Mercurial > emacs
view src/keyboard.h @ 10000:659346eafd79
(re_compile_fastmap): Treat `succeed' like end of pattern.
author | Karl Heuer <kwzh@gnu.org> |
---|---|
date | Fri, 18 Nov 1994 01:04:41 +0000 |
parents | e309bb9ccdc0 |
children | 3b1d5cf74c93 |
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/* Declarations useful when processing input. Copyright (C) 1985, 1986, 1987, 1993 Free Software Foundation, Inc. This file is part of GNU Emacs. GNU Emacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs; see the file COPYING. If not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ /* Total number of times read_char has returned. */ extern int num_input_chars; /* Total number of times read_char has returned, outside of macros. */ extern int num_nonmacro_input_chars; /* Nonzero means polling for input is temporarily suppressed. */ extern int poll_suppress_count; /* Nonzero if polling_for_input is actually being used. */ extern int polling_for_input; /* Keymap mapping ASCII function key sequences onto their preferred forms. Initialized by the terminal-specific lisp files. */ extern Lisp_Object Vfunction_key_map; /* Vector holding the key sequence that invoked the current command. It is reused for each command, and it may be longer than the current sequence; this_command_key_count indicates how many elements actually mean something. */ extern Lisp_Object this_command_keys; extern int this_command_key_count; #ifdef MULTI_FRAME /* The frame in which the last input event occurred, or Qmacro if the last event came from a macro. We use this to determine when to generate switch-frame events. This may be cleared by functions like Fselect_frame, to make sure that a switch-frame event is generated by the next character. */ extern Lisp_Object internal_last_event_frame; #endif /* Macros for dealing with lispy events. */ /* True iff EVENT has data fields describing it (i.e. a mouse click). */ #define EVENT_HAS_PARAMETERS(event) (CONSP (event)) /* Extract the head from an event. This works on composite and simple events. */ #define EVENT_HEAD(event) \ (EVENT_HAS_PARAMETERS (event) ? XCONS (event)->car : (event)) /* Extract the starting and ending positions from a composite event. */ #define EVENT_START(event) (XCONS (XCONS (event)->cdr)->car) #define EVENT_END(event) (XCONS (XCONS (XCONS (event)->cdr)->cdr)->car) /* Extract the click count from a multi-click event. */ #define EVENT_CLICK_COUNT(event) (Fnth ((event), make_number (2))) /* Extract the fields of a position. */ #define POSN_WINDOW(posn) (XCONS (posn)->car) #define POSN_BUFFER_POSN(posn) (XCONS (XCONS (posn)->cdr)->car) #define POSN_WINDOW_POSN(posn) (XCONS (XCONS (XCONS (posn)->cdr)->cdr)->car) #define POSN_TIMESTAMP(posn) \ (XCONS (XCONS (XCONS (XCONS (posn)->cdr)->cdr)->cdr)->car) #define POSN_SCROLLBAR_PART(posn) (Fnth ((posn), make_number (4))) /* Some of the event heads. */ extern Lisp_Object Qswitch_frame; /* Properties on event heads. */ extern Lisp_Object Qevent_kind, Qevent_symbol_elements; /* Getting an unmodified version of an event head. */ #define EVENT_HEAD_UNMODIFIED(event_head) \ (Fcar (Fget ((event_head), Qevent_symbol_elements))) /* The values of Qevent_kind properties. */ extern Lisp_Object Qfunction_key, Qmouse_click, Qmouse_movement; extern Lisp_Object Qscroll_bar_movement; /* Getting the kind of an event head. */ #define EVENT_HEAD_KIND(event_head) \ (Fget ((event_head), Qevent_kind)) /* Symbols to use for non-text mouse positions. */ extern Lisp_Object Qmode_line, Qvertical_line; extern Lisp_Object get_keymap_1 (); extern Lisp_Object Fkeymapp (); extern Lisp_Object reorder_modifiers (); extern Lisp_Object read_char (); /* User-supplied string to translate input characters through. */ extern Lisp_Object Vkeyboard_translate_table; extern Lisp_Object map_prompt ();