view leim/quail/czech.el @ 68498:528aecb860cf

Revision: emacs@sv.gnu.org/emacs--devo--0--patch-30 Creator: Michael Olson <mwolson@gnu.org> Merge from erc--main--0 2006-01-30 Michael Olson <mwolson@gnu.org> * erc-stamp.el (erc-timestamp-right-align-by-pixel): New option that determines whether to use pixel values to align right timestamps. The default is not to do so, since it only works with Emacs22 on X, and even then some people have trouble. (erc-insert-aligned): Use `erc-timestamp-right-align-by-pixel'.
author Miles Bader <miles@gnu.org>
date Tue, 31 Jan 2006 00:24:36 +0000
parents b94a4bf1aca6
children b77dca5fd30d 7beb78bc1f8e
line wrap: on
line source

;;; czech.el --- Quail package for inputting Czech -*-coding: iso-2022-7bit;-*-

;; Copyright (C) 1998, 2001  Free Software Foundation, Inc.

;; Author: Milan Zamazal <pdm@zamazal.org>
;; Maintainer: Pavel Jan,Bm(Bk <Pavel@Janik.cz>
;; Keywords: i18n, multilingual, input method, Czech

;; This file is part of GNU Emacs.

;; GNU Emacs is free software; you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation; either version 2, or (at your option)
;; any later version.

;; GNU Emacs is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
;; GNU General Public License for more details.

;; You should have received a copy of the GNU General Public License
;; along with GNU Emacs; see the file COPYING.  If not, write to the
;; Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
;; Boston, MA 02110-1301, USA.

;;; Commentary:

;; This file defines the following Czech keyboards:
;; - "standard" Czech keyboard in the Windoze NT 105 keys version (both
;;   "QWERTZ" and "QWERTY" versions)
;; - three non-standard Czech keyboards for programmers

;;; Code:

(require 'quail)


(quail-define-package
 "czech" "Czech" "CZ" t
 "\"Standard\" Czech keyboard in the Windoze NT 105 keys version."
 nil t t t t nil nil nil nil nil t)

(quail-define-rules
 ("1" ?+)
 ("2" ?,Bl(B)
 ("3" ?,B9(B)
 ("4" ?,Bh(B)
 ("5" ?,Bx(B)
 ("6" ?,B>(B)
 ("7" ?,B}(B)
 ("8" ?,Ba(B)
 ("9" ?,Bm(B)
 ("0" ?,Bi(B)
 ("!" ?1)
 ("@" ?2)
 ("#" ?3)
 ("$" ?4)
 ("%" ?5)
 ("^" ?6)
 ("&" ?7)
 ("*" ?8)
 ("(" ?9)
 (")" ?0)
 ("-" ?=)
 ("_" ?%)
 ("[" ?,Bz(B)
 ("{" ?/)
 ("]" ?\))
 ("}" ?\()
 ("|" ?`)
 (";" ?,By(B)
 (":" ?\")
 ("'" ?,B'(B)
 ("\"" ?!)
 ("<" ??)
 (">" ?:)
 ("/" ?-)
 ("?" ?_)
 ("`" ?\;)
 ("y" ?z)
 ("z" ?y)
 ("Y" ?Z)
 ("Z" ?Y)
 ("\\a" ?,Bd(B)
 ("\\o" ?,Bv(B)
 ("\\s" ?,B_(B)
 ("\\u" ?,B|(B)
 ("\\A" ?,BD(B)
 ("\\O" ?,BV(B)
 ("\\S" ?,B_(B)
 ("\\U" ?,B\(B)
 ("~u" ?,By(B)
 ("~U" ?,BY(B)
 ("=a" ?,Ba(B)
 ("+c" ?,Bh(B)
 ("+d" ?,Bo(B)
 ("=e" ?,Bi(B)
 ("+e" ?,Bl(B)
 ("=i" ?,Bm(B)
 ("+n" ?,Br(B)
 ("=o" ?,Bs(B)
 ("+r" ?,Bx(B)
 ("+s" ?,B9(B)
 ("+t" ?,B;(B)
 ("=u" ?,Bz(B)
 ("=z" ?,B}(B)
 ("+y" ?,B>(B)
 ("=A" ?,BA(B)
 ("+C" ?,BH(B)
 ("+D" ?,BO(B)
 ("=E" ?,BI(B)
 ("+E" ?,BL(B)
 ("=I" ?,BM(B)
 ("+N" ?,BR(B)
 ("=O" ?,BS(B)
 ("+R" ?,BX(B)
 ("+S" ?,B)(B)
 ("+T" ?,B+(B)
 ("=U" ?,BZ(B)
 ("=Z" ?,B](B)
 ("+Y" ?,B.(B)
 ("=1" ?!)
 ("=2" ?@)
 ("=3" ?#)
 ("=4" ?$)
 ("=5" ?%)
 ("=6" ?^)
 ("=7" ?&)
 ("=8" ?*)
 ("=9" ?\()
 ("=0" ?\))
 ("+1" ?!)
 ("+2" ?@)
 ("+3" ?#)
 ("+4" ?$)
 ("+5" ?%)
 ("+6" ?^)
 ("+7" ?&)
 ("+8" ?*)
 ("+9" ?\()
 ("+0" ?\))
 ("=<" ?<)
 ("=>" ?>)
 ("=[" ?\[)
 ("=]" ?\])
 ("={" ?{)
 ("=}" ?})
 ([kp-1] ?1)
 ([kp-2] ?2)
 ([kp-3] ?3)
 ([kp-4] ?4)
 ([kp-5] ?5)
 ([kp-6] ?6)
 ([kp-7] ?7)
 ([kp-8] ?8)
 ([kp-9] ?9)
 ([kp-0] ?0)
 ([kp-add] ?+))

