view src/sound.c @ 45098:06120f91eb06

(eshell-modify-global-environment): Added this customization variable, which will cause any "export" commands within any eshell buffer to modify the global Emacs environment. It defaults to nil, which means that such commands will only modify that Eshell buffer's environment. (eshell-var-initialize): Initialize `eshell-modify-global-environment'.
author John Wiegley <johnw@newartisans.com>
date Fri, 03 May 2002 20:43:53 +0000
parents 6e2fa2a3081b
children 1fb8f75062c6
line wrap: on
line source

/* sound.c -- sound support.
   Copyright (C) 1998, 1999, 2001 Free Software Foundation.

This file is part of GNU Emacs.

GNU Emacs is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.

GNU Emacs is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with GNU Emacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Written by Gerd Moellmann <gerd@gnu.org>.  Tested with Luigi's
   driver on FreeBSD 2.2.7 with a SoundBlaster 16.  */

#include <config.h>

#if defined HAVE_SOUND

#include <fcntl.h>
#include <unistd.h>
#include <sys/types.h>
#include <errno.h>
#include "lisp.h"
#include "dispextern.h"
#include "atimer.h"
#include <signal.h>
#include "syssignal.h"

#ifndef MSDOS
#include <sys/ioctl.h>
#endif

/* FreeBSD has machine/soundcard.h.  Voxware sound driver docs mention
   sys/soundcard.h.  So, let's try whatever's there.  */

#ifdef HAVE_MACHINE_SOUNDCARD_H
#include <machine/soundcard.h>
#endif
#ifdef HAVE_SYS_SOUNDCARD_H
#include <sys/soundcard.h>
#endif
#ifdef HAVE_SOUNDCARD_H
#include <soundcard.h>
#endif

#ifndef DEFAULT_SOUND_DEVICE
#define DEFAULT_SOUND_DEVICE "/dev/dsp"
#endif

#define abs(X)    ((X) < 0 ? -(X) : (X))

/* Structure forward declarations.  */

struct sound;
struct sound_device;

/* The file header of RIFF-WAVE files (*.wav).  Files are always in
   little-endian byte-order.  */

struct wav_header
{
  u_int32_t magic;
  u_int32_t length;
  u_int32_t chunk_type;
  u_int32_t chunk_format;
  u_int32_t chunk_length;
  u_int16_t format;
  u_int16_t channels;
  u_int32_t sample_rate;
  u_int32_t bytes_per_second;
  u_int16_t sample_size;
  u_int16_t precision;
  u_int32_t chunk_data;
  u_int32_t data_length;
};

/* The file header of Sun adio files (*.au).  Files are always in
   big-endian byte-order.  */

struct au_header
{
  /* ASCII ".snd" */
  u_int32_t magic_number;

  /* Offset of data part from start of file. Minimum value is 24.  */
  u_int32_t data_offset;

  /* Size of data part, 0xffffffff if unknown.  */
  u_int32_t data_size;

  /* Data encoding format.
     1	8-bit ISDN u-law
     2  8-bit linear PCM (REF-PCM)
     3  16-bit linear PCM
     4	24-bit linear PCM
     5	32-bit linear PCM
     6	32-bit IEEE floating-point
     7	64-bit IEEE floating-point
     23 8-bit u-law compressed using CCITT 0.721 ADPCM voice data
     encoding scheme.  */
  u_int32_t encoding;

  /* Number of samples per second.  */
  u_int32_t sample_rate;

  /* Number of interleaved channels.  */
  u_int32_t channels;
};

/* Maximum of all sound file headers sizes.  */

#define MAX_SOUND_HEADER_BYTES \
     max (sizeof (struct wav_header), sizeof (struct au_header))

/* Interface structure for sound devices.  */

struct sound_device
{
  /* The name of the device or null meaning use a default device name.  */
  char *file;

  /* File descriptor of the device.  */
  int fd;

  /* Device-dependent format.  */
  int format;

  /* Volume (0..100).  Zero means unspecified.  */
  int volume;

  /* Sample size.  */
  int sample_size;

  /* Sample rate.  */
  int sample_rate;

  /* Bytes per second.  */
  int bps;

  /* 1 = mono, 2 = stereo, 0 = don't set.  */
  int channels;

  /* Open device SD.  */
  void (* open) P_ ((struct sound_device *sd));

  /* Close device SD.  */
  void (* close) P_ ((struct sound_device *sd));

