@c This is part of the Emacs manual.@c Copyright (C) 1985,86,87,93,94,95,97,2000,2001@c Free Software Foundation, Inc.@c See file emacs.texi for copying conditions.@node Customization, Quitting, Amusements, Top@chapter Customization@cindex customization This chapter talks about various topics relevant to adapting thebehavior of Emacs in minor ways. See @cite{The Emacs Lisp ReferenceManual} for how to make more far-reaching changes. @xref{X Resources},for information on using X resources to customize Emacs. Customization that you do within Emacs normally affects only theparticular Emacs session that you do it in--it does not persistbetween sessions unless you save the customization in a file such as@file{.emacs} or @file{.Xdefaults} that will affect future sessions.@xref{Init File}. In the customization buffer, when you savecustomizations for future sessions, this actually works by editing@file{.emacs} for you.@menu* Minor Modes:: Each minor mode is one feature you can turn on independently of any others.* Variables:: Many Emacs commands examine Emacs variables to decide what to do; by setting variables, you can control their functioning.* Keyboard Macros:: A keyboard macro records a sequence of keystrokes to be replayed with a single command. * Key Bindings:: The keymaps say what command each key runs. By changing them, you can "redefine keys".* Keyboard Translations:: If your keyboard passes an undesired code for a key, you can tell Emacs to substitute another code. * Syntax:: The syntax table controls how words and expressions are parsed.* Init File:: How to write common customizations in the @file{.emacs} file. @end menu@node Minor Modes@section Minor Modes@cindex minor modes@cindex mode, minor Minor modes are optional features which you can turn on or off. Forexample, Auto Fill mode is a minor mode in which @key{SPC} breaks linesbetween words as you type. All the minor modes are independent of eachother and of the selected major mode. Most minor modes say in the modeline when they are on; for example, @samp{Fill} in the mode line meansthat Auto Fill mode is on. Append @code{-mode} to the name of a minor mode to get the name of acommand function that turns the mode on or off. Thus, the command toenable or disable Auto Fill mode is called @kbd{M-x auto-fill-mode}. Thesecommands are usually invoked with @kbd{M-x}, but you can bind keys to themif you wish. With no argument, the function turns the mode on if it wasoff and off if it was on. This is known as @dfn{toggling}. A positiveargument always turns the mode on, and an explicit zero argument or anegative argument always turns it off. Some minor modes are global: while enabled, they affect everythingyou do in the Emacs session, in all buffers. Other minor modes arebuffer-local; they apply only to the current buffer, so you can enablethe mode in certain buffers and not others. For most minor modes, the command name is also the name of avariable which directly controls the mode. The mode is enabledwhenever this variable's value is non-@code{nil}, and the minor-modecommand works by setting the variable. For example, the command@code{outline-minor-mode} works by setting the value of@code{outline-minor-mode} as a variable; it is this variable thatdirectly turns Outline minor mode on and off. To check whether agiven minor mode works this way, use @kbd{C-h v} to ask fordocumentation on the variable name. These minor-mode variables provide a good way for Lisp programs to turnminor modes on and off; they are also useful in a file's local variableslist. But please think twice before setting minor modes with a localvariables list, because most minor modes are matter of userpreference---other users editing the same file might not want the sameminor modes you prefer. The buffer-local minor modes include Abbrev mode, Auto Fill mode,Auto Save mode, Font-Lock mode, Glasses mode, ISO Accents mode,Outline minor mode, Overwrite mode, and Binary Overwrite mode. Abbrev mode allows you to define abbreviations that automatically expandas you type them. For example, @samp{amd} might expand to @samp{abbrevmode}. @xref{Abbrevs}, for full information. Auto Fill mode allows you to enter filled text without breaking linesexplicitly. Emacs inserts newlines as necessary to prevent lines frombecoming too long. @xref{Filling}. Auto Save mode causes the contents of a buffer to be savedperiodically to reduce the amount of work you can lose in case of asystem crash. @xref{Auto Save}. Enriched mode enables editing and saving of formatted text.@xref{Formatted Text}. Flyspell mode automatically highlights misspelled words.@xref{Spelling}. Font-Lock mode automatically highlights certain textual units found inprograms, such as comments, strings, and function names being defined.This requires a window system that can display multiple fonts.@xref{Faces}. ISO Accents mode makes the characters @samp{`}, @samp{'}, @samp{"},@samp{^}, @samp{/} and @samp{~} combine with the following letter, toproduce an accented letter in the ISO Latin-1 character set. Thenewer and more general feature of input methods more or lesssupersedes ISO Accents mode. @xref{Single-Byte Character Support}. Outline minor mode provides the same facilities as the major modecalled Outline mode; but since it is a minor mode instead, you cancombine it with any major mode. @xref{Outline Mode}.@cindex Overwrite mode@cindex mode, Overwrite Overwrite mode causes ordinary printing characters to replace existingtext instead of shoving it to the right. For example, if point is infront of the @samp{B} in @samp{FOOBAR}, then in Overwrite mode typing a@kbd{G} changes it to @samp{FOOGAR}, instead of producing @samp{FOOGBAR}as usual. In Overwrite mode, the command @kbd{C-q} inserts the nextcharacter whatever it may be, even if it is a digit---this gives you away to insert a character instead of replacing an existing character.