Mercurial > emacs
view lisp/disp-table.el @ 12196:63ca6fb189d7
(frame_vector_add_frame): Don't forget to store
the longer vector.
author | Karl Heuer <kwzh@gnu.org> |
---|---|
date | Mon, 12 Jun 1995 00:55:33 +0000 |
parents | 0f07f211973a |
children | 79eba40cdf02 |
line wrap: on
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;;; disp-table.el --- functions for dealing with char tables. ;; Copyright (C) 1987, 1994 Free Software Foundation, Inc. ;; Author: Howard Gayle ;; Maintainer: FSF ;; Keywords: i18n ;; This file is part of GNU Emacs. ;; GNU Emacs is free software; you can redistribute it and/or modify ;; it under the terms of the GNU General Public License as published by ;; the Free Software Foundation; either version 2, or (at your option) ;; any later version. ;; GNU Emacs is distributed in the hope that it will be useful, ;; but WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ;; GNU General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with GNU Emacs; see the file COPYING. If not, write to ;; the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. ;;; Code: (defconst display-table-len 262 "The proper length of a display table.") (defun describe-display-table (dt) "Describe the display table DT in a help buffer." (with-output-to-temp-buffer "*Help*" (princ "\nTruncation glyph: ") (prin1 (aref dt 256)) (princ "\nWrap glyph: ") (prin1 (aref dt 257)) (princ "\nEscape glyph: ") (prin1 (aref dt 258)) (princ "\nCtrl glyph: ") (prin1 (aref dt 259)) (princ "\nSelective display glyph sequence: ") (prin1 (aref dt 260)) (princ "\nVertical window border glyph: ") (prin1 (aref dt 261)) (princ "\nCharacter display glyph sequences:\n") (save-excursion (set-buffer standard-output) (let ((vector (make-vector 256 nil)) (i 0)) (while (< i 256) (aset vector i (aref dt i)) (setq i (1+ i))) (describe-vector vector)) (help-mode)) (print-help-return-message))) ;;;###autoload (defun describe-current-display-table () "Describe the display table in use in the selected window and buffer." (interactive) (let ((disptab (or (window-display-table (selected-window)) buffer-display-table standard-display-table))) (if disptab (describe-display-table disptab) (message "No display table")))) ;;;###autoload (defun make-display-table () "Return a new, empty display table." (make-vector display-table-len nil)) ;;;###autoload (defun standard-display-8bit (l h) "Display characters in the range L to H literally." (while (<= l h) (if (and (>= l ?\ ) (< l 127)) (if standard-display-table (aset standard-display-table l nil)) (or standard-display-table (setq standard-display-table (make-vector display-table-len nil))) (aset standard-display-table l (vector l))) (setq l (1+ l)))) ;;;###autoload (defun standard-display-default (l h) "Display characters in the range L to H using the default notation." (while (<= l h) (if (and (>= l ?\ ) (< l 127)) (if standard-display-table (aset standard-display-table l nil)) (or standard-display-table (setq standard-display-table (make-vector display-table-len nil))) (aset standard-display-table l nil)) (setq l (1+ l)))) ;;;###autoload ;; This function does NOT take terminal-dependent escape sequences. ;; For that, you need to go through create-glyph. Use one of the ;; other functions below, or roll your own. (defun standard-display-ascii (c s) "Display character C using printable string S." (or standard-display-table (setq standard-display-table (make-vector display-table-len nil))) (aset standard-display-table c (apply 'vector (append s nil)))) ;;;###autoload (defun standard-display-g1 (c sc) "Display character C as character SC in the g1 character set. This function assumes that your terminal uses the SO/SI characters; it is meaningless for an X frame." (if window-system (error "Cannot use string glyphs in a windowing system")) (or standard-display-table (setq standard-display-table (make-vector display-table-len nil))) (aset standard-display-table c (vector (create-glyph (concat "\016" (char-to-string sc) "\017"))))) ;;;###autoload (defun standard-display-graphic (c gc) "Display character C as character GC in graphics character set. This function assumes VT100-compatible escapes; it is meaningless for an X frame." (if window-system (error "Cannot use string glyphs in a windowing system")) (or standard-display-table (setq standard-display-table (make-vector display-table-len nil))) (aset standard-display-table c (vector (create-glyph (concat "\e(0" (char-to-string gc) "\e(B"))))) ;;;###autoload (defun standard-display-underline (c uc) "Display character C as character UC plus underlining." (if window-system (require 'faces)) (or standard-display-table (setq standard-display-table (make-vector display-table-len nil))) (aset standard-display-table c (vector (if window-system (logior uc (lsh (face-id (internal-find-face 'underline)) 8)) (create-glyph (concat "\e[4m" (char-to-string uc) "\e[m")))))) ;; Allocate a glyph code to display by sending STRING to the terminal. ;;;###autoload (defun create-glyph (string) (if (= (length glyph-table) 65536) (error "No free glyph codes remain")) ;; Don't use slots that correspond to ASCII characters. (if (= (length glyph-table) 32) (setq glyph-table (vconcat glyph-table (make-vector 224 nil)))) (setq glyph-table (vconcat glyph-table (list string))) (1- (length glyph-table))) ;;;###autoload (defun standard-display-european (arg) "Toggle display of European characters encoded with ISO 8859. When enabled, characters in the range of 160 to 255 display not as octal escapes, but as accented characters. With prefix argument, enable European character display iff arg is positive." (interactive "P") (if (or (<= (prefix-numeric-value arg) 0) (and (null arg) (vectorp standard-display-table) (>= (length standard-display-table) 161) (equal (aref standard-display-table 160) [160]))) (standard-display-default 160 255) (standard-display-8bit 160 255))) (provide 'disp-table) ;;; disp-table.el ends here