view src/nsgui.h @ 107777:13c077500eb3

2010-04-04 John Wiegley <jwiegley@gmail.com> * ido.el (ido-use-virtual-buffers): New variable to indicate whether "virtual buffer" support is enabled for IDO. Essentially it works as follows: Say you are visiting a file and the buffer gets cleaned up by mignight.el. Later, you want to switch to that buffer, but find it's no longer open. With virtual buffers enabled, the buffer name stays in the buffer list (using the ido-virtual face, and always at the end), and if you select it, it opens the file back up again. This allows you to think less about whether recently opened files are still open or not. Most of the time you can quit Emacs, restart, and then switch to a file buffer that was previously open as if it still were. NOTE: This feature has been present in iswitchb for several years now, and I'm porting the same logic to IDO. (ido-virtual): Face used to indicate virtual buffers in the list. (ido-buffer-internal): If a buffer is chosen, and no such buffer exists, but a virtual buffer of that name does (which would be why it was in the list), recreate the buffer by reopening the file. (ido-make-buffer-list): If virtual buffers are being used, call `ido-add-virtual-buffers-to-list' before the make list hook. (ido-virtual-buffers): New variable which contains a copy of the current contents of the `recentf-list', albeit pared down for the sake of speed, and with proper faces applied. (ido-add-virtual-buffers-to-list): Using the `recentf-list', create a list of "virtual buffers" to present to the user in addition to the currently open set. Note that this logic could get rather slow if that list is too large. With the default `recentf-max-saved-items' of 200, there is little speed penalty.
author jwiegley@gmail.com
date Sun, 04 Apr 2010 02:55:19 -0400
parents 1d1d5d9bd884
children 376148b31b5e
line wrap: on
line source

/* Definitions and headers for communication on the NeXT/Open/GNUstep API.
   Copyright (C) 1995, 2005, 2008, 2009, 2010 Free Software Foundation, Inc.

This file is part of GNU Emacs.

GNU Emacs is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

GNU Emacs is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with GNU Emacs.  If not, see <http://www.gnu.org/licenses/>.  */

#ifndef __NSGUI_H__
#define __NSGUI_H__

/* this gets included from a couple of the plain (non-NS) .c files */
#ifdef __OBJC__

#ifdef NS_IMPL_COCOA
#ifdef Z
#warning "Z is defined.  If you get a later parse error in a header, check that buffer.h or other files #define-ing Z are not included."
#endif  /* Z */
#define Cursor FooFoo
#undef init_process
#endif  /* NS_IMPL_COCOA */

#import <AppKit/AppKit.h>

#ifdef NS_IMPL_COCOA
#undef Cursor
#define init_process emacs_init_process
#endif /* NS_IMPL_COCOA */
#import <Foundation/NSDistantObject.h>

#ifdef NS_IMPL_COCOA
#include <AvailabilityMacros.h>
#endif /* NS_IMPL_COCOA */

#endif /* __OBJC__ */


/* menu-related */
#define free_widget_value(wv) xfree (wv)
#define malloc_widget_value() ((widget_value *) memset (xmalloc \
    (sizeof (widget_value)), 0, sizeof (widget_value)))

/* Emulate XCharStruct.  */
typedef struct _XCharStruct
{
  int rbearing;
  int lbearing;
  int width;
  int ascent;
  int descent;
} XCharStruct;

/* Fake tructure from Xlib.h to represent two-byte characters.  */
#ifndef __OBJC__
typedef unsigned short unichar;
#endif
typedef unichar XChar2b;

#define STORE_XCHAR2B(chp, b1, b2) \
  (*(chp) = ((XChar2b)((((b1) & 0x00ff) << 8) | ((b2) & 0x00ff))))

#define XCHAR2B_BYTE1(chp) \
 (((*chp) & 0xff00) >> 8)

#define XCHAR2B_BYTE2(chp) \
 ((*chp) & 0x00ff)


/* XXX: xfaces requires these structures, but the question is are we
        forced to use them? */
typedef struct _XGCValues
{
  unsigned long foreground;
  unsigned long background;
#ifdef __OBJC__
  struct ns_font *font;
#else
  void *font;
#endif
} XGCValues;

typedef XGCValues * GC;

#define GCForeground 0x01
#define GCBackground 0x02
#define GCFont 0x03

#ifdef __OBJC__
typedef id Pixmap;
#else
typedef void *Pixmap;
#endif

#ifdef __OBJC__
typedef NSCursor * Cursor;
#else
typedef void *Cursor;
#endif

#define No_Cursor (0)

#ifdef __OBJC__
typedef NSColor * Color;
#else
typedef void * Color;
#endif
typedef int Window;
typedef int Display;

/* Xism */
typedef Lisp_Object XrmDatabase;


/* some sort of attempt to normalize rectangle handling.. seems a bit much
   for what is accomplished */
typedef struct {
      int x, y;
      unsigned width, height;
} XRectangle;

#ifndef __OBJC__
#if defined(__LP64__) && __LP64__
typedef double CGFloat;
#else
typedef float CGFloat;
#endif
typedef struct _NSPoint { CGFloat x, y; } NSPoint;
typedef struct _NSSize  { CGFloat width, height; } NSSize;
typedef struct _NSRect  { NSPoint origin; NSSize size; } NSRect;
#endif  /* NOT OBJC */

#define NativeRectangle NSRect

#define CONVERT_TO_XRECT(xr, nr)		\
  ((xr).x     = (nr).origin.x,			\
   (xr).y     = (nr).origin.y,			\
   (xr).width = (nr).size.width,		\
   (xr).height = (nr).size.height)

#define CONVERT_FROM_XRECT(xr, nr)		\
  ((nr).origin.x    = (xr).x,			\
   (nr).origin.y    = (xr).y,			\
   (nr).size.width  = (xr).width,		\
   (nr).size.height = (xr).height)

#define STORE_NATIVE_RECT(nr, px, py, pwidth, pheight)	\
  ((nr).origin.x    = (px),			\
   (nr).origin.y    = (py),			\
   (nr).size.width  = (pwidth),			\
   (nr).size.height = (pheight))




/* This stuff needed by frame.c. */
#define ForgetGravity		0
#define NorthWestGravity	1
#define NorthGravity		2
#define NorthEastGravity	3
#define WestGravity		4
#define CenterGravity		5
#define EastGravity		6
#define SouthWestGravity	7
#define SouthGravity		8
#define SouthEastGravity	9
#define StaticGravity		10

#define NoValue		0x0000
#define XValue  	0x0001
#define YValue		0x0002
#define WidthValue  	0x0004
#define HeightValue  	0x0008
#define AllValues 	0x000F
#define XNegative 	0x0010
#define YNegative 	0x0020

#define USPosition	(1L << 0) /* user specified x, y */
#define USSize		(1L << 1) /* user specified width, height */

#define PPosition	(1L << 2) /* program specified position */
#define PSize		(1L << 3) /* program specified size */
#define PMinSize	(1L << 4) /* program specified minimum size */
#define PMaxSize	(1L << 5) /* program specified maximum size */
#define PResizeInc	(1L << 6) /* program specified resize increments */
#define PAspect		(1L << 7) /* program specified min, max aspect ratios */
#define PBaseSize	(1L << 8) /* program specified base for incrementing */
#define PWinGravity	(1L << 9) /* program specified window gravity */

#endif  /* __NSGUI_H__ */

/* arch-tag: b2af3275-62c3-45b4-9335-4c9635c67e55
   (do not change this comment) */