@findex overwrite-mode@kindex INSERT The command @code{overwrite-mode} is an exception to the rule thatcommands which toggle minor modes are normally not bound to keys: it isbound to the @key{INSERT} function key. This is because many otherprograms bind @key{INSERT} to similar functions.@findex binary-overwrite-mode Binary Overwrite mode is a variant of Overwrite mode for editingbinary files; it treats newlines and tabs like other characters, so thatthey overwrite other characters and can be overwritten by them.In Binary Overwrite mode, digits after @kbd{C-q} specify anoctal character code, as usual. The following minor modes normally apply to all buffers at once.Since each is enabled or disabled by the value of a variable, you@emph{can} set them differently for particular buffers, by explicitlymaking the corresponding variables local in those buffers.@xref{Locals}. Icomplete mode displays an indication of available completions whenyou are in the minibuffer and completion is active. @xref{CompletionOptions}. Line Number mode enables continuous display in the mode line of theline number of point, and Column Number mode enables display of thecolumn number. @xref{Mode Line}. Scroll Bar mode gives each window a scroll bar (@pxref{Scroll Bars}).Menu Bar mode gives each frame a menu bar (@pxref{Menu Bars}). Both ofthese modes are enabled by default when you use the X Window System. In Transient Mark mode, every change in the buffer contents``deactivates'' the mark, so that commands that operate on the regionwill get an error. This means you must either set the mark, orexplicitly ``reactivate'' it, before each command that uses the region.The advantage of Transient Mark mode is that Emacs can display theregion highlighted (currently only when using X). @xref{Mark}.@node Variables@section Variables@cindex variable@cindex option, user@cindex user option A @dfn{variable} is a Lisp symbol which has a value. The symbol'sname is also called the name of the variable. A variable name cancontain any characters that can appear in a file, but conventionallyvariable names consist of words separated by hyphens. A variable canhave a documentation string which describes what kind of value it shouldhave and how the value will be used. Lisp allows any variable to have any kind of value, but most variablesthat Emacs uses require a value of a certain type. Often the value shouldalways be a string, or should always be a number. Sometimes we say that acertain feature is turned on if a variable is ``non-@code{nil},'' meaningthat if the variable's value is @code{nil}, the feature is off, but thefeature is on for @emph{any} other value. The conventional value to use toturn on the feature---since you have to pick one particular value when youset the variable---is @code{t}. Emacs uses many Lisp variables for internal record keeping, as anyLisp program must, but the most interesting variables for you are theones that exist for the sake of customization. Emacs does not (usually)change the values of these variables; instead, you set the values, andthereby alter and control the behavior of certain Emacs commands. Thesevariables are called @dfn{user options}. Most user options aredocumented in this manual, and appear in the Variable Index(@pxref{Variable Index}). One example of a variable which is a user option is @code{fill-column}, whichspecifies the position of the right margin (as a number of characters fromthe left margin) to be used by the fill commands (@pxref{Filling}).@menu* Examining:: Examining or setting one variable's value.* Easy Customization:: Convenient and easy customization of variables.* Hooks:: Hook variables let you specify programs for parts of Emacs to run on particular occasions.* Locals:: Per-buffer values of variables.* File Variables:: How files can specify variable values.@end menu@node Examining@subsection Examining and Setting Variables@cindex setting variables@table @kbd@item C-h v @var{var} @key{RET}Display the value and documentation of variable @var{var}(@code{describe-variable}).@item M-x set-variable @key{RET} @var{var} @key{RET} @var{value} @key{RET}Change the value of variable @var{var} to @var{value}.@end table To examine the value of a single variable, use @kbd{C-h v}(@code{describe-variable}), which reads a variable name using theminibuffer, with completion. It displays both the value and thedocumentation of the variable. For example,@exampleC-h v fill-column @key{RET}@end example@noindentdisplays something like this:@smallexamplefill-column's value is 70Documentation:*Column beyond which automatic line-wrapping should happen.Automatically becomes buffer-local when set in any fashion.@end smallexample@noindentThe star at the beginning of the documentation indicates that thisvariable is a user option. @kbd{C-h v} is not restricted to useroptions; it allows any variable name.@findex set-variable The most convenient way to set a specific user option is with @kbd{M-xset-variable}. This reads the variable name with the minibuffer (withcompletion), and then reads a Lisp expression for the new value usingthe minibuffer a second time. For example,@exampleM-x set-variable @key{RET} fill-column @key{RET} 75 @key{RET}@end example@noindentsets @code{fill-column} to 75. @kbd{M-x set-variable} is limited to user option variables, but you canset any variable with a Lisp expression, using the function @code{setq}.Here is a @code{setq} expression to set @code{fill-column}:@example(setq fill-column 75)@end example To execute an expression like this one, go to the @samp{*scratch*}buffer, type in the expression, and then type @kbd{C-j}. @xref{LispInteraction}. Setting variables, like all means of customizing Emacs except whereotherwise stated, affects only the current Emacs session.