Mercurial > emacs
view lispref/variables.texi @ 63157:4a4691a3100d
(debugger-will-be-back): New var.
(debug): Use it.
(debugger-step-through, debugger-continue, debugger-jump)
(debugger-return-value): Set it when needed.
(debugger-make-xrefs, debugger-frame, debugger-frame-clear):
Use inhibit-read-only.
author | Stefan Monnier <monnier@iro.umontreal.ca> |
---|---|
date | Thu, 09 Jun 2005 03:09:30 +0000 |
parents | fbbfd824228f |
children | 755286b69925 f042e7c0fe20 |
line wrap: on
line source
@c -*-texinfo-*- @c This is part of the GNU Emacs Lisp Reference Manual. @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, @c 2000, 2003, 2004 @c Free Software Foundation, Inc. @c See the file elisp.texi for copying conditions. @setfilename ../info/variables @node Variables, Functions, Control Structures, Top @chapter Variables @cindex variable A @dfn{variable} is a name used in a program to stand for a value. Nearly all programming languages have variables of some sort. In the text of a Lisp program, variables are written using the syntax for symbols. In Lisp, unlike most programming languages, programs are represented primarily as Lisp objects and only secondarily as text. The Lisp objects used for variables are symbols: the symbol name is the variable name, and the variable's value is stored in the value cell of the symbol. The use of a symbol as a variable is independent of its use as a function name. @xref{Symbol Components}. The Lisp objects that constitute a Lisp program determine the textual form of the program---it is simply the read syntax for those Lisp objects. This is why, for example, a variable in a textual Lisp program is written using the read syntax for the symbol that represents the variable. @menu * Global Variables:: Variable values that exist permanently, everywhere. * Constant Variables:: Certain "variables" have values that never change. * Local Variables:: Variable values that exist only temporarily. * Void Variables:: Symbols that lack values. * Defining Variables:: A definition says a symbol is used as a variable. * Tips for Defining:: Things you should think about when you define a variable. * Accessing Variables:: Examining values of variables whose names are known only at run time. * Setting Variables:: Storing new values in variables. * Variable Scoping:: How Lisp chooses among local and global values. * Buffer-Local Variables:: Variable values in effect only in one buffer. * Frame-Local Variables:: Variable values in effect only in one frame. * Future Local Variables:: New kinds of local values we might add some day. * File Local Variables:: Handling local variable lists in files. * Variable Aliases:: Variables that are aliases for other variables. * Variables with Restricted Values:: Non-constant variables whose value can @emph{not} be an arbitrary Lisp object. @end menu @node Global Variables @section Global Variables @cindex global variable The simplest way to use a variable is @dfn{globally}. This means that the variable has just one value at a time, and this value is in effect (at least for the moment) throughout the Lisp system. The value remains in effect until you specify a new one. When a new value replaces the old one, no trace of the old value remains in the variable. You specify a value for a symbol with @code{setq}. For example, @example (setq x '(a b)) @end example @noindent gives the variable @code{x} the value @code{(a b)}. Note that @code{setq} does not evaluate its first argument, the name of the variable, but it does evaluate the second argument, the new value. Once the variable has a value, you can refer to it by using the symbol by itself as an expression. Thus, @example @group x @result{} (a b) @end group @end example @noindent assuming the @code{setq} form shown above has already been executed. If you do set the same variable again, the new value replaces the old one: @example @group x @result{} (a b) @end group @group (setq x 4) @result{} 4 @end group @group x @result{} 4 @end group @end example @node Constant Variables @section Variables that Never Change @vindex nil @vindex t @kindex setting-constant @cindex keyword symbol In Emacs Lisp, certain symbols normally evaluate to themselves. These include @code{nil} and @code{t}, as well as any symbol whose name starts with @samp{:} (these are called @dfn{keywords}). These symbols cannot be rebound, nor can their values be changed. Any attempt to set or bind @code{nil} or @code{t} signals a @code{setting-constant} error. The same is true for a keyword (a symbol whose name starts with @samp{:}), if it is interned in the standard obarray, except that setting such a symbol to itself is not an error. @example @group nil @equiv{} 'nil @result{} nil @end group @group (setq nil 500) @error{} Attempt to set constant symbol: nil @end group @end example @defun keywordp object @tindex keywordp function returns @code{t} if @var{object} is a symbol whose name starts with @samp{:}, interned in the standard obarray, and returns @code{nil} otherwise. @end defun @node Local Variables @section Local Variables @cindex binding local variables @cindex local variables @cindex local binding @cindex global binding Global variables have values that last until explicitly superseded with new values. Sometimes it is useful to create variable values that exist temporarily---only until a certain part of the program finishes. These values are called @dfn{local}, and the variables so used are called @dfn{local variables}. For example, when a function is called, its argument variables receive new local values that last until the function exits. The @code{let} special form explicitly establishes new local values for specified variables; these last until exit from the @code{let} form. @cindex shadowing of variables Establishing a local value saves away the previous value (or lack of one) of the variable. When the life span of the local value is over, the previous value is restored. In the mean time, we say that the previous value is @dfn{shadowed} and @dfn{not visible}. Both global and local values may be shadowed (@pxref{Scope}). If you set a variable (such as with @code{setq}) while it is local, this replaces the local value; it does not alter the global value, or previous local values, that are shadowed. To model this behavior, we speak of a @dfn{local binding} of the variable as well as a local value. The local binding is a conceptual place that holds a local value. Entry to a function, or a special form such as @code{let}, creates the local binding; exit from the function or from the @code{let} removes the local binding. As long as the local binding lasts, the variable's value is stored within it. Use of @code{setq} or @code{set} while there is a local binding stores a different value into the local binding; it does not create a new binding. We also speak of the @dfn{global binding}, which is where (conceptually) the global value is kept. @cindex current binding A variable can have more than one local binding at a time (for example, if there are nested @code{let} forms that bind it). In such a case, the most recently created local binding that still exists is the @dfn{current binding} of the variable. (This rule is called @dfn{dynamic scoping}; see @ref{Variable Scoping}.) If there are no local bindings, the variable's global binding is its current binding. We sometimes call the current binding the @dfn{most-local existing binding}, for emphasis. Ordinary evaluation of a symbol always returns the value of its current binding. The special forms @code{let} and @code{let*} exist to create local bindings. @defspec let (bindings@dots{}) forms@dots{} This special form binds variables according to @var{bindings} and then evaluates all of the @var{forms} in textual order. The @code{let}-form returns the value of the last form in @var{forms}. Each of the @var{bindings} is either @w{(i) a} symbol, in which case that symbol is bound to @code{nil}; or @w{(ii) a} list of the form @code{(@var{symbol} @var{value-form})}, in which case @var{symbol} is bound to the result of evaluating @var{value-form}. If @var{value-form} is omitted, @code{nil} is used. All of the @var{value-form}s in @var{bindings} are evaluated in the order they appear and @emph{before} binding any of the symbols to them. Here is an example of this: @code{z} is bound to the old value of @code{y}, which is 2, not the new value of @code{y}, which is 1. @example @group (setq y 2) @result{} 2 @end group @group (let ((y 1) (z y)) (list y z)) @result{} (1 2) @end group @end example @end defspec @defspec let* (bindings@dots{}) forms@dots{} This special form is like @code{let}, but it binds each variable right after computing its local value, before computing the local value for the next variable. Therefore, an expression in @var{bindings} can reasonably refer to the preceding symbols bound in this @code{let*} form. Compare the following example with the example above for @code{let}. @example @group (setq y 2) @result{} 2 @end group @group (let* ((y 1) (z y)) ; @r{Use the just-established value of @code{y}.