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view lisp/window.el @ 1444:559d2f2119aa
* window.c: Try to deal coherently with deleted windows:
* (Flive_window_p): New function.
(Qlive_window_p): New variable, to name it in type errors.
(syms_of_window): Defsubr Slive_window_p, init and staticpro
Qlive_window_p.
(decode_window): Use CHECK_LIVE_WINDOW instead of
CHECK_WINDOW; the only thing a user should be able to do to a dead
window is check its type.
(Fcoordinates_in_window_p, Fnext_window, Fprevious_window,
Fdelete_other_windows, Fselect_window, Fsplit_window,
Fscroll_other_window): Use CHECK_LIVE_WINDOW instead of
CHECK_WINDOW.
(Fdelete_window): If WINDOW is a deleted window, do nothing;
there's no harm in allowing people to delete deleted windows.
Delete all of WINDOW's subwindows, too.
(delete_all_subwindows): Set the buffer, vchild, and hchild of the
windows we delete all to nil.
* window.c (Fwindow_minibuffer_p): Make the WINDOW argument
optional, like all the other window-querying functions.
* window.c (Fpos_visible_in_window_p): Use decode_window to handle
the WINDOW argument, instead of writing out that function's code.
* window.c (check_frame_size): Don't define this extern; that
doesn't mean anything.
* window.c (Fdelete_window): Choose an alternative when we delete
any frame's selected window, not just when we delete the selected
frame's selected window.
author | Jim Blandy <jimb@redhat.com> |
---|---|
date | Mon, 19 Oct 1992 18:46:29 +0000 |
parents | 2cdce064065f |
children | bb127c1081af |
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;;; windows.el --- GNU Emacs window commands aside from those written in C. ;;; Copyright (C) 1985, 1989, 1992 Free Software Foundation, Inc. ;; Maintainer: FSF ;; This file is part of GNU Emacs. ;; GNU Emacs is free software; you can redistribute it and/or modify ;; it under the terms of the GNU General Public License as published by ;; the Free Software Foundation; either version 2, or (at your option) ;; any later version. ;; GNU Emacs is distributed in the hope that it will be useful, ;; but WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ;; GNU General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with GNU Emacs; see the file COPYING. If not, write to ;; the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. ;;; Code: (defun count-windows (&optional minibuf) "Returns the number of visible windows. Optional arg NO-MINI non-nil means don't count the minibuffer even if it is active." (let ((count 0)) (walk-windows (function (lambda () (setq count (+ count 1)))) minibuf) count)) (defun balance-windows () "Makes all visible windows the same size (approximately)." (interactive) (let ((count 0)) (walk-windows (function (lambda (w) (setq count (+ count 1)))) 'nomini) (let ((size (/ (frame-height) count))) (walk-windows (function (lambda (w) (select-window w) (enlarge-window (- size (window-height))))) 'nomini)))) ;;; I think this should be the default; I think people will prefer it--rms. (defvar split-window-keep-point t "*If non-nil, split windows so that both windows keep the original value of point. This is often more convenient for editing. If nil, split windows to minimize redisplay. This is convenient on slow terminals, but point may be moved strangely to accommodate the redisplay.") (defun split-window-vertically (&optional arg) "Split current window into two windows, one above the other. The uppermost window gets ARG lines and the other gets the rest. With no argument, split equally or close to it. Both windows display the same buffer now current. If the variable split-window-keep-point is non-nil, both new windows will get the same value of point as the current window. This is often more convenient for editing. Otherwise, we chose window starts so as to minimize the amount of redisplay; this is convenient on slow terminals. The new selected window is the one that the current value of point appears in. The value of point can change if the text around point is hidden by the new mode line." (interactive "P") (let ((old-w (selected-window)) (old-point (point)) new-w bottom switch) (setq new-w (split-window nil (and arg (prefix-numeric-value arg)))) (or split-window-keep-point (progn (save-excursion (set-buffer (window-buffer)) (goto-char (window-start)) (vertical-motion (window-height)) (set-window-start new-w (point)) (if (> (point) (window-point new-w)) (set-window-point new-w (point))) (vertical-motion -1) (setq bottom (point))) (if (<= bottom (point)) (set-window-point old-w (1- bottom))) (if (< (window-start new-w) old-point) (progn (set-window-point new-w old-point) (select-window new-w))))))) (defun split-window-horizontally (&optional arg) "Split current window into two windows side by side. This window becomes the leftmost of the two, and gets ARG columns. No arg means split equally." (interactive "P") (split-window nil (and arg (prefix-numeric-value arg)) t)) (defun enlarge-window-horizontally (arg) "Make current window ARG columns wider." (interactive "p") (enlarge-window arg t)) (defun shrink-window-horizontally (arg) "Make current window ARG columns narrower." (interactive "p") (shrink-window arg t)) (define-key ctl-x-map "2" 'split-window-vertically) (define-key ctl-x-map "3" 'split-window-horizontally) (define-key ctl-x-map "}" 'enlarge-window-horizontally) (define-key ctl-x-map "{" 'shrink-window-horizontally) ;;; windows.el ends here