view lisp/net/eudc-bob.el @ 40819:668787248f9b

* dired.el (dired-move-to-filename-regexp): Do not distinguish between ASCII letters and non-ASCII characters. Don't allow comma except in the form "month day, year". Don't allow space between month name and comma. Clean up the code that checks for trailing period, comma, and space. Remove now-obsolete comments, and add more commentary about Japanese dates. Always gobble up trailing spaces, instead of doing it only sometimes.
author Paul Eggert <eggert@twinsun.com>
date Wed, 07 Nov 2001 21:59:39 +0000
parents 7a94f1c588c4
children c5574c224305
line wrap: on
line source

;;; eudc-bob.el --- Binary Objects Support for EUDC

;; Copyright (C) 1999, 2000 Free Software Foundation, Inc.

;; Author: Oscar Figueiredo <oscar@xemacs.org>
;; Maintainer: Oscar Figueiredo <oscar@xemacs.org>
;; Keywords: help

;; This file is part of GNU Emacs.

;; GNU Emacs is free software; you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation; either version 2, or (at your option)
;; any later version.

;; GNU Emacs is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
;; GNU General Public License for more details.

;; You should have received a copy of the GNU General Public License
;; along with GNU Emacs; see the file COPYING.  If not, write to the
;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
;; Boston, MA 02111-1307, USA.

;;; Commentary:

;;; Usage:
;;    See the corresponding info file

;;; Code:

(require 'eudc)

(defvar eudc-bob-generic-keymap nil
  "Keymap for multimedia objects.")

(defvar eudc-bob-image-keymap nil
  "Keymap for inline images.")

(defvar eudc-bob-sound-keymap nil
  "Keymap for inline sounds.")

(defvar eudc-bob-url-keymap nil
  "Keymap for inline images.")

(defconst eudc-bob-generic-menu
  '("EUDC Binary Object Menu"
    ["---" nil nil]
    ["Pipe to external program" eudc-bob-pipe-object-to-external-program t]
    ["Save object" eudc-bob-save-object t]))

(defconst eudc-bob-image-menu
  `("EUDC Image Menu"
    ["---" nil nil]
    ["Toggle inline display" eudc-bob-toggle-inline-display
     (eudc-bob-can-display-inline-images)]
    ,@(cdr (cdr eudc-bob-generic-menu))))
 
(defconst eudc-bob-sound-menu
  `("EUDC Sound Menu"
    ["---" nil nil]
    ["Play sound" eudc-bob-play-sound-at-point
     (fboundp 'play-sound)]
    ,@(cdr (cdr eudc-bob-generic-menu))))
 
(defun eudc-jump-to-event (event)
  "Jump to the window and point where EVENT occurred."
  (if eudc-xemacs-p
      (goto-char (event-closest-point event))
    (set-buffer (window-buffer (posn-window (event-start event))))
    (goto-char (posn-point (event-start event)))))

(defun eudc-bob-get-overlay-prop (prop)
  "Get property PROP from one of the overlays around."
  (let ((overlays (append (overlays-at (1- (point)))
			  (overlays-at (point))))
	overlay value
	(notfound t))
    (while (and notfound
		(setq overlay (car overlays)))
      (if (setq value (overlay-get overlay prop))
	  (setq notfound nil))
      (setq overlays (cdr overlays)))
    value))

(defun eudc-bob-can-display-inline-images ()
  "Return non-nil if we can display images inline."
  (if eudc-xemacs-p
      (and (memq (console-type) '(x mswindows))
	   (fboundp 'make-glyph))
    (and (boundp 'display-graphic-p)
	 (display-graphic-p))))

(defun eudc-bob-make-button (label keymap &optional menu plist)
  "Create a button with LABEL.
Attach KEYMAP, MENU and properties from PLIST to a new overlay covering
LABEL."
  (let (overlay
	(p (point))
	prop val)
    (insert label)
    (put-text-property p (point) 'face 'bold)
    (setq overlay (make-overlay p (point)))
    (overlay-put overlay 'mouse-face 'highlight)
    (overlay-put overlay 'keymap keymap)
    (overlay-put overlay 'local-map keymap)
    (overlay-put overlay 'menu menu)
    (while plist
      (setq prop (car plist)
	    plist (cdr plist)
	    val (car plist)
	    plist (cdr plist))
      (overlay-put overlay prop val))))