} (list y z)) @result{} (1 1) @end group @end example @end defspec Here is a complete list of the other facilities that create local bindings: @itemize @bullet @item Function calls (@pxref{Functions}). @item Macro calls (@pxref{Macros}). @item @code{condition-case} (@pxref{Errors}). @end itemize Variables can also have buffer-local bindings (@pxref{Buffer-Local Variables}) and frame-local bindings (@pxref{Frame-Local Variables}); a few variables have terminal-local bindings (@pxref{Multiple Displays}). These kinds of bindings work somewhat like ordinary local bindings, but they are localized depending on ``where'' you are in Emacs, rather than localized in time. @defvar max-specpdl-size @anchor{Definition of max-specpdl-size} @cindex variable limit error @cindex evaluation error @cindex infinite recursion This variable defines the limit on the total number of local variable bindings and @code{unwind-protect} cleanups (@pxref{Cleanups,, Cleaning Up from Nonlocal Exits}) that are allowed before signaling an error (with data @code{"Variable binding depth exceeds max-specpdl-size"}). This limit, with the associated error when it is exceeded, is one way that Lisp avoids infinite recursion on an ill-defined function. @code{max-lisp-eval-depth} provides another limit on depth of nesting. @xref{Definition of max-lisp-eval-depth,, Eval}. The default value is 600. Entry to the Lisp debugger increases the value, if there is little room left, to make sure the debugger itself has room to execute. @end defvar @node Void Variables @section When a Variable is ``Void'' @kindex void-variable @cindex void variable If you have never given a symbol any value as a global variable, we say that that symbol's global value is @dfn{void}. In other words, the symbol's value cell does not have any Lisp object in it. If you try to evaluate the symbol, you get a @code{void-variable} error rather than a value. Note that a value of @code{nil} is not the same as void. The symbol @code{nil} is a Lisp object and can be the value of a variable just as any other object can be; but it is @emph{a value}. A void variable does not have any value. After you have given a variable a value, you can make it void once more using @code{makunbound}. @defun makunbound symbol This function makes the current variable binding of @var{symbol} void. Subsequent attempts to use this symbol's value as a variable will signal the error @code{void-variable}, unless and until you set it again. @code{makunbound} returns @var{symbol}. @example @group (makunbound 'x) ; @r{Make the global value of @code{x} void.} @result{} x @end group @group x @error{} Symbol's value as variable is void: x @end group @end example If @var{symbol} is locally bound, @code{makunbound} affects the most local existing binding. This is the only way a symbol can have a void local binding, since all the constructs that create local bindings create them with values. In this case, the voidness lasts at most as long as the binding does; when the binding is removed due to exit from the construct that made it, the previous local or global binding is reexposed as usual, and the variable is no longer void unless the newly reexposed binding was void all along. @smallexample @group (setq x 1) ; @r{Put a value in the global binding.} @result{} 1 (let ((x 2)) ; @r{Locally bind it.} (makunbound 'x) ; @r{Void the local binding.} x) @error{} Symbol's value as variable is void: x @end group @group x ; @r{The global binding is unchanged.} @result{} 1 (let ((x 2)) ; @r{Locally bind it.} (let ((x 3)) ; @r{And again.} (makunbound 'x) ; @r{Void the innermost-local binding.} x)) ; @r{And refer: it's void.} @error{} Symbol's value as variable is void: x @end group @group (let ((x 2)) (let ((x 3)) (makunbound 'x)) ; @r{Void inner binding, then remove it.} x) ; @r{Now outer @code{let} binding is visible.} @result{} 2 @end group @end smallexample @end defun A variable that has been made void with @code{makunbound} is indistinguishable from one that has never received a value and has always been void. You can use the function @code{boundp} to test whether a variable is currently void. @defun boundp variable @code{boundp} returns @code{t} if @var{variable} (a symbol) is not void; more precisely, if its current binding is not void. It returns @code{nil} otherwise. @smallexample @group (boundp 'abracadabra) ; @r{Starts out void.} @result{} nil @end group @group (let ((abracadabra 5)) ; @r{Locally bind it.} (boundp 'abracadabra)) @result{} t @end group @group (boundp 'abracadabra) ; @r{Still globally void.} @result{} nil @end group @group (setq abracadabra 5) ; @r{Make it globally nonvoid.} @result{} 5 @end group @group (boundp 'abracadabra) @result{} t @end group @end smallexample @end defun @node Defining Variables @section Defining Global Variables @cindex variable definition You may announce your intention to use a symbol as a global variable with a @dfn{variable definition}: a special form, either @code{defconst} or @code{defvar}. In Emacs Lisp, definitions serve three purposes. First, they inform people who read the code that certain symbols are @emph{intended} to be used a certain way (as variables). Second, they inform the Lisp system of these things, supplying a value and documentation. Third, they provide information to utilities such as @code{etags} and @code{make-docfile}, which create data bases of the functions and variables in a program. The difference between @code{defconst} and @code{defvar} is primarily a matter of intent, serving to inform human readers of whether the value should ever change. Emacs Lisp does not restrict the ways in which a variable can be used based on @code{defconst} or @code{defvar} declarations. However, it does make a difference for initialization: @code{defconst} unconditionally initializes the variable, while @code{defvar} initializes it only if it is void. @ignore One would expect user option variables to be defined with @code{defconst}, since programs do not change them. Unfortunately, this has bad results if the definition is in a library that is not preloaded: @code{defconst} would override any prior value when the library is loaded. Users would like to be able to set user options in their init files, and override the default values given in the definitions. For this reason, user options must be defined with @code{defvar}. @end ignore @defspec defvar symbol [value [doc-string]] This special form defines @var{symbol} as a variable and can also initialize and document it. The definition informs a person reading your code that @var{symbol} is used as a variable that might be set or changed. Note that @var{symbol} is not evaluated; the symbol to be defined must appear explicitly in the @code{defvar}. If @var{symbol} is void and @var{value} is specified, @code{defvar} evaluates it and sets @var{symbol} to the result. But if @var{symbol} already has a value (i.e., it is not void), @var{value} is not even evaluated, and @var{symbol}'s value remains unchanged. If @var{value} is omitted, the value of @var{symbol} is not changed in any case. If @var{symbol} has a buffer-local binding in the current buffer, @code{defvar} operates on the default value, which is buffer-independent, not the current (buffer-local) binding. It sets the default value if the default value is void. @xref{Buffer-Local Variables}. When you evaluate a top-level @code{defvar} form with @kbd{C-M-x} in Emacs Lisp mode (@code{eval-defun}), a special feature of @code{eval-defun} arranges to set the variable unconditionally, without testing whether its value is void. If the @var{doc-string} argument appears, it specifies the documentation for the variable. (This opportunity to specify documentation is one of the main benefits of defining the variable.) The documentation is stored in the symbol's @code{variable-documentation} property. The Emacs help functions (@pxref{Documentation}) look for this property. If the variable is a user option that users would want to set interactively, you should use @samp{*} as the first character of @var{doc-string}. This lets users set the variable conveniently using the @code{set-variable} command. Note that you should nearly always use @code{defcustom} instead of @code{defvar} to define these variables, so that users can use @kbd{M-x customize} and related commands to set them. @xref{Customization}. Here are some examples. This form defines @code{foo} but does not initialize it: @example @group (defvar foo) @result{} foo @end group @end example This example initializes the value of @code{bar} to @code{23}, and gives it a documentation string: @example @group (defvar bar 23 "The normal weight of a bar.") @result{} bar @end group @end example The following form changes the documentation string for @code{bar}, making it a user option, but does not change the value, since @code{bar} already has a value. (The addition @code{(1+ nil)} would get an error if it were evaluated, but since it is not evaluated, there is no error.) @example @group (defvar bar (1+ nil) "*The normal weight of a bar.") @result{} bar @end group @group bar @result{} 23 @end group @end example Here is an equivalent expression for the @code{defvar} special form: @example @group (defvar @var{symbol} @var{value} @var{doc-string}) @equiv{} (progn (if (not (boundp '@var{symbol})) (setq @var{symbol} @var{value})) (if '@var{doc-string} (put '@var{symbol} 'variable-documentation '@var{doc-string})) '@var{symbol}) @end group @end example The @code{defvar} form returns @var{symbol}, but it is normally used at top level in a file where its value does not matter. @end defspec @defspec defconst symbol value [doc-string] This special form defines @var{symbol} as a value and initializes it. It informs a person reading your code that @var{symbol} has a standard global value, established here, that should not be changed by the user or by other programs. Note that @var{symbol} is not evaluated; the symbol to be defined must appear explicitly in the @code{defconst}. @code{defconst} always evaluates @var{value}, and sets the value of @var{symbol} to the result. If @var{symbol} does have a buffer-local binding in the current buffer, @code{defconst} sets the default value, not the buffer-local value. (But you should not be making buffer-local bindings for a symbol that is defined with @code{defconst}.) Here, @code{pi} is a constant that presumably ought not to be changed by anyone (attempts by the Indiana State Legislature notwithstanding). As the second form illustrates, however, this is only advisory. @example @group (defconst pi 3.1415 "Pi to five places.") @result{} pi @end group @group (setq pi 3) @result{} pi @end group @group pi @result{} 3 @end group @end example @end defspec @defun user-variable-p variable @cindex user option This function returns @code{t} if @var{variable} is a user option---a variable intended to be set by the user for customization---and @code{nil} otherwise. (Variables other than user options exist for the internal purposes of Lisp programs, and users need not know about them.) User option variables are distinguished from other variables either though being declared using @code{defcustom}@footnote{They may also be declared equivalently in @file{cus-start.el}.} or by the first character of their @code{variable-documentation} property. If the property exists and is a string, and its first character is @samp{*}, then the variable is a user option. @end defun @kindex variable-interactive If a user option variable has a @code{variable-interactive} property, the @code{set-variable} command uses that value to control reading the new value for the variable. The property's value is used as if it were specified in @code{interactive} (@pxref{Using Interactive}). However, this feature is largely obsoleted by @code{defcustom} (@pxref{Customization}). @strong{Warning:} If the @code{defconst} and @code{defvar} special forms are used while the variable has a local binding (made with @code{let}, or a function argument), they set the local-binding's value; the top-level binding is not changed. This is not what you usually want. To prevent it, use these special forms at top level in a file, where normally no local binding is in effect, and make sure to load the file before making a local binding for the variable. @node Tips for Defining @section Tips for Defining Variables Robustly When you define a variable whose value is a function, or a list of functions, use a name that ends in @samp{-function} or @samp{-functions}, respectively. There are several other variable name conventions; here is a complete list: @table @samp @item @dots{}-hook The variable is a normal hook (@pxref{Hooks}). @item @dots{}-function The value is a function. @item @dots{}-functions The value is a list of functions. @item @dots{}-form The value is a form (an expression). @item @dots{}-forms The value is a list of forms (expressions). @item @dots{}-predicate The value is a predicate---a function of one argument that returns non-@code{nil} for ``good'' arguments and @code{nil} for ``bad'' arguments. @item @dots{}-flag The value is significant only as to whether it is @code{nil} or not. @item @dots{}-program The value is a program name. @item @dots{}-command The value is a whole shell command. @item @samp{}-switches The value specifies options for a command. @end table When you define a variable, always consider whether you should mark it as ``risky''; see @ref{File Local Variables}. When defining and initializing a variable that holds a complicated value (such as a keymap with bindings in it), it's best to put the entire computation of the value into the @code{defvar}, like this: @example (defvar my-mode-map (let ((map (make-sparse-keymap))) (define-key map "\C-c\C-a" 'my-command) @dots{} map) @var{docstring}) @end example @noindent This method has several benefits. First, if the user quits while loading the file, the variable is either still uninitialized or initialized properly, never in-between. If it is still uninitialized, reloading the file will initialize it properly. Second, reloading the file once the variable is initialized will not alter it; that is important if the user has run hooks to alter part of the contents (such as, to rebind keys). Third, evaluating the @code{defvar} form with @kbd{C-M-x} @emph{will} reinitialize the map completely. Putting so much code in the @code{defvar} form has one disadvantage: it puts the documentation string far away from the line which names the variable. Here's a safe way to avoid that: @example (defvar my-mode-map nil @var{docstring}) (unless my-mode-map (let ((map (make-sparse-keymap))) (define-key map "\C-c\C-a" 'my-command) @dots{} (setq my-mode-map map))) @end example @noindent This has all the same advantages as putting the initialization inside the @code{defvar}, except that you must type @kbd{C-M-x} twice, once on each form, if you do want to reinitialize the variable. But be careful not to write the code like this: @example (defvar my-mode-map nil @var{docstring}) (unless my-mode-map (setq my-mode-map (make-sparse-keymap)) (define-key my-mode-map "\C-c\C-a" 'my-command) @dots{}) @end example @noindent This code sets the variable, then alters it, but it does so in more than one step. If the user quits just after the @code{setq}, that leaves the variable neither correctly initialized nor void nor @code{nil}. Once that happens, reloading the file will not initialize the variable; it will remain incomplete. @node Accessing Variables @section Accessing Variable Values The usual way to reference a variable is to write the symbol which names it (@pxref{Symbol Forms}). This requires you to specify the variable name when you write the program. Usually that is exactly what you want to do. Occasionally you need to choose at run time which variable to reference; then you can use @code{symbol-value}. @defun symbol-value symbol This function returns the value of @var{symbol}. This is the value in the innermost local binding of the symbol, or its global value if it has no local bindings. @example @group (setq abracadabra 5) @result{} 5 @end group @group (setq foo 9) @result{} 9 @end group @group ;; @r{Here the symbol @code{abracadabra}} ;; @r{is the symbol whose value is examined.} (let ((abracadabra 'foo)) (symbol-value 'abracadabra)) @result{} foo @end group @group ;; @r{Here the value of @code{abracadabra},} ;; @r{which is @code{foo},} ;; @r{is the symbol whose value is examined.