view oldXMenu/XDestAssoc.c @ 33387:01a10bc04233

(Qw32_charset_hangeul): Rename to match w32 headers. (Qw32_charset_vietnamese): New symbol. (xlfd_charset_of_font): New function. (w32_load_system_font): Use it. (x_to_w32_charset): Use Fassoc to find charset info. Special case when Vw32_charset_info_alist is nil to ensure default face always has font. Use Fcar and Fcdr for safety. (w32_to_x_charset): Use Vw32_charset_info_alist for mappings. (w32_codepage_for_font): Use xlfd_charset_of_font. Use new pseudo-codepages for special cases. (w32_to_x_font): New parameter to allow charset portion to be specified where there is many to one mapping. Callers changed. (w32_list_fonts): Avoid listing fonts that won't display.
author Jason Rumney <jasonr@gnu.org>
date Fri, 10 Nov 2000 22:15:52 +0000
parents bbce331da1be
children 23a1cea22d13
line wrap: on
line source

/* $XConsortium: XDestAssoc.c,v 10.17 91/02/08 13:11:50 rws Exp $ */
/* Copyright    Massachusetts Institute of Technology    1985	*/

/*
Permission to use, copy, modify, distribute, and sell this software and its
documentation for any purpose is hereby granted without fee, provided that
the above copyright notice appear in all copies and that both that
copyright notice and this permission notice appear in supporting
documentation, and that the name of M.I.T. not be used in advertising or
publicity pertaining to distribution of the software without specific,
written prior permission.  M.I.T. makes no representations about the
suitability of this software for any purpose.  It is provided "as is"
without express or implied warranty.
*/

#include <X11/Xlib.h>
#include "X10.h"

/*
 * XDestroyAssocTable - Destroy (free the memory associated with)
 * an XAssocTable.  
 */
XDestroyAssocTable(table)
	register XAssocTable *table;
{
	register int i;
	register XAssoc *bucket;
	register XAssoc *Entry, *entry_next;

	/* Free the buckets. */
	for (i = 0; i < table->size; i++) {
		bucket = &table->buckets[i];
		for (
	        	Entry = bucket->next;
			Entry != bucket;
			Entry = entry_next
		) {
		        entry_next = Entry->next;
			free((char *)Entry);
		}
	}

	/* Free the bucket array. */
	free((char *)table->buckets);

	/* Free the table. */
	free((char *)table);
}