view lisp/soundex.el @ 45098:06120f91eb06

(eshell-modify-global-environment): Added this customization variable, which will cause any "export" commands within any eshell buffer to modify the global Emacs environment. It defaults to nil, which means that such commands will only modify that Eshell buffer's environment. (eshell-var-initialize): Initialize `eshell-modify-global-environment'.
author John Wiegley <johnw@newartisans.com>
date Fri, 03 May 2002 20:43:53 +0000
parents 253f761ad37b
children e88404e8f2cf
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;;; soundex.el --- implement Soundex algorithm

;; Copyright (C) 1993 Free Software Foundation, Inc.

;; Author: Christian Plaunt <chris@bliss.berkeley.edu>
;; Maintainer: FSF 
;; Keywords: matching
;; Created: Sat May 15 14:48:18 1993

;; This file is part of GNU Emacs.

;; GNU Emacs is free software; you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation; either version 2, or (at your option)
;; any later version.

;; GNU Emacs is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
;; GNU General Public License for more details.

;; You should have received a copy of the GNU General Public License
;; along with GNU Emacs; see the file COPYING.  If not, write to the
;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
;; Boston, MA 02111-1307, USA.

;;; Commentary:

;; The Soundex algorithm maps English words into representations of
;; how they sound.  Words with vaguely similar sound map to the same string.

;;; Code:

(defvar soundex-alist
  '((?B . "1") (?F . "1") (?P . "1") (?V . "1")
    (?C . "2") (?G . "2") (?J . "2") (?K . "2") (?Q . "2") (?S . "2")
    (?X . "2") (?Z . "2") (?D . "3") (?T . "3") (?L . "4") (?M . "5")
    (?N . "5") (?R . "6"))
  "Alist of chars-to-key-code for building Soundex keys.")

(defun soundex (word)
  "Return a Soundex key for WORD.
Implemented as described in:
Knuth, Donald E. \"The Art of Computer Programming, Vol. 3: Sorting
and Searching\", Addison-Wesley (1973), pp. 391-392."
  (let* ((word (upcase word)) (length (length word))
	 (code (cdr (assq (aref word 0) soundex-alist)))
	 (key (substring word 0 1)) (index 1) (prev-code code))
    ;; once we have a four char key, we're done
    (while (and (> 4 (length key)) (< index length))
      ;; look up the code for each letter in word at index
      (setq code (cdr (assq (aref word index) soundex-alist))
	    index (1+ index)
	    ;; append code to key unless the same codes belong to
	    ;; adjacent letters in the original string
	    key (concat key (if (or (null code) (string= code prev-code))
				()
			      code))
	    prev-code code))
    ;; return a key that is 4 chars long and padded by "0"s if needed
    (if (> 4 (length key))
	(substring (concat key "000") 0 4)
      key)))

;(defvar soundex-test
;  '("Euler" "Gauss" "Hilbert" "Knuth" "Lloyd" "Lukasiewicz"
;    "Ellery" "Ghosh" "Heilbronn" "Kant" "Ladd" "Lissajous")
;  "\n  Knuth's names to demonstrate the Soundex algorithm.")
;
;(mapcar 'soundex soundex-test)
;("E460" "G200" "H416" "K530" "L300" "L222"
; "E460" "G200" "H416" "K530" "L300" "L222")

(provide 'soundex)

;;; soundex.el ends here