} (let ((abracadabra 'foo)) (symbol-value abracadabra)) @result{} 9 @end group @group (symbol-value 'abracadabra) @result{} 5 @end group @end example A @code{void-variable} error is signaled if the current binding of @var{symbol} is void. @end defun @node Setting Variables @section How to Alter a Variable Value The usual way to change the value of a variable is with the special form @code{setq}. When you need to compute the choice of variable at run time, use the function @code{set}. @defspec setq [symbol form]@dots{} This special form is the most common method of changing a variable's value. Each @var{symbol} is given a new value, which is the result of evaluating the corresponding @var{form}. The most-local existing binding of the symbol is changed. @code{setq} does not evaluate @var{symbol}; it sets the symbol that you write. We say that this argument is @dfn{automatically quoted}. The @samp{q} in @code{setq} stands for ``quoted.'' The value of the @code{setq} form is the value of the last @var{form}. @example @group (setq x (1+ 2)) @result{} 3 @end group x ; @r{@code{x} now has a global value.} @result{} 3 @group (let ((x 5)) (setq x 6) ; @r{The local binding of @code{x} is set.} x) @result{} 6 @end group x ; @r{The global value is unchanged.} @result{} 3 @end example Note that the first @var{form} is evaluated, then the first @var{symbol} is set, then the second @var{form} is evaluated, then the second @var{symbol} is set, and so on: @example @group (setq x 10 ; @r{Notice that @code{x} is set before} y (1+ x)) ; @r{the value of @code{y} is computed.} @result{} 11 @end group @end example @end defspec @defun set symbol value This function sets @var{symbol}'s value to @var{value}, then returns @var{value}. Since @code{set} is a function, the expression written for @var{symbol} is evaluated to obtain the symbol to set. The most-local existing binding of the variable is the binding that is set; shadowed bindings are not affected. @example @group (set one 1) @error{} Symbol's value as variable is void: one @end group @group (set 'one 1) @result{} 1 @end group @group (set 'two 'one) @result{} one @end group @group (set two 2) ; @r{@code{two} evaluates to symbol @code{one}.} @result{} 2 @end group @group one ; @r{So it is @code{one} that was set.} @result{} 2 (let ((one 1)) ; @r{This binding of @code{one} is set,} (set 'one 3) ; @r{not the global value.} one) @result{} 3 @end group @group one @result{} 2 @end group @end example If @var{symbol} is not actually a symbol, a @code{wrong-type-argument} error is signaled. @example (set '(x y) 'z) @error{} Wrong type argument: symbolp, (x y) @end example Logically speaking, @code{set} is a more fundamental primitive than @code{setq}. Any use of @code{setq} can be trivially rewritten to use @code{set}; @code{setq} could even be defined as a macro, given the availability of @code{set}. However, @code{set} itself is rarely used; beginners hardly need to know about it. It is useful only for choosing at run time which variable to set. For example, the command @code{set-variable}, which reads a variable name from the user and then sets the variable, needs to use @code{set}. @cindex CL note---@code{set} local @quotation @b{Common Lisp note:} In Common Lisp, @code{set} always changes the symbol's ``special'' or dynamic value, ignoring any lexical bindings. In Emacs Lisp, all variables and all bindings are dynamic, so @code{set} always affects the most local existing binding. @end quotation @end defun One other function for setting a variable is designed to add an element to a list if it is not already present in the list. @defun add-to-list symbol element &optional append This function sets the variable @var{symbol} by consing @var{element} onto the old value, if @var{element} is not already a member of that value. It returns the resulting list, whether updated or not. The value of @var{symbol} had better be a list already before the call. Membership is tested using @code{equal}. Normally, if @var{element} is added, it is added to the front of @var{symbol}, but if the optional argument @var{append} is non-@code{nil}, it is added at the end. The argument @var{symbol} is not implicitly quoted; @code{add-to-list} is an ordinary function, like @code{set} and unlike @code{setq}. Quote the argument yourself if that is what you want. @end defun Here's a scenario showing how to use @code{add-to-list}: @example (setq foo '(a b)) @result{} (a b) (add-to-list 'foo 'c) ;; @r{Add @code{c}.} @result{} (c a b) (add-to-list 'foo 'b) ;; @r{No effect.} @result{} (c a b) foo ;; @r{@code{foo} was changed.} @result{} (c a b) @end example An equivalent expression for @code{(add-to-list '@var{var} @var{value})} is this: @example (or (member @var{value} @var{var}) (setq @var{var} (cons @var{value} @var{var}))) @end example @node Variable Scoping @section Scoping Rules for Variable Bindings A given symbol @code{foo} can have several local variable bindings, established at different places in the Lisp program, as well as a global binding. The most recently established binding takes precedence over the others. @cindex scope @cindex extent @cindex dynamic scoping @cindex lexical scoping Local bindings in Emacs Lisp have @dfn{indefinite scope} and @dfn{dynamic extent}. @dfn{Scope} refers to @emph{where} textually in the source code the binding can be accessed. ``Indefinite scope'' means that any part of the program can potentially access the variable binding. @dfn{Extent} refers to @emph{when}, as the program is executing, the binding exists. ``Dynamic extent'' means that the binding lasts as long as the activation of the construct that established it. The combination of dynamic extent and indefinite scope is called @dfn{dynamic scoping}. By contrast, most programming languages use @dfn{lexical scoping}, in which references to a local variable must be located textually within the function or block that binds the variable. @cindex CL note---special variables @quotation @b{Common Lisp note:} Variables declared ``special'' in Common Lisp are dynamically scoped, like all variables in Emacs Lisp. @end quotation @menu * Scope:: Scope means where in the program a value is visible. Comparison with other languages. * Extent:: Extent means how long in time a value exists. * Impl of Scope:: Two ways to implement dynamic scoping. * Using Scoping:: How to use dynamic scoping carefully and avoid problems. @end menu @node Scope @subsection Scope Emacs Lisp uses @dfn{indefinite scope} for local variable bindings. This means that any function anywhere in the program text might access a given binding of a variable. Consider the following function definitions: @example @group (defun binder (x) ; @r{@code{x} is bound in @code{binder}.} (foo 5)) ; @r{@code{foo} is some other function.} @end group @group (defun user () ; @r{@code{x} is used ``free'' in @code{user}.} (list x)) @end group @end example In a lexically scoped language, the binding of @code{x} in @code{binder} would never be accessible in @code{user}, because @code{user} is not textually contained within the function @code{binder}. However, in dynamically-scoped Emacs Lisp, @code{user} may or may not refer to the binding of @code{x} established in @code{binder}, depending on the circumstances: @itemize @bullet @item If we call @code{user} directly without calling @code{binder} at all, then whatever binding of @code{x} is found, it cannot come from @code{binder}. @item If we define @code{foo} as follows and then call @code{binder}, then the binding made in @code{binder} will be seen in @code{user}: @example @group (defun foo (lose) (user)) @end group @end example @item However, if we define @code{foo} as follows and then call @code{binder}, then the binding made in @code{binder} @emph{will not} be seen in @code{user}: @example (defun foo (x) (user)) @end example @noindent Here, when @code{foo} is called by @code{binder}, it binds @code{x}. (The binding in @code{foo} is said to @dfn{shadow} the one made in @code{binder}.) Therefore, @code{user} will access the @code{x} bound by @code{foo} instead of the one bound by @code{binder}. @end itemize Emacs Lisp uses dynamic scoping because simple implementations of lexical scoping are slow. In addition, every Lisp system needs to offer dynamic scoping at least as an option; if lexical scoping is the norm, there must be a way to specify dynamic scoping instead for a particular variable. It might not be a bad thing for Emacs to offer both, but implementing it with dynamic scoping only was much easier. @node Extent @subsection Extent @dfn{Extent} refers to the time during program execution that a variable name is valid. In Emacs Lisp, a variable is valid only while the form that bound it is executing. This is called @dfn{dynamic extent}. ``Local'' or ``automatic'' variables in most languages, including C and Pascal, have dynamic extent. One alternative to dynamic extent is @dfn{indefinite extent}. This means that a variable binding can live on past the exit from the form that made the binding. Common Lisp and Scheme, for example, support this, but Emacs Lisp does not. To illustrate this, the function below, @code{make-add}, returns a function that purports to add @var{n} to its own argument @var{m}. This would work in Common Lisp, but it does not do the job in Emacs Lisp, because after the call to @code{make-add} exits, the variable @code{n} is no longer bound to the actual argument 2. @example (defun make-add (n) (function (lambda (m) (+ n m)))) ; @r{Return a function.