view src/commands.h @ 1776:20c6f4aa5843

Make scrollbar structures into lisp objects, so that they can be GC'd; this allows windows and scrollbars can refer to each other without worrying about dangling pointers. * xterm.h (struct x_display): vertical_scrollbars and judge_timestamp members deleted. (struct scrollbar): Redesigned to be a template for a Lisp_Vector. (SCROLLBAR_VEC_SIZE, XSCROLLBAR, SCROLLBAR_PACK, SCROLLBAR_UNPACK, SCROLLBAR_X_WINDOW, SET_SCROLLBAR_X_WINDOW, VERTICAL_SCROLLBAR_INSIDE_WIDTH, VERTICAL_SCROLLBAR_TOP_RANGE, VERTICAL_SCROLLBAR_INSIDE_HEIGHT, VERTICAL_SCROLLBAR_MIN_HANDLE): New macros, to help deal with the lispy structures, and deal with the graphics. * frame.h (WINDOW_VERTICAL_SCROLLBAR): Macro deleted. (struct frame): New fields `scrollbars' and `condemned_scrollbars', for use by the scrollbar implementation. [MULTI_FRAME and not MULTI_FRAME] (FRAME_SCROLLBARS, FRAME_CONDEMNED_SCROLLBARS): Accessors for the new field. * window.h (struct window): Doc fix for vertical_scrollbar field. * frame.c (make_frame): Initialize the `scrollbars' and `condemned_scrollbars' fields of the new frame. * alloc.c (mark_object): Mark the `scrollbars' and `condemned_scrollbars' slots of frames. * xterm.c (x_window_to_scrollbar): Scrollbars are chained on frames' scrollbar field, not their x.display->vertical_scrollbars field. (x_scrollbar_create, x_scrollbar_set_handle, x_scrollbar_move, x_scrollbar_remove, XTset_vertical_scrollbar, XTcondemn_scrollbars, XTredeem_scrollbar, XTjudge_scrollbars, x_scrollbar_expose, x_scrollbar_handle_click, x_scrollbar_handle_motion): Substantially rewritten to correct typos and brainos, and to accomodate the lispy structures. * frame.h (FRAME_SAMPLE_VISIBILITY): Make sure frame is marked as garbaged whenever it goes from invisible to visible. * dispextern.h (frame_garbaged): Move extern declaration from here... * frame.h (frame_garbaged): ... to here. The FRAME_SAMPLE_VISIBILITY macro uses it now, and this seems to be just as modular. Make a new page, just for this and message_buf_print. (struct frame): Doc fix for the `visible' field. * process.c: #include "frame.h" instead of "dispextern.h"; the only thing we care about from it is the frame_garbaged declaration. * ymakefile: Note dependency change.
author Jim Blandy <jimb@redhat.com>
date Thu, 14 Jan 1993 15:09:51 +0000
parents 57ae5625fe22
children 04fb1d3d6992
line wrap: on
line source

/* Definitions needed by most editing commands.
   Copyright (C) 1985 Free Software Foundation, Inc.

This file is part of GNU Emacs.

GNU Emacs is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 1, or (at your option)
any later version.

GNU Emacs is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with GNU Emacs; see the file COPYING.  If not, write to
the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.  */


#define Ctl(c) ((c)&037)

/* Define the names of keymaps, just so people can refer to
   them in calls to initial_define_key */

extern Lisp_Object global_map;

extern Lisp_Object meta_map;

extern Lisp_Object control_x_map;

/* Keymap for mouse commands.  */
extern Lisp_Object Vglobal_mouse_map;

extern Lisp_Object Vminibuffer_local_map;

extern Lisp_Object Vminibuffer_local_ns_map;

/* keymap used for minibuffers when doing completion */
extern Lisp_Object Vminibuffer_local_completion_map;

/* keymap used for minibuffers when doing completion and require a match */
extern Lisp_Object Vminibuffer_local_must_match_map;

/* Last character of last key sequence.  */
extern Lisp_Object last_command_char;

/* Last input character read as a command, not counting menus
   reached by the mouse.  */
extern Lisp_Object last_nonmenu_event;

/* Command event to be re-read, or Qnil.  */
extern Lisp_Object unread_command_event;

/* If not Qnil, this is a switch-frame event which we decided to put
   off until the end of a key sequence.  This should be read as the
   next command input, after any unread_command_event.

   read_key_sequence uses this to delay switch-frame events until the
   end of the key sequence; Fread_char uses it to put off switch-frame
   events until a non-ASCII event is acceptable as input.  */
extern Lisp_Object unread_switch_frame;

/* Previous command symbol found here for comparison */
extern Lisp_Object last_command;

/* Nonzero means ^G can quit instantly */
extern int immediate_quit;

extern Lisp_Object Vexecuting_macro;

/* Nonzero if input is coming from the keyboard */

#define INTERACTIVE (NILP (Vexecuting_macro) && !noninteractive)

/* Set this nonzero to force reconsideration of mode line. */

extern int update_mode_lines;

/* Nonzero means reading single-character input with prompt
   so put cursor on minibuffer after the prompt.  */

extern int cursor_in_echo_area;