@node Easy Customization@subsection Easy Customization Interface@findex customize@cindex customization buffer A convenient way to find the user option variables that you want tochange, and then change them, is with @kbd{M-x customize}. Thiscommand creates a @dfn{customization buffer} with which you can browsethrough the Emacs user options in a logically organized structure,then edit and set their values. You can also use the customizationbuffer to save settings permanently in your @file{~/.emacs} file(@pxref{Init File}).The appearance of the example buffers in the following is typicallydifferent under a window system where faces can be used to indicate theactive fields and other features.@menu* Groups: Customization Groups. How options are classified in a structure.* Changing an Option:: How to edit a value and set an option.* Face Customization:: How to edit the attributes of a face.* Specific Customization:: Making a customization buffer for specific options, faces, or groups.@end menu@node Customization Groups@subsubsection Customization Groups@cindex customization groups For customization purposes, user options are organized into@dfn{groups} to help you find them. Groups are collected into biggergroups, all the way up to a master group called @code{Emacs}. @kbd{M-x customize} creates a customization buffer that shows thetop-level @code{Emacs} group and the second-level groups immediatelyunder it. It looks like this, in part:@smallexample/- Emacs group: ---------------------------------------------------\ [State]: visible group members are all at standard settings. Customization of the One True Editor. See also [Manual].Confirm Kill Emacs: [Hide] [Value Menu] Don't confirm [State]: this option is unchanged from its standard setting.How to ask for confirmation when leaving Emacs. [More]Editing group: [Go to Group] Basic text editing facilities.External group: [Go to Group] Interfacing to external utilities.@var{more second-level groups}\- Emacs group end ------------------------------------------------/@end smallexample@noindentThis says that the buffer displays the contents of the @code{Emacs}group. The other groups are listed because they are its contents. Butthey are listed differently, without indentation and dashes, because@emph{their} contents are not included. Each group has a single-linedocumentation string; the @code{Emacs} group also has a @samp{[State]}line.@cindex editable fields (customization buffer)@cindex active fields (customization buffer) Most of the text in the customization buffer is read-only, but ittypically includes some @dfn{editable fields} that you can edit. Thereare also @dfn{active fields}; this means a field that does somethingwhen you @dfn{invoke} it. To invoke an active field, either click on itwith @kbd{Mouse-1}, or move point to it and type @key{RET}. For example, the phrase @samp{[Go to Group]} that appears in asecond-level group is an active field. Invoking the @samp{[Go toGroup]} field for a group creates a new customization buffer, whichshows that group and its contents. This field is a kind of hypertextlink to another group. The @code{Emacs} group includes a few user options itself, butmainly it contains other groups, which contain more groups, whichcontain the user options. By browsing the hierarchy of groups, youwill eventually find the feature you are interested in customizing.Then you can use the customization buffer to set the options and facespertaining to that feature. You can also go straight to a particulargroup by name, using the command @kbd{M-x customize-group}.@findex customize-browse You can view the structure of customization groups on a larger scalewith @kbd{M-x customize-browse}. This command creates a special kind ofcustomization buffer which shows only the names of the groups (andoptions and faces), and their structure. In this buffer, you can show the contents of a group by invoking@samp{[+]}. When the group contents are visible, this button changes to@samp{[-]}; invoking that hides the group contents. Each group, option or face name in this buffer has an active fieldwhich says @samp{[Group]}, @samp{[Option]} or @samp{[Face]}. Invokingthat active field creates an ordinary customization buffer showing justthat group and its contents, just that option, or just that face.This is the way to set values in it.@node Changing an Option@subsubsection Changing an Option Here is an example of what a user option looks like in thecustomization buffer:@smallexampleKill Ring Max: [Hide] 60 [State]: this option is unchanged from its standard setting.Maximum length of kill ring before oldest elements are thrown away.@end smallexample The text following @samp{[Hide]}, @samp{60} in this case, indicatesthe current value of the option. If you see @samp{[Show]} instead of@samp{[Hide]}, it means that the value is hidden; the customizationbuffer initially hides values that take up several lines. Invoke@samp{[Show]} to show the value. The line after the option name indicates the @dfn{customization state}of the option: in the example above, it says you have not changed theoption yet. The word @samp{[State]} at the beginning of this line isactive; you can get a menu of various operations by invoking it with@kbd{Mouse-1} or @key{RET}. These operations are essential forcustomizing the variable. The line after the @samp{[State]} line displays the beginning of theoption's documentation string. If there are more lines ofdocumentation, this line ends with @samp{[More]}; invoke this to showthe full documentation string. To enter a new value for @samp{Kill Ring Max}, move point to the valueand edit it textually. For example, you can type @kbd{M-d}, then insertanother number. When you begin to alter the text, you will see the @samp{[State]} linechange to say that you have edited the value:@smallexample[State]: you have edited the value as text, but not set the option.