} @result{} make-add (fset 'add2 (make-add 2)) ; @r{Define function @code{add2}} ; @r{with @code{(make-add 2)}.} @result{} (lambda (m) (+ n m)) (add2 4) ; @r{Try to add 2 to 4.} @error{} Symbol's value as variable is void: n @end example @cindex closures not available Some Lisp dialects have ``closures'', objects that are like functions but record additional variable bindings. Emacs Lisp does not have closures. @node Impl of Scope @subsection Implementation of Dynamic Scoping @cindex deep binding A simple sample implementation (which is not how Emacs Lisp actually works) may help you understand dynamic binding. This technique is called @dfn{deep binding} and was used in early Lisp systems. Suppose there is a stack of bindings, which are variable-value pairs. At entry to a function or to a @code{let} form, we can push bindings onto the stack for the arguments or local variables created there. We can pop those bindings from the stack at exit from the binding construct. We can find the value of a variable by searching the stack from top to bottom for a binding for that variable; the value from that binding is the value of the variable. To set the variable, we search for the current binding, then store the new value into that binding. As you can see, a function's bindings remain in effect as long as it continues execution, even during its calls to other functions. That is why we say the extent of the binding is dynamic. And any other function can refer to the bindings, if it uses the same variables while the bindings are in effect. That is why we say the scope is indefinite. @cindex shallow binding The actual implementation of variable scoping in GNU Emacs Lisp uses a technique called @dfn{shallow binding}. Each variable has a standard place in which its current value is always found---the value cell of the symbol. In shallow binding, setting the variable works by storing a value in the value cell. Creating a new binding works by pushing the old value (belonging to a previous binding) onto a stack, and storing the new local value in the value cell. Eliminating a binding works by popping the old value off the stack, into the value cell. We use shallow binding because it has the same results as deep binding, but runs faster, since there is never a need to search for a binding. @node Using Scoping @subsection Proper Use of Dynamic Scoping Binding a variable in one function and using it in another is a powerful technique, but if used without restraint, it can make programs hard to understand. There are two clean ways to use this technique: @itemize @bullet @item Use or bind the variable only in a few related functions, written close together in one file. Such a variable is used for communication within one program. You should write comments to inform other programmers that they can see all uses of the variable before them, and to advise them not to add uses elsewhere. @item Give the variable a well-defined, documented meaning, and make all appropriate functions refer to it (but not bind it or set it) wherever that meaning is relevant. For example, the variable @code{case-fold-search} is defined as ``non-@code{nil} means ignore case when searching''; various search and replace functions refer to it directly or through their subroutines, but do not bind or set it. Then you can bind the variable in other programs, knowing reliably what the effect will be. @end itemize In either case, you should define the variable with @code{defvar}. This helps other people understand your program by telling them to look for inter-function usage. It also avoids a warning from the byte compiler. Choose the variable's name to avoid name conflicts---don't use short names like @code{x}. @node Buffer-Local Variables @section Buffer-Local Variables @cindex variables, buffer-local @cindex buffer-local variables Global and local variable bindings are found in most programming languages in one form or another. Emacs, however, also supports additional, unusual kinds of variable binding: @dfn{buffer-local} bindings, which apply only in one buffer, and @dfn{frame-local} bindings, which apply only in one frame. Having different values for a variable in different buffers and/or frames is an important customization method. This section describes buffer-local bindings; for frame-local bindings, see the following section, @ref{Frame-Local Variables}. (A few variables have bindings that are local to each terminal; see @ref{Multiple Displays}.) @menu * Intro to Buffer-Local:: Introduction and concepts. * Creating Buffer-Local:: Creating and destroying buffer-local bindings. * Default Value:: The default value is seen in buffers that don't have their own buffer-local values. @end menu @node Intro to Buffer-Local @subsection Introduction to Buffer-Local Variables A buffer-local variable has a buffer-local binding associated with a particular buffer. The binding is in effect when that buffer is current; otherwise, it is not in effect. If you set the variable while a buffer-local binding is in effect, the new value goes in that binding, so its other bindings are unchanged. This means that the change is visible only in the buffer where you made it. The variable's ordinary binding, which is not associated with any specific buffer, is called the @dfn{default binding}. In most cases, this is the global binding. A variable can have buffer-local bindings in some buffers but not in other buffers. The default binding is shared by all the buffers that don't have their own bindings for the variable. (This includes all newly-created buffers.) If you set the variable in a buffer that does not have a buffer-local binding for it, this sets the default binding (assuming there are no frame-local bindings to complicate the matter), so the new value is visible in all the buffers that see the default binding. The most common use of buffer-local bindings is for major modes to change variables that control the behavior of commands. For example, C mode and Lisp mode both set the variable @code{paragraph-start} to specify that only blank lines separate paragraphs. They do this by making the variable buffer-local in the buffer that is being put into C mode or Lisp mode, and then setting it to the new value for that mode. @xref{Major Modes}. The usual way to make a buffer-local binding is with @code{make-local-variable}, which is what major mode commands typically use. This affects just the current buffer; all other buffers (including those yet to be created) will continue to share the default value unless they are explicitly given their own buffer-local bindings. @cindex automatically buffer-local A more powerful operation is to mark the variable as @dfn{automatically buffer-local} by calling @code{make-variable-buffer-local}. You can think of this as making the variable local in all buffers, even those yet to be created. More precisely, the effect is that setting the variable automatically makes the variable local to the current buffer if it is not already so. All buffers start out by sharing the default value of the variable as usual, but setting the variable creates a buffer-local binding for the current buffer. The new value is stored in the buffer-local binding, leaving the default binding untouched. This means that the default value cannot be changed with @code{setq} in any buffer; the only way to change it is