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view src/sunfns.c @ 1785:19755499df90
* window.c (window_internal_width): New function, which accounts
for scrollbars if present.
* lisp.h (window_internal_height, window_internal_width): Add
extern declarations for these.
* dispnew.c (direct_output_for_insert, direct_output_forward_char,
buffer_posn_from_coords): Use window_internal_width instead of
writing out its definition.
* indent.c (compute_motion): Doc fix; mention scrollbars and
window_internal_width.
(pos_tab_offset, Fvertical_motion): Use window_internal_width
instead of writing it out.
* window.c (Fpos_visible_in_window_p, Fwindow_width, Fscroll_left,
Fscroll_right): Same.
* xdisp.c (redisplay, try_window, try_window_id,
display_text_line): Same.
* xdisp.c (display_string): Add new variable `f', to be W's
frame. Use it to set desired_glyphs, and to get the frame's width
to decide whether or not to draw vertical bars.
* xdisp.c (display_text_line): If we're using vertical scrollbars,
don't draw the vertical bars separating side-by-side windows.
(display_string): Same thing. Draw spaces to fill in the part of
the mode line that is under the scrollbar in partial-width
windows.
* xdisp.c (display_text_line): Use the usable internal width of
the window, as calculated above, as the limit on the length of the
overlay arrow's image, rather than using the window's width field,
less one.
* xdisp.c (redisplay): Call condemn_scrollbars_hook and
judge_scrollbars_hook whenever they are set, not just when the
frame has vertical scrollbars.
* termhooks.h (mouse_position_hook): Doc fix.
(set_vertical_scrollbar_hook): This doesn't return anything any
more, and doesn't take a struct scrollbar * argument any more.
(condemn_scrollbars_hook, redeem_scrollbar_hook,
judge_scrollbars_hook): Doc fixes.
* term.c (mouse_position_hook): Doc fix.
(set_vertical_scrollbar_hook): This doesn't return
anything any more. Doc fixes.
* keyboard.c (kbd_buffer_get_event): Receive the scrollbar's
window from *mouse_position_hook and pass it to
make_lispy_movement, instead of working with a pointer to a struct
scrollbar.
(make_lispy_event): We don't need a window_from_scrollbar function
anymore; we are given the window directly in *EVENT.
Unify the code which generates
text-area mouse clicks and scrollbar clicks; use the same code to
distinguish clicks from drags on the scrollbar as in the text area.
Distinguish clicks from drags by storing a copy of the lispy
position list returned as part of the event.
(button_down_location): Make this a lisp vector, rather than an
array of random structures.
(struct mouse_position): Remove this; it's been replaced by a lisp
list.
(make_lispy_movement): Accept the scrollbar's window as a
parameter, rather than the scrollbar itself.
If FRAME is zero, assume that the other arguments are garbage.
(syms_of_keyboard): No need to staticpro each window of
button_down_location now; just initialize and staticpro it.
* window.c (window_from_scrollbar): Function deleted; no longer
needed.
* xdisp.c (redisplay_window): Just pass the window to
set_vertical_scrollbar hook; don't pass the scrollbar object too.
* xterm.c (XTmouse_position): Don't return a pointer to the
scrollbar for scrollbar motion; instead, return the scrollbar's
window.
* xdisp.c (echo_area_display): Move the assignment of f and the
check for visibility out of the "#ifdef MULTI_FRAME" clause; they
should work under any circumstances.
* xdisp.c (redisplay_window): If we're not going to redisplay this
window because it's a minibuffer whose contents have already been
updated, go ahead and jump to the scrollbar refreshing code
anyway; they still need to be updated. Initialize opoint, so it's
known to be valid when we jump. Calculate the scrollbar settings
properly for minibuffers, no matter what they are displaying at
the time.
