view lisp/gnus/gnus-audio.el @ 24419:30e478cd167e

(shell-command-default-error-buffer): Renamed from shell-command-on-region-default-error-buffer. (shell-command-on-region): Mention in echo area when there is some error output. Mention success or failure, too. Accumulate multiple error outputs going forward, with formfeed in between. Display the error buffer when we have put something in it. (shell-command): Add the ERROR-BUFFER argument feature.
author Karl Heuer <kwzh@gnu.org>
date Mon, 01 Mar 1999 03:19:32 +0000
parents 15fc6acbae7a
children 9968f55ad26e
line wrap: on
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;;; gnus-audio.el --- Sound effects for Gnus
;; Copyright (C) 1996 Free Software Foundation

;; Author: Steven L. Baur <steve@miranova.com>

;; This file is part of GNU Emacs.

;; GNU Emacs is free software; you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation; either version 2, or (at your option)
;; any later version.

;; GNU Emacs is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
;; GNU General Public License for more details.

;; You should have received a copy of the GNU General Public License
;; along with GNU Emacs; see the file COPYING.  If not, write to the
;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
;; Boston, MA 02111-1307, USA.

;;; Commentary:
;; This file provides access to sound effects in Gnus.
;; Prerelease:  This file is partially stripped to support earcons.el
;; You can safely ignore most of it until Red Gnus.  **Evil Laugh**
;;; Code:

(when (null (boundp 'running-xemacs))
  (defvar running-xemacs (string-match "XEmacs\\|Lucid" emacs-version)))

(require 'nnheader)
(eval-when-compile (require 'cl))

(defvar gnus-audio-inline-sound
  (and (fboundp 'device-sound-enabled-p)
       (device-sound-enabled-p))
  "When t, we will not spawn a subprocess to play sounds.")

(defvar gnus-audio-directory (nnheader-find-etc-directory "sounds")
  "The directory containing the Sound Files.")

(defvar gnus-audio-au-player "/usr/bin/showaudio"
  "Executable program for playing sun AU format sound files.")

(defvar gnus-audio-wav-player "/usr/local/bin/play"
  "Executable program for playing WAV files.")

;;; The following isn't implemented yet.  Wait for Millennium Gnus.
;(defvar gnus-audio-effects-enabled t
;  "When t, Gnus will use sound effects.")
;(defvar gnus-audio-enable-hooks nil
;  "Functions run when enabling sound effects.")
;(defvar gnus-audio-disable-hooks nil
;  "Functions run when disabling sound effects.")
;(defvar gnus-audio-theme-song nil
;  "Theme song for Gnus.")
;(defvar gnus-audio-enter-group nil
;  "Sound effect played when selecting a group.")
;(defvar gnus-audio-exit-group nil
;  "Sound effect played when exiting a group.")
;(defvar gnus-audio-score-group nil
;  "Sound effect played when scoring a group.")
;(defvar gnus-audio-busy-sound nil
;  "Sound effect played when going into a ... sequence.")


;;;###autoload
					;(defun gnus-audio-enable-sound ()
;  "Enable Sound Effects for Gnus."
;  (interactive)
;  (setq gnus-audio-effects-enabled t)
;  (gnus-run-hooks gnus-audio-enable-hooks))

;;;###autoload
					;(defun gnus-audio-disable-sound ()
;  "Disable Sound Effects for Gnus."
;  (interactive)
;  (setq gnus-audio-effects-enabled nil)
;  (gnus-run-hooks gnus-audio-disable-hooks))

;;;###autoload
(defun gnus-audio-play (file)
  "Play a sound through the speaker."
  (interactive)
  (let ((sound-file (if (file-exists-p file)
			file
		      (concat gnus-audio-directory file))))
    (when (file-exists-p sound-file)
      (if gnus-audio-inline-sound
	  (play-sound-file sound-file)
	(cond ((string-match "\\.wav$" sound-file)
	       (call-process gnus-audio-wav-player
			     sound-file
			     0
			     nil
			     sound-file))
	      ((string-match "\\.au$" sound-file)
	       (call-process gnus-audio-au-player
			     sound-file
			     0
			     nil
			     sound-file)))))))


;;; The following isn't implemented yet, wait for Red Gnus
					;(defun gnus-audio-startrek-sounds ()
;  "Enable sounds from Star Trek the original series."
;  (interactive)
;  (setq gnus-audio-busy-sound "working.au")
;  (setq gnus-audio-enter-group "bulkhead_door.au")
;  (setq gnus-audio-exit-group "bulkhead_door.au")
;  (setq gnus-audio-score-group "ST_laser.au")
;  (setq gnus-audio-theme-song "startrek.au")
;  (add-hook 'gnus-select-group-hook 'gnus-audio-startrek-select-group)
;  (add-hook 'gnus-exit-group-hook 'gnus-audio-startrek-exit-group))
;;;***

(defvar gnus-startup-jingle "Tuxedomoon.Jingle4.au"
  "Name of the Gnus startup jingle file.")

(defun gnus-play-jingle ()
  "Play the Gnus startup jingle, unless that's inhibited."
  (interactive)
  (gnus-audio-play gnus-startup-jingle))

(provide 'gnus-audio)

(run-hooks 'gnus-audio-load-hook)

;;; gnus-audio.el ends here