@end smallexample@cindex setting option value Editing the value does not actually set the option variable. To dothat, you must @dfn{set} the option. To do this, invoke the word@samp{[State]} and choose @samp{Set for Current Session}. The state of the option changes visibly when you set it:@smallexample[State]: you have set this option, but not saved it for future sessions.@end smallexample You don't have to worry about specifying a value that is not valid;setting the option checks for validity and will not really install anunacceptable value.@kindex M-TAB @r{(customization buffer)}@findex widget-complete While editing a value or field that is a file name, directory name,command name, or anything else for which completion is defined, you cantype @kbd{M-@key{TAB}} (@code{widget-complete}) to do completion. Some options have a small fixed set of possible legitimate values.These options don't let you edit the value textually. Instead, anactive field @samp{[Value Menu]} appears before the value; invoke thisfield to edit the value. For a boolean ``on or off'' value, the activefield says @samp{[Toggle]}, and it changes to the other value.@samp{[Value Menu]} and @samp{[Toggle]} edit the buffer; the changestake effect when you use the @samp{Set for Current Session} operation. Some options have values with complex structure. For example, thevalue of @code{file-coding-system-alist} is an association list. Hereis how it appears in the customization buffer:@smallexampleFile Coding System Alist: [Hide][INS] [DEL] File regexp: \.elc\' Choice: [Value Menu] Encoding/decoding pair: Decoding: emacs-mule Encoding: emacs-mule[INS] [DEL] File regexp: \(\`\|/\)loaddefs.el\' Choice: [Value Menu] Encoding/decoding pair: Decoding: raw-text Encoding: raw-text-unix[INS] [DEL] File regexp: \.tar\' Choice: [Value Menu] Encoding/decoding pair: Decoding: no-conversion Encoding: no-conversion[INS] [DEL] File regexp: Choice: [Value Menu] Encoding/decoding pair: Decoding: undecided Encoding: nil[INS] [State]: this option is unchanged from its standard setting.Alist to decide a coding system to use for a file I/O operation. [Hide]The format is ((PATTERN . VAL) ...),where PATTERN is a regular expression matching a file name,@r{[@dots{}more lines of documentation@dots{}]}@end smallexample@noindentEach association in the list appears on four lines, with severaleditable or ``active'' fields. You can edit the regexps and codingsystems using ordinary editing commands. You can also invoke@samp{[Value Menu]} to switch to a kind of value---for instance, tospecify a function instead of a pair of coding systems.To delete an association from the list, invoke the @samp{[DEL]} buttonfor that item. To add an association, invoke @samp{[INS]} at theposition where you want to add it. There is an @samp{[INS]} buttonbetween each pair of association, another at the beginning and anotherat the end, so you can add the new association at any position in thelist.@kindex TAB @r{(customization buffer)}@kindex S-TAB @r{(customization buffer)}@findex widget-forward@findex widget-backward Two special commands, @key{TAB} and @kbd{S-@key{TAB}}, are useful formoving through the customization buffer. @key{TAB}(@code{widget-forward}) moves forward to the next active or editablefield; @kbd{S-@key{TAB}} (@code{widget-backward}) moves backward to theprevious active or editable field. Typing @key{RET} on an editable field also moves forward, just like@key{TAB}. We set it up this way because people often type @key{RET}when they are finished editing a field. To insert a newline within aneditable field, use @kbd{C-o} or @kbd{C-q C-j}.@cindex saving option value@cindex customized options, saving Setting the option changes its value in the current Emacs session;@dfn{saving} the value changes it for future sessions as well. Thisworks by writing code into your @file{~/.emacs} file so as to set theoption variable again each time you start Emacs. To save the option,invoke @samp{[State]} and select the @samp{Save for Future Sessions}operation. If Emacs was invoked with the @option{-q} or @option{--no-init-file}options (@pxref{Initial Options}), it will not let you save yourcustomizations in your @file{~/.emacs} init file. This is becausesaving customizations from such a session would wipe out all the othercustomizations you might have on your init file. You can also restore the option to its standard value by invoking@samp{[State]} and selecting the @samp{Erase Customization}operation. There are actually three reset operations:@table @samp@item ResetIf you have made some modifications and not yet set the option,this restores the text in the customization buffer to matchthe actual value.@item Reset to SavedThis restores the value of the option to the last saved value,and updates the text accordingly.@item Erase CustomizationThis sets the option to its standard value, and updates the textaccordingly. This also eliminates any saved value for the option,so that you will get the standard value in future Emacs sessions.