Mercurial > emacs
view man/xresources.texi @ 40741:1c1a1f868612
*** empty log message ***
author | Pavel Janík <Pavel@Janik.cz> |
---|---|
date | Mon, 05 Nov 2001 07:39:33 +0000 |
parents | 8a3401d69e10 |
children | 3e02d6f71d09 |
line wrap: on
line source
@c This is part of the Emacs manual. @c Copyright (C) 1987,93,94,95,1997,2001 Free Software Foundation, Inc. @c See file emacs.texi for copying conditions. @node X Resources, Antinews, Command Arguments, Top @appendix X Resources Some aspects of Emacs behavior can be customized using X resources, as is usual for programs that use X. X resources are the only way to customize tool-bar menus, pop-up menus and tooltip windows, since they are implemented by general-purpose libraries that always handle customization this way. This appendix describes the X resources that Emacs recognizes and what they mean. One way to experiment with the effect of different resource settings is to use the @code{editres} program. Select @samp{Get Tree} from the @samp{Commands} menu, then click on an Emacs frame. This will display a tree showing the structure of X toolkit widgets used in an Emacs frame. Select one of them, such as @samp{menubar}, then select @samp{Show Resource Box} from the @samp{Commands} menu. This displays a list of all the meaningful X resources and allows you to edit them. Changes take effect immediately if you click on the @samp{Apply} button. @menu * Display X:: Changing the default display and using remote login. * Font X:: Choosing a font for text, under X. * Colors X:: Choosing colors, under X. * Window Size X:: Start-up window size, under X. * Borders X:: Internal and external borders, under X. * Title X:: Specifying the initial frame's title. * Icons X:: Choosing what sort of icon to use, under X. * Resources X:: Advanced use of classes and resources, under X. * Lucid Resources:: X resources for Lucid menus. * LessTif Resources:: X resources for LessTif and Motif menus. @end menu @node Display X @appendixsec Specifying the Display Name @cindex display name (X Window System) @cindex @env{DISPLAY} environment variable The environment variable @env{DISPLAY} tells all X clients, including Emacs, where to display their windows. Its value is set by default in ordinary circumstances, when you start an X server and run jobs locally. Occasionally you may need to specify the display yourself; for example, if you do a remote login and want to run a client program remotely, displaying on your local screen. With Emacs, the main reason people change the default display is to let them log into another system, run Emacs on that system, but have the window displayed at their local terminal. You might need to log in to another system because the files you want to edit are there, or because the Emacs executable file you want to run is there. The syntax of the @env{DISPLAY} environment variable is @samp{@var{host}:@var{display}.@var{screen}}, where @var{host} is the host name of the X Window System server machine, @var{display} is an arbitrarily-assigned number that distinguishes your server (X terminal) from other servers on the same machine, and @var{screen} is a rarely-used field that allows an X server to control multiple terminal screens. The period and the @var{screen} field are optional. If included, @var{screen} is usually zero. For example, if your host is named @samp{glasperle} and your server is the first (or perhaps the only) server listed in the configuration, your @env{DISPLAY} is @samp{glasperle:0.0}. You can specify the display name explicitly when you run Emacs, either by changing the @env{DISPLAY} variable, or with the option @samp{-d @var{display}} or @samp{--display=@var{display}}. Here is an example: @smallexample emacs --display=glasperle:0 & @end smallexample You can inhibit the direct use of the window system and GUI with the @samp{-nw} option. It tells Emacs to display using ordinary ASCII on its controlling terminal. This is also an initial option. Sometimes, security arrangements prevent a program on a remote system from displaying on your local system. In this case, trying to run Emacs produces messages like this: @smallexample Xlib: connection to "glasperle:0.0" refused by server @end smallexample @noindent You might be able to overcome this problem by using the @code{xhost} command on the local system to give permission for access from your remote machine. @node Font X @appendixsec Font Specification Options @cindex font name (X Window System) By default, Emacs displays text in the font named @samp{9x15}, which makes each character nine pixels wide and fifteen pixels high. You can specify a different font on your command line through the option @samp{-fn @var{name}} (or @samp{--font}, which is an alias for @samp{-fn}). @table @samp @item -fn @var{name} @opindex -fn @itemx --font=@var{name} @opindex --font @cindex specify default font from the command line Use font @var{name} as the default font. @end table Under X, each font has a long name which consists of eleven words or numbers, separated by dashes. Some fonts also have shorter nicknames---@samp{9x15} is such a nickname. You can use either kind of name. You can use wildcard patterns for the font name; then Emacs lets X choose one of the fonts that match the pattern. Here is an example, which happens to specify the font whose nickname is @samp{6x13}: @smallexample emacs -fn "-misc-fixed-medium-r-semicondensed--13-*-*-*-c-60-iso8859-1" & @end smallexample @noindent You can also specify the font in your @file{.Xdefaults} file: @smallexample emacs.font: -misc-fixed-medium-r-semicondensed--13-*-*-*-c-60-iso8859-1 @end smallexample A long font name has the following form: @smallexample -@var{maker}-@var{family}-@var{weight}-@var{slant}-@var{widthtype}-@var{style}@dots{} @dots{}-@var{pixels}-@var{height}-@var{horiz}-@var{vert}-@var{spacing}-@var{width}-@var{charset} @end smallexample @table @var @item maker This is the name of the font manufacturer. @item family This is the name of the font family---for example, @samp{courier}. @item weight This is normally @samp{bold}, @samp{medium} or @samp{light}. Other words may appear here in some font names. @item slant This is @samp{r} (roman), @samp{i} (italic), @samp{o} (oblique), @samp{ri} (reverse italic), or @samp{ot} (other). @item widthtype This is normally @samp{condensed}, @samp{extended}, @samp{semicondensed} or @samp{normal}. Other words may appear here in some font names. @item style This is an optional additional style name. Usually it is empty---most long font names have two hyphens in a row at this point. @item pixels This is the font height, in pixels. @item height This is the font height on the screen, measured in tenths of a printer's point---approximately 1/720 of an inch. In other words, it is the point size of the font, times ten. For a given vertical resolution, @var{height} and @var{pixels} are proportional; therefore, it is common to specify just one of them and use @samp{*} for the other. @item horiz This is the horizontal resolution, in pixels per inch, of the screen for which the font is intended. @item vert This is the vertical resolution, in pixels per inch, of the screen for which the font is intended. Normally the resolution of the fonts on your system is the right value for your screen; therefore, you normally specify @samp{*} for this and @var{horiz}. @item spacing This is @samp{m} (monospace), @samp{p} (proportional) or @samp{c} (character cell). @item width This is the average character width, in pixels, multiplied by ten. @item charset This is the character set that the font depicts. Normally you should use @samp{iso8859-1}. @end table @cindex listing system fonts You will probably want to use a fixed-width default font---that is, a font in which all characters have the same width. Any font with @samp{m} or @samp{c} in the @var{spacing} field of the long name is a fixed-width font. Here's how to use the @code{xlsfonts} program to list all the fixed-width fonts available on your system: @example xlsfonts -fn '*x*' | egrep "^[0-9]+x[0-9]+" xlsfonts -fn '*-*-*-*-*-*-*-*-*-*-*-m*' xlsfonts -fn '*-*-*-*-*-*-*-*-*-*-*-c*' @end example @noindent To see what a particular font looks like, use the @code{xfd} command. For example: @example xfd -fn 6x13 @end example @noindent displays the entire font @samp{6x13}. While running Emacs, you can set the font of the current frame (@pxref{Frame Parameters}) or for a specific kind of text (@pxref{Faces}). @node Colors X @appendixsec Window Color Options @cindex color of window @cindex text colors, from command line @findex list-colors-display @cindex available colors On a color display, you can specify which color to use for various parts of the Emacs display. To find out what colors are available on your system, type @kbd{M-x list-colors-display}, or press @kbd{C-Mouse-2} and select @samp{Display Colors} from the pop-up menu. If you do not specify colors, on windowed displays the default for the background is white and the default for all other colors is black. On a monochrome display, the foreground is black, the background is white, and the border is gray if the display supports that. On terminals, the background is usually black and the foreground is white. Here is a list of the command-line options for specifying colors: @table @samp @item -fg @var{color} @opindex -fg @itemx --foreground-color=@var{color} @opindex --foreground-color @cindex foreground color, command-line argument Specify the foreground color. @var{color} should be a standard color name, or a numeric