view src/acldef.h @ 14860:65dba0cd5306

Ancient leading comment removed. (gomoku-mode-map): Added numeric keypad for 8 directions, changed comments to lowercase (C-c rather than C-C), added SPC to play and undo's binding to go back. (gomoku-emacs-won, gomoku-font-lock-O-face, gomoku-font-lock-X-face) (gomoku-font-lock-keywords): New variables. (gomoku-mode): Use it and make buffer read-only for user. (gomoku-terminate-game): Remove (ding) -- maybe should be optonal. (gomoku-init-display): Rewritten, makes fields intangible so you can't go in between. Make free fields have mouse-face. (gomoku-cross-qtuple): Take account of intangible text, and that empty lines are now really empty. (gomoku-move-left, gomoku-move-right): Removed thanks to intangibility. (gomoku-move-ne, -se, -nw, -sw): Use normal left / right motion.
author Richard M. Stallman <rms@gnu.org>
date Fri, 22 Mar 1996 20:43:05 +0000
parents 3165b2697c78
children 695cf19ef79e
line wrap: on
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#define	ACL$K_LENGTH	12
#define	ACL$C_LENGTH	12
#define	ACL$C_FILE	1
#define	ACL$C_DEVICE	2
#define	ACL$C_JOBCTL_QUEUE	3
#define	ACL$C_COMMON_EF_CLUSTER	4
#define	ACL$C_LOGICAL_NAME_TABLE	5
#define	ACL$C_PROCESS	6
#define	ACL$C_GROUP_GLOBAL_SECTION	7
#define	ACL$C_SYSTEM_GLOBAL_SECTION	8
#define	ACL$C_ADDACLENT	1
#define	ACL$C_DELACLENT	2
#define	ACL$C_MODACLENT	3
#define	ACL$C_FNDACLENT	4
#define	ACL$C_FNDACETYP	5
#define	ACL$C_DELETEACL	6
#define	ACL$C_READACL	7
#define	ACL$C_ACLLENGTH	8
#define	ACL$C_READACE	9
#define	ACL$C_RLOCK_ACL	10
#define	ACL$C_WLOCK_ACL	11
#define	ACL$C_UNLOCK_ACL	12
#define	ACL$S_ADDACLENT	255
#define	ACL$S_DELACLENT	255
#define	ACL$S_MODACLENT	255
#define	ACL$S_FNDACLENT	255
#define	ACL$S_FNDACETYP	255
#define	ACL$S_DELETEACL	255
#define	ACL$S_READACL	512
#define	ACL$S_ACLLENGTH	4
#define	ACL$S_READACE	255
#define	ACL$S_RLOCK_ACL	4
#define	ACL$S_WLOCK_ACL	4
#define	ACL$S_UNLOCK_ACL	4
#define	ACL$S_ACLDEF	16
#define	ACL$L_FLINK	0
#define	ACL$L_BLINK	4
#define	ACL$W_SIZE	8
#define	ACL$B_TYPE	10
#define	ACL$L_LIST	12