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view src/syntax.h @ 17455:6326f81513a4
(MSDOS_OBJ): Add w16select.o.
(dependencies): Add dependencies for w16select.o.
author | Eli Zaretskii <eliz@gnu.org> |
---|---|
date | Mon, 14 Apr 1997 11:18:41 +0000 |
parents | 156896ccc86e |
children | 8a008f65c8d4 |
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/* Declarations having to do with GNU Emacs syntax tables. Copyright (C) 1985, 1993, 1994 Free Software Foundation, Inc. This file is part of GNU Emacs. GNU Emacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ extern Lisp_Object Qsyntax_table_p; extern Lisp_Object Fsyntax_table_p (), Fsyntax_table (), Fset_syntax_table (); /* The standard syntax table is stored where it will automatically be used in all new buffers. */ #define Vstandard_syntax_table buffer_defaults.syntax_table /* A syntax table is a chartable whose elements are cons cells (CODE+FLAGS . MATCHING-CHAR). MATCHING-CHAR can be nil if the char is not a kind of parenthesis. The low 8 bits of CODE+FLAGS is a code, as follows: */ enum syntaxcode { Swhitespace, /* for a whitespace character */ Spunct, /* for random punctuation characters */ Sword, /* for a word constituent */ Ssymbol, /* symbol constituent but not word constituent */ Sopen, /* for a beginning delimiter */ Sclose, /* for an ending delimiter */ Squote, /* for a prefix character like Lisp ' */ Sstring, /* for a string-grouping character like Lisp " */ Smath, /* for delimiters like $ in Tex. */ Sescape, /* for a character that begins a C-style escape */ Scharquote, /* for a character that quotes the following character */ Scomment, /* for a comment-starting character */ Sendcomment, /* for a comment-ending character */ Sinherit, /* use the standard syntax table for this character */ Smax /* Upper bound on codes that are meaningful */ }; /* Set the syntax entry VAL for char C in table TABLE. */ #define SET_RAW_SYNTAX_ENTRY(table, c, val) \ ((c) < CHAR_TABLE_SINGLE_BYTE_SLOTS \ ? (XCHAR_TABLE (table)->contents[(unsigned char) (c)] = (val)) \ : Faset ((table), make_number (c), (val))) /* Fetch the syntax entry for char C in syntax table TABLE. This macro is called only when C is less than CHAR_TABLE_ORDINARY_SLOTS. Do inheritance. */ #ifdef __GNUC__ #define SYNTAX_ENTRY_FOLLOW_PARENT(table, c) \ ({ Lisp_Object tbl = table; \ Lisp_Object temp = XCHAR_TABLE (tbl)->contents[(c)]; \ while (NILP (temp)) \ { \ tbl = XCHAR_TABLE (tbl)->parent; \ if (NILP (tbl)) \ break; \ temp = XCHAR_TABLE (tbl)->contents[(c)]; \ } \ temp; }) #else extern Lisp_Object syntax_temp; extern Lisp_Object syntax_parent_lookup (); #define SYNTAX_ENTRY_FOLLOW_PARENT(table, c) \ (syntax_temp = XCHAR_TABLE (table)->contents[(c)], \ (NILP (syntax_temp) \ ? syntax_parent_lookup (table, (c)) \ : syntax_temp)) #endif /* Fetch the syntax entry for char C in the current syntax table. This returns the whole entry (normally a cons cell). Do Inheritance. */ #define SYNTAX_ENTRY(c) \ ((c) < CHAR_TABLE_SINGLE_BYTE_SLOTS \ ? SYNTAX_ENTRY_FOLLOW_PARENT (current_buffer->syntax_table, \ (unsigned char) (c)) \ : Faref (current_buffer->syntax_table, make_number ((c)))) /* Extract the information from the entry for character C in the current syntax table. */ #ifdef __GNUC__ #define SYNTAX(c) \ ({ Lisp_Object temp; \ temp = SYNTAX_ENTRY (c); \ (CONSP (temp) \ ? (enum syntaxcode) (XINT (XCONS (temp)->car) & 0xff) \ : Swhitespace); }) #define SYNTAX_WITH_FLAGS(c) \ ({ Lisp_Object temp; \ temp = SYNTAX_ENTRY (c); \ (CONSP (temp) \ ? XINT (XCONS (temp)->car) \ : (int) Swhitespace); }) #define SYNTAX_MATCH(c) \ ({ Lisp_Object temp; \ temp = SYNTAX_ENTRY (c); \ (CONSP (temp) \ ? XINT (XCONS (temp)->cdr) \ : Qnil); }) #else #define SYNTAX(c) \ (syntax_temp = SYNTAX_ENTRY ((c)), \ (CONSP (syntax_temp) \ ? (enum syntaxcode) (XINT (XCONS (syntax_temp)->car) & 0xff) \ : Swhitespace)) #define SYNTAX_WITH_FLAGS(c) \ (syntax_temp = SYNTAX_ENTRY ((c)), \ (CONSP (syntax_temp) \ ? XINT (XCONS (syntax_temp)->car) \ : (int) Swhitespace)) #define SYNTAX_MATCH(c) \ (syntax_temp = SYNTAX_ENTRY ((c)), \ (CONSP (syntax_temp) \ ? XINT (XCONS (syntax_temp)->cdr) \ : Qnil)) #endif /* Then there are six single-bit flags that have the following meanings: 1. This character is the first of a two-character comment-start sequence. 2. This character is the second of a two-character comment-start sequence. 3. This character is the first of a two-character comment-end sequence. 4. This character is the second of a two-character comment-end sequence. 5. This character is a prefix, for backward-prefix-chars. Note that any two-character sequence whose first character has flag 1 and whose second character has flag 2 will be interpreted as a comment start. bit 6 is used to discriminate between two different comment styles. Languages such as C++ allow two orthogonal syntax start/end pairs and bit 6 is used to determine whether a comment-end or Scommentend ends style a or b. Comment start sequences can start style a or b. Style a is always the default. */ #define SYNTAX_COMSTART_FIRST(c) ((SYNTAX_WITH_FLAGS (c) >> 16) & 1) #define SYNTAX_COMSTART_SECOND(c) ((SYNTAX_WITH_FLAGS (c) >> 17) & 1) #define SYNTAX_COMEND_FIRST(c) ((SYNTAX_WITH_FLAGS (c) >> 18) & 1) #define SYNTAX_COMEND_SECOND(c) ((SYNTAX_WITH_FLAGS (c) >> 19) & 1) #define SYNTAX_PREFIX(c) ((SYNTAX_WITH_FLAGS (c) >> 20) & 1) /* extract the comment style bit from the syntax table entry */ #define SYNTAX_COMMENT_STYLE(c) ((SYNTAX_WITH_FLAGS (c) >> 21) & 1) /* This array, indexed by a character, contains the syntax code which that character signifies (as a char). For example, (enum syntaxcode) syntax_spec_code['w'] is Sword. */ extern unsigned char syntax_spec_code[0400]; /* Indexed by syntax code, give the letter that describes it. */ extern char syntax_code_spec[14];