  /* Configure SD accoring to device-dependent parameters.  */
  void (* configure) P_ ((struct sound_device *device));

  /* Choose a device-dependent format for outputting sound S.  */
  void (* choose_format) P_ ((struct sound_device *sd,
			      struct sound *s));

  /* Write NYBTES bytes from BUFFER to device SD.  */
  void (* write) P_ ((struct sound_device *sd, char *buffer, int nbytes));

  /* A place for devices to store additional data.  */
  void *data;
};

/* An enumerator for each supported sound file type.  */

enum sound_type
{
  RIFF,
  SUN_AUDIO
};

/* Interface structure for sound files.  */

struct sound
{
  /* The type of the file.  */
  enum sound_type type;

  /* File descriptor of a sound file.  */
  int fd;

  /* Pointer to sound file header.  This contains header_size bytes
     read from the start of a sound file.  */
  char *header;

  /* Number of bytes raed from sound file.  This is always <=
     MAX_SOUND_HEADER_BYTES.  */
  int header_size;

  /* Sound data, if a string.  */
  Lisp_Object data;

  /* Play sound file S on device SD.  */
  void (* play) P_ ((struct sound *s, struct sound_device *sd));
};

/* Indices of attributes in a sound attributes vector.  */

enum sound_attr
{
  SOUND_FILE,
  SOUND_DATA,
  SOUND_DEVICE,
  SOUND_VOLUME,
  SOUND_ATTR_SENTINEL
};

/* Symbols.  */

extern Lisp_Object QCfile, QCdata;
Lisp_Object QCvolume, QCdevice;
Lisp_Object Qsound;
Lisp_Object Qplay_sound_functions;

/* These are set during `play-sound-internal' so that sound_cleanup has
   access to them.  */

struct sound_device *current_sound_device;
struct sound *current_sound;

/* Function prototypes.  */

static void vox_open P_ ((struct sound_device *));
static void vox_configure P_ ((struct sound_device *));
static void vox_close P_ ((struct sound_device *sd));
static void vox_choose_format P_ ((struct sound_device *, struct sound *));
static void vox_init P_ ((struct sound_device *));
static void vox_write P_ ((struct sound_device *, char *, int));
static void sound_perror P_ ((char *));
static void sound_warning P_ ((char *));
static int parse_sound P_ ((Lisp_Object, Lisp_Object *));
static void find_sound_type P_ ((struct sound *));
static u_int32_t le2hl P_ ((u_int32_t));
static u_int16_t le2hs P_ ((u_int16_t));
static u_int32_t be2hl P_ ((u_int32_t));
static int wav_init P_ ((struct sound *));
static void wav_play P_ ((struct sound *, struct sound_device *));
static int au_init P_ ((struct sound *));
static void au_play P_ ((struct sound *, struct sound_device *));

#if 0 /* Currently not used.  */
static u_int16_t be2hs P_ ((u_int16_t));
#endif



/***********************************************************************
			       General
 ***********************************************************************/

/* Like perror, but signals an error.  */

static void
sound_perror (msg)
     char *msg;
{
  int saved_errno = errno;

  turn_on_atimers (1);
#ifdef SIGIO
  sigunblock (sigmask (SIGIO));
#endif
  if (saved_errno != 0)
    error ("%s: %s", msg, strerror (saved_errno));
  else
    error ("%s", msg);
}


/* Display a warning message.  */

static void
sound_warning (msg)
     char *msg;
{
  message (msg);
}


/* Parse sound specification SOUND, and fill ATTRS with what is
   found.  Value is non-zero if SOUND Is a valid sound specification.
   A valid sound specification is a list starting with the symbol
   `sound'.  The rest of the list is a property list which may
   contain the following key/value pairs:

   - `:file FILE'

   FILE is the sound file to play.  If it isn't an absolute name,
   it's searched under `data-directory'.

   - `:data DATA'

   DATA is a string containing sound data.  Either :file or :data
   may be present, but not both.

   - `:device DEVICE'

   DEVICE is the name of the device to play on, e.g. "/dev/dsp2".
   If not specified, a default device is used.

