@c -*-texinfo-*-@c This is part of the GNU Emacs Lisp Reference Manual.@c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999@c Free Software Foundation, Inc. @c See the file elisp.texi for copying conditions.@setfilename ../info/strings@node Strings and Characters, Lists, Numbers, Top@comment node-name, next, previous, up@chapter Strings and Characters@cindex strings@cindex character arrays@cindex characters@cindex bytes A string in Emacs Lisp is an array that contains an ordered sequenceof characters. Strings are used as names of symbols, buffers, andfiles; to send messages to users; to hold text being copied betweenbuffers; and for many other purposes. Because strings are so important,Emacs Lisp has many functions expressly for manipulating them. EmacsLisp programs use strings more often than individual characters. @xref{Strings of Events}, for special considerations for strings ofkeyboard character events.@menu* Basics: String Basics. Basic properties of strings and characters.* Predicates for Strings:: Testing whether an object is a string or char.* Creating Strings:: Functions to allocate new strings.* Modifying Strings:: Altering the contents of an existing string.* Text Comparison:: Comparing characters or strings.* String Conversion:: Converting to and from characters and strings.* Formatting Strings:: @code{format}: Emacs's analogue of @code{printf}.* Case Conversion:: Case conversion functions.* Case Tables:: Customizing case conversion.@end menu@node String Basics@section String and Character Basics Characters are represented in Emacs Lisp as integers;whether an integer is a character or not is determined only by how it isused. Thus, strings really contain integers. The length of a string (like any array) is fixed, and cannot bealtered once the string exists. Strings in Lisp are @emph{not}terminated by a distinguished character code. (By contrast, strings inC are terminated by a character with @sc{ascii} code 0.) Since strings are arrays, and therefore sequences as well, you canoperate on them with the general array and sequence functions.(@xref{Sequences Arrays Vectors}.) For example, you can access orchange individual characters in a string using the functions @code{aref}and @code{aset} (@pxref{Array Functions}). There are two text representations for non-@sc{ascii} characters inEmacs strings (and in buffers): unibyte and multibyte (@pxref{TextRepresentations}). An @sc{ascii} character always occupies one byte in astring; in fact, when a string is all @sc{ascii}, there is no realdifference between the unibyte and multibyte representations.For most Lisp programming, you don't need to be concerned with these tworepresentations. Sometimes key sequences are represented as strings. When a string isa key sequence, string elements in the range 128 to 255 represent metacharacters (which are large integers) rather than charactercodes in the range 128 to 255. Strings cannot hold characters that have the hyper, super or altmodifiers; they can hold @sc{ascii} control characters, but no othercontrol characters. They do not distinguish case in @sc{ascii} controlcharacters. If you want to store such characters in a sequence, such asa key sequence, you must use a vector instead of a string.@xref{Character Type}, for more information about the representation of metaand other modifiers for keyboard input characters. Strings are useful for holding regular expressions. You can alsomatch regular expressions against strings (@pxref{Regexp Search}). Thefunctions @code{match-string} (@pxref{Simple Match Data}) and@code{replace-match} (@pxref{Replacing Match}) are useful fordecomposing and modifying strings based on regular expression matching. Like a buffer, a string can contain text properties for the charactersin it, as well as the characters themselves. @xref{Text Properties}.All the Lisp primitives that copy text from strings to buffers or otherstrings also copy the properties of the characters being copied. @xref{Text}, for information about functions that display strings orcopy them into buffers. @xref{Character Type}, and @ref{String Type},for information about the syntax of characters and strings.@xref{Non-ASCII Characters}, for functions to convert between textrepresentations and to encode and decode character codes.@node Predicates for Strings@section The Predicates for StringsFor more information about general sequence and array predicates,see @ref{Sequences Arrays Vectors}, and @ref{Arrays}.@defun stringp objectThis function returns @code{t} if @var{object} is a string, @code{nil}otherwise.@end defun@defun char-or-string-p objectThis function returns @code{t} if @var{object} is a string or acharacter (i.e., an integer), @code{nil} otherwise.@end defun@node Creating Strings@section Creating Strings The following functions create strings, either from scratch, or byputting strings together, or by taking them apart.