* xdisp.c (redisplay_windows): Don't restore the current buffer
and its point before refreshing the scrollbars; we need the buffer
accurate.
author | Jim Blandy <jimb@redhat.com> |
---|---|
date | Thu, 14 Jan 1993 15:18:53 +0000 |
parents | 36ef55ecb265 |
children | 507f64624555 |
line wrap: on
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/* Functions for Sun Windows menus and selection buffer. Copyright (C) 1987 Free Software Foundation, Inc. This file is part of GNU Emacs. GNU Emacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 1, or (at your option) any later version. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs; see the file COPYING. If not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ Author: Jeff Peck, Sun Microsystems, Inc. <peck@sun.com> Original ideas by David Kastan and Eric Negaard, SRI International Major help from: Steve Greenbaum, Reasoning Systems, Inc. <froud@kestrel.arpa> who first discovered the Menu_Base_Kludge. */ /* * Emacs Lisp-Callable functions for sunwindows */ #include "config.h" #include <stdio.h> #include <errno.h> #include <signal.h> #include <sunwindow/window_hs.h> #include <suntool/selection.h> #include <suntool/menu.h> #include <suntool/walkmenu.h> #include <suntool/frame.h> #include <suntool/window.h> #include <fcntl.h> #undef NULL /* We don't need sunview's idea of NULL */ #include "lisp.h" #include "window.h" #include "buffer.h" #include "termhooks.h" /* conversion to/from character & frame coordinates */ /* From Gosling Emacs SunWindow driver by Chris Torek */ /* Chars to frame coords. Note that we speak in zero origin. */ #define CtoSX(cx) ((cx) * Sun_Font_Xsize) #define CtoSY(cy) ((cy) * Sun_Font_Ysize) /* Frame coords to chars */ #define StoCX(sx) ((sx) / Sun_Font_Xsize) #define StoCY(sy) ((sy) / Sun_Font_Ysize) #define CHECK_GFX(x) if((win_fd<0)&&(Fsun_window_init(),(win_fd<0)))return(x) int win_fd = -1; struct pixfont *Sun_Font; /* The font */ int Sun_Font_Xsize; /* Width of font */ int Sun_Font_Ysize; /* Height of font */ #define Menu_Base_Kludge /* until menu_show_using_fd gets fixed */ #ifdef Menu_Base_Kludge static Frame Menu_Base_Frame; static int Menu_Base_fd; static Lisp_Object sm_kludge_string; #endif struct cursor CurrentCursor; /* The current cursor */ static short CursorData[16]; /* Build cursor here */ static mpr_static(CursorMpr, 16, 16, 1, CursorData); static struct cursor NewCursor = {0, 0, PIX_SRC ^ PIX_DST, &CursorMpr}; #define RIGHT_ARROW_CURSOR /* if you want the right arrow */ #ifdef RIGHT_ARROW_CURSOR /* The default right-arrow cursor, with XOR drawing. */ static short ArrowCursorData[16] = { 0x0001,0x0003,0x0007,0x000F,0x001F,0x003F,0x007F,0x000F, 0x001B,0x0019,0x0030,0x0030,0x0060,0x0060,0x00C0,0x00C0}; static mpr_static(ArrowCursorMpr, 16, 16, 1, ArrowCursorData); struct cursor DefaultCursor = {15, 0, PIX_SRC ^ PIX_DST, &ArrowCursorMpr}; #else /* The default left-arror cursor, with XOR drawing. */ static short ArrowCursorData[16] = { 0x8000,0xC000,0xE000,0xF000,0xF800,0xFC00,0xFE00,0xF000, 0xD800,0x9800,0x0C00,0x0C00,0x0600,0x0600,0x0300,0x0300}; static mpr_static(ArrowCursorMpr, 16, 16, 1, ArrowCursorData); struct cursor DefaultCursor = {0, 0, PIX_SRC ^ PIX_DST, &ArrowCursorMpr}; #endif /* * Initialize window */ DEFUN ("sun-window-init", Fsun_window_init, Ssun_window_init, 0, 1, 0, "One time setup for using Sun Windows with mouse.