(defun eudc-bob-display-jpeg (data inline)
  "Display the JPEG DATA at point.
If INLINE is non-nil, try to inline the image otherwise simply
display a button."
  (cond (eudc-xemacs-p
	 (let ((glyph (if (eudc-bob-can-display-inline-images)
			  (make-glyph (list (vector 'jpeg :data data)
					    [string :data "[JPEG Picture]"])))))
	   (eudc-bob-make-button "[JPEG Picture]"
				 eudc-bob-image-keymap
				 eudc-bob-image-menu
				 (list 'glyph glyph
				       'end-glyph (if inline glyph)
				       'duplicable t
				       'invisible inline
				       'start-open t
				       'end-open t
				       'object-data data))))
	((boundp 'create-image)
	 (let* ((image (create-image data nil t))
		(props (list 'object-data data 'eudc-image image)))
	   (when (and inline (image-type-available-p 'jpeg))
	     (setq props (nconc (list 'display image) props)))
	   (eudc-bob-make-button "[Picture]"
				 eudc-bob-image-keymap
				 eudc-bob-image-menu
				 props)))))

(defun eudc-bob-toggle-inline-display ()
  "Toggle inline display of an image."
  (interactive)
  (when (eudc-bob-can-display-inline-images)
    (cond (eudc-xemacs-p
	   (let ((overlays (append (overlays-at (1- (point)))
				   (overlays-at (point))))
		 overlay glyph)
	     (setq overlay (car overlays))
	     (while (and overlay
			 (not (setq glyph (overlay-get overlay 'glyph))))
	       (setq overlays (cdr overlays))
	       (setq overlay (car overlays)))
	     (if overlay
		 (if (overlay-get overlay 'end-glyph)
		     (progn
		       (overlay-put overlay 'end-glyph nil)
		       (overlay-put overlay 'invisible nil))
		   (overlay-put overlay 'end-glyph glyph)
		   (overlay-put overlay 'invisible t)))))
	  (t
	   (let* ((overlays (append (overlays-at (1- (point)))
				    (overlays-at (point))))
		  image)

	     ;; Search overlay with an image.
	     (while (and overlays (null image))
	       (let ((prop (overlay-get (car overlays) 'eudc-image)))
		 (if (eq 'image (car-safe prop))
		     (setq image prop)
		   (setq overlays (cdr overlays)))))

	     ;; Toggle that overlay's image display.
	     (when overlays
	       (let ((overlay (car overlays)))
		 (overlay-put overlay 'display
			      (if (overlay-get overlay 'display)
				  nil image)))))))))

(defun eudc-bob-display-audio (data)
  "Display a button for audio DATA."
  (eudc-bob-make-button "[Audio Sound]"
			eudc-bob-sound-keymap
			eudc-bob-sound-menu
			(list 'duplicable t
			      'start-open t
			      'end-open t
			      'object-data data)))

(defun eudc-bob-display-generic-binary (data)
  "Display a button for unidentified binary DATA."
  (eudc-bob-make-button "[Binary Data]"
			eudc-bob-generic-keymap
			eudc-bob-generic-menu
			(list 'duplicable t
			      'start-open t
			      'end-open t
			      'object-data data)))

(defun eudc-bob-play-sound-at-point ()
  "Play the sound data contained in the button at point."
  (interactive)
  (let (sound)
    (if (null (setq sound (eudc-bob-get-overlay-prop 'object-data)))
	(error "No sound data available here")
      (cond (eudc-xemacs-p
	     (if (not (and (boundp 'sound-alist)
			   sound-alist))
		 (error "Don't know how to play sound on this Emacs version")
	       (setq sound-alist
		     (cons (list 'eudc-sound
				 :sound sound)
			   sound-alist))
	       (condition-case nil
		   (play-sound 'eudc-sound)
		 (t
		  (setq sound-alist (cdr sound-alist))))))
	    (t
	     (unless (fboundp 'play-sound)
	       (error "Playing sounds not supported on this system"))
	     (play-sound (list 'sound :data sound)))))))
  

(defun eudc-bob-play-sound-at-mouse (event)
  "Play the sound data contained in the button where EVENT occurred."
  (interactive "e")
  (save-excursion
    (eudc-jump-to-event event)
    (eudc-bob-play-sound-at-point)))
  

(defun eudc-bob-save-object ()
  "Save the object data of the button at point."
  (interactive)
  (let ((data (eudc-bob-get-overlay-prop 'object-data))
	(buffer (generate-new-buffer "*eudc-tmp*")))
    (save-excursion
      (if (fboundp 'set-buffer-file-coding-system)
	  (set-buffer-file-coding-system 'binary))
      (set-buffer buffer)
      (insert data)
      (save-buffer))
    (kill-buffer buffer)))

