view src/blockinput.h @ 19707:0181cc080316

Include limits.h and errno.h. Declare externs from other files. (w32_in_use): New variable. (check_w32, have_menus_p, x_set_title, w32_msg_worker, find_deferred_msg, send_deferred_msg, complete_deferred_msg, Fw32_focus_frame, W32-send-sys-command): New functions. (last_mouse_movement_time): Delete variable. (x_frame_parms): Alphabetize. Add title parm. (x_set_icon_name): Use title if set. (x_set_menu_bar_lines): Ensure client area remains the same. (x_set_name): Don't update if the name is the same. Use title for name if available. (x_icon): Initial support for creating window iconified. (x_display_info_for_name): Set w32_in_use. (Fx_open_connection): Validate Vwindow_system. Set w32_in_use. (w32_create_window): Set window size to frame dimensions. Set font width, line height, border, scrollbar indexes. Don't set X and Y units indexes. (w32_msg_pump): Renamed from windows_msg_worker. Make static. Don't post done message. No longer handle create scrollbar message. Don't abort on anomalous messages. Return when completion detected. (w32_wnd_proc): Keep track of button state. For WINDOWPOSCHANGING, force window dimensions to be multiples of character dimensions. Handle CREATESCROLLBAR. Use correct arguments for SHOWWINDOW. For SETWINDOWPOS, use WINDOWPOS structure. (my_create_window): Abort if message post fails. (Fx_create_frame): Use title instead of name. GC protect frame before make_frame_without_minibuffer. Set icon name. Use courier new as default font (has bold and italic). Set BufferPredicate and Title default parameters. (x_to_w32_weight): Support semibold weight. (x_to_w32_charset): Map # to numeric charset identifier. (w32_to_x_charset): Encode unknown charsets as a number. (enum_font_cb2): Don't restrict to ANSI and OEM charsets. (Fx_color_values): Set high and low words of color values. (syms_of_w32fns): Zero w32_in_use. defsubr new functions. (w32_wnd_proc): Pass on WM_DISPLAYCHANGE messages. (win32_wnd_proc): Capture and handle WM_MOUSEWHEEL events. Capture and handle WM_EMACS_TRACKPOPUPMENU events. Allow a dragged selection from a popup menu started up by a mouse down event. (x_to_win32_color): Support for X Windows RGB string specifications.
author Geoff Voelker <voelker@cs.washington.edu>
date Wed, 03 Sep 1997 00:47:47 +0000
parents ee40177f6c68
children fb4c986db0e2
line wrap: on
line source

/* blockinput.h - interface to blocking complicated interrupt-driven input.
   Copyright (C) 1989, 1993 Free Software Foundation, Inc.

This file is part of GNU Emacs.

GNU Emacs is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.

GNU Emacs is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with GNU Emacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */


/* When Emacs is using signal-driven input, the processing of those
   input signals can get pretty hairy.  For example, when Emacs is
   running under X windows, handling an input signal can entail
   retrieving events from the X event queue, or making other X calls.

   If an input signal occurs while Emacs is in the midst of some
   non-reentrant code, and the signal processing invokes that same
   code, we lose.  For example, malloc and the Xlib functions aren't
   usually re-entrant, and both are used by the X input signal handler
   - if we try to process an input signal in the midst of executing
   any of these functions, we'll lose.

   To avoid this, we make the following requirements:

   * Everyone must evaluate BLOCK_INPUT before entering these functions,
   and then call UNBLOCK_INPUT after performing them.  Calls
   BLOCK_INPUT and UNBLOCK_INPUT may be nested.

   * Any complicated interrupt handling code should test
   interrupt_input_blocked, and put off its work until later.  

   * If the interrupt handling code wishes, it may set
   interrupt_input_pending to a non-zero value.  If that flag is set
   when input becomes unblocked, UNBLOCK_INPUT will send a new SIGIO.  */

extern int interrupt_input_blocked;

/* Nonzero means an input interrupt has arrived
   during the current critical section.  */
extern int interrupt_input_pending;

/* Begin critical section. */
#define BLOCK_INPUT (interrupt_input_blocked++)

/* End critical section.

   If doing signal-driven input, and a signal came in when input was
   blocked, reinvoke the signal handler now to deal with it.

   We used to have two possible definitions of this macro - one for
   when SIGIO was #defined, and one for when it wasn't; when SIGIO
   wasn't #defined, we wouldn't bother to check if we should re-invoke
   the signal handler.  But that doesn't work very well; some of the
   files which use this macro don't #include the right files to get
   SIGIO.

   So, we always test interrupt_input_pending now; that's not too
   expensive, and it'll never get set if we don't need to resignal.  */
#define UNBLOCK_INPUT \
  (interrupt_input_blocked--, \
   (interrupt_input_blocked < 0 ? (abort (), 0) : 0), \
   ((interrupt_input_blocked == 0 && interrupt_input_pending != 0) \
    ? (reinvoke_input_signal (), 0) \
    : 0))

#define TOTALLY_UNBLOCK_INPUT (interrupt_input_blocked = 0)
#define UNBLOCK_INPUT_RESIGNAL UNBLOCK_INPUT