\n\ Unless optional argument FORCE is non-nil, is a noop after its first call.\n\ Returns a number representing the file descriptor of the open Sun Window,\n\ or -1 if can not open it.") (force) Lisp_Object force; { char *cp; static int already_initialized = 0; if ((! already_initialized) || (!NILP(force))) { cp = getenv("WINDOW_GFX"); if (cp != 0) win_fd = open(cp, 2); if (win_fd > 0) { Sun_Font = pf_default(); Sun_Font_Xsize = Sun_Font->pf_defaultsize.x; Sun_Font_Ysize = Sun_Font->pf_defaultsize.y; Fsun_change_cursor_icon (Qnil); /* set up the default cursor */ already_initialized = 1; #ifdef Menu_Base_Kludge /* Make a frame to use for putting the menu on, and get its fd. */ Menu_Base_Frame = window_create(0, FRAME, WIN_X, 0, WIN_Y, 0, WIN_ROWS, 1, WIN_COLUMNS, 1, WIN_SHOW, FALSE, FRAME_NO_CONFIRM, 1, 0); Menu_Base_fd = (int) window_get(Menu_Base_Frame, WIN_FD); #endif } } return(make_number(win_fd)); } /* * Mouse sit-for (allows a shorter interval than the regular sit-for * and can be interrupted by the mouse) */ DEFUN ("sit-for-millisecs", Fsit_for_millisecs, Ssit_for_millisecs, 1, 1, 0, "Like sit-for, but ARG is milliseconds. \n\ Perform redisplay, then wait for ARG milliseconds or until\n\ input is available. Returns t if wait completed with no input.\n\ Redisplay does not happen if input is available before it starts.") (n) Lisp_Object n; { struct timeval Timeout; int waitmask = 1; CHECK_NUMBER (n, 0); Timeout.tv_sec = XINT(n) / 1000; Timeout.tv_usec = (XINT(n) - (Timeout.tv_sec * 1000)) * 1000; if (detect_input_pending()) return(Qnil); redisplay_preserve_echo_area (); /* * Check for queued keyboard input/mouse hits again * (A bit screen update can take some time!) */ if (detect_input_pending()) return(Qnil); select(1,&waitmask,0,0,&Timeout); if (detect_input_pending()) return(Qnil); return(Qt); } /* * Sun sleep-for (allows a shorter interval than the regular sleep-for) */ DEFUN ("sleep-for-millisecs", Fsleep_for_millisecs, Ssleep_for_millisecs, 1, 1, 0, "Pause, without updating display, for ARG milliseconds.") (n) Lisp_Object n; { unsigned useconds; CHECK_NUMBER (n, 0); useconds = XINT(n) * 1000; usleep(useconds); return(Qt); } DEFUN ("update-display", Fupdate_display, Supdate_display, 0, 0, 0, "Perform redisplay.") () { redisplay_preserve_echo_area (); return(Qt); } /* * Change the Sun mouse icon */ DEFUN ("sun-change-cursor-icon", Fsun_change_cursor_icon, Ssun_change_cursor_icon, 1, 1, 0, "Change the Sun mouse cursor icon. ICON is a lisp vector whose 1st element\n\ is the X offset of the cursor hot-point, whose 2nd element is the Y offset\n\ of the cursor hot-point and whose 3rd element is the cursor pixel data\n\ expressed as a string. If ICON is nil then the original arrow cursor is used") (Icon) Lisp_Object Icon; { register unsigned char *cp; register short *p; register int i; Lisp_Object X_Hot, Y_Hot, Data; CHECK_GFX (Qnil); /* * If the icon is null, we just restore the DefaultCursor */ if (NILP(Icon)) CurrentCursor = DefaultCursor; else { /* * extract the data from the vector */ CHECK_VECTOR (Icon, 0); if (XVECTOR(Icon)->size < 