@defun make-string count characterThis function returns a string made up of @var{count} repetitions of@var{character}. If @var{count} is negative, an error is signaled.@example(make-string 5 ?x) @result{} "xxxxx"(make-string 0 ?x) @result{} ""@end example Other functions to compare with this one include @code{char-to-string}(@pxref{String Conversion}), @code{make-vector} (@pxref{Vectors}), and@code{make-list} (@pxref{Building Lists}).@end defun@defun string &rest charactersThis returns a string containing the characters @var{characters}.@example(string ?a ?b ?c) @result{} "abc"@end example@end defun@defun substring string start &optional endThis function returns a new string which consists of those charactersfrom @var{string} in the range from (and including) the character at theindex @var{start} up to (but excluding) the character at the index@var{end}. The first character is at index zero.@example@group(substring "abcdefg" 0 3) @result{} "abc"@end group@end example@noindentHere the index for @samp{a} is 0, the index for @samp{b} is 1, and theindex for @samp{c} is 2. Thus, three letters, @samp{abc}, are copiedfrom the string @code{"abcdefg"}. The index 3 marks the characterposition up to which the substring is copied. The character whose indexis 3 is actually the fourth character in the string.A negative number counts from the end of the string, so that @minus{}1signifies the index of the last character of the string. For example: @example@group(substring "abcdefg" -3 -1) @result{} "ef"@end group@end example@noindentIn this example, the index for @samp{e} is @minus{}3, the index for@samp{f} is @minus{}2, and the index for @samp{g} is @minus{}1.Therefore, @samp{e} and @samp{f} are included, and @samp{g} is excluded.When @code{nil} is used as an index, it stands for the length of thestring. Thus,@example@group(substring "abcdefg" -3 nil) @result{} "efg"@end group@end exampleOmitting the argument @var{end} is equivalent to specifying @code{nil}.It follows that @code{(substring @var{string} 0)} returns a copy of allof @var{string}.@example@group(substring "abcdefg" 0) @result{} "abcdefg"@end group@end example@noindentBut we recommend @code{copy-sequence} for this purpose (@pxref{SequenceFunctions}).If the characters copied from @var{string} have text properties, theproperties are copied into the new string also. @xref{Text Properties}.@code{substring} also accepts a vector for the first argument.For example:@example(substring [a b (c) "d"] 1 3) @result{} [b (c)]@end exampleA @code{wrong-type-argument} error is signaled if either @var{start} or@var{end} is not an integer or @code{nil}. An @code{args-out-of-range}error is signaled if @var{start} indicates a character following@var{end}, or if either integer is out of range for @var{string}.Contrast this function with @code{buffer-substring} (@pxref{BufferContents}), which returns a string containing a portion of the text inthe current buffer. The beginning of a string is at index 0, but thebeginning of a buffer is at index 1.@end defun@defun concat &rest sequences@cindex copying strings@cindex concatenating stringsThis function returns a new string consisting of the characters in thearguments passed to it (along with their text properties, if any). Thearguments may be strings, lists of numbers, or vectors of numbers; theyare not themselves changed. If @code{concat} receives no arguments, itreturns an empty string.@example(concat "abc" "-def") @result{} "abc-def"(concat "abc" (list 120 121) [122]) @result{} "abcxyz";; @r{@code{nil} is an empty sequence.}(concat "abc" nil "-def") @result{} "abc-def"(concat "The " "quick brown " "fox.") @result{} "The quick brown fox."(concat) @result{} ""@end example@noindentThe @code{concat} function always constructs a new string that isnot @code{eq} to any existing string.In Emacs versions before 21, when an argument was an integer (not asequence of integers), it was converted to a string of digits making upthe decimal printed representation of the integer. This obsolete usageno longer works. The proper way to convert an integer to its decimalprinted form is with @code{format} (@pxref{Formatting Strings}) or@code{number-to-string} (@pxref{String Conversion}).For information about other concatenation functions, see thedescription of @code{mapconcat} in @ref{Mapping Functions},@code{vconcat} in @ref{Vectors}, and @code{append} in @ref{BuildingLists}.