Mercurial > emacs
view oldXMenu/X10.h @ 33387:01a10bc04233
(Qw32_charset_hangeul): Rename to match w32 headers.
(Qw32_charset_vietnamese): New symbol.
(xlfd_charset_of_font): New function.
(w32_load_system_font): Use it.
(x_to_w32_charset): Use Fassoc to find charset info. Special case
when Vw32_charset_info_alist is nil to ensure default face always
has font. Use Fcar and Fcdr for safety.
(w32_to_x_charset): Use Vw32_charset_info_alist for mappings.
(w32_codepage_for_font): Use xlfd_charset_of_font. Use new
pseudo-codepages for special cases.
(w32_to_x_font): New parameter to allow charset portion to be
specified where there is many to one mapping. Callers changed.
(w32_list_fonts): Avoid listing fonts that won't display.
author | Jason Rumney <jasonr@gnu.org> |
---|---|
date | Fri, 10 Nov 2000 22:15:52 +0000 |
parents | bbce331da1be |
children | 23a1cea22d13 |
line wrap: on
line source
/* $Header: /u/src/emacs/19.0/oldXMenu/RCS/X10.h,v 1.1 1992/04/11 22:10:21 jimb Exp $ */ /* * Copyright 1985, 1986, 1987 by the Massachusetts Institute of Technology * * Permission to use, copy, modify, and distribute this software and its * documentation for any purpose and without fee is hereby granted, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of M.I.T. not be used in advertising * or publicity pertaining to distribution of the software without specific, * written prior permission. M.I.T. makes no representations about the * suitability of this software for any purpose. It is provided "as is" * without express or implied warranty. * * The X Window System is a Trademark of MIT. * */ /* * X10.h - Header definition and support file for the C subroutine * interface library for V10 support routines. */ #ifndef _X10_H_ #define _X10_H_ /* Used in XDraw and XDrawFilled */ typedef struct { short x, y; unsigned short flags; } Vertex; /* The meanings of the flag bits. If the bit is 1 the predicate is true */ #define VertexRelative 0x0001 /* else absolute */ #define VertexDontDraw 0x0002 /* else draw */ #define VertexCurved 0x0004 /* else straight */ #define VertexStartClosed 0x0008 /* else not */ #define VertexEndClosed 0x0010 /* else not */ /*#define VertexDrawLastPoint 0x0020 */ /* else don't */ /* The VertexDrawLastPoint option has not been implemented in XDraw and XDrawFilled so it shouldn't be defined. */ /* * XAssoc - Associations used in the XAssocTable data structure. The * associations are used as circular queue entries in the association table * which is contains an array of circular queues (buckets). */ typedef struct _XAssoc { struct _XAssoc *next; /* Next object in this bucket. */ struct _XAssoc *prev; /* Previous obejct in this bucket. */ Display *display; /* Display which owns the id. */ XID x_id; /* X Window System id. */ char *data; /* Pointer to untyped memory. */ } XAssoc; /* * XAssocTable - X Window System id to data structure pointer association * table. An XAssocTable is a hash table whose buckets are circular * queues of XAssoc's. The XAssocTable is constructed from an array of * XAssoc's which are the circular queue headers (bucket headers). * An XAssocTable consists an XAssoc pointer that points to the first * bucket in the bucket array and an integer that indicates the number * of buckets in the array. */ typedef struct { XAssoc *buckets; /* Pointer to first bucket in bucket array.*/ int size; /* Table size (number of buckets). */ } XAssocTable; XAssocTable *XCreateAssocTable(); char *XLookUpAssoc(); #endif /* _X10_H_ */