Mercurial > emacs
diff lisp/comint.el @ 45836:e4a48b5ab2fb
(comint-skip-input): New function.
(comint-interrupt-subjob, comint-kill-subjob, comint-quit-subjob)
(comint-stop-subjob): Use comint-skip-input.
author | Richard M. Stallman <rms@gnu.org> |
---|---|
date | Sat, 15 Jun 2002 14:26:06 +0000 |
parents | ffa13f09e36d |
children | 875b299f29c6 |
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--- a/lisp/comint.el Sat Jun 15 14:20:52 2002 +0000 +++ b/lisp/comint.el Sat Jun 15 14:26:06 2002 +0000 @@ -2059,7 +2059,7 @@ This command also kills the pending input between the process-mark and point." (interactive) - (comint-kill-input) + (comint-skip-input) (interrupt-process nil comint-ptyp)) (defun comint-kill-subjob () @@ -2067,7 +2067,7 @@ This command also kills the pending input between the process-mark and point." (interactive) - (comint-kill-input) + (comint-skip-input) (kill-process nil comint-ptyp)) (defun comint-quit-subjob () @@ -2075,7 +2075,7 @@ This command also kills the pending input between the process-mark and point." (interactive) - (comint-kill-input) + (comint-skip-input) (quit-process nil comint-ptyp)) (defun comint-stop-subjob () @@ -2088,7 +2088,7 @@ this, use \\[comint-continue-subjob] to resume the process. (This is not a problem with most shells, since they ignore this signal.)" (interactive) - (comint-kill-input) + (comint-skip-input) (stop-process nil comint-ptyp)) (defun comint-continue-subjob () @@ -2097,6 +2097,19 @@ (interactive) (continue-process nil comint-ptyp)) +(defun comint-skip-input () + "Skip all pending input, from last stuff output by interpreter to point. +This means mark it as if it had been sent as input, without sending it." + (let ((comint-input-sender 'ignore) + (comint-input-filter-functions nil)) + (comint-send-input t)) + (end-of-line) + (let ((pos (point)) + (marker (process-mark (get-buffer-process (current-buffer))))) + (insert " " (key-description (this-command-keys))) + (if (= marker pos) + (set-marker marker (point))))) + (defun comint-kill-input () "Kill all text from last stuff output by interpreter to point." (interactive)