Mercurial > emacs
view src/nsgui.h @ 107777:13c077500eb3
2010-04-04 John Wiegley <jwiegley@gmail.com>
* ido.el (ido-use-virtual-buffers): New variable to indicate
whether "virtual buffer" support is enabled for IDO. Essentially
it works as follows: Say you are visiting a file and the buffer
gets cleaned up by mignight.el. Later, you want to switch to that
buffer, but find it's no longer open. With virtual buffers
enabled, the buffer name stays in the buffer list (using the
ido-virtual face, and always at the end), and if you select it, it
opens the file back up again. This allows you to think less about
whether recently opened files are still open or not. Most of the
time you can quit Emacs, restart, and then switch to a file buffer
that was previously open as if it still were. NOTE: This feature
has been present in iswitchb for several years now, and I'm
porting the same logic to IDO.
(ido-virtual): Face used to indicate virtual buffers in the list.
(ido-buffer-internal): If a buffer is chosen, and no such buffer
exists, but a virtual buffer of that name does (which would be why
it was in the list), recreate the buffer by reopening the file.
(ido-make-buffer-list): If virtual buffers are being used, call
`ido-add-virtual-buffers-to-list' before the make list hook.
(ido-virtual-buffers): New variable which contains a copy of the
current contents of the `recentf-list', albeit pared down for the
sake of speed, and with proper faces applied.
(ido-add-virtual-buffers-to-list): Using the `recentf-list',
create a list of "virtual buffers" to present to the user in
addition to the currently open set. Note that this logic could
get rather slow if that list is too large. With the default
`recentf-max-saved-items' of 200, there is little speed penalty.
author | jwiegley@gmail.com |
---|---|
date | Sun, 04 Apr 2010 02:55:19 -0400 |
parents | 1d1d5d9bd884 |
children | 376148b31b5e |
line wrap: on
line source
/* Definitions and headers for communication on the NeXT/Open/GNUstep API. Copyright (C) 1995, 2005, 2008, 2009, 2010 Free Software Foundation, Inc. This file is part of GNU Emacs. GNU Emacs is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */ #ifndef __NSGUI_H__ #define __NSGUI_H__ /* this gets included from a couple of the plain (non-NS) .c files */ #ifdef __OBJC__ #ifdef NS_IMPL_COCOA #ifdef Z #warning "Z is defined. If you get a later parse error in a header, check that buffer.h or other files #define-ing Z are not included." #endif /* Z */ #define Cursor FooFoo #undef init_process #endif /* NS_IMPL_COCOA */ #import <AppKit/AppKit.h> #ifdef NS_IMPL_COCOA #undef Cursor #define init_process emacs_init_process #endif /* NS_IMPL_COCOA */ #import <Foundation/NSDistantObject.h> #ifdef NS_IMPL_COCOA #include <AvailabilityMacros.h> #endif /* NS_IMPL_COCOA */ #endif /* __OBJC__ */ /* menu-related */ #define free_widget_value(wv) xfree (wv) #define malloc_widget_value() ((widget_value *) memset (xmalloc \ (sizeof (widget_value)), 0, sizeof (widget_value))) /* Emulate XCharStruct. */ typedef struct _XCharStruct { int rbearing; int lbearing; int width; int ascent; int descent; } XCharStruct; /* Fake tructure from Xlib.h to represent two-byte characters. */ #ifndef __OBJC__ typedef unsigned short unichar; #endif typedef unichar XChar2b; #define STORE_XCHAR2B(chp, b1, b2) \ (*(chp) = ((XChar2b)((((b1) & 0x00ff) << 8) | ((b2) & 0x00ff)))) #define XCHAR2B_BYTE1(chp) \ (((*chp) & 0xff00) >> 8) #define XCHAR2B_BYTE2(chp) \ ((*chp) & 0x00ff) /* XXX: xfaces requires these structures, but the question is are we forced to use them? */ typedef struct _XGCValues { unsigned long foreground; unsigned long background; #ifdef __OBJC__ struct ns_font *font; #else void *font; #endif } XGCValues; typedef XGCValues * GC; #define GCForeground 0x01 #define GCBackground 0x02 #define GCFont 0x03 #ifdef __OBJC__ typedef id Pixmap; #else typedef void *Pixmap; #endif #ifdef __OBJC__ typedef NSCursor * Cursor; #else typedef void *Cursor; #endif #define No_Cursor (0) #ifdef __OBJC__ typedef NSColor * Color; #else typedef void * Color; #endif typedef int Window; typedef int Display; /* Xism */ typedef Lisp_Object XrmDatabase; /* some sort of attempt to normalize rectangle handling.. seems a bit much for what is accomplished */ typedef struct { int x, y; unsigned width, height; } XRectangle; #ifndef __OBJC__ #if defined(__LP64__) && __LP64__ typedef double CGFloat; #else typedef float CGFloat; #endif typedef struct _NSPoint { CGFloat x, y; } NSPoint; typedef struct _NSSize { CGFloat width, height; } NSSize; typedef struct _NSRect { NSPoint origin; NSSize size; } NSRect; #endif /* NOT OBJC */ #define NativeRectangle NSRect #define CONVERT_TO_XRECT(xr, nr) \ ((xr).x = (nr).origin.x, \ (xr).y = (nr).origin.y, \ (xr).width = (nr).size.width, \ (xr).height = (nr).size.height) #define CONVERT_FROM_XRECT(xr, nr) \ ((nr).origin.x = (xr).x, \ (nr).origin.y = (xr).y, \ (nr).size.width = (xr).width, \ (nr).size.height = (xr).height) #define STORE_NATIVE_RECT(nr, px, py, pwidth, pheight) \ ((nr).origin.x = (px), \ (nr).origin.y = (py), \ (nr).size.width = (pwidth), \ (nr).size.height = (pheight)) /* This stuff needed by frame.c. */ #define ForgetGravity 0 #define NorthWestGravity 1 #define NorthGravity 2 #define NorthEastGravity 3 #define WestGravity 4 #define CenterGravity 5 #define EastGravity 6 #define SouthWestGravity 7 #define SouthGravity 8 #define SouthEastGravity 9 #define StaticGravity 10 #define NoValue 0x0000 #define XValue 0x0001 #define YValue 0x0002 #define WidthValue 0x0004 #define HeightValue 0x0008 #define AllValues 0x000F #define XNegative 0x0010 #define YNegative 0x0020 #define USPosition (1L << 0) /* user specified x, y */ #define USSize (1L << 1) /* user specified width, height */ #define PPosition (1L << 2) /* program specified position */ #define PSize (1L << 3) /* program specified size */ #define PMinSize (1L << 4) /* program specified minimum size */ #define PMaxSize (1L << 5) /* program specified maximum size */ #define PResizeInc (1L << 6) /* program specified resize increments */ #define PAspect (1L << 7) /* program specified min, max aspect ratios */ #define PBaseSize (1L << 8) /* program specified base for incrementing */ #define PWinGravity (1L << 9) /* program specified window gravity */ #endif /* __NSGUI_H__ */ /* arch-tag: b2af3275-62c3-45b4-9335-4c9635c67e55 (do not change this comment) */