specification of the color's red, green, and blue components as in @samp{#4682B4} or @samp{RGB:46/82/B4}. @item -bg @var{color} @opindex -bg @itemx --background-color=@var{color} @opindex --background-color @cindex background color, command-line argument Specify the background color. @item -bd @var{color} @opindex -bd @itemx --border-color=@var{color} @opindex --border-color @cindex border color, command-line argument Specify the color of the border of the X window. @item -cr @var{color} @opindex -cr @itemx --cursor-color=@var{color} @opindex --cursor-color @cindex cursor color, command-line argument Specify the color of the Emacs cursor which indicates where point is. @item -ms @var{color} @opindex -ms @itemx --mouse-color=@var{color} @opindex --mouse-color @cindex mouse pointer color, command-line argument Specify the color for the mouse cursor when the mouse is in the Emacs window. @item -r @opindex -r @itemx -rv @opindex -rv @itemx --reverse-video @opindex --reverse-video @cindex reverse video, command-line argument Reverse video---swap the foreground and background colors. @end table For example, to use a coral mouse cursor and a slate blue text cursor, enter: @example emacs -ms coral -cr 'slate blue' & @end example You can reverse the foreground and background colors through the @samp{-rv} option or with the X resource @samp{reverseVideo}. The @samp{-fg}, @samp{-bg}, and @samp{-rv} options function on text-only terminals as well as on window systems. @node Window Size X @appendixsec Options for Window Geometry @cindex geometry of Emacs window @cindex position and size of Emacs frame @cindex width and height of Emacs frame The @samp{--geometry} option controls the size and position of the initial Emacs frame. Here is the format for specifying the window geometry: @table @samp @item -g @var{width}x@var{height}@r{[@{}+-@r{@}}@var{xoffset}@r{@{}+-@r{@}}@var{yoffset}@r{]]} @opindex -g Specify window size @var{width} and @var{height} (measured in character columns and lines), and positions @var{xoffset} and @var{yoffset} (measured in pixels). @item --geometry=@var{width}x@var{height}@r{[@{}+-@r{@}}@var{xoffset}@r{@{}+-@r{@}}@var{yoffset}@r{]]} @opindex --geometry This is another way of writing the same thing. @end table @noindent @code{@r{@{}+-@r{@}}} means either a plus sign or a minus sign. A plus sign before @var{xoffset} means it is the distance from the left side of the screen; a minus sign means it counts from the right side. A plus sign before @var{yoffset} means it is the distance from the top of the screen, and a minus sign there indicates the distance from the bottom. The values @var{xoffset} and @var{yoffset} may themselves be positive or negative, but that doesn't change their meaning, only their direction. Emacs uses the same units as @code{xterm} does to interpret the geometry. The @var{width} and @var{height} are measured in characters, so a large font creates a larger frame than a small font. (If you specify a proportional font, Emacs uses its maximum bounds width as the width unit.) The @var{xoffset} and @var{yoffset} are measured in pixels. Since the mode line and the echo area occupy the last 2 lines of the frame, the height of the initial text window is 2 less than the height specified in your geometry. In non-X-toolkit versions of Emacs, the menu bar also takes one line of the specified number. But in the X toolkit version, the menu bar is additional and does not count against the specified height. The tool bar, if present, is also additional. You do not have to specify all of the fields in the geometry specification. If you omit both @var{xoffset} and @var{yoffset}, the window manager decides where to put the Emacs frame, possibly by letting you place it with the mouse. For example, @samp{164x55} specifies a window 164 columns wide, enough for two ordinary width windows side by side, and 55 lines tall. The default width for Emacs is 80 characters and the default height is 40 lines. You can omit either the width or the height or both. If you start the geometry with an integer, Emacs interprets it as the width. If you start with an @samp{x} followed by an integer, Emacs interprets it as the height. Thus, @samp{81} specifies just the width; @samp{x45} specifies just the height. If you start with @samp{+} or @samp{-}, that introduces an offset, which means both sizes are omitted. Thus, @samp{-3} specifies the @var{xoffset} only. (If you give just one offset, it is always @var{xoffset}.) @samp{+3-3} specifies both the @var{xoffset} and the @var{yoffset}, placing the frame near the bottom left of the screen. You can specify a default for any or all of the fields in @file{.Xdefaults} file, and then override selected fields with a @samp{--geometry} option. @node Borders X @appendixsec