(quail-define-package
 "czech-qwerty" "Czech" "CZ" t
 "\"Standard\" Czech keyboard in the Windoze NT 105 keys version, QWERTY layout."
 nil t nil nil t nil nil nil nil nil t)

(quail-define-rules
 ("1" ?+)
 ("2" ?,Bl(B)
 ("3" ?,B9(B)
 ("4" ?,Bh(B)
 ("5" ?,Bx(B)
 ("6" ?,B>(B)
 ("7" ?,B}(B)
 ("8" ?,Ba(B)
 ("9" ?,Bm(B)
 ("0" ?,Bi(B)
 ("!" ?1)
 ("@" ?2)
 ("#" ?3)
 ("$" ?4)
 ("%" ?5)
 ("^" ?6)
 ("&" ?7)
 ("*" ?8)
 ("(" ?9)
 (")" ?0)
 ("-" ?=)
 ("_" ?%)
 ("[" ?,Bz(B)
 ("{" ?/)
 ("]" ?\))
 ("}" ?\()
 ("|" ?`)
 (";" ?,By(B)
 (":" ?\")
 ("'" ?,B'(B)
 ("\"" ?!)
 ("<" ??)
 (">" ?:)
 ("/" ?-)
 ("?" ?_)
 ("`" ?\;)
 ("\\a" ?,Bd(B)
 ("\\o" ?,Bv(B)
 ("\\s" ?,B_(B)
 ("\\u" ?,B|(B)
 ("\\A" ?,BD(B)
 ("\\O" ?,BV(B)
 ("\\S" ?,B_(B)
 ("\\U" ?,B\(B)
 ("~u" ?,By(B)
 ("~U" ?,BY(B)
 ("=a" ?,Ba(B)
 ("+c" ?,Bh(B)
 ("+d" ?,Bo(B)
 ("=e" ?,Bi(B)
 ("+e" ?,Bl(B)
 ("=i" ?,Bm(B)
 ("+n" ?,Br(B)
 ("=o" ?,Bs(B)
 ("+r" ?,Bx(B)
 ("+s" ?,B9(B)
 ("+t" ?,B;(B)
 ("=u" ?,Bz(B)
 ("=y" ?,B}(B)
 ("+z" ?,B>(B)
 ("=A" ?,BA(B)
 ("+C" ?,BH(B)
 ("+D" ?,BO(B)
 ("=E" ?,BI(B)
 ("+E" ?,BL(B)
 ("=I" ?,BM(B)
 ("+N" ?,BR(B)
 ("=O" ?,BS(B)
 ("+R" ?,BX(B)
 ("+S" ?,B)(B)
 ("+T" ?,B+(B)
 ("=Y" ?,B](B)
 ("+Z" ?,B.(B)
 ("=U" ?,BZ(B)
 ("=1" ?!)
 ("=2" ?@)
 ("=3" ?#)
 ("=4" ?$)
 ("=5" ?%)
 ("=6" ?^)
 ("=7" ?&)
 ("=8" ?*)
 ("=9" ?\()
 ("=0" ?\))
 ("+1" ?!)
 ("+2" ?@)
 ("+3" ?#)
 ("+4" ?$)
 ("+5" ?%)
 ("+6" ?^)
 ("+7" ?&)
 ("+8" ?*)
 ("+9" ?\()
 ("+0" ?\))
 ("=<" ?<)
 ("=>" ?>)
 ("=[" ?\[)
 ("=]" ?\])
 ("={" ?{)
 ("=}" ?})
 ([kp-1] ?1)
 ([kp-2] ?2)
 ([kp-3] ?3)
 ([kp-4] ?4)
 ([kp-5] ?5)
 ([kp-6] ?6)
 ([kp-7] ?7)
 ([kp-8] ?8)
 ([kp-9] ?9)
 ([kp-0] ?0)
 ([kp-add] ?+))