   - `:volume VOL'

   VOL must be an integer in the range [0, 100], or a float in the
   range [0, 1].  */

static int
parse_sound (sound, attrs)
     Lisp_Object sound;
     Lisp_Object *attrs;
{
  /* SOUND must be a list starting with the symbol `sound'.  */
  if (!CONSP (sound) || !EQ (XCAR (sound), Qsound))
    return 0;

  sound = XCDR (sound);
  attrs[SOUND_FILE] = Fplist_get (sound, QCfile);
  attrs[SOUND_DATA] = Fplist_get (sound, QCdata);
  attrs[SOUND_DEVICE] = Fplist_get (sound, QCdevice);
  attrs[SOUND_VOLUME] = Fplist_get (sound, QCvolume);

  /* File name or data must be specified.  */
  if (!STRINGP (attrs[SOUND_FILE])
      && !STRINGP (attrs[SOUND_DATA]))
    return 0;

  /* Volume must be in the range 0..100 or unspecified.  */
  if (!NILP (attrs[SOUND_VOLUME]))
    {
      if (INTEGERP (attrs[SOUND_VOLUME]))
	{
	  if (XINT (attrs[SOUND_VOLUME]) < 0
	      || XINT (attrs[SOUND_VOLUME]) > 100)
	    return 0;
	}
      else if (FLOATP (attrs[SOUND_VOLUME]))
	{
	  if (XFLOAT_DATA (attrs[SOUND_VOLUME]) < 0
	      || XFLOAT_DATA (attrs[SOUND_VOLUME]) > 1)
	    return 0;
	}
      else
	return 0;
    }

  /* Device must be a string or unspecified.  */
  if (!NILP (attrs[SOUND_DEVICE])
      && !STRINGP (attrs[SOUND_DEVICE]))
    return 0;

  return 1;
}


/* Find out the type of the sound file whose file descriptor is FD.
   S is the sound file structure to fill in.  */

static void
find_sound_type (s)
     struct sound *s;
{
  if (!wav_init (s) && !au_init (s))
    error ("Unknown sound format");
}


/* Function installed by play-sound-internal with record_unwind_protect.  */

static Lisp_Object
sound_cleanup (arg)
     Lisp_Object arg;
{
  if (current_sound_device)
    {
      if (current_sound_device->close)
	current_sound_device->close (current_sound_device);
      if (current_sound->fd > 0)
	emacs_close (current_sound->fd);
    }

  return Qnil;
}


DEFUN ("play-sound-internal", Fplay_sound_internal, Splay_sound_internal, 1, 1, 0,
       doc: /* Play sound SOUND.

Internal use only, use `play-sound' instead.  */)
     (sound)
     Lisp_Object sound;
{
  Lisp_Object attrs[SOUND_ATTR_SENTINEL];
  Lisp_Object file;
  struct gcpro gcpro1, gcpro2;
  struct sound_device sd;
  struct sound s;
  Lisp_Object args[2];
  int count = specpdl_ptr - specpdl;

  file = Qnil;
  GCPRO2 (sound, file);
  bzero (&sd, sizeof sd);
  bzero (&s, sizeof s);
  current_sound_device = &sd;
  current_sound = &s;
  record_unwind_protect (sound_cleanup, Qnil);
  s.header = (char *) alloca (MAX_SOUND_HEADER_BYTES);

  /* Parse the sound specification.  Give up if it is invalid.  */
  if (!parse_sound (sound, attrs))
    error ("Invalid sound specification");

  if (STRINGP (attrs[SOUND_FILE]))
    {
      /* Open the sound file.  */
      s.fd = openp (Fcons (Vdata_directory, Qnil),
		    attrs[SOUND_FILE], Qnil, &file, Qnil);
      if (s.fd < 0)
	sound_perror ("Could not open sound file");

      /* Read the first bytes from the file.  */
      s.header_size = emacs_read (s.fd, s.header, MAX_SOUND_HEADER_BYTES);
      if (s.header_size < 0)
	sound_perror ("Invalid sound file header");
    }
  else
    {
      s.data = attrs[SOUND_DATA];
      s.header_size = min (MAX_SOUND_HEADER_BYTES, STRING_BYTES (XSTRING (s.data)));
      bcopy (XSTRING (s.data)->data, s.header, s.header_size);
    }

  /* Find out the type of sound.  Give up if we can't tell.  */
  find_sound_type (&s);

  /* Set up a device.  */
  if (STRINGP (attrs[SOUND_DEVICE]))
    {
      int len = XSTRING (attrs[SOUND_DEVICE])->size;
      sd.file = (char *) alloca (len + 1);
      strcpy (sd.file, XSTRING (attrs[SOUND_DEVICE])->data);
    }

  if (INTEGERP (attrs[SOUND_VOLUME]))
    sd.volume = XFASTINT (attrs[SOUND_VOLUME]);
  else if (FLOATP (attrs[SOUND_VOLUME]))
    sd.volume = XFLOAT_DATA (attrs[SOUND_VOLUME]) * 100;

  args[0] = Qplay_sound_functions;
  args[1] = sound;
  Frun_hook_with_args (2, args);