Internal and External Borders @cindex borders (X Window System) An Emacs frame has an internal border and an external border. The internal border is an extra strip of the background color around the text portion of the frame. Emacs itself draws the internal border. The external border is added by the window manager outside the frame; depending on the window manager you use, it may contain various boxes you can click on to move or iconify the window. @table @samp @item -ib @var{width} @opindex -ib @itemx --internal-border=@var{width} @opindex --internal-border @cindex border width, command-line argument Specify @var{width} as the width of the internal border, in pixels. @item -bw @var{width} @opindex -bw @itemx --border-width=@var{width} @opindex --border-width Specify @var{width} as the width of the main border, in pixels. @end table When you specify the size of the frame, that does not count the borders. The frame's position is measured from the outside edge of the external border. Use the @samp{-ib @var{n}} option to specify an internal border @var{n} pixels wide. The default is 1. Use @samp{-bw @var{n}} to specify the width of the external border (though the window manager may not pay attention to what you specify). The default width of the external border is 2. @node Title X @appendixsec Frame Titles An Emacs frame may or may not have a specified title. The frame title, if specified, appears in window decorations and icons as the name of the frame. If an Emacs frame has no specified title, the default title has the form @samp{@var{invocation-name}@@@var{machine}} (if there is only one frame) or the selected window's buffer name (if there is more than one frame). You can specify a title for the initial Emacs frame with a command line option: @table @samp @item -title @var{title} @opindex --title @itemx --title=@var{title} @itemx -T @var{title} @opindex -T @cindex frame title, command-line argument Specify @var{title} as the title for the initial Emacs frame. @end table The @samp{--name} option (@pxref{Resources X}) also specifies the title for the initial Emacs frame. @node Icons X @appendixsec Icons @cindex icons (X Window System) Most window managers allow the user to ``iconify'' a frame, removing it from sight, and leaving a small, distinctive ``icon'' window in its place. Clicking on the icon window makes the frame itself appear again. If you have many clients running at once, you can avoid cluttering up the screen by iconifying most of the clients. @table @samp @item -i @opindex -i @itemx --icon-type @opindex --icon-type @cindex Emacs icon, a gnu Use a picture of a gnu as the Emacs icon. @item -iconic @opindex --iconic @itemx --iconic @cindex start iconified, command-line argument Start Emacs in iconified state. @end table The @samp{-i} or @samp{--icon-type} option tells Emacs to use an icon window containing a picture of the GNU gnu. If omitted, Emacs lets the window manager choose what sort of icon to use---usually just a small rectangle containing the frame's title. The @samp{-iconic} option tells Emacs to begin running as an icon, rather than showing a frame right away. In this situation, the icon is the only indication that Emacs has started; the text frame doesn't appear until you deiconify it. @node Resources X @appendixsec X Resources @cindex resources @cindex X resources, @file{~/.Xdefaults} file Programs running under the X Window System organize their user options under a hierarchy of classes and resources. You can specify default values for these options in your X resources file, usually named @file{~/.Xdefaults}. Each line in the file specifies a value for one option or for a collection of related options, for one program or for several programs (optionally even for all programs). @cindex Registry (MS-Windows) @cindex @file{.Xdefaults} file, and MS-Windows MS-Windows systems don't support @file{~/.Xdefaults} files, but Emacs compiled for Windows looks for X resources in the Windows Registry, under the keys @samp{HKEY_CURRENT_USER\SOFTWARE\GNU\Emacs} and @samp{HKEY_LOCAL_MACHINE\SOFTWARE\GNU\Emacs}. Programs define named resources with particular meanings. They also define how to group resources into named classes. For instance, in Emacs, the @samp{internalBorder} resource controls the width of the internal border, and the @samp{borderWidth} resource controls the width of the external border. Both of these resources are part of the @samp{BorderWidth} class. Case distinctions are significant in these names. In @file{~/.Xdefaults}, you can specify a value for a single resource on one line, like this: @example emacs.borderWidth: 2 @end example @noindent Or you can use a class name to specify the same value for all resources in that class. Here's an example: @example emacs.BorderWidth: 