(quail-define-package
 "czech-prog-1" "Czech" "CZ" t
 "Czech (non-standard) keyboard for programmers #1.

All digits except of `1' are replaced by Czech characters as on the standard
Czech keyboard.
`1' is replaced by `+'.
`+' is a dead key.  Multiple presses of the dead key generate various accents.
All other keys are the same as on standard US keyboard."
 nil t nil nil t nil nil nil nil nil t)

(quail-define-rules
 ("1" ?+)
 ("2" ?,Bl(B)
 ("3" ?,B9(B)
 ("4" ?,Bh(B)
 ("5" ?,Bx(B)
 ("6" ?,B>(B)
 ("7" ?,B}(B)
 ("8" ?,Ba(B)
 ("9" ?,Bm(B)
 ("0" ?,Bi(B)
 ("+1" ?1)
 ("+2" ?2)
 ("+3" ?3)
 ("+4" ?4)
 ("+5" ?5)
 ("+6" ?6)
 ("+7" ?7)
 ("+8" ?8)
 ("+9" ?9)
 ("+0" ?0)
 ("+a" ?,Ba(B)
 ("++a" ?,Bd(B)
 ("+c" ?,Bh(B)
 ("+d" ?,Bo(B)
 ("+e" ?,Bi(B)
 ("++e" ?,Bl(B)
 ("+i" ?,Bm(B)
 ("+l" ?,Be(B)
 ("++l" ?,B5(B)
 ("+n" ?,Br(B)
 ("+o" ?,Bs(B)
 ("++o" ?,Bv(B)
 ("+++o" ?,Bt(B)
 ("+r" ?,Bx(B)
 ("++r" ?,B`(B)
 ("+s" ?,B9(B)
 ("++s" ?,B_(B)
 ("+t" ?,B;(B)
 ("+u" ?,Bz(B)
 ("++u" ?,By(B)
 ("+++u" ?,B|(B)
 ("+y" ?,B}(B)
 ("+z" ?,B>(B)
 ("+A" ?,BA(B)
 ("++A" ?,BD(B)
 ("+C" ?,BH(B)
 ("+D" ?,BO(B)
 ("+E" ?,BI(B)
 ("++E" ?,BL(B)
 ("+I" ?,BM(B)
 ("+L" ?,BE(B)
 ("++L" ?,B%(B)
 ("+N" ?,BR(B)
 ("+O" ?,BS(B)
 ("++O" ?,BV(B)
 ("+++O" ?,BT(B)
 ("+R" ?,BX(B)
 ("++R" ?,B@(B)
 ("+S" ?,B)(B)
 ("++S" ?,B_(B)
 ("+T" ?,B+(B)
 ("+U" ?,BZ(B)
 ("++U" ?,BY(B)
 ("+++U" ?,B\(B)
 ("+Y" ?,B](B)
 ("+Z" ?,B.(B)
 ([kp-1] ?1)
 ([kp-2] ?2)
 ([kp-3] ?3)
 ([kp-4] ?4)
 ([kp-5] ?5)
 ([kp-6] ?6)
 ([kp-7] ?7)
 ([kp-8] ?8)
 ([kp-9] ?9)
 ([kp-0] ?0)
 ([kp-add] ?+))