  /* There is only one type of device we currently support, the VOX
     sound driver.  Set up the device interface functions for that
     device.  */
  vox_init (&sd);

  /* Open the device.  */
  sd.open (&sd);

  /* Play the sound.  */
  s.play (&s, &sd);

  /* Close the input file, if any.  */
  if (!STRINGP (s.data))
    {
      emacs_close (s.fd);
      s.fd = -1;
    }

  /* Close the device.  */
  sd.close (&sd);

  /* Clean up.  */
  current_sound_device = NULL;
  current_sound = NULL;
  UNGCPRO;
  unbind_to (count, Qnil);
  return Qnil;
}


/***********************************************************************
			Byte-order Conversion
 ***********************************************************************/

/* Convert 32-bit value VALUE which is in little-endian byte-order
   to host byte-order.  */

static u_int32_t
le2hl (value)
     u_int32_t value;
{
#ifdef WORDS_BIG_ENDIAN
  unsigned char *p = (unsigned char *) &value;
  value = p[0] + (p[1] << 8) + (p[2] << 16) + (p[3] << 24);
#endif
  return value;
}


/* Convert 16-bit value VALUE which is in little-endian byte-order
   to host byte-order.  */

static u_int16_t
le2hs (value)
     u_int16_t value;
{
#ifdef WORDS_BIG_ENDIAN
  unsigned char *p = (unsigned char *) &value;
  value = p[0] + (p[1] << 8);
#endif
  return value;
}


/* Convert 32-bit value VALUE which is in big-endian byte-order
   to host byte-order.  */

static u_int32_t
be2hl (value)
     u_int32_t value;
{
#ifndef WORDS_BIG_ENDIAN
  unsigned char *p = (unsigned char *) &value;
  value = p[3] + (p[2] << 8) + (p[1] << 16) + (p[0] << 24);
#endif
  return value;
}


#if 0 /* Currently not used.  */

/* Convert 16-bit value VALUE which is in big-endian byte-order
   to host byte-order.  */

static u_int16_t
be2hs (value)
     u_int16_t value;
{
#ifndef WORDS_BIG_ENDIAN
  unsigned char *p = (unsigned char *) &value;
  value = p[1] + (p[0] << 8);
#endif
  return value;
}

#endif /* 0 */


/***********************************************************************
			  RIFF-WAVE (*.wav)
 ***********************************************************************/

/* Try to initialize sound file S from S->header.  S->header
   contains the first MAX_SOUND_HEADER_BYTES number of bytes from the
   sound file.  If the file is a WAV-format file, set up interface
   functions in S and convert header fields to host byte-order.
   Value is non-zero if the file is a WAV file.  */

static int
wav_init (s)
     struct sound *s;
{
  struct wav_header *header = (struct wav_header *) s->header;

  if (s->header_size < sizeof *header
      || bcmp (s->header, "RIFF", 4) != 0)
    return 0;

  /* WAV files are in little-endian order.  Convert the header
     if on a big-endian machine.  */
  header->magic = le2hl (header->magic);
  header->length = le2hl (header->length);
  header->chunk_type = le2hl (header->chunk_type);
  header->chunk_format = le2hl (header->chunk_format);
  header->chunk_length = le2hl (header->chunk_length);
  header->format = le2hs (header->format);
  header->channels = le2hs (header->channels);
  header->sample_rate = le2hl (header->sample_rate);
  header->bytes_per_second = le2hl (header->bytes_per_second);
  header->sample_size = le2hs (header->sample_size);
  header->precision = le2hs (header->precision);
  header->chunk_data = le2hl (header->chunk_data);
  header->data_length = le2hl (header->data_length);

  /* Set up the interface functions for WAV.  */
  s->type = RIFF;
  s->play = wav_play;

  return 1;
}


/* Play RIFF-WAVE audio file S on sound device SD.  */

static void
wav_play (s, sd)
     struct sound *s;
     struct sound_device *sd;
{
  struct wav_header *header = (struct wav_header *) s->header;

  /* Let the device choose a suitable device-dependent format
     for the file.  */
  sd->choose_format (sd, s);