3) return(Qnil); X_Hot = XVECTOR(Icon)->contents[0]; Y_Hot = XVECTOR(Icon)->contents[1]; Data = XVECTOR(Icon)->contents[2]; CHECK_NUMBER (X_Hot, 0); CHECK_NUMBER (Y_Hot, 0); CHECK_STRING (Data, 0); if (XSTRING(Data)->size != 32) return(Qnil); /* * Setup the new cursor */ NewCursor.cur_xhot = X_Hot; NewCursor.cur_yhot = Y_Hot; cp = XSTRING(Data)->data; p = CursorData; i = 16; while(--i >= 0) *p++ = (cp[0] << 8) | cp[1], cp += 2; CurrentCursor = NewCursor; } win_setcursor(win_fd, &CurrentCursor); return(Qt); } /* * Interface for sunwindows selection */ static Lisp_Object Current_Selection; static sel_write (sel, file) struct selection *sel; FILE *file; { fwrite (XSTRING (Current_Selection)->data, sizeof (char), sel->sel_items, file); } static sel_clear (sel, windowfd) struct selection *sel; int windowfd; { } static sel_read (sel, file) struct selection *sel; FILE *file; { register int i, n; register char *cp; Current_Selection = make_string ("", 0); if (sel->sel_items <= 0) return (0); cp = (char *) malloc(sel->sel_items); if (cp == (char *)0) { error("malloc failed in sel_read"); return(-1); } n = fread(cp, sizeof(char), sel->sel_items, file); if (n > sel->sel_items) { error("fread botch in sel_read"); return(-1); } else if (n < 0) { error("Error reading selection."); return(-1); } /* * The shelltool select saves newlines as carrige returns, * but emacs wants newlines. */ for (i = 0; i < n; i++) if (cp[i] == '\r') cp[i] = '\n'; Current_Selection = make_string (cp, n); free (cp); return (0); } /* * Set the window system "selection" to be the arg STRING */ DEFUN ("sun-set-selection", Fsun_set_selection, Ssun_set_selection, 1, 1, "sSet selection to: ", "Set the current sunwindow selection to STRING.") (str) Lisp_Object str; { struct selection selection; CHECK_STRING (str, 0); Current_Selection = str; CHECK_GFX (Qnil); selection.sel_type = SELTYPE_CHAR; selection.sel_items = XSTRING (str)->size; selection.sel_itembytes = 1; selection.sel_pubflags = 1; selection_set(&selection, sel_write, sel_clear, win_fd); return (Qt); } /* * Stuff the current window system selection into the current buffer */ DEFUN ("sun-get-selection", Fsun_get_selection, Ssun_get_selection, 0, 0, 0, "Return the current sunwindows selection as a string.") () { CHECK_GFX (Current_Selection); selection_get (sel_read, win_fd); return (Current_Selection); } Menu sun_menu_create(); Menu_item sun_item_create (Pair) Lisp_Object Pair; { /* In here, we depend on Lisp supplying zero terminated strings in the data*/ /* so we can just pass the pointers, and not recopy anything */ Menu_item menu_item; Menu submenu; Lisp_Object String; Lisp_Object Value; if (!CONSP(Pair)) wrong_type_argument(Qlistp, Pair); String = Fcar(Pair); CHECK_STRING(String, 0); Value = Fcdr(Pair); if(XTYPE(Value) == Lisp_Symbol) Value = XSYMBOL(Value)->value; if(XTYPE(Value) == Lisp_Vector) { submenu = sun_menu_create (Value); menu_item = menu_create_item (MENU_RELEASE, MENU_PULLRIGHT_ITEM, XSTRING(String)->data, submenu, 0); } else { menu_item = menu_create_item (MENU_RELEASE, MENU_STRING_ITEM, XSTRING(String)->data, Value, 0); } return menu_item; } Menu sun_menu_create (Vector) Lisp_Object Vector; { Menu menu; int i; CHECK_VECTOR(Vector,0); menu=menu_create(0); for(i = 0; i < XVECTOR(Vector)->size; i++) { menu_set (menu, MENU_APPEND_ITEM, sun_item_create(XVECTOR(Vector)->contents[i]), 0); } return menu; } /* * If the first item of the menu has nil as its value, then make the * item look like a label by inverting it and making it unselectable. * Returns 1 if the label was made, 0 otherwise. */ int make_menu_label (menu) Menu menu; { int made_label_p = 0; if (( menu_get(menu, MENU_NITEMS) > 0 ) && /* At least one item */ ((Lisp_Object) menu_get(menu_get(menu, MENU_NTH_ITEM, 1), MENU_VALUE) == Qnil )) { menu_set(menu_get(menu, MENU_NTH_ITEM, 1), MENU_INVERT, TRUE, MENU_FEEDBACK, FALSE, 0); made_label_p = 1; } return made_label_p; } /* * Do a pop-up menu and return the selected value */ DEFUN ("sun-menu-internal", Fsun_menu_internal, Ssun_menu_internal, 5, 5, 0, "Set up a SunView pop-up menu and return the user's choice.\n\ Arguments WINDOW, X, Y, BUTTON, and MENU.\n\ *** User code should generally use sun-menu-evaluate ***\n\ \n\ Arguments WINDOW, X, Y, BUTTON, and MENU.\n\ Put MENU up in WINDOW at position X, Y.\n\ The BUTTON argument specifies the button to be released that selects an item:\n\ 1 = LEFT BUTTON\n\ 2 = MIDDLE BUTTON\n\ 4 = RIGHT BUTTON\n\ The MENU argument is a vector containing (STRING . VALUE) pairs.\n\ The VALUE of the selected item is returned.\n\ If the VALUE of the first pair is nil, then the first STRING will be used\n\ as a menu label.") (window, X_Position, Y_Position, Button, MEnu) Lisp_Object window, X_Position, Y_Position, Button, MEnu; { Menu menu; int button, xpos, ypos; Event event0; Event *event = &event0; Lisp_Object Value, Pair; CHECK_NUMBER(X_Position, 0); CHECK_NUMBER(Y_Position, 1); CHECK_LIVE_WINDOW(window, 2); CHECK_NUMBER(Button, 3); CHECK_VECTOR(MEnu, 4); CHECK_GFX (Qnil); xpos = CtoSX (XWINDOW(window)->left + XINT(X_Position)); ypos = CtoSY (XWINDOW(window)->top + XINT(Y_Position)); #ifdef Menu_Base_Kludge {static Lisp_Object symbol[2]; symbol[0] = Fintern (sm_kludge_string, Qnil); Pair = Ffuncall (1, symbol); xpos += XINT (XCONS (Pair)->cdr); ypos += XINT (XCONS (Pair)->car); } #endif button = XINT(Button); if(button == 4) button = 3; event_set_id (event, BUT(button)); event_set_down (event); event_set_x (event, xpos); event_set_y (event, ypos); menu = sun_menu_create(MEnu); make_menu_label(menu); #ifdef Menu_Base_Kludge Value = (Lisp_Object) menu_show(menu, Menu_Base_Frame, event, 0); #else /* This confuses the notifier or something: */ Value = (Lisp_Object) menu_show_using_fd(menu, win_fd, event, 0); /* * Right button gets lost, and event sequencing or delivery gets mixed up * So, until that gets fixed, we use this <Menu_Base_Frame> kludge: */ #endif menu_destroy (menu); return ((int)Value ? Value : Qnil); } /* * Define everything */ syms_of_sunfns() { #ifdef Menu_Base_Kludge /* i'm just too lazy to re-write this into C code */ /* so we will call this elisp function from C */ sm_kludge_string = make_pure_string ("sm::menu-kludge", 15); #endif /* Menu_Base_Kludge */ defsubr(&Ssun_window_init); defsubr(&Ssit_for_millisecs); defsubr(&Ssleep_for_millisecs); defsubr(&Supdate_display); defsubr(&Ssun_change_cursor_icon); defsubr(&Ssun_set_selection); defsubr(&Ssun_get_selection); defsubr(&Ssun_menu_internal); }