2 @end example If you specify a value for a class, it becomes the default for all resources in that class. You can specify values for individual resources as well; these override the class value, for those particular resources. Thus, this example specifies 2 as the default width for all borders, but overrides this value with 4 for the external border: @example emacs.BorderWidth: 2 emacs.borderWidth: 4 @end example The order in which the lines appear in the file does not matter. Also, command-line options always override the X resources file. The string @samp{emacs} in the examples above is also a resource name. It actually represents the name of the executable file that you invoke to run Emacs. If Emacs is installed under a different name, it looks for resources under that name instead of @samp{emacs}. @table @samp @item -name @var{name} @opindex --name @itemx --name=@var{name} @cindex resource name, command-line argument Use @var{name} as the resource name (and the title) for the initial Emacs frame. This option does not affect subsequent frames, but Lisp programs can specify frame names when they create frames. If you don't specify this option, the default is to use the Emacs executable's name as the resource name. @item -xrm @var{resource-values} @opindex --xrm @itemx --xrm=@var{resource-values} @cindex resource values, command-line argument Specify X resource values for this Emacs job (see below). @end table For consistency, @samp{-name} also specifies the name to use for other resource values that do not belong to any particular frame. The resources that name Emacs invocations also belong to a class; its name is @samp{Emacs}. If you write @samp{Emacs} instead of @samp{emacs}, the resource applies to all frames in all Emacs jobs, regardless of frame titles and regardless of the name of the executable file. Here is an example: @example Emacs.BorderWidth: 2 Emacs.borderWidth: 4 @end example You can specify a string of additional resource values for Emacs to use with the command line option @samp{-xrm @var{resources}}. The text @var{resources} should have the same format that you would use inside a file of X resources. To include multiple resource specifications in @var{resources}, put a newline between them, just as you would in a file. You can also use @samp{#include "@var{filename}"} to include a file full of resource specifications. Resource values specified with @samp{-xrm} take precedence over all other resource specifications. The following table lists the resource names that designate options for Emacs, each with the class that it belongs to: @table @asis @item @code{background} (class @code{Background}) Background color name. @item @code{bitmapIcon} (class @code{BitmapIcon}) Use a bitmap icon (a picture of a gnu) if @samp{on}, let the window manager choose an icon if @samp{off}. @item @code{borderColor} (class @code{BorderColor}) Color name for the external border. @item @code{borderWidth} (class @code{BorderWidth}) Width in pixels of the external border. @item @code{cursorColor} (class @code{Foreground}) Color name for text cursor (point). @item @code{font} (class @code{Font}) Font name for text (or fontset name, @pxref{Fontsets}). @item @code{foreground} (class @code{Foreground}) Color name for text. @item @code{geometry} (class @code{Geometry}) Window size and position. Be careful not to specify this resource as @samp{emacs*geometry}, because that may affect individual menus as well as the Emacs frame itself. If this resource specifies a position, that position applies only to the initial Emacs frame (or, in the case of a resource for a specific frame name, only that frame). However, the size, if specified here, applies to all frames. @item @code{iconName} (class @code{Title}) Name to display in the icon. @item @code{internalBorder} (class @code{BorderWidth}) Width in pixels of the internal border. @item @code{lineSpacing} (class @code{LineSpacing}) @cindex line spacing @cindex leading Additional space (@dfn{leading}) between lines, in pixels. @item @code{menuBar} (class @code{MenuBar}) Give frames menu bars if @samp{on}; don't have menu bars if @samp{off}. @item @code{toolBar} (class @code{ToolBar}) Number of lines to reserve for the tool bar. A zero value suppresses the tool bar. If the value is non-zero and @code{auto-resize-tool-bars} is non-@code{nil}, the tool bar's size will be changed automatically so that all tool bar items are visible. @item @code{minibuffer} (class @code{Minibuffer}) If @samp{none}, don't make a minibuffer in this frame. It will use a separate minibuffer frame instead. @item @code{paneFont} (class @code{Font}) @cindex font for menus Font name for menu pane titles, in non-toolkit versions of Emacs. @item @code{pointerColor} (class @code{Foreground}) Color of