with @code{setq-default}. @strong{Warning:} When a variable has buffer-local or frame-local bindings in one or more buffers, @code{let} rebinds the binding that's currently in effect. For instance, if the current buffer has a buffer-local value, @code{let} temporarily rebinds that. If no buffer-local or frame-local bindings are in effect, @code{let} rebinds the default value. If inside the @code{let} you then change to a different current buffer in which a different binding is in effect, you won't see the @code{let} binding any more. And if you exit the @code{let} while still in the other buffer, you won't see the unbinding occur (though it will occur properly). Here is an example to illustrate: @example @group (setq foo 'g) (set-buffer "a") (make-local-variable 'foo) @end group (setq foo 'a) (let ((foo 'temp)) ;; foo @result{} 'temp ; @r{let binding in buffer @samp{a}} (set-buffer "b") ;; foo @result{} 'g ; @r{the global value since foo is not local in @samp{b}} @var{body}@dots{}) @group foo @result{} 'g ; @r{exiting restored the local value in buffer @samp{a},} ; @r{but we don't see that in buffer @samp{b}} @end group @group (set-buffer "a") ; @r{verify the local value was restored} foo @result{} 'a @end group @end example Note that references to @code{foo} in @var{body} access the buffer-local binding of buffer @samp{b}. When a file specifies local variable values, these become buffer-local values when you visit the file. @xref{File Variables,,, emacs, The GNU Emacs Manual}. @node Creating Buffer-Local @subsection Creating and Deleting Buffer-Local Bindings @deffn Command make-local-variable variable This function creates a buffer-local binding in the current buffer for @var{variable} (a symbol). Other buffers are not affected. The value returned is @var{variable}. @c Emacs 19 feature The buffer-local value of @var{variable} starts out as the same value @var{variable} previously had. If @var{variable} was void, it remains void. @example @group ;; @r{In buffer @samp{b1}:} (setq foo 5) ; @r{Affects all buffers.} @result{} 5 @end group @group (make-local-variable 'foo) ; @r{Now it is local in @samp{b1}.} @result{} foo @end group @group foo ; @r{That did not change} @result{} 5 ; @r{the value.} @end group @group (setq foo 6) ; @r{Change the value} @result{} 6 ; @r{in @samp{b1}.} @end group @group foo @result{} 6 @end group @group ;; @r{In buffer @samp{b2}, the value hasn't changed.} (save-excursion (set-buffer "b2") foo) @result{} 5 @end group @end example Making a variable buffer-local within a @code{let}-binding for that variable does not work reliably, unless the buffer in which you do this is not current either on entry to or exit from the @code{let}. This is because @code{let} does not distinguish between different kinds of bindings; it knows only which variable the binding was made for. If the variable is terminal-local, this function signals an error. Such variables cannot have buffer-local bindings as well. @xref{Multiple Displays}. @strong{Warning:} do not use @code{make-local-variable} for a hook variable. The hook variables are automatically made buffer-local as needed if you use the @var{local} argument to @code{add-hook} or @code{remove-hook}. @end deffn @deffn Command make-variable-buffer-local variable This function marks @var{variable} (a symbol) automatically buffer-local, so that any subsequent attempt to set it will make it local to the current buffer at the time. A peculiar wrinkle of this feature is that binding the variable (with @code{let} or other binding constructs) does not create a buffer-local binding for it. Only setting the variable (with @code{set} or @code{setq}), while the variable does not have a @code{let}-style binding that was made in the current buffer, does so. If @var{variable} does not have a default value, then calling this command will give it a default value of @code{nil}. If @var{variable} already has a default value, that value remains unchanged. Subsequently calling @code{makunbound} on @var{variable} will result in a void buffer-local value and leave the default value unaffected. The value returned is @var{variable}. @strong{Warning:} Don't assume that you should use @code{make-variable-buffer-local} for user-option variables, simply because users @emph{might} want to customize them differently in different buffers. Users can make any variable local, when they wish to. It is better to leave the choice to them. The time to use @code{make-variable-buffer-local} is when it is crucial that no two buffers ever share the same binding. For example, when a variable is used for internal purposes in a Lisp program which depends on having separate values in separate buffers, then using @code{make-variable-buffer-local} can be the best solution. @end deffn @defun local-variable-p variable &optional buffer This returns @code{t} if @var{variable} is buffer-local in buffer @var{buffer} (which defaults to the current buffer); otherwise, @code{nil}. @end defun @defun local-variable-if-set-p variable &optional buffer This returns @code{t} if @var{variable} will become buffer-local in buffer @var{buffer} (which defaults to the current buffer) if it is set there. @end defun @defun buffer-local-value variable buffer This function returns the buffer-local binding of @var{variable} (a symbol) in buffer @var{buffer}. If @var{variable} does not have a buffer-local binding in buffer @var{buffer}, it returns the default value (@pxref{Default Value}) of @var{variable} instead. @end defun @defun buffer-local-variables &optional buffer This function returns a list describing the buffer-local variables in buffer @var{buffer}. (If @var{buffer} is omitted, the current buffer is used.) It returns an association list (@pxref{Association Lists}) in which each element contains one buffer-local variable and its value. However, when a variable's buffer-local binding in @var{buffer} is void, then the variable appears directly in the resulting list. @example @group (make-local-variable 'foobar) (makunbound 'foobar) (make-local-variable 'bind-me) (setq bind-me 69) @end group (setq lcl (buffer-local-variables)) ;; @r{First, built-in variables local in all buffers:} @result{} ((mark-active . nil) (buffer-undo-list . nil) (mode-name . "Fundamental") @dots{} @group ;; @r{Next, non-built-in buffer-local variables.} ;; @r{This one is buffer-local and void:} foobar ;; @r{This one is buffer-local and nonvoid:} (bind-me . 69)) @end group @end example Note that storing new values into the @sc{cdr}s of cons cells in this list does @emph{not} change the buffer-local values of the variables. @end defun @deffn Command kill-local-variable variable This function deletes the buffer-local binding (if any) for @var{variable} (a symbol) in the current buffer. As a result, the default binding of @var{variable} becomes visible in this buffer. This typically results in a change in the value of @var{variable}, since the default value is usually different from the buffer-local value just eliminated. If you kill the buffer-local binding of a variable that automatically becomes buffer-local when set, this makes the default value visible in the current buffer. However, if you set the variable again, that will once again create a buffer-local binding for it. @code{kill-local-variable} returns @var{variable}. This function is a command because it is sometimes useful to kill one buffer-local variable interactively, just as it is useful to create buffer-local variables interactively. @end deffn @defun kill-all-local-variables This function eliminates all the buffer-local variable bindings of the current buffer except for variables marked as ``permanent''. As a result, the buffer will see the default values of most variables. This function also resets certain other information pertaining to the buffer: it sets the local keymap to @code{nil}, the syntax table to the value of @code{(standard-syntax-table)}, the case table to @code{(standard-case-table)}, and the abbrev table to the value of @code{fundamental-mode-abbrev-table}. The very first thing this function does is run the normal hook @code{change-major-mode-hook} (see below). Every major mode command begins by calling this function, which has the effect of switching to Fundamental mode and erasing most of the effects of the previous major mode. To ensure that this does its job, the variables that major modes set should not be marked permanent. @code{kill-all-local-variables} returns @code{nil}. @end defun @defvar change-major-mode-hook The function @code{kill-all-local-variables} runs this normal hook before it does anything else. This gives major modes a way to arrange for something special to be done if the user switches to a different major mode. It is also useful for buffer-specific minor modes that should be forgotten if the user changes the major mode. For best results, make this variable buffer-local, so that it will disappear after doing its job and will not interfere with the subsequent major mode. @xref{Hooks}. @end defvar @c Emacs 19 feature @cindex permanent local variable A buffer-local variable is @dfn{permanent} if the variable name (a symbol) has a @code{permanent-local} property that is non-@code{nil}. Permanent locals are appropriate for data pertaining to where the file came from or how to save it, rather than with how to edit the contents. @node Default Value @subsection The Default Value of a Buffer-Local Variable @cindex default value The global value of a variable with buffer-local bindings is also called the @dfn{default} value, because it is the value that is in effect whenever neither the current buffer nor the selected frame has its own binding for the variable. The functions @code{default-value} and @code{setq-default} access and change a variable's default value regardless of whether the current buffer has a buffer-local binding. For example, you could use @code{setq-default} to change the default setting of @code{paragraph-start} for most buffers; and this would work even when you are in a C or Lisp mode buffer that has a buffer-local value for this variable. @c Emacs 19 feature The special forms @code{defvar} and @code{defconst} also set the default value (if they set the variable at all), rather than any buffer-local or frame-local value. @defun default-value symbol This function returns @var{symbol}'s default value. This is the value that is seen in buffers and frames that do not have their own values for this variable. If @var{symbol} is not buffer-local, this is equivalent to @code{symbol-value} (@pxref{Accessing Variables}). @end defun @c Emacs 19 feature @defun default-boundp symbol The function @code{default-boundp} tells you whether @var{symbol}'s default value is nonvoid. If @code{(default-boundp 'foo)} returns @code{nil}, then @code{(default-value 'foo)} would get an error. @code{default-boundp} is to @code{default-value} as @code{boundp} is to @code{symbol-value}. @end defun @defspec setq-default [symbol form]@dots{} This special form gives each @var{symbol} a new default value, which is the result of evaluating the corresponding @var{form}. It does not evaluate @var{symbol}, but does evaluate @var{form}. The value of the @code{setq-default} form is the value of the last @var{form}. If a @var{symbol} is not buffer-local for the current buffer, and is not marked automatically buffer-local, @code{setq-default} has the same effect as @code{setq}. If @var{symbol} is buffer-local for the current buffer, then this changes the value that other buffers will see (as long as they don't have a buffer-local value), but not the value that the current buffer sees. @example @group ;; @r{In buffer @samp{foo}:} (make-local-variable 'buffer-local) @result{} buffer-local @end group @group (setq buffer-local 'value-in-foo) @result{} value-in-foo @end group @group (setq-default buffer-local 'new-default) @result{} new-default @end group @group buffer-local @result{} value-in-foo @end group @group (default-value 'buffer-local) @result{} new-default @end group @group ;; @r{In (the new) buffer @samp{bar}:} buffer-local @result{} new-default @end group @group (default-value 'buffer-local) @result{} new-default @end group @group (setq buffer-local 'another-default) @result{} another-default @end group @group (default-value 'buffer-local) @result{} another-default @end group @group ;; @r{Back in buffer @samp{foo}:} buffer-local @result{} value-in-foo (default-value 'buffer-local) @result{} another-default @end group @end example @end defspec @defun set-default symbol value This function is like @code{setq-default}, except that @var{symbol} is an ordinary evaluated argument. @example @group (set-default (car '(a b c)) 23) @result{} 23 @end group @group (default-value 'a) @result{} 23 @end group @end example @end defun @node Frame-Local Variables @section Frame-Local Variables Just as variables can have buffer-local bindings, they can also have frame-local bindings. These bindings belong to one frame, and are in effect when that frame is selected. Frame-local bindings are actually frame parameters: you create a frame-local binding in a specific frame by calling @code{modify-frame-parameters} and specifying the variable name as the parameter name. To enable frame-local bindings for a certain variable, call the function @code{make-variable-frame-local}. @deffn Command make-variable-frame-local variable Enable the use of frame-local bindings for @var{variable}. This does not in itself create any frame-local bindings for the variable; however, if some frame already has a value for @var{variable} as a frame parameter, that value automatically becomes a frame-local binding. If @var{variable} does not have a default value, then calling this command will give it a default value of @code{nil}. If @var{variable} already has a default value, that value remains unchanged. If the variable is terminal-local, this function signals an error, because such variables cannot have frame-local bindings as well. @xref{Multiple Displays}. A few variables that are implemented specially in Emacs can be (and usually are) buffer-local, but can never be frame-local. This command returns @var{variable}. @end deffn Buffer-local bindings take precedence over frame-local bindings. Thus, consider a variable @code{foo}: if the current buffer has a buffer-local binding for @code{foo}, that binding is active; otherwise, if the selected frame has a frame-local binding for @code{foo}, that binding is active; otherwise, the default binding of @code{foo} is active. Here is an example. First we prepare a few bindings for @code{foo}: @example (setq f1 (selected-frame)) (make-variable-frame-local 'foo) ;; @r{Make a buffer-local binding for @code{foo} in @samp{b1}.} (set-buffer (get-buffer-create "b1")) (make-local-variable 'foo) (setq foo '(b 1)) ;; @r{Make a frame-local binding for @code{foo} in a new frame.} ;; @r{Store that frame in @code{f2}.} (setq f2 (make-frame)) (modify-frame-parameters f2 '((foo . (f 2)))) @end example Now we examine @code{foo} in various contexts. Whenever the buffer @samp{b1} is current, its buffer-local binding is in effect, regardless of the selected frame: @example (select-frame f1) (set-buffer (get-buffer-create "b1")) foo @result{} (b 1) (select-frame f2) (set-buffer (get-buffer-create "b1")) foo @result{} (b 1) @end example @noindent Otherwise, the frame gets a chance to provide the binding; when frame @code{f2} is selected, its frame-local binding is in effect: @example (select-frame f2) (set-buffer (get-buffer "*scratch*")) foo @result{} (f 2) @end example @noindent When neither the current buffer nor the selected frame provides a binding, the default binding is used: @example (select-frame f1) (set-buffer (get-buffer "*scratch*")) foo @result{} nil @end example @noindent When the active binding of a variable is a frame-local binding, setting the variable changes that binding. You can observe the result with @code{frame-parameters}: @example (select-frame f2) (set-buffer (get-buffer "*scratch*")) (setq foo 'nobody) (assq 'foo (frame-parameters f2)) @result{} (foo . nobody) @end example @node Future Local Variables @section Possible Future Local Variables We have considered the idea of bindings that are local to a category of frames---for example, all color frames, or all frames with dark backgrounds. We have not implemented them because it is not clear that this feature is really useful. You can get more or less the same results by adding a function to @code{after-make-frame-functions}, set up to define a particular frame parameter according to the appropriate conditions for each frame. It would also be possible to implement window-local bindings. We don't know of many situations where they would be useful, and it seems that indirect buffers (@pxref{Indirect Buffers}) with buffer-local bindings offer a way to handle these situations more robustly. If sufficient application is found for either of these two kinds of local bindings, we