view src/blockinput.h @ 80163:22e82356b25e

* progmodes/verilog-mode.el (customize): Fix typo in error message. (verilog-mode, verilog-mode-indent, verilog-mode-actions) (verilog-mode-auto, verilog-indent-level-module) (verilog-minimum-comment-distance, verilog-library-flags) (verilog-library-directories, verilog-library-files) (verilog-auto-reset-widths, verilog-imenu-generic-expression) (verilog-xemacs-menu, verilog-set-compile-command) (verilog-set-compile-command, verilog-mode-syntax-table, verilog-mode) (verilog-get-expr, verilog-strip-comments, verilog-one-line) (verilog-lint-off, verilog-batch-auto, verilog-batch-delete-auto) (verilog-batch-inject-auto, verilog-batch-indent) (verilog-continued-line, verilog-type-keywords) (verilog-read-sub-decls-sig, verilog-read-sub-decls-line) (verilog-read-inst-pins, verilog-read-arg-pins) (verilog-read-auto-template, verilog-read-signals, verilog-getopt-file) (verilog-add-list-unique, verilog-symbol-detick, verilog-modi-filename) (verilog-auto-star, verilog-auto-inst, verilog-auto-wire) (verilog-enum-ascii, verilog-sk-begin, verilog-sk-fork) (verilog-sk-datadef, verilog-colorize-include-files-buffer) (verilog-mode-version, verilog-mode-release-date) (verilog-mode-release-emacs, verilog-linter, verilog-coverage) (verilog-simulator, verilog-compiler) (verilog-auto-sense-defines-constant, verilog-company) (verilog-project, verilog-mark-defun, verilog-submit-bug-report): Fix typos in docstrings. (verilog-set-auto-endcomments, verilog-calculate-indent) (verilog-inject-auto, verilog-auto-arg, verilog-auto-inout-module): Reflow docstrings. (verilog-tab-always-indent, verilog-highlight-p1800-keywords) (verilog-auto-star-save, verilog-auto-inst-vector, verilog-mode-hook) (electric-verilog-forward-sexp, verilog-in-case-region-p) (verilog-in-struct-region-p, verilog-in-generate-region-p) (verilog-leap-to-head, verilog-current-indent-level) (verilog-case-indent-level, verilog-cpp-keywords) (verilog-defun-keywords, verilog-block-keywords, verilog-tf-keywords) (verilog-case-keywords, verilog-separator-keywords, verilog-completion) (verilog-signals-not-in, verilog-symbol-detick-text) (verilog-modi-cache-preserve-tick, verilog-modi-cache-preserve-buffer) (verilog-forward-close-paren, verilog-backward-open-paren) (verilog-backward-open-bracket): Doc fixes.
author Dan Nicolaescu <dann@ics.uci.edu>
date Wed, 20 Feb 2008 16:15:03 +0000
parents fc2bcd2a8aad
children 606f2d163a64 29adfc9354e7
line wrap: on
line source

/* blockinput.h - interface to blocking complicated interrupt-driven input.
   Copyright (C) 1989, 1993, 2001, 2002, 2003, 2004,
                 2005, 2006, 2007, 2008  Free Software Foundation, Inc.

This file is part of GNU Emacs.

GNU Emacs is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3, or (at your option)
any later version.

GNU Emacs is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with GNU Emacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.  */

#ifndef EMACS_BLOCKINPUT_H
#define EMACS_BLOCKINPUT_H

#include "atimer.h"

/* When Emacs is using signal-driven input, the processing of those
   input signals can get pretty hairy.  For example, when Emacs is
   running under X windows, handling an input signal can entail
   retrieving events from the X event queue, or making other X calls.

   If an input signal occurs while Emacs is in the midst of some
   non-reentrant code, and the signal processing invokes that same
   code, we lose.  For example, malloc and the Xlib functions aren't
   usually re-entrant, and both are used by the X input signal handler
   - if we try to process an input signal in the midst of executing
   any of these functions, we'll lose.

   To avoid this, we make the following requirements:

   * Everyone must evaluate BLOCK_INPUT before entering these functions,
   and then call UNBLOCK_INPUT after performing them.  Calls
   BLOCK_INPUT and UNBLOCK_INPUT may be nested.

   * Any complicated interrupt handling code should test
   interrupt_input_blocked, and put off its work until later.

   * If the interrupt handling code wishes, it may set
   interrupt_input_pending to a non-zero value.  If that flag is set
   when input becomes unblocked, UNBLOCK_INPUT will send a new SIGIO.  */

extern volatile int interrupt_input_blocked;

/* Nonzero means an input interrupt has arrived
   during the current critical section.  */
extern int interrupt_input_pending;


/* Non-zero means asynchronous timers should be run when input is
   unblocked.  */

extern int pending_atimers;

/* Begin critical section. */
#define BLOCK_INPUT (interrupt_input_blocked++)

/* End critical section.

   If doing signal-driven input, and a signal came in when input was
   blocked, reinvoke the signal handler now to deal with it.

   We used to have two possible definitions of this macro - one for
   when SIGIO was #defined, and one for when it wasn't; when SIGIO
   wasn't #defined, we wouldn't bother to check if we should re-invoke
   the signal handler.  But that doesn't work very well; some of the
   files which use this macro don't #include the right files to get
   SIGIO.

   So, we always test interrupt_input_pending now; that's not too
   expensive, and it'll never get set if we don't need to resignal.  */

#define UNBLOCK_INPUT 				\
  do						\
    {						\
      --interrupt_input_blocked;		\
      if (interrupt_input_blocked == 0)		\
	{					\
	  if (interrupt_input_pending)		\
	    reinvoke_input_signal ();		\
	  if (pending_atimers)			\
	    do_pending_atimers ();		\
	}					\
      else if (interrupt_input_blocked < 0)	\
	abort ();				\
    }						\
  while (0)

/* Undo any number of BLOCK_INPUT calls,
   and also reinvoke any pending signal.  */

#define TOTALLY_UNBLOCK_INPUT			\
  do if (interrupt_input_blocked != 0)		\
    {						\
      interrupt_input_blocked = 1;		\
      UNBLOCK_INPUT;				\
    }						\
  while (0)

/* Undo any number of BLOCK_INPUT calls down to level LEVEL,
   and also (if the level is now 0) reinvoke any pending signal.  */

#define UNBLOCK_INPUT_TO(LEVEL)				\
  do							\
    {							\
      interrupt_input_blocked = (LEVEL) + 1;		\
      UNBLOCK_INPUT;					\
    }							\
  while (0)

#define UNBLOCK_INPUT_RESIGNAL UNBLOCK_INPUT

/* In critical section ? */
#define INPUT_BLOCKED_P (interrupt_input_blocked > 0)

/* Defined in keyboard.c */
/* Don't use a prototype here; it causes trouble in some files.  */
extern void reinvoke_input_signal ();

#endif /* EMACS_BLOCKINPUT_H */

/* arch-tag: 51a9ec86-945a-4966-8f04-2d1341250e03
   (do not change this comment) */