(quail-define-package
 "czech-prog-2" "Czech" "CZ" t
 "Czech (non-standard) keyboard for programmers #2.

All digits except of `1' are replaced by Czech characters as on the standard
Czech keyboard.
`1' is replaced by `,By(B'.
`+' is a dead key.  Multiple presses of the dead key generate various accents.
All other keys are the same as on standard US keyboard."
 nil t nil nil t nil nil nil nil nil t)

(quail-define-rules
 ("1" ?,By(B)
 ("2" ?,Bl(B)
 ("3" ?,B9(B)
 ("4" ?,Bh(B)
 ("5" ?,Bx(B)
 ("6" ?,B>(B)
 ("7" ?,B}(B)
 ("8" ?,Ba(B)
 ("9" ?,Bm(B)
 ("0" ?,Bi(B)
 ("+1" ?1)
 ("+2" ?2)
 ("+3" ?3)
 ("+4" ?4)
 ("+5" ?5)
 ("+6" ?6)
 ("+7" ?7)
 ("+8" ?8)
 ("+9" ?9)
 ("+0" ?0)
 ("+a" ?,Ba(B)
 ("++a" ?,Bd(B)
 ("+c" ?,Bh(B)
 ("+d" ?,Bo(B)
 ("+e" ?,Bi(B)
 ("++e" ?,Bl(B)
 ("+i" ?,Bm(B)
 ("+l" ?,Be(B)
 ("++l" ?,B5(B)
 ("+n" ?,Br(B)
 ("+o" ?,Bs(B)
 ("++o" ?,Bv(B)
 ("+++o" ?,Bt(B)
 ("+r" ?,Bx(B)
 ("++r" ?,B`(B)
 ("+s" ?,B9(B)
 ("++s" ?,B_(B)
 ("+t" ?,B;(B)
 ("+u" ?,Bz(B)
 ("++u" ?,By(B)
 ("+++u" ?,B|(B)
 ("+y" ?,B}(B)
 ("+z" ?,B>(B)
 ("+A" ?,BA(B)
 ("++A" ?,BD(B)
 ("+C" ?,BH(B)
 ("+D" ?,BO(B)
 ("+E" ?,BI(B)
 ("++E" ?,BL(B)
 ("+I" ?,BM(B)
 ("+L" ?,BE(B)
 ("++L" ?,B%(B)
 ("+N" ?,BR(B)
 ("+O" ?,BS(B)
 ("++O" ?,BV(B)
 ("+++O" ?,BT(B)
 ("+R" ?,BX(B)
 ("++R" ?,B@(B)
 ("+S" ?,B)(B)
 ("++S" ?,B_(B)
 ("+T" ?,B+(B)
 ("+U" ?,BZ(B)
 ("++U" ?,BY(B)
 ("+++U" ?,B\(B)
 ("+Y" ?,B](B)
 ("+Z" ?,B.(B)
 ([kp-1] ?1)
 ([kp-2] ?2)
 ([kp-3] ?3)
 ([kp-4] ?4)
 ([kp-5] ?5)
 ([kp-6] ?6)
 ([kp-7] ?7)
 ([kp-8] ?8)
 ([kp-9] ?9)
 ([kp-0] ?0)
 ([kp-add] ?+))

(quail-define-package
 "czech-prog-3" "Czech" "CZ" t
 "Czech (non-standard) keyboard for programmers compatible with the default
keyboard from the obsolete `emacs-czech' package.

