Mercurial > emacs
view src/blockinput.h @ 80163:22e82356b25e
* progmodes/verilog-mode.el (customize): Fix typo in error message.
(verilog-mode, verilog-mode-indent, verilog-mode-actions)
(verilog-mode-auto, verilog-indent-level-module)
(verilog-minimum-comment-distance, verilog-library-flags)
(verilog-library-directories, verilog-library-files)
(verilog-auto-reset-widths, verilog-imenu-generic-expression)
(verilog-xemacs-menu, verilog-set-compile-command)
(verilog-set-compile-command, verilog-mode-syntax-table, verilog-mode)
(verilog-get-expr, verilog-strip-comments, verilog-one-line)
(verilog-lint-off, verilog-batch-auto, verilog-batch-delete-auto)
(verilog-batch-inject-auto, verilog-batch-indent)
(verilog-continued-line, verilog-type-keywords)
(verilog-read-sub-decls-sig, verilog-read-sub-decls-line)
(verilog-read-inst-pins, verilog-read-arg-pins)
(verilog-read-auto-template, verilog-read-signals, verilog-getopt-file)
(verilog-add-list-unique, verilog-symbol-detick, verilog-modi-filename)
(verilog-auto-star, verilog-auto-inst, verilog-auto-wire)
(verilog-enum-ascii, verilog-sk-begin, verilog-sk-fork)
(verilog-sk-datadef, verilog-colorize-include-files-buffer)
(verilog-mode-version, verilog-mode-release-date)
(verilog-mode-release-emacs, verilog-linter, verilog-coverage)
(verilog-simulator, verilog-compiler)
(verilog-auto-sense-defines-constant, verilog-company)
(verilog-project, verilog-mark-defun, verilog-submit-bug-report):
Fix typos in docstrings.
(verilog-set-auto-endcomments, verilog-calculate-indent)
(verilog-inject-auto, verilog-auto-arg, verilog-auto-inout-module):
Reflow docstrings.
(verilog-tab-always-indent, verilog-highlight-p1800-keywords)
(verilog-auto-star-save, verilog-auto-inst-vector, verilog-mode-hook)
(electric-verilog-forward-sexp, verilog-in-case-region-p)
(verilog-in-struct-region-p, verilog-in-generate-region-p)
(verilog-leap-to-head, verilog-current-indent-level)
(verilog-case-indent-level, verilog-cpp-keywords)
(verilog-defun-keywords, verilog-block-keywords, verilog-tf-keywords)
(verilog-case-keywords, verilog-separator-keywords, verilog-completion)
(verilog-signals-not-in, verilog-symbol-detick-text)
(verilog-modi-cache-preserve-tick, verilog-modi-cache-preserve-buffer)
(verilog-forward-close-paren, verilog-backward-open-paren)
(verilog-backward-open-bracket): Doc fixes.
author | Dan Nicolaescu <dann@ics.uci.edu> |
---|---|
date | Wed, 20 Feb 2008 16:15:03 +0000 |
parents | fc2bcd2a8aad |
children | 606f2d163a64 29adfc9354e7 |
line wrap: on
line source
/* blockinput.h - interface to blocking complicated interrupt-driven input. Copyright (C) 1989, 1993, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. This file is part of GNU Emacs. GNU Emacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3, or (at your option) any later version. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef EMACS_BLOCKINPUT_H #define EMACS_BLOCKINPUT_H #include "atimer.h" /* When Emacs is using signal-driven input, the processing of those input signals can get pretty hairy. For example, when Emacs is running under X windows, handling an input signal can entail retrieving events from the X event queue, or making other X calls. If an input signal occurs while Emacs is in the midst of some non-reentrant code, and the signal processing invokes that same code, we lose. For example, malloc and the Xlib functions aren't usually re-entrant, and both are used by the X input signal handler - if we try to process an input signal in the midst of executing any of these functions, we'll lose. To avoid this, we make the following requirements: * Everyone must evaluate BLOCK_INPUT before entering these functions, and then call UNBLOCK_INPUT after performing them. Calls BLOCK_INPUT and UNBLOCK_INPUT may be nested. * Any complicated interrupt handling code should test interrupt_input_blocked, and put off its work until later. * If the interrupt handling code wishes, it may set interrupt_input_pending to a non-zero value. If that flag is set when input becomes unblocked, UNBLOCK_INPUT will send a new SIGIO. */ extern volatile int interrupt_input_blocked; /* Nonzero means an input interrupt has arrived during the current critical section. */ extern int interrupt_input_pending; /* Non-zero means asynchronous timers should be run when input is unblocked. */ extern int pending_atimers; /* Begin critical section. */ #define BLOCK_INPUT (interrupt_input_blocked++) /* End critical section. If doing signal-driven input, and a signal came in when input was blocked, reinvoke the signal handler now to deal with it. We used to have two possible definitions of this macro - one for when SIGIO was #defined, and one for when it wasn't; when SIGIO wasn't #defined, we wouldn't bother to check if we should re-invoke the signal handler. But that doesn't work very well; some of the files which use this macro don't #include the right files to get SIGIO. So, we always test interrupt_input_pending now; that's not too expensive, and it'll never get set if we don't need to resignal. */ #define UNBLOCK_INPUT \ do \ { \ --interrupt_input_blocked; \ if (interrupt_input_blocked == 0) \ { \ if (interrupt_input_pending) \ reinvoke_input_signal (); \ if (pending_atimers) \ do_pending_atimers (); \ } \ else if (interrupt_input_blocked < 0) \ abort (); \ } \ while (0) /* Undo any number of BLOCK_INPUT calls, and also reinvoke any pending signal. */ #define TOTALLY_UNBLOCK_INPUT \ do if (interrupt_input_blocked != 0) \ { \ interrupt_input_blocked = 1; \ UNBLOCK_INPUT; \ } \ while (0) /* Undo any number of BLOCK_INPUT calls down to level LEVEL, and also (if the level is now 0) reinvoke any pending signal. */ #define UNBLOCK_INPUT_TO(LEVEL) \ do \ { \ interrupt_input_blocked = (LEVEL) + 1; \ UNBLOCK_INPUT; \ } \ while (0) #define UNBLOCK_INPUT_RESIGNAL UNBLOCK_INPUT /* In critical section ? */ #define INPUT_BLOCKED_P (interrupt_input_blocked > 0) /* Defined in keyboard.c */ /* Don't use a prototype here; it causes trouble in some files. */ extern void reinvoke_input_signal (); #endif /* EMACS_BLOCKINPUT_H */ /* arch-tag: 51a9ec86-945a-4966-8f04-2d1341250e03 (do not change this comment) */