@end defun@defun split-string string separatorsThis function splits @var{string} into substrings at matches for the regularexpression @var{separators}. Each match for @var{separators} defines asplitting point; the substrings between the splitting points are madeinto a list, which is the value returned by @code{split-string}.If @var{separators} is @code{nil} (or omitted),the default is @code{"[ \f\t\n\r\v]+"}.For example,@example(split-string "Soup is good food" "o")@result{} ("S" "up is g" "" "d f" "" "d")(split-string "Soup is good food" "o+")@result{} ("S" "up is g" "d f" "d")@end exampleWhen there is a match adjacent to the beginning or end of the string,this does not cause a null string to appear at the beginning or endof the list:@example(split-string "out to moo" "o+")@result{} ("ut t" " m")@end exampleEmpty matches do count, when not adjacent to another match:@example(split-string "Soup is good food" "o*")@result{}("S" "u" "p" " " "i" "s" " " "g" "d" " " "f" "d")(split-string "Nice doggy!" "")@result{}("N" "i" "c" "e" " " "d" "o" "g" "g" "y" "!")@end example@end defun@node Modifying Strings@section Modifying Strings The most basic way to alter the contents of an existing string is with@code{aset} (@pxref{Array Functions}). @code{(aset @var{string}@var{idx} @var{char})} stores @var{char} into @var{string} at index@var{idx}. Each character occupies one or more bytes, and if @var{char}needs a different number of bytes from the character already present atthat index, @code{aset} signals an error. A more powerful function is @code{store-substring}:@defun store-substring string idx objThis function alters part of the contents of the string @var{string}, bystoring @var{obj} starting at index @var{idx}. The argument @var{obj}may be either a character or a (smaller) string.Since it is impossible to change the length of an existing string, it isan error if @var{obj} doesn't fit within @var{string}'s actual length,or if any new character requires a different number of bytes from thecharacter currently present at that point in @var{string}.@end defun@need 2000@node Text Comparison@section Comparison of Characters and Strings@cindex string equality@defun char-equal character1 character2This function returns @code{t} if the arguments represent the samecharacter, @code{nil} otherwise. This function ignores differencesin case if @code{case-fold-search} is non-@code{nil}.@example(char-equal ?x ?x) @result{} t(let ((case-fold-search nil)) (char-equal ?x ?X)) @result{} nil@end example@end defun@defun string= string1 string2This function returns @code{t} if the characters of the two stringsmatch exactly.Case is always significant, regardless of @code{case-fold-search}.@example(string= "abc" "abc") @result{} t(string= "abc" "ABC") @result{} nil(string= "ab" "ABC") @result{} nil@end exampleThe function @code{string=} ignores the text properties of the twostrings. When @code{equal} (@pxref{Equality Predicates}) compares twostrings, it uses @code{string=}.If the strings contain non-@sc{ascii} characters, and one is unibytewhile the other is multibyte, then they cannot be equal. @xref{TextRepresentations}.@end defun@defun string-equal string1 string2@code{string-equal} is another name for @code{string=}.@end defun@cindex lexical comparison@defun string< string1 string2@c (findex string< causes problems for permuted index!!)This function compares two strings a character at a time. Itscans both the strings at the same time to find the first pair of correspondingcharacters that do not match. If the lesser character of these two isthe character from @var{string1}, then @var{string1} is less, and thisfunction returns @code{t}. If the lesser character is the one from@var{string2}, then @var{string1} is greater, and this function returns@code{nil}. If the two strings match entirely, the value is @code{nil}.Pairs of characters are compared according to their character codes.Keep in mind that lower case letters have higher numeric values in the@sc{ascii} character set than their upper case counterparts; digits andmany punctuation characters have a lower numeric value than upper caseletters. An @sc{ascii} character is less than any non-@sc{ascii}character; a unibyte non-@sc{ascii} character is always less than anymultibyte non-@sc{ascii} character (@pxref{Text Representations}).@example@group(string< "abc" "abd") @result{} t(string< "abd" "abc") @result{} nil(string< "123" "abc") @result{} t@end group@end exampleWhen the strings have different lengths, and they match up to thelength of @var{string1}, then the result is @code{t}. If they match upto the length of @var{string2}, the result is @code{nil}. A string ofno characters is less than any other string.@example@group(string< "" "abc") @result{} t(string< "ab" "abc") @result{} t(string< "abc" "") @result{} nil(string< "abc" "ab") @result{} nil(string< "" "") @result{} nil @end group@end example@end defun@defun string-lessp string1 string2@code{string-lessp} is another name for @code{string<}.