  /* Configure the device.  */
  sd->sample_size = header->sample_size;
  sd->sample_rate = header->sample_rate;
  sd->bps = header->bytes_per_second;
  sd->channels = header->channels;
  sd->configure (sd);

  /* Copy sound data to the device.  The WAV file specification is
     actually more complex.  This simple scheme worked with all WAV
     files I found so far.  If someone feels inclined to implement the
     whole RIFF-WAVE spec, please do.  */
  if (STRINGP (s->data))
    sd->write (sd, XSTRING (s->data)->data + sizeof *header,
	       STRING_BYTES (XSTRING (s->data)) - sizeof *header);
  else
    {
      char *buffer;
      int nbytes;
      int blksize = 2048;

      buffer = (char *) alloca (blksize);
      lseek (s->fd, sizeof *header, SEEK_SET);

      while ((nbytes = emacs_read (s->fd, buffer, blksize)) > 0)
	sd->write (sd, buffer, nbytes);

      if (nbytes < 0)
	sound_perror ("Error reading sound file");
    }
}



/***********************************************************************
			   Sun Audio (*.au)
 ***********************************************************************/

/* Sun audio file encodings.  */

enum au_encoding
{
  AU_ENCODING_ULAW_8 = 1,
  AU_ENCODING_8,
  AU_ENCODING_16,
  AU_ENCODING_24,
  AU_ENCODING_32,
  AU_ENCODING_IEEE32,
  AU_ENCODING_IEEE64,
  AU_COMPRESSED = 23
};


/* Try to initialize sound file S from S->header.  S->header
   contains the first MAX_SOUND_HEADER_BYTES number of bytes from the
   sound file.  If the file is a AU-format file, set up interface
   functions in S and convert header fields to host byte-order.
   Value is non-zero if the file is an AU file.  */

static int
au_init (s)
     struct sound *s;
{
  struct au_header *header = (struct au_header *) s->header;

  if (s->header_size < sizeof *header
      || bcmp (s->header, ".snd", 4) != 0)
    return 0;

  header->magic_number = be2hl (header->magic_number);
  header->data_offset = be2hl (header->data_offset);
  header->data_size = be2hl (header->data_size);
  header->encoding = be2hl (header->encoding);
  header->sample_rate = be2hl (header->sample_rate);
  header->channels = be2hl (header->channels);

  /* Set up the interface functions for AU.  */
  s->type = SUN_AUDIO;
  s->play = au_play;

  return 1;
}


/* Play Sun audio file S on sound device SD.  */

static void
au_play (s, sd)
     struct sound *s;
     struct sound_device *sd;
{
  struct au_header *header = (struct au_header *) s->header;

  sd->sample_size = 0;
  sd->sample_rate = header->sample_rate;
  sd->bps = 0;
  sd->channels = header->channels;
  sd->choose_format (sd, s);
  sd->configure (sd);

  if (STRINGP (s->data))
    sd->write (sd, XSTRING (s->data)->data + header->data_offset,
	       STRING_BYTES (XSTRING (s->data)) - header->data_offset);
  else
    {
      int blksize = 2048;
      char *buffer;
      int nbytes;

      /* Seek */
      lseek (s->fd, header->data_offset, SEEK_SET);

      /* Copy sound data to the device.  */
      buffer = (char *) alloca (blksize);
      while ((nbytes = emacs_read (s->fd, buffer, blksize)) > 0)
	sd->write (sd, buffer, nbytes);

      if (nbytes < 0)
	sound_perror ("Error reading sound file");
    }
}



/***********************************************************************
		       Voxware Driver Interface
 ***********************************************************************/

/* This driver is available on GNU/Linux, and the free BSDs.  FreeBSD
   has a compatible own driver aka Luigi's driver.  */


/* Open device SD.  If SD->file is non-null, open that device,
   otherwise use a default device name.  */

static void
vox_open (sd)
     struct sound_device *sd;
{
  char *file;

  /* Open the sound device.  Default is /dev/dsp.  */
  if (sd->file)
    file = sd->file;
  else
    file = DEFAULT_SOUND_DEVICE;

  sd->fd = emacs_open (file, O_WRONLY, 0);
  if (sd->fd < 0)
    sound_perror (file);
}


/* Configure device SD from parameters in it.  */

static void
vox_configure (sd)
     struct sound_device *sd;
{
  int val;

  xassert (sd->fd >= 0);

