Mercurial > emacs
view lisp/cedet/ede/custom.el @ 111684:280ee0988e1a
* lisp/shell.el (shell): Use current-buffer by default if it's already
a shell mode buffer and its process is dead. Suggested by <jemarch@gnu.org>.
author | Stefan Monnier <monnier@iro.umontreal.ca> |
---|---|
date | Tue, 23 Nov 2010 09:19:54 -0500 |
parents | b150a06c6999 |
children | 376148b31b5e |
line wrap: on
line source
;;; ede.el --- customization of EDE projects. ;; Copyright (C) 2010 Free Software Foundation, Inc. ;; Author: Eric M. Ludlam <zappo@gnu.org> ;; This file is part of GNU Emacs. ;; GNU Emacs is free software: you can redistribute it and/or modify ;; it under the terms of the GNU General Public License as published by ;; the Free Software Foundation, either version 3 of the License, or ;; (at your option) any later version. ;; GNU Emacs is distributed in the hope that it will be useful, ;; but WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ;; GNU General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. ;;; Commentary: ;; ;; Customization commands/hooks for EDE. ;; ;; EIEIO supports customizing objects, and EDE uses this to allow ;; users to change basic settings in their projects. ;; ;;; Code: ;;; Customization ;; ;; Routines for customizing projects and targets. (require 'ede) (eval-when-compile (require 'eieio-custom)) (defvar eieio-ede-old-variables nil "The old variables for a project.") ;;; Customization Commands ;; ;; These commands initialize custoization of EDE control objects. ;;;###autoload (defun ede-customize-project () "Edit fields of the current project through EIEIO & Custom." (interactive) (require 'eieio-custom) (let* ((ov (oref (ede-current-project) local-variables)) (cp (ede-current-project))) (ede-customize cp) (make-local-variable 'eieio-ede-old-variables) (setq eieio-ede-old-variables ov))) ;;;###autoload (defalias 'customize-project 'ede-customize-project) ;;;###autoload (defun ede-customize-current-target() "Edit fields of the current target through EIEIO & Custom." (interactive) (require 'eieio-custom) (if (not (obj-of-class-p ede-object ede-target)) (error "Current file is not part of a target")) (ede-customize-target ede-object)) ;;;###autoload (defalias 'customize-target 'ede-customize-current-target) (defun ede-customize-target (obj) "Edit fields of the current target through EIEIO & Custom. OBJ is the target object to customize." (require 'eieio-custom) (if (and obj (not (obj-of-class-p obj ede-target))) (error "No logical target to customize")) (ede-customize obj)) (defmethod ede-customize ((proj ede-project)) "Customize the EDE project PROJ." (eieio-customize-object proj 'default)) (defmethod ede-customize ((target ede-target)) "Customize the EDE TARGET." (eieio-customize-object target 'default)) ;;; Target Sorting ;; ;; Target order can be important, but custom doesn't support a way ;; to resort items in a list. This function by David Engster allows ;; targets to be re-arranged. (defvar ede-project-sort-targets-order nil "Variable for tracking target order in `ede-project-sort-targets'.") ;;;###autoload (defun ede-project-sort-targets () "Create a custom-like buffer for sorting targets of current project." (interactive) (let ((proj (ede-current-project)) (count 1) current order) (switch-to-buffer (get-buffer-create "*EDE sort targets*")) (erase-buffer) (setq ede-object-project proj) (widget-create 'push-button :notify (lambda (&rest ignore) (let ((targets (oref ede-object-project targets)) cur newtargets) (while (setq cur (pop ede-project-sort-targets-order)) (setq newtargets (append newtargets (list (nth cur targets))))) (oset ede-object-project targets newtargets)) (ede-commit-project ede-object-project) (kill-buffer)) " Accept ") (widget-insert " ") (widget-create 'push-button :notify (lambda (&rest ignore) (kill-buffer)) " Cancel ") (widget-insert "\n\n") (setq ede-project-sort-targets-order nil) (mapc (lambda (x) (add-to-ordered-list 'ede-project-sort-targets-order x x)) (number-sequence 0 (1- (length (oref proj targets))))) (ede-project-sort-targets-list) (use-local-map widget-keymap) (widget-setup) (goto-char (point-min)))) (defun ede-project-sort-targets-list () "Sort the target list while using `ede-project-sort-targets'." (save-excursion (let ((count 0) (targets (oref ede-object-project targets)) (inhibit-read-only t) (inhibit-modification-hooks t)) (goto-char (point-min)) (forward-line 2) (delete-region (point) (point-max)) (while (< count (length targets)) (if (> count 0) (widget-create 'push-button :notify `(lambda (&rest ignore) (let ((cur ede-project-sort-targets-order)) (add-to-ordered-list 'ede-project-sort-targets-order (nth ,count cur) (1- ,count)) (add-to-ordered-list 'ede-project-sort-targets-order (nth (1- ,count) cur) ,count)) (ede-project-sort-targets-list)) " Up ") (widget-insert " ")) (if (< count (1- (length targets))) (widget-create 'push-button :notify `(lambda (&rest ignore) (let ((cur ede-project-sort-targets-order)) (add-to-ordered-list 'ede-project-sort-targets-order (nth ,count cur) (1+ ,count)) (add-to-ordered-list 'ede-project-sort-targets-order (nth (1+ ,count) cur) ,count)) (ede-project-sort-targets-list)) " Down ") (widget-insert " ")) (widget-insert (concat " " (number-to-string (1+ count)) ".: " (oref (nth (nth count ede-project-sort-targets-order) targets) name) "\n")) (setq count (1+ count)))))) ;;; Customization hooks ;; ;; These hooks are used when finishing up a customization. (defmethod eieio-done-customizing ((proj ede-project)) "Call this when a user finishes customizing PROJ." (let ((ov eieio-ede-old-variables) (nv (oref proj local-variables))) (setq eieio-ede-old-variables nil) (while ov (if (not (assoc (car (car ov)) nv)) (save-excursion (mapc (lambda (b) (set-buffer b) (kill-local-variable (car (car ov)))) (ede-project-buffers proj)))) (setq ov (cdr ov))) (mapc (lambda (b) (ede-set-project-variables proj b)) (ede-project-buffers proj)))) ;; These two methods should be implemented by subclasses of ;; project and targets in order to account for user specified ;; changes. (defmethod eieio-done-customizing ((target ede-target)) "Call this when a user finishes customizing TARGET." nil) (defmethod ede-commit-project ((proj ede-project)) "Commit any change to PROJ to its file." nil ) (provide 'ede/custom) ;; Local variables: ;; generated-autoload-file: "loaddefs.el" ;; generated-autoload-load-name: "ede/custom" ;; End: ;;; ede/custom.el ends here