@end defun@defun compare-strings string1 start1 end1 string2 start2 end2 &optional ignore-caseThis function compares the specified part of @var{string1} with thespecified part of @var{string2}. The specified part of @var{string1}runs from index @var{start1} up to index @var{end1} (@code{nil} meansthe end of the string). The specified part of @var{string2} runs fromindex @var{start2} up to index @var{end2} (@code{nil} means the end ofthe string).The strings are both converted to multibyte for the comparison(@pxref{Text Representations}) so that a unibyte string can be equal toa multibyte string. If @var{ignore-case} is non-@code{nil}, then caseis ignored, so that upper case letters can be equal to lower case letters.If the specified portions of the two strings match, the value is@code{t}. Otherwise, the value is an integer which indicates how manyleading characters agree, and which string is less. Its absolute valueis one plus the number of characters that agree at the beginning of thetwo strings. The sign is negative if @var{string1} (or its specifiedportion) is less.@end defun@defun assoc-ignore-case key alistThis function works like @code{assoc}, except that @var{key} must be astring, and comparison is done using @code{compare-strings}, ignoringcase differences. @xref{Association Lists}.@end defun@defun assoc-ignore-representation key alistThis function works like @code{assoc}, except that @var{key} must be astring, and comparison is done using @code{compare-strings}.Case differences are significant.@end defun See also @code{compare-buffer-substrings} in @ref{Comparing Text}, fora way to compare text in buffers. The function @code{string-match},which matches a regular expression against a string, can be usedfor a kind of string comparison; see @ref{Regexp Search}.@node String Conversion@comment node-name, next, previous, up@section Conversion of Characters and Strings@cindex conversion of strings This section describes functions for conversions between characters,strings and integers. @code{format} and @code{prin1-to-string}(@pxref{Output Functions}) can also convert Lisp objects into strings.@code{read-from-string} (@pxref{Input Functions}) can ``convert'' astring representation of a Lisp object into an object. The functions@code{string-make-multibyte} and @code{string-make-unibyte} convert thetext representation of a string (@pxref{Converting Representations}). @xref{Documentation}, for functions that produce textual descriptionsof text characters and general input events(@code{single-key-description} and @code{text-char-description}). Thesefunctions are used primarily for making help messages.@defun char-to-string character@cindex character to stringThis function returns a new string containing one character,@var{character}. This function is semi-obsolete because the function@code{string} is more general. @xref{Creating Strings}.@end defun@defun string-to-char string@cindex string to character This function returns the first character in @var{string}. If thestring is empty, the function returns 0. The value is also 0 when thefirst character of @var{string} is the null character, @sc{ascii} code0.@example(string-to-char "ABC") @result{} 65(string-to-char "xyz") @result{} 120(string-to-char "") @result{} 0@group(string-to-char "\000") @result{} 0@end group@end exampleThis function may be eliminated in the future if it does not seem usefulenough to retain.@end defun@defun number-to-string number@cindex integer to string@cindex integer to decimalThis function returns a string consisting of the printed base-tenrepresentation of @var{number}, which may be an integer or a floatingpoint number. The returned value starts with a minus sign if the argument isnegative.@example(number-to-string 256) @result{} "256"(number-to-string -23) @result{} "-23"(number-to-string -23.5) @result{} "-23.5"@end example@cindex int-to-string@code{int-to-string} is a semi-obsolete alias for this function.See also the function @code{format} in @ref{Formatting Strings}.@end defun@defun string-to-number string &optional base@cindex string to numberThis function returns the numeric value of the characters in@var{string}. If @var{base} is non-@code{nil}, integers are convertedin that base. If @var{base} is @code{nil}, then base ten is used.Floating point conversion always uses base ten; we have not implementedother radices for floating point numbers, because that would be muchmore work and does not seem useful. If @var{string} looks like aninteger but its value is too large to fit into a Lisp integer,@code{string-to-number} returns a floating point result.The parsing skips spaces and tabs at the beginning of @var{string}, thenreads as much of @var{string} as it can interpret as a number. (On somesystems it ignores other whitespace at the beginning, not just spacesand tabs.) If the first character after the ignored whitespace isneither a digit, nor a plus or minus sign, nor the leading dot of afloating point number, this function returns 0.@example(string-to-number "256") @result{} 256(string-to-number "25 is a perfect square.") @result{} 25(string-to-number "X256") @result{} 0(string-to-number "-4.5") @result{} -4.5(string-to-number "1e5") @result{} 100000.0@end example@findex string-to-int@code{string-to-int} is an obsolete alias for this function.