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view src/commands.h @ 1785:19755499df90
* window.c (window_internal_width): New function, which accounts
for scrollbars if present.
* lisp.h (window_internal_height, window_internal_width): Add
extern declarations for these.
* dispnew.c (direct_output_for_insert, direct_output_forward_char,
buffer_posn_from_coords): Use window_internal_width instead of
writing out its definition.
* indent.c (compute_motion): Doc fix; mention scrollbars and
window_internal_width.
(pos_tab_offset, Fvertical_motion): Use window_internal_width
instead of writing it out.
* window.c (Fpos_visible_in_window_p, Fwindow_width, Fscroll_left,
Fscroll_right): Same.
* xdisp.c (redisplay, try_window, try_window_id,
display_text_line): Same.
* xdisp.c (display_string): Add new variable `f', to be W's
frame. Use it to set desired_glyphs, and to get the frame's width
to decide whether or not to draw vertical bars.
* xdisp.c (display_text_line): If we're using vertical scrollbars,
don't draw the vertical bars separating side-by-side windows.
(display_string): Same thing. Draw spaces to fill in the part of
the mode line that is under the scrollbar in partial-width
windows.
* xdisp.c (display_text_line): Use the usable internal width of
the window, as calculated above, as the limit on the length of the
overlay arrow's image, rather than using the window's width field,
less one.
* xdisp.c (redisplay): Call condemn_scrollbars_hook and
judge_scrollbars_hook whenever they are set, not just when the
frame has vertical scrollbars.
* termhooks.h (mouse_position_hook): Doc fix.
(set_vertical_scrollbar_hook): This doesn't return anything any
more, and doesn't take a struct scrollbar * argument any more.
(condemn_scrollbars_hook, redeem_scrollbar_hook,
judge_scrollbars_hook): Doc fixes.
* term.c (mouse_position_hook): Doc fix.
(set_vertical_scrollbar_hook): This doesn't return
anything any more. Doc fixes.
* keyboard.c (kbd_buffer_get_event): Receive the scrollbar's
window from *mouse_position_hook and pass it to
make_lispy_movement, instead of working with a pointer to a struct
scrollbar.
(make_lispy_event): We don't need a window_from_scrollbar function
anymore; we are given the window directly in *EVENT.
Unify the code which generates
text-area mouse clicks and scrollbar clicks; use the same code to
distinguish clicks from drags on the scrollbar as in the text area.
Distinguish clicks from drags by storing a copy of the lispy
position list returned as part of the event.
(button_down_location): Make this a lisp vector, rather than an
array of random structures.
(struct mouse_position): Remove this; it's been replaced by a lisp
list.
(make_lispy_movement): Accept the scrollbar's window as a
parameter, rather than the scrollbar itself.
If FRAME is zero, assume that the other arguments are garbage.
(syms_of_keyboard): No need to staticpro each window of
button_down_location now; just initialize and staticpro it.
* window.c (window_from_scrollbar): Function deleted; no longer
needed.
* xdisp.c (redisplay_window): Just pass the window to
set_vertical_scrollbar hook; don't pass the scrollbar object too.
* xterm.c (XTmouse_position): Don't return a pointer to the
scrollbar for scrollbar motion; instead, return the scrollbar's
window.
* xdisp.c (echo_area_display): Move the assignment of f and the
check for visibility out of the "#ifdef MULTI_FRAME" clause; they
should work under any circumstances.
* xdisp.c (redisplay_window): If we're not going to redisplay this
window because it's a minibuffer whose contents have already been
updated, go ahead and jump to the scrollbar refreshing code
anyway; they still need to be updated. Initialize opoint, so it's
known to be valid when we jump. Calculate the scrollbar settings
properly for minibuffers, no matter what they are displaying at
the time.
* xdisp.c (redisplay_windows): Don't restore the current buffer
and its point before refreshing the scrollbars; we need the buffer
accurate.
author | Jim Blandy <jimb@redhat.com> |
---|---|
date | Thu, 14 Jan 1993 15:18:53 +0000 |
parents | 57ae5625fe22 |
children | 04fb1d3d6992 |
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/* Definitions needed by most editing commands. Copyright (C) 1985 Free Software Foundation, Inc. This file is part of GNU Emacs. GNU Emacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 1, or (at your option) any later version. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs; see the file COPYING. If not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ #define Ctl(c) ((c)&037) /* Define the names of keymaps, just so people can refer to them in calls to initial_define_key */ extern Lisp_Object global_map; extern Lisp_Object meta_map; extern Lisp_Object control_x_map; /* Keymap for mouse commands. */ extern Lisp_Object Vglobal_mouse_map; extern Lisp_Object Vminibuffer_local_map; extern Lisp_Object Vminibuffer_local_ns_map; /* keymap used for minibuffers when doing completion */ extern Lisp_Object Vminibuffer_local_completion_map; /* keymap used for minibuffers when doing completion and require a match */ extern Lisp_Object Vminibuffer_local_must_match_map; /* Last character of last key sequence. */ extern Lisp_Object last_command_char; /* Last input character read as a command, not counting menus reached by the mouse. */ extern Lisp_Object last_nonmenu_event; /* Command event to be re-read, or Qnil. */ extern Lisp_Object unread_command_event; /* If not Qnil, this is a switch-frame event which we decided to put off until the end of a key sequence. This should be read as the next command input, after any unread_command_event. read_key_sequence uses this to delay switch-frame events until the end of the key sequence; Fread_char uses it to put off switch-frame events until a non-ASCII event is acceptable as input. */ extern Lisp_Object unread_switch_frame; /* Previous command symbol found here for comparison */ extern Lisp_Object last_command; /* Nonzero means ^G can quit instantly */ extern int immediate_quit; extern Lisp_Object Vexecuting_macro; /* Nonzero if input is coming from the keyboard */ #define INTERACTIVE (NILP (Vexecuting_macro) && !noninteractive) /* Set this nonzero to force reconsideration of mode line. */ extern int update_mode_lines; /* Nonzero means reading single-character input with prompt so put cursor on minibuffer after the prompt. */ extern int cursor_in_echo_area;