Mercurial > emacs
view src/nsgui.h @ 105652:51bc239bdc37
* cedet/srecode/srt.el:
* cedet/srecode/compile.el:
* cedet/semantic/mru-bookmark.el:
* cedet/semantic/debug.el:
* cedet/semantic/complete.el:
* cedet/semantic/analyze.el: Require CL when compiling.
* cedet/semantic/scope.el
(semantic-analyze-scoped-inherited-tag-map): Wrap calculation of
tmpscope so that the regular scope will continue to work.
* cedet/semantic/idle.el (semantic-idle-tag-highlight): Use
semantic-idle-summary-highlight-face as the highlighting.
* emacs-lisp/eieio-base.el (eieio-persistent-save): If buffer
contains multibyte characters, choose first applicable coding
system automatically.
* cedet/ede/project-am.el (project-run-target): New method.
(project-run-target): New method.
* cedet/ede.el (ede-target): Add run target menu item.
(ede-project, ede-minor-keymap): Add ede-run-target binding.
(ede-run-target): New function.
(ede-target::project-run-target): New method.
* cedet/ede/proj.el (project-run-target): New method.
* cedet/ede/proj-shared.el (ede-gcc-libtool-shared-compiler)
(ede-g++-libtool-shared-compiler): Remove SHELL. Remove COMMANDS.
Add :rules.
(ede-proj-target-makefile-shared-object): Only libtool compilers
now available. Add linkers for libtool.
(ede-cc-linker-libtool, ede-g++-linker-libtool): New.
(ede-proj-makefile-target-name): Always use .la extension.
* cedet/ede/proj-prog.el (project-run-target): New method.
* cedet/ede/proj-obj.el (ede-cc-linker): Rename from
ede-gcc-linker.
(ede-g++-linker): Change Change link lines.
* cedet/ede/pmake.el (ede-pmake-insert-variable-shared): When
searching for old variables, go to the end of the buffer and
search backward from there.
(ede-proj-makefile-automake-insert-subdirs)
(ede-proj-makefile-automake-insert-extradist): New methods.
(ede-proj-makefile-create): Use them.
* cedet/ede/pconf.el (ede-proj-configure-test-required-file):
Force FILE to expand to the current target. Use file-exists-p to
check that it exists.
* cedet/ede/linux.el (ede-linux-version): Don't call "head".
(ede-linux-load): Wrap dir in file-name-as-directory. Set
:version slot.
* cedet/ede/files.el (ede-get-locator-object): When enabling
locate, do so on "top".
* cedet/ede/emacs.el (ede-emacs-file-existing): Wrap "dir" in
file-name-as-directory during compare.
(ede-emacs-version): Return Emacs/XEmacs differentiator. Get
version number from different places. Don't call egrep.
(ede-emacs-load): Set :version slot. Call file-name-as-directory
to set the directory.
* cedet/ede/shell.el: New file.
* cedet/inversion.el (inversion-decoders): Allow for stray . in
alpha/beta variants.
author | Chong Yidong <cyd@stupidchicken.com> |
---|---|
date | Sat, 17 Oct 2009 04:18:31 +0000 |
parents | 963474e6d53e |
children | 1d1d5d9bd884 |
line wrap: on
line source
/* Definitions and headers for communication on the NeXT/Open/GNUstep API. Copyright (C) 1995, 2005, 2008, 2009 Free Software Foundation, Inc. This file is part of GNU Emacs. GNU Emacs is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */ #ifndef __NSGUI_H__ #define __NSGUI_H__ /* this gets included from a couple of the plain (non-NS) .c files */ #ifdef __OBJC__ #ifdef NS_IMPL_COCOA #ifdef Z #warning "Z is defined. If you get a later parse error in a header, check that buffer.h or other files #define-ing Z are not included." #endif /* Z */ #define Cursor FooFoo #undef init_process #endif /* NS_IMPL_COCOA */ #import <AppKit/AppKit.h> #ifdef NS_IMPL_COCOA #undef Cursor #define init_process emacs_init_process #endif /* NS_IMPL_COCOA */ #import <Foundation/NSDistantObject.h> #ifdef NS_IMPL_COCOA #include <AvailabilityMacros.h> #endif /* NS_IMPL_COCOA */ #endif /* __OBJC__ */ /* menu-related */ #define free_widget_value(wv) xfree (wv) #define malloc_widget_value() ((widget_value *) memset (xmalloc \ (sizeof (widget_value)), 0, sizeof (widget_value))) /* Emulate XCharStruct. */ typedef struct _XCharStruct { int rbearing; int lbearing; int width; int ascent; int descent; } XCharStruct; /* Fake tructure from Xlib.h to represent two-byte characters. */ #ifndef __OBJC__ typedef unsigned short unichar; #endif typedef unichar XChar2b; #define STORE_XCHAR2B(chp, b1, b2) \ (*(chp) = ((XChar2b)((((b1) & 0x00ff) << 8) | ((b2) & 0x00ff)))) #define XCHAR2B_BYTE1(chp) \ (((*chp) & 0xff00) >> 8) #define XCHAR2B_BYTE2(chp) \ ((*chp) & 0x00ff) /* XXX: xfaces requires these structures, but the question is are we forced to use them? */ typedef struct _XGCValues { unsigned long foreground; unsigned long background; #ifdef __OBJC__ struct ns_font *font; #else void *font; #endif } XGCValues; typedef XGCValues * GC; #define GCForeground 0x01 #define GCBackground 0x02 #define GCFont 0x03 #ifdef __OBJC__ typedef id Pixmap; #else typedef void *Pixmap; #endif #ifdef __OBJC__ typedef NSCursor * Cursor; #else typedef void *Cursor; #endif #define No_Cursor (0) #ifdef __OBJC__ typedef NSColor * Color; #else typedef void * Color; #endif typedef int Window; typedef int Display; /* Xism */ typedef Lisp_Object XrmDatabase; /* some sort of attempt to normalize rectangle handling.. seems a bit much for what is accomplished */ typedef struct { int x, y; unsigned width, height; } XRectangle; #ifndef __OBJC__ #if defined(__LP64__) && __LP64__ typedef double CGFloat; #else typedef float CGFloat; #endif typedef struct _NSPoint { CGFloat x, y; } NSPoint; typedef struct _NSSize { CGFloat width, height; } NSSize; typedef struct _NSRect { NSPoint origin; NSSize size; } NSRect; #endif /* NOT OBJC */ #define NativeRectangle NSRect #define CONVERT_TO_XRECT(xr, nr) \ ((xr).x = (nr).origin.x, \ (xr).y = (nr).origin.y, \ (xr).width = (nr).size.width, \ (xr).height = (nr).size.height) #define CONVERT_FROM_XRECT(xr, nr) \ ((nr).origin.x = (xr).x, \ (nr).origin.y = (xr).y, \ (nr).size.width = (xr).width, \ (nr).size.height = (xr).height) #define STORE_NATIVE_RECT(nr, px, py, pwidth, pheight) \ ((nr).origin.x = (px), \ (nr).origin.y = (py), \ (nr).size.width = (pwidth), \ (nr).size.height = (pheight)) /* This stuff needed by frame.c. */ #define ForgetGravity 0 #define NorthWestGravity 1 #define NorthGravity 2 #define NorthEastGravity 3 #define WestGravity 4 #define CenterGravity 5 #define EastGravity 6 #define SouthWestGravity 7 #define SouthGravity 8 #define SouthEastGravity 9 #define StaticGravity 10 #define NoValue 0x0000 #define XValue 0x0001 #define YValue 0x0002 #define WidthValue 0x0004 #define HeightValue 0x0008 #define AllValues 0x000F #define XNegative 0x0010 #define YNegative 0x0020 #define USPosition (1L << 0) /* user specified x, y */ #define USSize (1L << 1) /* user specified width, height */ #define PPosition (1L << 2) /* program specified position */ #define PSize (1L << 3) /* program specified size */ #define PMinSize (1L << 4) /* program specified minimum size */ #define PMaxSize (1L << 5) /* program specified maximum size */ #define PResizeInc (1L << 6) /* program specified resize increments */ #define PAspect (1L << 7) /* program specified min, max aspect ratios */ #define PBaseSize (1L << 8) /* program specified base for incrementing */ #define PWinGravity (1L << 9) /* program specified window gravity */ #endif /* __NSGUI_H__ */ /* arch-tag: b2af3275-62c3-45b4-9335-4c9635c67e55 (do not change this comment) */