will provide it in a subsequent Emacs version. @node File Local Variables @section File Local Variables This section describes the functions and variables that affect processing of file local variables. @xref{File variables, , Local Variables in Files, emacs, The GNU Emacs Manual}, for basic information about file local variables. @defopt enable-local-variables This variable controls whether to process file local variables. A value of @code{t} means process them unconditionally; @code{nil} means ignore them; anything else means ask the user what to do for each file. The default value is @code{t}. @end defopt @defun hack-local-variables &optional mode-only This function parses, and binds or evaluates as appropriate, any local variables specified by the contents of the current buffer. The variable @code{enable-local-variables} has its effect here. However, this function does not look for the @samp{mode:} local variable in the @w{@samp{-*-}} line. @code{set-auto-mode} does that, also taking @code{enable-local-variables} into account (@pxref{Auto Major Mode}). If the optional argument @var{mode-only} is non-@code{nil}, then all this function does is return @code{t} if the @w{@samp{-*-}} line or the local variables list specifies a mode and @code{nil} otherwise. It does not set the mode nor any other file local variable. @end defun If a file local variable could specify a function that would be called later, or an expression that would be executed later, simply visiting a file could take over your Emacs. To prevent this, Emacs takes care not to allow to set such file local variables. For one thing, any variable whose name ends in @samp{-command}, @samp{-frame-alist}, @samp{-function}, @samp{-functions}, @samp{-hook}, @samp{-hooks}, @samp{-form}, @samp{-forms}, @samp{-map}, @samp{-map-alist}, @samp{-mode-alist}, @samp{-program}, or @samp{-predicate} cannot be given a file local value. In general, you should use such a name whenever it is appropriate for the variable's meaning. The variables @samp{font-lock-keywords}, @samp{font-lock-keywords-[0-9]}, and @samp{font-lock-syntactic-keywords} cannot be given file local values either. These rules can be overridden by giving the variable's name a non-@code{nil} @code{safe-local-variable} property. If one gives it a @code{safe-local-variable} property of @code{t}, then one can give the variable any file local value. One can also give any symbol, including the above, a @code{safe-local-variable} property that is a function taking exactly one argument. In that case, giving a variable with that name a file local value is only allowed if the function returns non-@code{nil} when called with that value as argument. In addition, any variable whose name has a non-@code{nil} @code{risky-local-variable} property is also ignored. So are all variables listed in @code{ignored-local-variables}: @defvar ignored-local-variables This variable holds a list of variables that should not be given local values by files. Any value specified for one of these variables is ignored. @end defvar @defun risky-local-variable-p sym &optional val If @var{val} is non-@code{nil}, returns non-@code{nil} if giving @var{sym} a file local value of @var{val} would be risky, for any of the reasons stated above. If @var{val} is @code{nil} or omitted, only returns @code{nil} if @var{sym} can be safely assigned any file local value whatsoever. @end defun The @samp{Eval:} ``variable'' is also a potential loophole, so Emacs normally asks for confirmation before handling it. @defopt enable-local-eval This variable controls processing of @samp{Eval:} in @samp{-*-} lines or local variables lists in files being visited. A value of @code{t} means process them unconditionally; @code{nil} means ignore them; anything else means ask the user what to do for each file. The default value is @code{maybe}. @end defopt Text properties are also potential loopholes, since their values could include functions to call. So Emacs discards all text properties from string values specified for file local variables. @node Variable Aliases @section Variable Aliases It is sometimes useful to make two variables synonyms, so that both variables always have the same value, and changing either one also changes the other. Whenever you change the name of a variable---either because you realize its old name was not well chosen, or because its meaning has partly changed---it can be useful to keep the old name as an @emph{alias} of the new one for compatibility. You can do this with @code{defvaralias}. @defun defvaralias alias-var base-var &optional docstring This function defines the symbol @var{alias-var} as a variable alias for symbol @var{base-var}. This means that retrieving the value of @var{alias-var} returns the value of @var{base-var}, and changing the value of @var{alias-var} changes the value of @var{base-var}. If the @var{docstring} argument is non-@code{nil}, it specifies the documentation for @var{alias-var}; otherwise, the alias gets the same documentation as @var{base-var} has, if any, unless @var{base-var} is itself an alias, in which case @var{alias-var} gets the documentation of the variable at the end of the chain of aliases. This function returns @var{base-var}. @end defun Variable aliases are convenient for replacing an old name for a variable with a new name. @code{make-obsolete-variable} declares that the old name is obsolete and therefore that it may be removed at some stage in the future. @defun make-obsolete-variable variable new &optional when This function makes the byte-compiler warn that the variable @var{variable} is obsolete. If @var{new} is a symbol, it is the variable's new name; then the warning message says to use @var{new} instead of @var{variable}. If @var{new} is a string, this is the message and there is no replacement variable. If provided, @var{when} should be a string indicating when the variable was first made obsolete---for example, a date or a release number. @end defun You can make two variables synonyms and declare one obsolete at the same time using the macro @code{define-obsolete-variable-alias}. @defmac define-obsolete-variable-alias variable new &optional when docstring This macro marks the variable @var{variable} as obsolete and also makes it an alias for the variable @var{new}. A typical call has the form: @example (define-obsolete-variable-alias 'old-var 'new-var "22.1" "Doc.") @end example @noindent which is equivalent to the following two lines of code: @example (defvaralias 'oldvar 'newvar "Doc.") (make-obsolete-variable 'old-var 'new-var "22.1") @end example @end defmac @defun indirect-variable variable This function returns the variable at the end of the chain of aliases of @var{variable}. If @var{variable} is not a symbol, or if @var{variable} is not defined as an alias, the function returns @var{variable}. This function signals a @code{cyclic-variable-indirection} error if there is a loop in the chain of symbols. @end defun @example (defvaralias 'foo 'bar) (indirect-variable 'foo) @result{} bar (indirect-variable 'bar) @result{} bar (setq bar 2) bar @result{} 2 @group foo @result{} 2 @end group (setq foo 0) bar @result{} 0 foo @result{} 0 @end example @node Variables with Restricted Values @section Variables with Restricted Values Ordinary Lisp variables can be assigned any value that is a valid Lisp object. However, certain Lisp variables are not defined in Lisp, but in C. Most of these variables are defined in the C code using @code{DEFVAR_LISP}. Like variables defined in Lisp, these can take on any value. However, some variables are defined using @code{DEFVAR_INT} or @code{DEFVAR_BOOL}. @xref{Defining Lisp variables in C,, Writing Emacs Primitives}, in particular the description of functions of the type @code{syms_of_@var{filename}}, for a brief discussion of the C implementation. Variables of type @code{DEFVAR_BOOL} can only take on the values @code{nil} or @code{t}. Attempting to assign them any other value will set them to @code{t}: @example (let ((display-hourglass 5)) display-hourglass) @result{} t @end example @defvar byte-boolean-vars This variable holds a list of all variables of type @code{DEFVAR_BOOL}. @end defvar Variables of type @code{DEFVAR_INT} can only take on integer values. Attempting to assign them any other value will result in an error: @example (setq window-min-height 5.0) @error{} Wrong type argument: integerp, 5.0 @end example @ignore arch-tag: 5ff62c44-2b51-47bb-99d4-fea5aeec5d3e @end ignore