Mercurial > emacs
view src/commands.h @ 1776:20c6f4aa5843
Make scrollbar structures into lisp objects, so that they can be
GC'd; this allows windows and scrollbars can refer to each other
without worrying about dangling pointers.
* xterm.h (struct x_display): vertical_scrollbars and
judge_timestamp members deleted.
(struct scrollbar): Redesigned to be a template for a Lisp_Vector.
(SCROLLBAR_VEC_SIZE, XSCROLLBAR, SCROLLBAR_PACK, SCROLLBAR_UNPACK,
SCROLLBAR_X_WINDOW, SET_SCROLLBAR_X_WINDOW,
VERTICAL_SCROLLBAR_INSIDE_WIDTH, VERTICAL_SCROLLBAR_TOP_RANGE,
VERTICAL_SCROLLBAR_INSIDE_HEIGHT, VERTICAL_SCROLLBAR_MIN_HANDLE):
New macros, to help deal with the lispy structures, and deal with
the graphics.
* frame.h (WINDOW_VERTICAL_SCROLLBAR): Macro deleted.
(struct frame): New fields `scrollbars' and
`condemned_scrollbars', for use by the scrollbar implementation.
[MULTI_FRAME and not MULTI_FRAME] (FRAME_SCROLLBARS,
FRAME_CONDEMNED_SCROLLBARS): Accessors for the new field.
* window.h (struct window): Doc fix for vertical_scrollbar field.
* frame.c (make_frame): Initialize the `scrollbars' and
`condemned_scrollbars' fields of the new frame.
* alloc.c (mark_object): Mark the `scrollbars' and
`condemned_scrollbars' slots of frames.
* xterm.c (x_window_to_scrollbar): Scrollbars are chained on
frames' scrollbar field, not their x.display->vertical_scrollbars
field.
(x_scrollbar_create, x_scrollbar_set_handle, x_scrollbar_move,
x_scrollbar_remove, XTset_vertical_scrollbar,
XTcondemn_scrollbars, XTredeem_scrollbar, XTjudge_scrollbars,
x_scrollbar_expose, x_scrollbar_handle_click,
x_scrollbar_handle_motion): Substantially rewritten to correct
typos and brainos, and to accomodate the lispy structures.
* frame.h (FRAME_SAMPLE_VISIBILITY): Make sure frame is marked as
garbaged whenever it goes from invisible to visible.
* dispextern.h (frame_garbaged): Move extern declaration from here...
* frame.h (frame_garbaged): ... to here. The FRAME_SAMPLE_VISIBILITY
macro uses it now, and this seems to be just as modular. Make a
new page, just for this and message_buf_print.
(struct frame): Doc fix for the `visible' field.
* process.c: #include "frame.h" instead of "dispextern.h"; the
only thing we care about from it is the frame_garbaged
declaration.
* ymakefile: Note dependency change.
author | Jim Blandy <jimb@redhat.com> |
---|---|
date | Thu, 14 Jan 1993 15:09:51 +0000 |
parents | 57ae5625fe22 |
children | 04fb1d3d6992 |
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/* Definitions needed by most editing commands. Copyright (C) 1985 Free Software Foundation, Inc. This file is part of GNU Emacs. GNU Emacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 1, or (at your option) any later version. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs; see the file COPYING. If not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ #define Ctl(c) ((c)&037) /* Define the names of keymaps, just so people can refer to them in calls to initial_define_key */ extern Lisp_Object global_map; extern Lisp_Object meta_map; extern Lisp_Object control_x_map; /* Keymap for mouse commands. */ extern Lisp_Object Vglobal_mouse_map; extern Lisp_Object Vminibuffer_local_map; extern Lisp_Object Vminibuffer_local_ns_map; /* keymap used for minibuffers when doing completion */ extern Lisp_Object Vminibuffer_local_completion_map; /* keymap used for minibuffers when doing completion and require a match */ extern Lisp_Object Vminibuffer_local_must_match_map; /* Last character of last key sequence. */ extern Lisp_Object last_command_char; /* Last input character read as a command, not counting menus reached by the mouse. */ extern Lisp_Object last_nonmenu_event; /* Command event to be re-read, or Qnil. */ extern Lisp_Object unread_command_event; /* If not Qnil, this is a switch-frame event which we decided to put off until the end of a key sequence. This should be read as the next command input, after any unread_command_event. read_key_sequence uses this to delay switch-frame events until the end of the key sequence; Fread_char uses it to put off switch-frame events until a non-ASCII event is acceptable as input. */ extern Lisp_Object unread_switch_frame; /* Previous command symbol found here for comparison */ extern Lisp_Object last_command; /* Nonzero means ^G can quit instantly */ extern int immediate_quit; extern Lisp_Object Vexecuting_macro; /* Nonzero if input is coming from the keyboard */ #define INTERACTIVE (NILP (Vexecuting_macro) && !noninteractive) /* Set this nonzero to force reconsideration of mode line. */ extern int update_mode_lines; /* Nonzero means reading single-character input with prompt so put cursor on minibuffer after the prompt. */ extern int cursor_in_echo_area;