@end defun Here are some other functions that can convert to or from a string:@table @code@item concat@code{concat} can convert a vector or a list into a string.@xref{Creating Strings}.@item vconcat@code{vconcat} can convert a string into a vector. @xref{VectorFunctions}.@item append@code{append} can convert a string into a list. @xref{Building Lists}.@end table@node Formatting Strings@comment node-name, next, previous, up@section Formatting Strings@cindex formatting strings@cindex strings, formatting them @dfn{Formatting} means constructing a string by substitution ofcomputed values at various places in a constant string. This constant stringcontrols how the other values are printed, as well as where they appear;it is called a @dfn{format string}. Formatting is often useful for computing messages to be displayed. Infact, the functions @code{message} and @code{error} provide the sameformatting feature described here; they differ from @code{format} onlyin how they use the result of formatting.@defun format string &rest objectsThis function returns a new string that is made by copying@var{string} and then replacing any format specification in the copy with encodings of the corresponding @var{objects}. Thearguments @var{objects} are the computed values to be formatted.The characters in @var{string}, other than the format specifications,are copied directly into the output; starting in Emacs 21, if they havetext properties, these are copied into the output also.@end defun@cindex @samp{%} in format@cindex format specification A format specification is a sequence of characters beginning with a@samp{%}. Thus, if there is a @samp{%d} in @var{string}, the@code{format} function replaces it with the printed representation ofone of the values to be formatted (one of the arguments @var{objects}).For example:@example@group(format "The value of fill-column is %d." fill-column) @result{} "The value of fill-column is 72."@end group@end example If @var{string} contains more than one format specification, theformat specifications correspond to successive values from@var{objects}. Thus, the first format specification in @var{string}uses the first such value, the second format specification uses thesecond such value, and so on. Any extra format specifications (thosefor which there are no corresponding values) cause unpredictablebehavior. Any extra values to be formatted are ignored. Certain format specifications require values of particular types. Ifyou supply a value that doesn't fit the requirements, an error issignaled. Here is a table of valid format specifications:@table @samp@item %sReplace the specification with the printed representation of the object,made without quoting (that is, using @code{princ}, not@code{prin1}---@pxref{Output Functions}). Thus, strings are representedby their contents alone, with no @samp{"} characters, and symbols appearwithout @samp{\} characters.Starting in Emacs 21, if the object is a string, its text properties arecopied into the output. The text properties of the @samp{%s} itselfare also copied, but those of the object take priority.If there is no corresponding object, the empty string is used.@item %SReplace the specification with the printed representation of the object,made with quoting (that is, using @code{prin1}---@pxref{OutputFunctions}). Thus, strings are enclosed in @samp{"} characters, and@samp{\} characters appear where necessary before special characters.If there is no corresponding object, the empty string is used.@item %o@cindex integer to octalReplace the specification with the base-eight representation of aninteger.@item %dReplace the specification with the base-ten representation of aninteger.@item %x@itemx %X@cindex integer to hexadecimalReplace the specification with the base-sixteen representation of aninteger. @samp{%x} uses lower case and @samp{%X} uses upper case.@item %cReplace the specification with the character which is the value given.@item %eReplace the specification with the exponential notation for a floatingpoint number.@item %fReplace the specification with the decimal-point notation for a floatingpoint number.@item %gReplace the specification with notation for a floating point number,using either exponential notation or decimal-point notation, whicheveris shorter.@item %%Replace the specification with a single @samp{%}. This formatspecification is unusual in that it does not use a value. For example,@code{(format "%% %d" 30)} returns @code{"% 30"}.@end table Any other format character results in an @samp{Invalid formatoperation} error. Here are several examples:@example@group(format "The name of this buffer is %s." (buffer-name)) @result{} "The name of this buffer is strings.texi."