All digits except of `1' are replaced by Czech characters as on the standard
Czech keyboard.
`[' and `]' are replaced with `,Bz(B' and `,By(B', respectively.
There are two dead keys on `=' and `+'.  Characters with diaresis are
accessible through `+='.
All other keys are the same as on standard US keyboard."
 nil t nil nil t nil nil nil nil nil t)

(quail-define-rules
 ("2" ?,Bl(B)
 ("3" ?,B9(B)
 ("4" ?,Bh(B)
 ("5" ?,Bx(B)
 ("6" ?,B>(B)
 ("7" ?,B}(B)
 ("8" ?,Ba(B)
 ("9" ?,Bm(B)
 ("0" ?,Bi(B)
 ("[" ?,Bz(B)
 ("]" ?,By(B)
 ("==" ?=)
 ("++" ?+)
 ("=+" ?+)
 ("=[" ?\[)
 ("=]" ?\])
 ("+[" ?\[)
 ("+]" ?\])
 ("=1" ?1)
 ("=2" ?2)
 ("=3" ?3)
 ("=4" ?4)
 ("=5" ?5)
 ("=6" ?6)
 ("=7" ?7)
 ("=8" ?8)
 ("=9" ?9)
 ("=0" ?0)
 ("+1" ?1)
 ("+2" ?2)
 ("+3" ?3)
 ("+4" ?4)
 ("+5" ?5)
 ("+6" ?6)
 ("+7" ?7)
 ("+8" ?8)
 ("+9" ?9)
 ("+0" ?0)
 ("=A" ?,BA(B)
 ("+A" ?,BD(B)
 ("+=A" ?,BD(B)
 ("+C" ?,BH(B)
 ("+D" ?,BO(B)
 ("=E" ?,BI(B)
 ("+E" ?,BL(B)
 ("=I" ?,BM(B)
 ("=L" ?,B%(B)
 ("+L" ?,BE(B)
 ("+N" ?,BR(B)
 ("=O" ?,BS(B)
 ("+O" ?,BT(B)
 ("+=O" ?,BV(B)
 ("=R" ?,B@(B)
 ("+R" ?,BX(B)
 ("+S" ?,B)(B)
 ("=S" ?,B_(B)
 ("+T" ?,B+(B)
 ("=U" ?,BZ(B)
 ("+U" ?,BY(B)
 ("+=U" ?,B\(B)
 ("=Y" ?,B](B)
 ("+Z" ?,B.(B)
 ("=a" ?,Ba(B)
 ("+a" ?,Bd(B)
 ("+=a" ?,Bd(B)
 ("+c" ?,Bh(B)
 ("+d" ?,Bo(B)
 ("=e" ?,Bi(B)
 ("+e" ?,Bl(B)
 ("=i" ?,Bm(B)
 ("=l" ?,B5(B)
 ("+l" ?,Be(B)
 ("+n" ?,Br(B)
 ("=o" ?,Bs(B)
 ("+o" ?,Bt(B)
 ("+=o" ?,Bv(B)
 ("=r" ?,B`(B)
 ("+r" ?,Bx(B)
 ("+s" ?,B9(B)
 ("=s" ?,B_(B)
 ("+t" ?,B;(B)
 ("=u" ?,Bz(B)
 ("+u" ?,By(B)
 ("+=u" ?,B|(B)
 ("=y" ?,B}(B)
 ("+z" ?,B>(B)
 ([kp-1] ?1)
 ([kp-2] ?2)
 ([kp-3] ?3)
 ([kp-4] ?4)
 ([kp-5] ?5)
 ([kp-6] ?6)
 ([kp-7] ?7)
 ([kp-8] ?8)
 ([kp-9] ?9)
 ([kp-0] ?0)
 ([kp-add] ?+))

;;; arch-tag: 0a27dffc-a5e1-479f-9da2-a9eb91b34d8a
;;; czech.el ends here