(defun eudc-bob-pipe-object-to-external-program ()
  "Pipe the object data of the button at point to an external program."
  (interactive)
  (let ((data (eudc-bob-get-overlay-prop 'object-data))
	(buffer (generate-new-buffer "*eudc-tmp*"))
	program
	viewer)
    (condition-case nil
	(save-excursion
	  (if (fboundp 'set-buffer-file-coding-system)
	      (set-buffer-file-coding-system 'binary))
	  (set-buffer buffer)
	  (insert data)
	  (setq program (completing-read "Viewer: " eudc-external-viewers))
	  (if (setq viewer (assoc program eudc-external-viewers))
	      (call-process-region (point-min) (point-max)
				   (car (cdr viewer))
				   (cdr (cdr viewer)))
	    (call-process-region (point-min) (point-max) program)))
      (t
       (kill-buffer buffer)))))

(defun eudc-bob-menu ()
  "Retrieve the menu attached to a binary object."
  (eudc-bob-get-overlay-prop 'menu))
  
(defun eudc-bob-popup-menu (event)
  "Pop-up a menu of EUDC multimedia commands."
  (interactive "@e")
  (run-hooks 'activate-menubar-hook)
  (eudc-jump-to-event event)
  (if eudc-xemacs-p
      (progn
	(run-hooks 'activate-popup-menu-hook)
	(popup-menu (eudc-bob-menu)))
    (let ((result (x-popup-menu t (eudc-bob-menu)))
	  command)
      (if result
	  (progn
	    (setq command (lookup-key (eudc-bob-menu)
				      (apply 'vector result)))
	    (command-execute command))))))

(setq eudc-bob-generic-keymap
      (let ((map (make-sparse-keymap)))
	(define-key map "s" 'eudc-bob-save-object)
	(define-key map (if eudc-xemacs-p
			    [button3]
			  [down-mouse-3]) 'eudc-bob-popup-menu)
	map))

(setq eudc-bob-image-keymap
      (let ((map (make-sparse-keymap)))
	(define-key map "t" 'eudc-bob-toggle-inline-display)
	map))

(setq eudc-bob-sound-keymap
      (let ((map (make-sparse-keymap)))
	(define-key map [return] 'eudc-bob-play-sound-at-point)
	(define-key map (if eudc-xemacs-p
			    [button2]
			  [down-mouse-2]) 'eudc-bob-play-sound-at-mouse)
	map))

(setq eudc-bob-url-keymap
      (let ((map (make-sparse-keymap)))
	(define-key map [return] 'browse-url-at-point)
	(define-key map (if eudc-xemacs-p
			    [button2]
			  [down-mouse-2]) 'browse-url-at-mouse)
	map))

(set-keymap-parent eudc-bob-image-keymap eudc-bob-generic-keymap)
(set-keymap-parent eudc-bob-sound-keymap eudc-bob-generic-keymap)

    
(if eudc-emacs-p
    (progn
      (easy-menu-define eudc-bob-generic-menu
			eudc-bob-generic-keymap
			""
			eudc-bob-generic-menu)
      (easy-menu-define eudc-bob-image-menu
			eudc-bob-image-keymap
			""
			eudc-bob-image-menu)
      (easy-menu-define eudc-bob-sound-menu
			eudc-bob-sound-keymap
			""
			eudc-bob-sound-menu)))

;;;###autoload
(defun eudc-display-generic-binary (data)
  "Display a button for unidentified binary DATA."
  (eudc-bob-display-generic-binary data))

;;;###autoload
(defun eudc-display-url (url)
  "Display URL and make it clickable."
  (require 'browse-url)
  (eudc-bob-make-button url eudc-bob-url-keymap))

;;;###autoload
(defun eudc-display-sound (data)
  "Display a button to play the sound DATA."
  (eudc-bob-display-audio data))

;;;###autoload
(defun eudc-display-jpeg-inline (data)
  "Display the JPEG DATA inline at point if possible."
  (eudc-bob-display-jpeg data (eudc-bob-can-display-inline-images)))

;;;###autoload
(defun eudc-display-jpeg-as-button (data)
  "Display a button for the JPEG DATA."
  (eudc-bob-display-jpeg data nil))
    
;;; eudc-bob.el ends here