@end table@cindex comments on customized options Sometimes it is useful to record a comment about a specificcustomization. Use the @samp{Add Comment} item from the@samp{[State]} menu to create a field for entering the comment. Thecomment you enter will be saved, and displayed again if you again viewthe same option in a customization buffer, even in another session. The state of a group indicates whether anything in that group has beenedited, set or saved. You can select @samp{Set for Current Session},@samp{Save for Future Sessions} and the various kinds of @samp{Reset}operation for the group; these operations on the group apply to alloptions in the group and its subgroups. Near the top of the customization buffer there are two linescontaining several active fields:@smallexample [Set for Current Session] [Save for Future Sessions] [Reset] [Reset to Saved] [Erase Customization] [Finish]@end smallexample@vindex custom-buffer-done-function@noindentInvoking @samp{[Finish]} either buries or kills this customizationbuffer according to the setting of the option@code{custom-buffer-done-function}; the default is to bury the buffer.Each of the other fields performs an operation---set, save orreset---on each of the items in the buffer that could meaningfully beset, saved or reset.@node Face Customization@subsubsection Customizing Faces@cindex customizing faces@cindex bold font@cindex italic font@cindex fonts and faces In addition to user options, some customization groups also includefaces. When you show the contents of a group, both the user options andthe faces in the group appear in the customization buffer. Here is anexample of how a face looks:@smallexampleCustom Changed Face: (sample) [Hide] [State]: this face is unchanged from its standard setting.Parent groups: [Custom Magic Faces]Attributes: [ ] Font family: [Value Menu] * [ ] Width: [Value Menu] * [ ] Height: [Value Menu] * [ ] Weight: [Value Menu] * [ ] Slant: [Value Menu] * [ ] Underline: [Value Menu] * [ ] Overline: [Value Menu] * [ ] Strike-through: [Value Menu] * [ ] Box around text: [Value Menu] * [ ] Inverse-video: [Value Menu] * [X] Foreground: [Value Menu] Color: white (sample) [X] Background: [Value Menu] Color: blue (sample) [ ] Stipple: [Value Menu] * [ ] Inherit:@end smallexample Each face attribute has its own line. The @samp{[@var{x}]} fieldbefore the attribute name indicates whether the attribute is@dfn{enabled}; @samp{X} means that it is. You can enable or disable theattribute by invoking that field. When the attribute is enabled, youcan change the attribute value in the usual ways. On a black-and-white display, the colors you can use for thebackground are @samp{black}, @samp{white}, @samp{gray}, @samp{gray1},and @samp{gray3}. Emacs supports these shades of gray by usingbackground stipple patterns instead of a color. Setting, saving and resetting a face work like the same operations foroptions (@pxref{Changing an Option}). A face can specify different appearances for different types ofdisplay. For example, a face can make text red on a color display, butuse a bold font on a monochrome display. To specify multipleappearances for a face, select @samp{Show all display specs} in the menu youget from invoking @samp{[State]}.@findex modify-face Another more basic way to set the attributes of a specific face iswith @kbd{M-x modify-face}. This command reads the name of a face, thenreads the attributes one by one. For the color and stipple attributes,the attribute's current value is the default---type just @key{RET} ifyou don't want to change that attribute. Type @samp{none} if you wantto clear out the attribute.@node Specific Customization@subsubsection Customizing Specific Items Instead of finding the options you want to change by moving downthrough the structure of groups, you can specify the particular option,face or group that you want to customize.@table @kbd@item M-x customize-option @key{RET} @var{option} @key{RET}Set up a customization buffer with just one option, @var{option}.@item M-x customize-face @key{RET} @var{face} @key{RET}Set up a customization buffer with just one face, @var{face}.@item M-x customize-group @key{RET} @var{group} @key{RET}Set up a customization buffer with just one group, @var{group}.@item M-x customize-apropos @key{RET} @var{regexp} @key{RET}Set up a customization buffer with all the options, faces and groupsthat match @var{regexp}.@item M-x customize-changed-options @key{RET} @var{version} @key{RET}Set up a customization buffer with all the options, faces and groupswhose meaning has changed since Emacs version @var{version}.@item M-x customize-saved Set up a customization buffer containing all options and faces that youhave saved with customization buffers.@item M-x customize-customizedSet up a customization buffer containing all options and faces that youhave customized but not saved.@end table@findex customize-option If you want to alter a particular user option variable with thecustomization buffer, and you know its name, you can use the command@kbd{M-x customize-option} and specify the option name. This sets upthe customization buffer with just one option---the one that you askedfor. Editing, setting and saving the value work as described above, butonly for the specified option.@findex customize-face Likewise, you can modify a specific face, chosen by name, using@kbd{M-x customize-face}.@findex customize-group You can also set up the customization buffer with a specific group,using @kbd{M-x customize-group}. The immediate contents of the chosengroup, including option variables, faces, and other groups, all appearas well. However, these subgroups' own contents start out hidden. Youcan show their contents in the usual way, by invoking @samp{[Show]}.@findex customize-apropos To control more precisely what to customize, you can use @kbd{M-xcustomize-apropos}. You specify a regular expression as argument; thenall options, faces and groups whose names match this regular expressionare set up in the customization buffer. If you specify an empty regularexpression, this includes @emph{all} groups, options and faces in thecustomization buffer (but that takes a long time).