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view src/m/gould-np1.h @ 1785:19755499df90
* window.c (window_internal_width): New function, which accounts
for scrollbars if present.
* lisp.h (window_internal_height, window_internal_width): Add
extern declarations for these.
* dispnew.c (direct_output_for_insert, direct_output_forward_char,
buffer_posn_from_coords): Use window_internal_width instead of
writing out its definition.
* indent.c (compute_motion): Doc fix; mention scrollbars and
window_internal_width.
(pos_tab_offset, Fvertical_motion): Use window_internal_width
instead of writing it out.
* window.c (Fpos_visible_in_window_p, Fwindow_width, Fscroll_left,
Fscroll_right): Same.
* xdisp.c (redisplay, try_window, try_window_id,
display_text_line): Same.
* xdisp.c (display_string): Add new variable `f', to be W's
frame. Use it to set desired_glyphs, and to get the frame's width
to decide whether or not to draw vertical bars.
* xdisp.c (display_text_line): If we're using vertical scrollbars,
don't draw the vertical bars separating side-by-side windows.
(display_string): Same thing. Draw spaces to fill in the part of
the mode line that is under the scrollbar in partial-width
windows.
* xdisp.c (display_text_line): Use the usable internal width of
the window, as calculated above, as the limit on the length of the
overlay arrow's image, rather than using the window's width field,
less one.
* xdisp.c (redisplay): Call condemn_scrollbars_hook and
judge_scrollbars_hook whenever they are set, not just when the
frame has vertical scrollbars.
* termhooks.h (mouse_position_hook): Doc fix.
(set_vertical_scrollbar_hook): This doesn't return anything any
more, and doesn't take a struct scrollbar * argument any more.
(condemn_scrollbars_hook, redeem_scrollbar_hook,
judge_scrollbars_hook): Doc fixes.
* term.c (mouse_position_hook): Doc fix.
(set_vertical_scrollbar_hook): This doesn't return
anything any more. Doc fixes.
* keyboard.c (kbd_buffer_get_event): Receive the scrollbar's
window from *mouse_position_hook and pass it to
make_lispy_movement, instead of working with a pointer to a struct
scrollbar.
(make_lispy_event): We don't need a window_from_scrollbar function
anymore; we are given the window directly in *EVENT.
Unify the code which generates
text-area mouse clicks and scrollbar clicks; use the same code to
distinguish clicks from drags on the scrollbar as in the text area.
Distinguish clicks from drags by storing a copy of the lispy
position list returned as part of the event.
(button_down_location): Make this a lisp vector, rather than an
array of random structures.
(struct mouse_position): Remove this; it's been replaced by a lisp
list.
(make_lispy_movement): Accept the scrollbar's window as a
parameter, rather than the scrollbar itself.
If FRAME is zero, assume that the other arguments are garbage.
(syms_of_keyboard): No need to staticpro each window of
button_down_location now; just initialize and staticpro it.
* window.c (window_from_scrollbar): Function deleted; no longer
needed.
* xdisp.c (redisplay_window): Just pass the window to
set_vertical_scrollbar hook; don't pass the scrollbar object too.
* xterm.c (XTmouse_position): Don't return a pointer to the
scrollbar for scrollbar motion; instead, return the scrollbar's
window.
* xdisp.c (echo_area_display): Move the assignment of f and the
check for visibility out of the "#ifdef MULTI_FRAME" clause; they
should work under any circumstances.
* xdisp.c (redisplay_window): If we're not going to redisplay this
window because it's a minibuffer whose contents have already been
updated, go ahead and jump to the scrollbar refreshing code
anyway; they still need to be updated. Initialize opoint, so it's
known to be valid when we jump. Calculate the scrollbar settings
properly for minibuffers, no matter what they are displaying at
the time.
* xdisp.c (redisplay_windows): Don't restore the current buffer
and its point before refreshing the scrollbars; we need the buffer
accurate.
author | Jim Blandy <jimb@redhat.com> |
---|---|
date | Thu, 14 Jan 1993 15:18:53 +0000 |
parents | e442bb589751 |
children | c8fb06423da0 |
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/* machine description file for Gould NP1 with UTX/32 3.0 (first release for NP1). */ /* The following line tells the configuration script what sort of operating system this machine is likely to run. USUAL-OPSYS="bsd4-3" */ /* If your system uses COFF (Common Object File Format) then define the preprocessor symbol "COFF". */ /* UTX 3.0 uses a cross between COFF and a.out format, but closer to COFF. */ /* at least currently, already defined by cpp, but make sure */ #ifndef COFF #define COFF #endif COFF #include "gould.h" /* undefine what gould.h defined */ #undef ADJUST_EXEC_HEADER /* If your system uses COFF (Common Object File Format) then define the preprocessor symbol "COFF". */ /* UTX 3.0 uses a cross between COFF and a.out format, but closer to COFF. */ #ifndef COFF /* at least currently, already defined by cpp */ #define COFF #endif COFF /* make Gould NP1 and PN COFF look like USG COFF */ /* NP1 COFF */ #undef aouthdr /* Since gould.h already defined these */ #undef a_dtbase #ifdef IN_UNEXEC #define aouthdr exec #define ADJUST_TEXT_SCNHDR_SIZE /* Gould COFF - these are already defined in gould.h */ /* * #define COFF_WITH_BSD_SYMTAB * #define HEADER_INCL_IN_TEXT * #define magic a_magic * #define tsize a_text * #define dsize a_data * #define bsize a_bss * #define entry a_entry * #define text_start a_txbase * #define data_start a_dtbase */ /* End Gould COFF */ #endif /* IN_UNEXEC */ /* NP1 supports a slightly different set than PowerNode */ #define BAUD_CONVERT { 0, 50, 75, 110, 134, 150, 300, 450, 600, 1200, \ 1800, 2000, 2400, 3600, 4800, 7200, 9600, \ 19200, 38400 } #define LD_SWITCH_SYSTEM -BS -e start /* Undef C_DEBUG_SWITCH because it may have been set in gould.h */ /* It will compile and load and works with dbx. Runs under an incomplete port of gdb, but gdb doesn't always find things correctly. */ #undef C_DEBUG_SWITCH #define C_DEBUG_SWITCH -g #define LIBS_DEBUG -lg /* The data segment in this machine always starts at address 0x1000000 = 16M. An address of data cannot be stored correctly in a Lisp object; we always lose the high bits. We must tell XPNTR to add them back. */ #define DATA_SEG_BITS 0x1000000 #define DATA_START 0x1000000 /* The text segment always starts at 0. This way we don't need to have a label _start defined. */ #define TEXT_START 0 /* Data isn't right next to text on an NP1 */ #define NO_REMAP /* The bcopy bug has reappeared */ #undef BSTRING #ifndef GOULD_NP1 #define GOULD_NP1 #endif