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view lisp/play/spook.el @ 1710:26054080a152
* frame.h (struct frame): New fields `can_have_scrollbars' and
`has_vertical_scrollbars'.
(FRAME_CAN_HAVE_SCROLLBARS, FRAME_HAS_VERTICAL_SCROLLBARS): New
accessors, for both the MULTI_FRAME and non-MULTI_FRAME.
(VERTICAL_SCROLLBAR_WIDTH, WINDOW_VERTICAL_SCROLLBAR,
WINDOW_VERTICAL_SCROLLBAR_COLUMN,
WINDOW_VERTICAL_SCROLLBAR_HEIGHT): New macros.
* window.h (struct window): New field `vertical_scrollbar'.
* xterm.h (struct x_display): vertical_scrollbars,
judge_timestamp, vertical_scrollbar_extra: New fields.
(struct scrollbar): New struct.
(VERTICAL_SCROLLBAR_PIXEL_WIDTH, VERTICAL_SCROLLBAR_PIXEL_HEIGHT,
VERTICAL_SCROLLBAR_LEFT_BORDER, VERTICAL_SCROLLBAR_RIGHT_BORDER,
VERTICAL_SCROLLBAR_TOP_BORDER, VERTICAL_SCROLLBAR_BOTTOM_BORDER,
CHAR_TO_PIXEL_WIDTH, CHAR_TO_PIXEL_HEIGHT, PIXEL_TO_CHAR_WIDTH,
PIXEL_TO_CHAR_HEIGHT): New accessors and macros.
* frame.c (make_frame): Initialize the `can_have_scrollbars' and
`has_vertical_scrollbars' fields of the frame.
* term.c (term_init): Note that TERMCAP terminals don't support
scrollbars.
(mouse_position_hook): Document new args.
(set_vertical_scrollbar_hook, condemn_scrollbars_hook,
redeem_scrollbar_hook, judge_scrollbars_hook): New hooks.
* termhooks.h: Declare and document them.
(enum scrollbar_part): New type.
(struct input_event): Describe the new form of the scrollbar_click
event type. Change `part' from a Lisp_Object to an enum
scrollbar_part. Add a new field `scrollbar'.
* keyboard.c (kbd_buffer_get_event): Pass appropriate new
parameters to *mouse_position_hook, and make_lispy_movement.
* xfns.c (x_set_vertical_scrollbar): New function.
(x_figure_window_size): Use new macros to calculate frame size.
(Fx_create_frame): Note that X Windows frames do support scroll
bars. Default to "yes".
* xterm.c: #include <X11/cursorfont.h> and "window.h".
(x_vertical_scrollbar_cursor): New variable.
(x_term_init): Initialize it.
(last_mouse_bar, last_mouse_bar_frame, last_mouse_part,
last_mouse_scroll_range_start, last_mouse_scroll_range_end): New
variables.
(XTmouse_position): Use them to return scrollbar movement events.
Take new arguments, for that purpose.
(x_window_to_scrollbar, x_scrollbar_create,
x_scrollbar_set_handle, x_scrollbar_remove, x_scrollbar_move,
XTset_scrollbar, XTcondemn_scrollbars, XTredeem_scrollbar,
XTjudge_scrollbars, x_scrollbar_expose,
x_scrollbar_background_expose, x_scrollbar_handle_click,
x_scrollbar_handle_motion): New functions to implement scrollbars.
(x_term_init): Set the termhooks.h hooks to point to them.
(x_set_window_size): Use new macros to calculate frame size. Set
vertical_scrollbar_extra field.
(x_make_frame_visible): Use the frame accessor
FRAME_HAS_VERTICAL_SCROLLBARS to decide if we need to map the
frame's subwindows as well.
(XTread_socket): Use new size-calculation macros from xterm.h when
processing ConfigureNotify events.
(x_wm_set_size_hint): Use PIXEL_TO_CHAR_WIDTH and
PIXEL_TO_CHAR_HEIGHT macros.
* ymakefile (xdisp.o): This now depends on termhooks.h.
(xterm.o): This now depends on window.h.
Change the meaning of focus redirection to make switching windows
work properly. Fredirect_frame_focus has the details.
* frame.h (focus_frame): Doc fix.
[not MULTI_FRAME] (FRAME_FOCUS_FRAME): Make this Qnil, which
indicates no focus redirection, instead of zero, which is
selected_frame.
* frame.c (make_frame): Initialize f->focus_frame to Qnil, rather
than making it point to frame itself.
(Fselect_frame): If changing the selected frame from FOO to BAR,
make all redirections to FOO shift to BAR as well. Doc fix.
(Fredirect_frame_focus): Doc fix. Accept nil as a valid
redirection, not just as a default for FRAME.
(Fframe_focus): Doc fix.
* keyboard.c (kbd_buffer_store_event, kbd_buffer_get_event): Deal
with focus redirections being nil.
* xterm.c (XTframe_rehighlight): Doc fix. Deal with focus
redirections being nil.