@findex customize-changed-options When you upgrade to a new Emacs version, you might want to customizenew options and options whose meanings or default values have changed.To do this, use @kbd{M-x customize-changed-options} and specify aprevious Emacs version number using the minibuffer. It creates acustomization buffer which shows all the options (and groups) whosedefinitions have been changed since the specified version.@findex customize-saved@findex customize-customized If you change option values and then decide the change was a mistake,you can use two special commands to revisit your previous changes. Use@kbd{M-x customize-saved} to look at the options and faces that you havesaved. Use @kbd{M-x customize-customized} to look at the options andfaces that you have set but not saved.@node Hooks@subsection Hooks@cindex hook@cindex running a hook @dfn{Hooks} are an important mechanism for customization of Emacs. Ahook is a Lisp variable which holds a list of functions, to be called onsome well-defined occasion. (This is called @dfn{running the hook}.)The individual functions in the list are called the @dfn{hook functions}of the hook. With rare exceptions, hooks in Emacs are empty when Emacsstarts up, so the only hook functions in any given hook are the ones youexplicitly put there as customization. Most major modes run one or more @dfn{mode hooks} as the last step ofinitialization. This makes it easy for you to customize the behavior ofthe mode, by setting up a hook function to override the local variableassignments already made by the mode. But hooks are also used in othercontexts. For example, the hook @code{suspend-hook} runs just beforeEmacs suspends itself (@pxref{Exiting}).@cindex normal hook Most Emacs hooks are @dfn{normal hooks}. This means that running thehook operates by calling all the hook functions, unconditionally, withno arguments. We have made an effort to keep most hooks normal so thatyou can use them in a uniform way. Every variable in Emacs whose nameends in @samp{-hook} is a normal hook.@cindex abnormal hook There are also a few @dfn{abnormal hooks}. These variables' names endin @samp{-hooks} or @samp{-functions}, instead of @samp{-hook}. Whatmakes these hooks abnormal is that there is something peculiar about theway its functions are called---perhaps they are given arguments, orperhaps the values they return are used in some way. For example,@code{find-file-not-found-hooks} (@pxref{Visiting}) is abnormal becauseas soon as one hook function returns a non-@code{nil} value, the restare not called at all. The documentation of each abnormal hook variableexplains in detail what is peculiar about it. The recommended way to add a hook function to a hook (either normal orabnormal) is by calling @code{add-hook}. You can use any valid Lispfunction as the hook function, provided it can handle the proper numberof arguments (zero arguments, in the case of a normal hook). Of course,not every Lisp function is @emph{useful} in any particular hook. For example, here's how to set up a hook to turn on Auto Fill modewhen entering Text mode and other modes based on Text mode:@example(add-hook 'text-mode-hook 'turn-on-auto-fill)@end example The next example shows how to use a hook to customize the indentationof C code. (People often have strong personal preferences for oneformat compared to another.) Here the hook function is an anonymouslambda expression.@example@group(setq my-c-style '((c-comment-only-line-offset . 4)@end group@group (c-cleanup-list . (scope-operator empty-defun-braces defun-close-semi))@end group@group (c-offsets-alist . ((arglist-close . c-lineup-arglist) (substatement-open . 0)))))@end group@group(add-hook 'c-mode-common-hook '(lambda () (c-add-style "my-style" my-c-style t)))@end group@end example It is best to design your hook functions so that the order in whichthey are executed does not matter. Any dependence on the order is``asking for trouble.'' However, the order is predictable: the mostrecently added hook functions are executed first.@node Locals@subsection Local Variables@table @kbd@item M-x make-local-variable @key{RET} @var{var} @key{RET}Make variable @var{var} have a local value in the current buffer.@item M-x kill-local-variable @key{RET} @var{var} @key{RET}Make variable @var{var} use its global value in the current buffer.@item M-x make-variable-buffer-local @key{RET} @var{var} @key{RET}Mark variable @var{var} so that setting it will make it local to thebuffer that is current at that time.@end table@cindex local variables Almost any variable can be made @dfn{local} to a specific Emacsbuffer. This means that its value in that buffer is independent of itsvalue in other buffers. A few variables are always local in everybuffer. Every other Emacs variable has a @dfn{global} value which is ineffect in all buffers that have not made the variable local.@findex make-local-variable @kbd{M-x make-local-variable} reads the name of a variable and makes itlocal to the current buffer. Further changes in this buffer will notaffect others, and further changes in the global value will not affect thisbuffer.