(format "The buffer object prints as %s." (current-buffer)) @result{} "The buffer object prints as strings.texi."(format "The octal value of %d is %o, and the hex value is %x." 18 18 18) @result{} "The octal value of 18 is 22, and the hex value is 12."@end group@end example@cindex numeric prefix@cindex field width@cindex padding All the specification characters allow an optional numeric prefixbetween the @samp{%} and the character. The optional numeric prefixdefines the minimum width for the object. If the printed representationof the object contains fewer characters than this, then it is padded.The padding is on the left if the prefix is positive (or starts withzero) and on the right if the prefix is negative. The padding characteris normally a space, but if the numeric prefix starts with a zero, zerosare used for padding. Here are some examples of padding:@example(format "%06d is padded on the left with zeros" 123) @result{} "000123 is padded on the left with zeros"(format "%-6d is padded on the right" 123) @result{} "123 is padded on the right"@end example @code{format} never truncates an object's printed representation, nomatter what width you specify. Thus, you can use a numeric prefix tospecify a minimum spacing between columns with no risk of losinginformation. In the following three examples, @samp{%7s} specifies a minimum widthof 7. In the first case, the string inserted in place of @samp{%7s} hasonly 3 letters, so 4 blank spaces are inserted for padding. In thesecond case, the string @code{"specification"} is 13 letters wide but isnot truncated. In the third case, the padding is on the right.@smallexample @group(format "The word `%7s' actually has %d letters in it." "foo" (length "foo")) @result{} "The word ` foo' actually has 3 letters in it." @end group@group(format "The word `%7s' actually has %d letters in it." "specification" (length "specification")) @result{} "The word `specification' actually has 13 letters in it." @end group@group(format "The word `%-7s' actually has %d letters in it." "foo" (length "foo")) @result{} "The word `foo ' actually has 3 letters in it." @end group@end smallexample@node Case Conversion@comment node-name, next, previous, up @section Case Conversion in Lisp@cindex upper case @cindex lower case @cindex character case @cindex case conversion in Lisp The character case functions change the case of single characters orof the contents of strings. The functions normally convert onlyalphabetic characters (the letters @samp{A} through @samp{Z} and@samp{a} through @samp{z}, as well as non-@sc{ascii} letters); othercharacters are not altered. You can specify a different caseconversion mapping by specifying a case table (@pxref{Case Tables}). These functions do not modify the strings that are passed to them asarguments. The examples below use the characters @samp{X} and @samp{x} which have@sc{ascii} codes 88 and 120 respectively.@defun downcase string-or-charThis function converts a character or a string to lower case.When the argument to @code{downcase} is a string, the function createsand returns a new string in which each letter in the argument that isupper case is converted to lower case. When the argument to@code{downcase} is a character, @code{downcase} returns thecorresponding lower case character. This value is an integer. If theoriginal character is lower case, or is not a letter, then the valueequals the original character.@example(downcase "The cat in the hat") @result{} "the cat in the hat"(downcase ?X) @result{} 120@end example@end defun@defun upcase string-or-charThis function converts a character or a string to upper case.When the argument to @code{upcase} is a string, the function createsand returns a new string in which each letter in the argument that islower case is converted to upper case.When the argument to @code{upcase} is a character, @code{upcase}returns the corresponding upper case character. This value is an integer.If the original character is upper case, or is not a letter, then thevalue returned equals the original character.@example(upcase "The cat in the hat") @result{} "THE CAT IN THE HAT"(upcase ?x) @result{} 88@end example@end defun@defun capitalize string-or-char@cindex capitalizationThis function capitalizes strings or characters. If@var{string-or-char} is a string, the function creates and returns a newstring, whose contents are a copy of @var{string-or-char} in which eachword has been capitalized. This means that the first character of eachword is converted to upper case, and the rest are converted to lowercase.The definition of a word is any sequence of consecutive characters thatare assigned to the word constituent syntax class in the current syntaxtable (@pxref{Syntax Class Table}).When the argument to @code{capitalize} is a character, @code{capitalize}has the same result as @code{upcase}.