It's a pain to remember that you can't assign to FRAME->visible.
Let's change all references to the `visible' member of struct
frame to use the accessor macros, and then write a setter for the
`visible' field that does the right thing.
* frame.h (FRAME_VISIBLE_P): Make this not an l-value.
(FRAME_SET_VISIBLE): New macro.
* frame.c (make_terminal_frame, Fdelete_frame): Use FRAME_SET_VISIBLE.
(Fframe_visible_p, Fvisible_frame_list): Use FRAME_VISIBLE_P and
FRAME_ICONIFIED_P.
* dispnew.c (Fredraw_display): Use the FRAME_VISIBLE_P and
FRAME_GARBAGED_P accessors.
* xdisp.c (redisplay): Use the FRAME_VISIBLE_P accessor.
* xfns.c (x_set_foreground_color, x_set_background_color,
x_set_cursor_color, x_set_border_pixel, x_set_icon_type): Use the
FRAME_VISIBLE_P accessor.
(Fx_create_frame): Use FRAME_SET_VISIBILITY.
* xterm.c (clear_cursor, x_display_bar_cursor,
x_display_box_cursor): Use FRAME_SET_VISIBILITY.
author | Jim Blandy <jimb@redhat.com> |
---|---|
date | Thu, 24 Dec 1992 06:07:02 +0000 |
parents | 3e9034e7bebf |
children | 9e7ec92a4fdf |
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;;; spook.el --- spook phrase utility for overloading the NSA line eater ;; Copyright (C) 1988 Free Software Foundation, Inc. ;; Maintainer: FSF ;; Keywords: games ;; This file is part of GNU Emacs. ;; GNU Emacs is free software; you can redistribute it and/or modify ;; it under the terms of the GNU General Public License as published by ;; the Free Software Foundation; either version 2, or (at your option) ;; any later version. ;; GNU Emacs is distributed in the hope that it will be useful, ;; but WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ;; GNU General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with GNU Emacs; see the file COPYING. If not, write to ;; the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. ;;; Commentary: ; Steve Strassmann (straz@media-lab.media.mit.edu) didn't write ; this, and even if he did, he really didn't mean for you to use it ; in an anarchistic way. ; May 1987 ; To use this: ; Make sure you have the variable SPOOK-PHRASES-FILE pointing to ; a valid phrase file. Phrase files are in the same format as ; zippy's yow.lines (ITS-style LINS format). ; Strings are terminated by ascii 0 characters. Leading whitespace ignored. ; Everything up to the first \000 is a comment. ; ; Just before sending mail, do M-x spook. ; A number of phrases will be inserted into your buffer, to help ; give your message that extra bit of attractiveness for automated ; keyword scanners. ;;; Code: ; Variables (defvar spook-phrases-file (concat data-directory "spook.lines") "Keep your favorite phrases here.") (defvar spook-phrase-default-count 15 "Default number of phrases to insert") (defvar spook-vector nil "Important phrases for NSA mail-watchers") ; Randomize the seed in the random number generator. (random t) ; Call this with M-x spook. ;;;###autoload (defun spook () "Adds that special touch of class to your outgoing mail." (interactive) (if (null spook-vector) (setq spook-vector (snarf-spooks))) (shuffle-vector spook-vector) (let ((start (point))) (insert ?\n) (spook1 (min (- (length spook-vector) 1) spook-phrase-default-count)) (insert ?\n) (fill-region-as-paragraph start (point) nil))) (defun spook1 (arg) "Inserts a spook phrase ARG times." (cond ((zerop arg) t) (t (insert (aref spook-vector arg)) (insert " ") (spook1 (1- arg))))) (defun snarf-spooks () "Reads in the phrase file" (message "Checking authorization...") (save-excursion (let ((buf (generate-new-buffer "*spook*")) (result '())) (set-buffer buf) (insert-file-contents (expand-file-name spook-phrases-file)) (search-forward "\0") (while (progn (skip-chars-forward " \t\n\r\f") (not (eobp))) (let ((beg (point))) (search-forward "\0") (setq result (cons (buffer-substring beg (1- (point))) result)))) (kill-buffer buf) (message "Checking authorization... Approved.") (setq spook-vector (apply 'vector result))))) (defun pick-random (n) "Returns a random number from 0 to N-1 inclusive." (% (logand 0777777 (random)) n)) ; Thanks to Ian G Batten <BattenIG@CS.BHAM.AC.UK> ; [of the University of Birmingham Computer Science Department] ; for the iterative version of this shuffle. ; (defun shuffle-vector (vector) "Randomly permute the elements of VECTOR (all permutations equally likely)" (let ((i 0) j temp (len (length vector))) (while (< i len) (setq j (+ i (pick-random (- len i)))) (setq temp (aref vector i)) (aset vector i (aref vector j)) (aset vector j temp) (setq i (1+ i)))) vector) ;;; spook.el ends here