Mercurial > emacs
view src/casetab.c @ 46205:6676ac71682b
Update mouse button info.
Don't give the names of Emacs commands that the characters run.
Clarify what SPC and DEL do.
Clarify the description of the minibuffer.
Wording change for completion.
Explain Mouse-2 better.
author | Richard M. Stallman <rms@gnu.org> |
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date | Sun, 07 Jul 2002 11:31:31 +0000 |
parents | 6b389fb978bc |
children | 644bd031ece8 1cf6a8acec39 |
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/* GNU Emacs routines to deal with case tables. Copyright (C) 1993, 1994 Free Software Foundation, Inc. This file is part of GNU Emacs. GNU Emacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Written by Howard Gayle. See chartab.c for details. */ #include <config.h> #include "lisp.h" #include "buffer.h" #include "charset.h" Lisp_Object Qcase_table_p, Qcase_table; Lisp_Object Vascii_downcase_table, Vascii_upcase_table; Lisp_Object Vascii_canon_table, Vascii_eqv_table; /* Used as a temporary in DOWNCASE and other macros in lisp.h. No need to mark it, since it is used only very temporarily. */ int case_temp1; Lisp_Object case_temp2; static void set_canon (); static void set_identity (); static void shuffle (); DEFUN ("case-table-p", Fcase_table_p, Scase_table_p, 1, 1, 0, doc: /* Return t iff OBJECT is a case table. See `set-case-table' for more information on these data structures. */) (object) Lisp_Object object; { Lisp_Object up, canon, eqv; if (! CHAR_TABLE_P (object)) return Qnil; if (! EQ (XCHAR_TABLE (object)->purpose, Qcase_table)) return Qnil; up = XCHAR_TABLE (object)->extras[0]; canon = XCHAR_TABLE (object)->extras[1]; eqv = XCHAR_TABLE (object)->extras[2]; return ((NILP (up) || CHAR_TABLE_P (up)) && ((NILP (canon) && NILP (eqv)) || (CHAR_TABLE_P (canon) && (NILP (eqv) || CHAR_TABLE_P (eqv)))) ? Qt : Qnil); } static Lisp_Object check_case_table (obj) Lisp_Object obj; { register Lisp_Object tem; while (tem = Fcase_table_p (obj), NILP (tem)) obj = wrong_type_argument (Qcase_table_p, obj); return (obj); } DEFUN ("current-case-table", Fcurrent_case_table, Scurrent_case_table, 0, 0, 0, doc: /* Return the case table of the current buffer. */) () { return current_buffer->downcase_table; } DEFUN ("standard-case-table", Fstandard_case_table, Sstandard_case_table, 0, 0, 0, doc: /* Return the standard case table. This is the one used for new buffers. */) () { return Vascii_downcase_table; } static Lisp_Object set_case_table (); DEFUN ("set-case-table", Fset_case_table, Sset_case_table, 1, 1, 0, doc: /* Select a new case table for the current buffer. A case table is a char-table which maps characters to their lower-case equivalents. It also has three \"extra\" slots which may be additional char-tables or nil. These slots are called UPCASE, CANONICALIZE and EQUIVALENCES. UPCASE maps each character to its upper-case equivalent; if lower and upper case characters are in 1-1 correspondence, you may use nil and the upcase table will be deduced from DOWNCASE. CANONICALIZE maps each character to a canonical equivalent; any two characters that are related by case-conversion have the same canonical equivalent character; it may be nil, in which case it is deduced from DOWNCASE and UPCASE. EQUIVALENCES is a map that cyclicly permutes each equivalence class (of characters with the same canonical equivalent); it may be nil, in which case it is deduced from CANONICALIZE. */) (table) Lisp_Object table; { return set_case_table (table, 0); } DEFUN ("set-standard-case-table", Fset_standard_case_table, Sset_standard_case_table, 1, 1, 0, doc: /* Select a new standard case table for new buffers. See `set-case-table' for more info on case tables. */) (table) Lisp_Object table; { return set_case_table (table, 1); } static Lisp_Object set_case_table (table, standard) Lisp_Object table; int standard; { Lisp_Object up, canon, eqv; Lisp_Object indices[3]; check_case_table (table); up = XCHAR_TABLE (table)->extras[0]; canon = XCHAR_TABLE (table)->extras[1]; eqv = XCHAR_TABLE (table)->extras[2]; if (NILP (up)) { up = Fmake_char_table (Qcase_table, Qnil); map_char_table (set_identity, Qnil, table, up, 0, indices); map_char_table (shuffle, Qnil, table, up, 0, indices); XCHAR_TABLE (table)->extras[0] = up; } if (NILP (canon)) { canon = Fmake_char_table (Qcase_table, Qnil); XCHAR_TABLE (table)->extras[1] = canon; map_char_table (set_canon, Qnil, table, table, 0, indices); } if (NILP (eqv)) { eqv = Fmake_char_table (Qcase_table, Qnil); map_char_table (set_identity, Qnil, canon, eqv, 0, indices); map_char_table (shuffle, Qnil, canon, eqv, 0, indices); XCHAR_TABLE (table)->extras[2] = eqv; } if (standard) Vascii_downcase_table = table; else { current_buffer->downcase_table = table; current_buffer->upcase_table = up; current_buffer->case_canon_table = canon; current_buffer->case_eqv_table = eqv; } return table; } /* The following functions are called in map_char_table. */ /* Set CANON char-table element for C to a translated ELT by UP and DOWN char-tables. This is done only when ELT is a character. The char-tables CANON, UP, and DOWN are in CASE_TABLE. */ static void set_canon (case_table, c, elt) Lisp_Object case_table, c, elt; { Lisp_Object up = XCHAR_TABLE (case_table)->extras[0]; Lisp_Object canon = XCHAR_TABLE (case_table)->extras[1]; if (NATNUMP (elt)) Faset (canon, c, Faref (case_table, Faref (up, elt))); } /* Set elements of char-table TABLE for C to C itself. This is done only when ELT is a character. This is called in map_char_table. */ static void set_identity (table, c, elt) Lisp_Object table, c, elt; { if (NATNUMP (elt)) Faset (table, c, c); } /* Permute the elements of TABLE (which is initially an identity mapping) so that it has one cycle for each equivalence class induced by the translation table on which map_char_table is operated. */ static void shuffle (table, c, elt) Lisp_Object table, c, elt; { if (NATNUMP (elt) && !EQ (c, elt)) { Lisp_Object tem = Faref (table, elt); Faset (table, elt, c); Faset (table, c, tem); } } void init_casetab_once () { register int i; Lisp_Object down, up; Qcase_table = intern ("case-table"); staticpro (&Qcase_table); /* Intern this now in case it isn't already done. Setting this variable twice is harmless. But don't staticpro it here--that is done in alloc.c. */ Qchar_table_extra_slots = intern ("char-table-extra-slots"); /* Now we are ready to set up this property, so we can create char tables. */ Fput (Qcase_table, Qchar_table_extra_slots, make_number (3)); down = Fmake_char_table (Qcase_table, Qnil); Vascii_downcase_table = down; XCHAR_TABLE (down)->purpose = Qcase_table; for (i = 0; i < CHAR_TABLE_SINGLE_BYTE_SLOTS; i++) XSETFASTINT (XCHAR_TABLE (down)->contents[i], (i >= 'A' && i <= 'Z') ? i + ('a' - 'A') : i); XCHAR_TABLE (down)->extras[1] = Fcopy_sequence (down); up = Fmake_char_table (Qcase_table, Qnil); XCHAR_TABLE (down)->extras[0] = up; for (i = 0; i < CHAR_TABLE_SINGLE_BYTE_SLOTS; i++) XSETFASTINT (XCHAR_TABLE (up)->contents[i], ((i >= 'A' && i <= 'Z') ? i + ('a' - 'A') : ((i >= 'a' && i <= 'z') ? i + ('A' - 'a') : i))); XCHAR_TABLE (down)->extras[2] = Fcopy_sequence (up); } void syms_of_casetab () { Qcase_table_p = intern ("case-table-p"); staticpro (&Qcase_table_p); staticpro (&Vascii_canon_table); staticpro (&Vascii_downcase_table); staticpro (&Vascii_eqv_table); staticpro (&Vascii_upcase_table); defsubr (&Scase_table_p); defsubr (&Scurrent_case_table); defsubr (&Sstandard_case_table); defsubr (&Sset_case_table); defsubr (&Sset_standard_case_table); }