  /* On GNU/Linux, it seems that the device driver doesn't like to be
     interrupted by a signal.  Block the ones we know to cause
     troubles.  */
  turn_on_atimers (0);
#ifdef SIGIO
  sigblock (sigmask (SIGIO));
#endif

  val = sd->format;
  if (ioctl (sd->fd, SNDCTL_DSP_SETFMT, &sd->format) < 0
      || val != sd->format)
    sound_perror ("Could not set sound format");

  val = sd->channels != 1;
  if (ioctl (sd->fd, SNDCTL_DSP_STEREO, &val) < 0
      || val != (sd->channels != 1))
    sound_perror ("Could not set stereo/mono");

  /* I think bps and sampling_rate are the same, but who knows.
     Check this. and use SND_DSP_SPEED for both.  */
  if (sd->sample_rate > 0)
    {
      val = sd->sample_rate;
      if (ioctl (sd->fd, SNDCTL_DSP_SPEED, &sd->sample_rate) < 0)
	sound_perror ("Could not set sound speed");
      else if (val != sd->sample_rate)
	sound_warning ("Could not set sample rate");
    }

  if (sd->volume > 0)
    {
      int volume = sd->volume & 0xff;
      volume |= volume << 8;
      /* This may fail if there is no mixer.  Ignore the failure.  */
      ioctl (sd->fd, SOUND_MIXER_WRITE_PCM, &volume);
    }

  turn_on_atimers (1);
#ifdef SIGIO
  sigunblock (sigmask (SIGIO));
#endif
}


/* Close device SD if it is open.  */

static void
vox_close (sd)
     struct sound_device *sd;
{
  if (sd->fd >= 0)
    {
      /* On GNU/Linux, it seems that the device driver doesn't like to
	 be interrupted by a signal.  Block the ones we know to cause
	 troubles.  */
#ifdef SIGIO
      sigblock (sigmask (SIGIO));
#endif
      turn_on_atimers (0);

      /* Flush sound data, and reset the device.  */
      ioctl (sd->fd, SNDCTL_DSP_SYNC, NULL);

      turn_on_atimers (1);
#ifdef SIGIO
      sigunblock (sigmask (SIGIO));
#endif

      /* Close the device.  */
      emacs_close (sd->fd);
      sd->fd = -1;
    }
}


/* Choose device-dependent format for device SD from sound file S.  */

static void
vox_choose_format (sd, s)
     struct sound_device *sd;
     struct sound *s;
{
  if (s->type == RIFF)
    {
      struct wav_header *h = (struct wav_header *) s->header;
      if (h->precision == 8)
	sd->format = AFMT_U8;
      else if (h->precision == 16)
	sd->format = AFMT_S16_LE;
      else
	error ("Unsupported WAV file format");
    }
  else if (s->type == SUN_AUDIO)
    {
      struct au_header *header = (struct au_header *) s->header;
      switch (header->encoding)
	{
	case AU_ENCODING_ULAW_8:
	case AU_ENCODING_IEEE32:
	case AU_ENCODING_IEEE64:
	  sd->format = AFMT_MU_LAW;
	  break;

	case AU_ENCODING_8:
	case AU_ENCODING_16:
	case AU_ENCODING_24:
	case AU_ENCODING_32:
	  sd->format = AFMT_S16_LE;
	  break;

	default:
	  error ("Unsupported AU file format");
	}
    }
  else
    abort ();
}


/* Initialize device SD.  Set up the interface functions in the device
   structure.  */

static void
vox_init (sd)
     struct sound_device *sd;
{
  sd->fd = -1;
  sd->open = vox_open;
  sd->close = vox_close;
  sd->configure = vox_configure;
  sd->choose_format = vox_choose_format;
  sd->write = vox_write;
}


/* Write NBYTES bytes from BUFFER to device SD.  */

static void
vox_write (sd, buffer, nbytes)
     struct sound_device *sd;
     char *buffer;
     int nbytes;
{
  int nwritten = emacs_write (sd->fd, buffer, nbytes);
  if (nwritten < 0)
    sound_perror ("Error writing to sound device");
}



/***********************************************************************
			    Initialization
 ***********************************************************************/

void
syms_of_sound ()
{
  QCdevice = intern (":device");
  staticpro (&QCdevice);
  QCvolume = intern (":volume");
  staticpro (&QCvolume);
  Qsound = intern ("sound");
  staticpro (&Qsound);
  Qplay_sound_functions = intern ("play-sound-functions");
  staticpro (&Qplay_sound_functions);

  defsubr (&Splay_sound_internal);
}


void
init_sound ()
{
}

#endif /* HAVE_SOUND */