@findex make-variable-buffer-local@cindex per-buffer variables @kbd{M-x make-variable-buffer-local} reads the name of a variable andchanges the future behavior of the variable so that it will become localautomatically when it is set. More precisely, once a variable has beenmarked in this way, the usual ways of setting the variable automaticallydo @code{make-local-variable} first. We call such variables@dfn{per-buffer} variables. Major modes (@pxref{Major Modes}) always make variables local to thebuffer before setting the variables. This is why changing major modesin one buffer has no effect on other buffers. Minor modes also work bysetting variables---normally, each minor mode has one controllingvariable which is non-@code{nil} when the mode is enabled (@pxref{MinorModes}). For most minor modes, the controlling variable is per buffer. Emacs contains a number of variables that are always per-buffer.These include @code{abbrev-mode}, @code{auto-fill-function},@code{case-fold-search}, @code{comment-column}, @code{ctl-arrow},@code{fill-column}, @code{fill-prefix}, @code{indent-tabs-mode},@code{left-margin}, @code{mode-line-format}, @code{overwrite-mode},@code{selective-display-ellipses}, @code{selective-display},@code{tab-width}, and @code{truncate-lines}. Some other variables arealways local in every buffer, but they are used for internalpurposes.@refill A few variables cannot be local to a buffer because they are alwayslocal to each display instead (@pxref{Multiple Displays}). If you try tomake one of these variables buffer-local, you'll get an error message.@findex kill-local-variable @kbd{M-x kill-local-variable} reads the name of a variable and makesit cease to be local to the current buffer. The global value of thevariable henceforth is in effect in this buffer. Setting the major modekills all the local variables of the buffer except for a few variablesspecially marked as @dfn{permanent locals}.@findex setq-default To set the global value of a variable, regardless of whether thevariable has a local value in the current buffer, you can use the Lispconstruct @code{setq-default}. This construct is used just like@code{setq}, but it sets variables' global values instead of their localvalues (if any). When the current buffer does have a local value, thenew global value may not be visible until you switch to another buffer.Here is an example:@example(setq-default fill-column 75)@end example@noindent@code{setq-default} is the only way to set the global value of a variablethat has been marked with @code{make-variable-buffer-local}.@findex default-value Lisp programs can use @code{default-value} to look at a variable'sdefault value. This function takes a symbol as argument and returns itsdefault value. The argument is evaluated; usually you must quote itexplicitly. For example, here's how to obtain the default value of@code{fill-column}:@example(default-value 'fill-column)@end example@node File Variables@subsection Local Variables in Files@cindex local variables in files@cindex file local variables A file can specify local variable values for use when you edit thefile with Emacs. Visiting the file checks for local variablespecifications; it automatically makes these variables local to thebuffer, and sets them to the values specified in the file. There are two ways to specify local variable values: in the firstline, or with a local variables list. Here's how to specify them in thefirst line:@example-*- mode: @var{modename}; @var{var}: @var{value}; @dots{} -*-@end example@noindentYou can specify any number of variables/value pairs in this way, eachpair with a colon and semicolon as shown above. @code{mode:@var{modename};} specifies the major mode; this should come first in theline. The @var{value}s are not evaluated; they are used literally.Here is an example that specifies Lisp mode and sets two variables withnumeric values:@smallexample;; -*- mode: Lisp; fill-column: 75; comment-column: 50; -*-@end smallexample You can also specify the coding system for a file in this way: justspecify a value for the ``variable'' named @code{coding}. The ``value''must be a coding system name that Emacs recognizes. @xref{CodingSystems}. The @code{eval} pseudo-variable, described below, can be specified inthe first line as well.@cindex shell scripts, and local file variables In shell scripts, the first line is used to identify the scriptinterpreter, so you cannot put any local variables there. To accommodatefor this, when Emacs visits a shell script, it looks for local variablespecifications in the @emph{second} line. A @dfn{local variables list} goes near the end of the file, in thelast page. (It is often best to put it on a page by itself.) The localvariables list starts with a line containing the string @samp{LocalVariables:}, and ends with a line containing the string @samp{End:}. Inbetween come the variable names and values, one set per line, as@samp{@var{variable}:@: @var{value}}. The @var{value}s are notevaluated; they are used literally. If a file has both a localvariables list and a @samp{-*-} line, Emacs processes @emph{everything}in the @samp{-*-} line first, and @emph{everything} in the localvariables list afterward.Here is an example of a local variables list:@example;;; Local Variables: ***;;; mode:lisp ***;;; comment-column:0 ***;;; comment-start: ";;; " ***;;; comment-end:"***" ***;;; End: ***@end example As you see, each line starts with the prefix @samp{;;; } and each lineends with the suffix @samp{ ***}. Emacs recognizes these as the prefixand suffix based on the first line of the list, by finding themsurrounding the magic string @samp{Local Variables:}; then itautomatically discards them from the other lines of the list. The usual reason for using a prefix and/or suffix is to embed thelocal variables list in a comment, so it won't confuse other programsthat the file is intended as input for. The example above is for alanguage where comment lines start with @samp{;;; } and end with@samp{***}; the local values for @code{comment-start} and@code{comment-end} customize the rest of Emacs for this unusual syntax.Don't use a prefix (or a suffix) if you don't need one. Two ``variable names'' have special meanings in a local variableslist: a value for the variable @code{mode} really sets the major mode,and a value for the variable @code{eval} is simply evaluated as anexpression and the value is ignored. @code{mode} and @code{eval} arenot real variables; setting variables named @code{mode} and @code{eval}in any other context has no special meaning. @emph{If @code{mode} isused to set a major mode, it should be the first ``variable'' in thelist.