view src/syntax.h @ 1776:20c6f4aa5843

Make scrollbar structures into lisp objects, so that they can be GC'd; this allows windows and scrollbars can refer to each other without worrying about dangling pointers. * xterm.h (struct x_display): vertical_scrollbars and judge_timestamp members deleted. (struct scrollbar): Redesigned to be a template for a Lisp_Vector. (SCROLLBAR_VEC_SIZE, XSCROLLBAR, SCROLLBAR_PACK, SCROLLBAR_UNPACK, SCROLLBAR_X_WINDOW, SET_SCROLLBAR_X_WINDOW, VERTICAL_SCROLLBAR_INSIDE_WIDTH, VERTICAL_SCROLLBAR_TOP_RANGE, VERTICAL_SCROLLBAR_INSIDE_HEIGHT, VERTICAL_SCROLLBAR_MIN_HANDLE): New macros, to help deal with the lispy structures, and deal with the graphics. * frame.h (WINDOW_VERTICAL_SCROLLBAR): Macro deleted. (struct frame): New fields `scrollbars' and `condemned_scrollbars', for use by the scrollbar implementation. [MULTI_FRAME and not MULTI_FRAME] (FRAME_SCROLLBARS, FRAME_CONDEMNED_SCROLLBARS): Accessors for the new field. * window.h (struct window): Doc fix for vertical_scrollbar field. * frame.c (make_frame): Initialize the `scrollbars' and `condemned_scrollbars' fields of the new frame. * alloc.c (mark_object): Mark the `scrollbars' and `condemned_scrollbars' slots of frames. * xterm.c (x_window_to_scrollbar): Scrollbars are chained on frames' scrollbar field, not their x.display->vertical_scrollbars field. (x_scrollbar_create, x_scrollbar_set_handle, x_scrollbar_move, x_scrollbar_remove, XTset_vertical_scrollbar, XTcondemn_scrollbars, XTredeem_scrollbar, XTjudge_scrollbars, x_scrollbar_expose, x_scrollbar_handle_click, x_scrollbar_handle_motion): Substantially rewritten to correct typos and brainos, and to accomodate the lispy structures. * frame.h (FRAME_SAMPLE_VISIBILITY): Make sure frame is marked as garbaged whenever it goes from invisible to visible. * dispextern.h (frame_garbaged): Move extern declaration from here... * frame.h (frame_garbaged): ... to here. The FRAME_SAMPLE_VISIBILITY macro uses it now, and this seems to be just as modular. Make a new page, just for this and message_buf_print. (struct frame): Doc fix for the `visible' field. * process.c: #include "frame.h" instead of "dispextern.h"; the only thing we care about from it is the frame_garbaged declaration. * ymakefile: Note dependency change.
author Jim Blandy <jimb@redhat.com>
date Thu, 14 Jan 1993 15:09:51 +0000
parents 721e4f57c8b0
children e94a593c3952
line wrap: on
line source

/* Declarations having to do with GNU Emacs syntax tables.
   Copyright (C) 1985 Free Software Foundation, Inc.

This file is part of GNU Emacs.

GNU Emacs is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 1, or (at your option)
any later version.

GNU Emacs is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with GNU Emacs; see the file COPYING.  If not, write to
the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.  */


extern Lisp_Object Qsyntax_table_p;
extern Lisp_Object Fsyntax_table_p (), Fsyntax_table (), Fset_syntax_table ();

/* The standard syntax table is stored where it will automatically
   be used in all new buffers.  */
#define Vstandard_syntax_table buffer_defaults.syntax_table

/* A syntax table is a Lisp vector of length 0400, whose elements are integers.

The low 8 bits of the integer is a code, as follows:
*/

enum syntaxcode
  {
    Swhitespace, /* for a whitespace character */
    Spunct,	 /* for random punctuation characters */
    Sword,	 /* for a word constituent */
    Ssymbol,	 /* symbol constituent but not word constituent */
    Sopen,	 /* for a beginning delimiter */
    Sclose,      /* for an ending delimiter */
    Squote,	 /* for a prefix character like Lisp ' */
    Sstring,	 /* for a string-grouping character like Lisp " */
    Smath,	 /* for delimiters like $ in Tex. */
    Sescape,	 /* for a character that begins a C-style escape */
    Scharquote,  /* for a character that quotes the following character */
    Scomment,    /* for a comment-starting character */
    Sendcomment, /* for a comment-ending character */
    Smax	 /* Upper bound on codes that are meaningful */
  };

#define SYNTAX(c) \
  ((enum syntaxcode) (XINT (XVECTOR (current_buffer->syntax_table)->contents[(unsigned char) (c)]) & 0377))

/* The next 8 bits of the number is a character,
 the matching delimiter in the case of Sopen or Sclose. */

#define SYNTAX_MATCH(c) \
  ((XINT (XVECTOR (current_buffer->syntax_table)->contents[(unsigned char) (c)]) >> 8) & 0377)

/* Then there are six single-bit flags that have the following meanings:
  1. This character is the first of a two-character comment-start sequence.
  2. This character is the second of a two-character comment-start sequence.
  3. This character is the first of a two-character comment-end sequence.
  4. This character is the second of a two-character comment-end sequence.
  5. This character is a prefix, for backward-prefix-chars.
  Note that any two-character sequence whose first character has flag 1
  and whose second character has flag 2 will be interpreted as a comment start.

  bit 6 is used to discriminate between two different comment styles.
  Languages such as C++ allow two orthogonal syntax start/end pairs
  and bit 6 is used to determine whether a comment-end or Scommentend
  ends style a or b. Comment start sequences can start style a or b.
  Style a is always the default.
  */

#define SYNTAX_COMSTART_FIRST(c) \
  ((XINT (XVECTOR (current_buffer->syntax_table)->contents[(unsigned char) (c)]) >> 16) & 1)

#define SYNTAX_COMSTART_SECOND(c) \
  ((XINT (XVECTOR (current_buffer->syntax_table)->contents[(unsigned char) (c)]) >> 17) & 1)

#define SYNTAX_COMEND_FIRST(c) \
  ((XINT (XVECTOR (current_buffer->syntax_table)->contents[(unsigned char) (c)]) >> 18) & 1)

#define SYNTAX_COMEND_SECOND(c) \
  ((XINT (XVECTOR (current_buffer->syntax_table)->contents[(unsigned char) (c)]) >> 19) & 1)

#define SYNTAX_PREFIX(c) \
  ((XINT (XVECTOR (current_buffer->syntax_table)->contents[(unsigned char) (c)]) >> 20) & 1)

/* extract the comment style bit from the syntax table entry */
#define SYNTAX_COMMENT_STYLE(c) \
  ((XINT (XVECTOR (current_buffer->syntax_table)->contents[c]) >> 21) & 1)

/* This array, indexed by a character, contains the syntax code which that
 character signifies (as a char).  For example,
 (enum syntaxcode) syntax_spec_code['w'] is Sword. */

extern unsigned char syntax_spec_code[0400];

/* Indexed by syntax code, give the letter that describes it. */

extern char syntax_code_spec[13];