Mercurial > emacs
view admin/notes/cpp @ 50563:23dfa4b79c21
(gomoku-buffer-name): New constant.
(gomoku-mode): Doc fix. Add call to kill-all-local-variables,
for global-font-lock-mode.
(gomoku): Do not call gomoku-switch-to-window directly, else the
player is asked the startup questions twice after a killed game.
(gomoku-prompt-for-other-game): Throw an error if no new game,
since otherwise answering no after a killed game has no effect.
(gomoku-switch-to-window): Use gomoku-buffer-name.
author | Glenn Morris <rgm@gnu.org> |
---|---|
date | Sat, 12 Apr 2003 15:51:31 +0000 |
parents | 3cb74de71bcd |
children | 695cf19ef79e |
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ttn 2003-04-09 we use a C preprocesor not only in the normal compilation of .c files into object files, but also for creating src/Makefile lib-src/Makefile (delimited by comment "start of cpp stuff"). some cpp implementations insert whitespace in between tokens, which explains the "$(dot)$(dot)" and "UNEXEC_ALIAS" workarounds for unixoid systems and the bundled tradcpp/ for vms. [NOTE: tradcpp/ not yet checked in.] during makefile creation, the preprocessor symbol NOT_C_CODE is defined. this should not be defined for normal .c file compilation. there has been discussion on eliminating this use of cpp and relying solely on autoconf processing. rms says to leave it be.