the mouse cursor. @ignore @item @code{privateColormap} (class @code{PrivateColormap}) If @samp{on}, use a private color map, in the case where the ``default visual'' of class PseudoColor and Emacs is using it. @end ignore @item @code{reverseVideo} (class @code{ReverseVideo}) Switch foreground and background default colors if @samp{on}, use colors as specified if @samp{off}. @item @code{screenGamma} (class @code{ScreenGamma}) @cindex gamma correction Gamma correction for colors, equivalent to the frame parameter @code{screen-gamma}. @item @code{selectionFont} (class @code{Font}) Font name for pop-up menu items, in non-toolkit versions of Emacs. (For toolkit versions, see @ref{Lucid Resources}, also see @ref{LessTif Resources}.) @item @code{synchronous} (class @code{Synchronous}) @cindex debugging X problems @cindex synchronous X mode Run Emacs in synchronous mode if @samp{on}. Synchronous mode is useful for debugging X problems. @item @code{title} (class @code{Title}) Name to display in the title bar of the initial Emacs frame. @item @code{verticalScrollBars} (class @code{ScrollBars}) Give frames scroll bars if @samp{on}; don't have scroll bars if @samp{off}. @end table Here are resources for controlling the appearance of particular faces (@pxref{Faces}): @table @code @item @var{face}.attributeFont Font for face @var{face}. @item @var{face}.attributeForeground Foreground color for face @var{face}. @item @var{face}.attributeBackground Background color for face @var{face}. @item @var{face}.attributeUnderline Underline flag for face @var{face}. Use @samp{on} or @samp{true} for yes. @item @var{face}.attributeFamily Font family for face @var{face}. @item @var{face}.attributeWidth Relative proportional width of the font to use for face @var{face}. It should be one of @code{ultra-condensed}, @code{extra-condensed}, @code{condensed}, @code{semi-condensed}, @code{normal}, @code{semi-expanded}, @code{expanded}, @code{extra-expanded}, or @code{ultra-expanded}. @item @var{face}.attributeHeight Height of the font to use for face @var{face}: either an integer specifying the height in units of 1/10@dmn{pt}, or a floating point number that specifies a scale factor to scale the underlying face's default font, or a function to be called with the default height which will return a new height. @item @var{face}.attributeWeight A weight to use for the face @var{face}. It must be one of @code{ultra-bold}, @code{extra-bold}, @code{bold}, @code{semi-bold}, @code{normal}, @code{semi-light}, @code{light}, @code{extra-light}, @code{ultra-light}. @item @var{face}.attributeSlant The slant to use for the font of face @var{face}. It must be one of @code{italic}, @code{oblique}, @code{normal}, @code{reverse-italic}, or @code{reverse-oblique}. @item @var{face}.attributeStrikeThrough Whether the face @var{face} should be drawn with a line striking through the characters. @item @var{face}.attributeOverline Whether the characters in the face @var{face} should be overlined. @item @var{face}.attributeBox Whether to draw a box around the characters in face @var{face}. @item @var{face}.attributeInverse Whether to display the characters in face @var{face} in inverse video. @item @var{face}.attributeStipple The name of a pixmap data file to use for the stipple pattern, or @code{false} to not use stipple for the face @var{face}. @item @var{face}.attributeBackgroundPixmap The background pixmap for the face @var{face}. Should be a name of a pixmap file or @code{false}. @item @var{face}.attributeBold Whether to draw the characters in the face @var{face} as bold. @item @var{face}.attributeItalic Whether to draw the characters in the face @var{face} as italic. @end table @node Lucid Resources @appendixsec Lucid Menu X Resources @cindex Menu X Resources (Lucid widgets) @cindex Lucid Widget X Resources If the Emacs installed at your site was built to use the X toolkit with the Lucid menu widgets, then the menu bar is a separate widget and has its own resources. The resource names contain @samp{pane.menubar} (following, as always, the name of the Emacs invocation, or @samp{Emacs}, which stands for all Emacs invocations). Specify them like this: @example Emacs.pane.menubar.@var{resource}: @var{value} @end example @noindent For example, to specify the font @samp{8x16} for the menu-bar items, write this: @example Emacs.pane.menubar.font: 8x16 @end example @noindent Resources for @emph{non-menubar} toolkit pop-up menus have @samp{menu*}, in like fashion. For example, to specify the font @samp{8x16} for the pop-up menu items, write this: @example Emacs.menu*.font: 8x16 @end example @noindent For dialog boxes, use @samp{dialog} instead of @samp{menu}: @example Emacs.dialog*.font: 8x16 @end example @noindent Experience shows that on some systems you may need to add @samp{shell.