@example(capitalize "The cat in the hat") @result{} "The Cat In The Hat"(capitalize "THE 77TH-HATTED CAT") @result{} "The 77th-Hatted Cat"@group(capitalize ?x) @result{} 88@end group@end example@end defun@defun upcase-initials stringThis function capitalizes the initials of the words in @var{string},without altering any letters other than the initials. It returns a newstring whose contents are a copy of @var{string}, in which each word hashad its initial letter converted to upper case.The definition of a word is any sequence of consecutive characters thatare assigned to the word constituent syntax class in the current syntaxtable (@pxref{Syntax Class Table}).@example@group(upcase-initials "The CAT in the hAt") @result{} "The CAT In The HAt"@end group@end example@end defun @xref{Text Comparison}, for functions that compare strings; some ofthem ignore case differences, or can optionally ignore case differences.@node Case Tables@section The Case Table You can customize case conversion by installing a special @dfn{casetable}. A case table specifies the mapping between upper case and lowercase letters. It affects both the case conversion functions for Lispobjects (see the previous section) and those that apply to text in thebuffer (@pxref{Case Changes}). Each buffer has a case table; there isalso a standard case table which is used to initialize the case tableof new buffers. A case table is a char-table (@pxref{Char-Tables}) whose subtype is@code{case-table}. This char-table maps each character into thecorresponding lower case character. It has three extra slots, whichhold related tables:@table @var@item upcaseThe upcase table maps each character into the corresponding uppercase character.@item canonicalizeThe canonicalize table maps all of a set of case-related charactersinto a particular member of that set.@item equivalencesThe equivalences table maps each one of a set of case-related charactersinto the next character in that set.@end table In simple cases, all you need to specify is the mapping to lower-case;the three related tables will be calculated automatically from that one. For some languages, upper and lower case letters are not in one-to-onecorrespondence. There may be two different lower case letters with thesame upper case equivalent. In these cases, you need to specify themaps for both lower case and upper case. The extra table @var{canonicalize} maps each character to a canonicalequivalent; any two characters that are related by case-conversion havethe same canonical equivalent character. For example, since @samp{a}and @samp{A} are related by case-conversion, they should have the samecanonical equivalent character (which should be either @samp{a} for bothof them, or @samp{A} for both of them). The extra table @var{equivalences} is a map that cyclicly permuteseach equivalence class (of characters with the same canonicalequivalent). (For ordinary @sc{ascii}, this would map @samp{a} into@samp{A} and @samp{A} into @samp{a}, and likewise for each set ofequivalent characters.) When you construct a case table, you can provide @code{nil} for@var{canonicalize}; then Emacs fills in this slot from the lower caseand upper case mappings. You can also provide @code{nil} for@var{equivalences}; then Emacs fills in this slot from@var{canonicalize}. In a case table that is actually in use, thosecomponents are non-@code{nil}. Do not try to specify @var{equivalences}without also specifying @var{canonicalize}. Here are the functions for working with case tables:@defun case-table-p objectThis predicate returns non-@code{nil} if @var{object} is a valid casetable.@end defun@defun set-standard-case-table tableThis function makes @var{table} the standard case table, so that it willbe used in any buffers created subsequently.@end defun@defun standard-case-tableThis returns the standard case table.@end defun@defun current-case-tableThis function returns the current buffer's case table.@end defun@defun set-case-table tableThis sets the current buffer's case table to @var{table}.@end defun The following three functions are convenient subroutines for packagesthat define non-@sc{ascii} character sets. They modify the specifiedcase table @var{case-table}; they also modify the standard syntax table.@xref{Syntax Tables}. Normally you would use these functions to changethe standard case table.@defun set-case-syntax-pair uc lc case-tableThis function specifies a pair of corresponding letters, one upper caseand one lower case.@end defun@defun set-case-syntax-delims l r case-tableThis function makes characters @var{l} and @var{r} a matching pair ofcase-invariant delimiters.@end defun@defun set-case-syntax char syntax case-tableThis function makes @var{char} case-invariant, with syntax@var{syntax}.@end defun@deffn Command describe-buffer-case-tableThis command displays a description of the contents of the currentbuffer's case table.@end deffn