}@: before the @samp{pane.menubar} or @samp{menu*}. On some other systems, you must not add @samp{shell.}. Here is a list of the specific resources for menu bars and pop-up menus: @table @code @item font Font for menu item text. @item foreground Color of the foreground. @item background Color of the background. @item buttonForeground In the menu bar, the color of the foreground for a selected item. @item horizontalSpacing Horizontal spacing in pixels between items. Default is 3. @item verticalSpacing Vertical spacing in pixels between items. Default is 1. @item arrowSpacing Horizontal spacing between the arrow (which indicates a submenu) and the associated text. Default is 10. @item shadowThickness Thickness of shadow line around the widget. @item margin The margin of the menu bar, in characters. The default of 4 makes the menu bar appear like the LessTif/Motif one. @end table @node LessTif Resources @appendixsec LessTif Menu X Resources @cindex Menu X Resources (LessTif widgets) @cindex LessTif Widget X Resources If the Emacs installed at your site was built to use the X toolkit with the LessTif or Motif widgets, then the menu bar, the dialog boxes, the pop-up menus, and the file-selection box are separate widgets and have their own resources. The resource names for the menu bar contain @samp{pane.menubar} (following, as always, the name of the Emacs invocation, or @samp{Emacs}, which stands for all Emacs invocations). Specify them like this: @smallexample Emacs.pane.menubar.@var{subwidget}.@var{resource}: @var{value} @end smallexample Each individual string in the menu bar is a subwidget; the subwidget's name is the same as the menu item string. For example, the word @samp{File} in the menu bar is part of a subwidget named @samp{emacs.pane.menubar.File}. Most likely, you want to specify the same resources for the whole menu bar. To do this, use @samp{*} instead of a specific subwidget name. For example, to specify the font @samp{8x16} for the menu-bar items, write this: @smallexample Emacs.pane.menubar.*.fontList: 8x16 @end smallexample @noindent This also specifies the resource value for submenus. Each item in a submenu in the menu bar also has its own name for X resources; for example, the @samp{File} submenu has an item named @samp{Save (current buffer)}. A resource specification for a submenu item looks like this: @smallexample Emacs.pane.menubar.popup_*.@var{menu}.@var{item}.@var{resource}: @var{value} @end smallexample @noindent For example, here's how to specify the font for the @samp{Save (current buffer)} item: @smallexample Emacs.pane.menubar.popup_*.File.Save (current buffer).fontList: 8x16 @end smallexample @noindent For an item in a second-level submenu, such as @samp{Complete Word} under @samp{Spell Checking} under @samp{Tools}, the resource fits this template: @smallexample Emacs.pane.menubar.popup_*.popup_*.@var{menu}.@var{resource}: @var{value} @end smallexample @noindent For example, @smallexample Emacs.pane.menubar.popup_*.popup_*.Spell Checking.Complete Word: @var{value} @end smallexample @noindent (This should be one long line.) It's impossible to specify a resource for all the menu-bar items without also specifying it for the submenus as well. So if you want the submenu items to look different from the menu bar itself, you must ask for that in two steps. First, specify the resource for all of them; then, override the value for submenus alone. Here is an example: @smallexample Emacs.pane.menubar.*.fontList: 8x16 Emacs.pane.menubar.popup_*.fontList: 8x16 @end smallexample @noindent For LessTif pop-up menus, use @samp{menu*} instead of @samp{pane.menubar}. For example, to specify the font @samp{8x16} for the pop-up menu items, write this: @smallexample Emacs.menu*.fontList: 8x16 @end smallexample @noindent For LessTif dialog boxes, use @samp{dialog} instead of @samp{menu}: @example Emacs.dialog*.fontList: 8x16 Emacs.dialog*.foreground: hotpink @end example To specify resources for the LessTif file-selection box, use @samp{fsb*}, like this: @example Emacs.fsb*.fontList: 8x16 @end example @iftex @medbreak @end iftex Here is a list of the specific resources for LessTif menu bars and pop-up menus: @table @code @item armColor The color to show in an armed button. @item fontList The font to use. @item marginBottom @itemx marginHeight @itemx marginLeft @itemx marginRight @itemx marginTop @itemx marginWidth Amount of space to leave around the item, within the border. @item borderWidth The width of the border around the menu item, on all sides. @item shadowThickness The width of the border shadow. @item bottomShadowColor The color for the border shadow, on the bottom and the right. @item topShadowColor The color for the border shadow, on the top and the left. @end table