} Otherwise, the entries that precede it in the list of the localvariables are likely to be ignored, since most modes kill all localvariables as part of their initialization. You can use the @code{mode} ``variable'' to set minor modes as well asmajor modes; in fact, you can use it more than once, first to set themajor mode and then to set minor modes which are specific to particularbuffers. But most minor modes should not be specified in the file inany fashion, because they represent user preferences. For example, you may be tempted to try to turn on Auto Fill mode witha local variable list. That is a mistake. The choice of Auto Fill modeor not is a matter of individual taste, not a matter of the contents ofparticular files. If you want to use Auto Fill, set up major mode hookswith your @file{.emacs} file to turn it on (when appropriate) for youalone (@pxref{Init File}). Don't use a local variable list to imposeyour taste on everyone. The start of the local variables list must be no more than 3000characters from the end of the file, and must be in the last page if thefile is divided into pages. Otherwise, Emacs will not notice it isthere. The purpose of this rule is so that a stray @samp{LocalVariables:}@: not in the last page does not confuse Emacs, and so thatvisiting a long file that is all one page and has no local variableslist need not take the time to search the whole file. Use the command @code{normal-mode} to reset the local variables andmajor mode of a buffer according to the file name and contents,including the local variables list if any. @xref{Choosing Modes}.@findex enable-local-variables The variable @code{enable-local-variables} controls whether to processlocal variables in files, and thus gives you a chance to override them.Its default value is @code{t}, which means do process local variables infiles. If you set the value to @code{nil}, Emacs simply ignores localvariables in files. Any other value says to query you about each filethat has local variables, showing you the local variable specificationsso you can judge.@findex enable-local-eval The @code{eval} ``variable,'' and certain actual variables, create aspecial risk; when you visit someone else's file, local variablespecifications for these could affect your Emacs in arbitrary ways.Therefore, the option @code{enable-local-eval} controls whether Emacsprocesses @code{eval} variables, as well variables with names that endin @samp{-hook}, @samp{-hooks}, @samp{-function} or @samp{-functions},and certain other variables. The three possibilities for the option'svalue are @code{t}, @code{nil}, and anything else, just as for@code{enable-local-variables}. The default is @code{maybe}, which isneither @code{t} nor @code{nil}, so normally Emacs does ask forconfirmation about file settings for these variables.@node Keyboard Macros@section Keyboard Macros@cindex defining keyboard macros@cindex keyboard macro A @dfn{keyboard macro} is a command defined by the user to stand foranother sequence of keys. For example, if you discover that you areabout to type @kbd{C-n C-d} forty times, you can speed your work bydefining a keyboard macro to do @kbd{C-n C-d} and calling it with arepeat count of forty.@table @kbd@item C-x (Start defining a keyboard macro (@code{start-kbd-macro}).@item C-x )End the definition of a keyboard macro (@code{end-kbd-macro}).@item C-x eExecute the most recent keyboard macro (@code{call-last-kbd-macro}).@item C-u C-x (Re-execute last keyboard macro, then add more keys to its definition.@item C-x qWhen this point is reached during macro execution, ask for confirmation(@code{kbd-macro-query}).@item M-x name-last-kbd-macroGive a command name (for the duration of the session) to the mostrecently defined keyboard macro.@item M-x insert-kbd-macroInsert in the buffer a keyboard macro's definition, as Lisp code.@item C-x C-kEdit a previously defined keyboard macro (@code{edit-kbd-macro}).@item M-x apply-macro-to-region-linesRun the last keyboard macro on each complete line in the region.@end table Keyboard macros differ from ordinary Emacs commands in that they arewritten in the Emacs command language rather than in Lisp. This makes iteasier for the novice to write them, and makes them more convenient astemporary hacks. However, the Emacs command language is not powerfulenough as a programming language to be useful for writing anythingintelligent or general. For such things, Lisp must be used. You define a keyboard macro while executing the commands which are thedefinition. Put differently, as you define a keyboard macro, thedefinition is being executed for the first time. This way, you can seewhat the effects of your commands are, so that you don't have to figurethem out in your head. When you are finished, the keyboard macro isdefined and also has been, in effect, executed once. You can then do thewhole thing over again by invoking the macro.@menu* Basic Kbd Macro:: Defining and running keyboard macros.* Save Kbd Macro:: Giving keyboard macros names; saving them in files.* Kbd Macro Query:: Making keyboard macros do different things each time.@end menu@node Basic Kbd Macro@subsection Basic Use@kindex C-x (@kindex C-x )@kindex C-x e@findex start-kbd-macro@findex end-kbd-macro@findex call-last-kbd-macro To start defining a keyboard macro, type the @kbd{C-x (} command(@code{start-kbd-macro}). From then on, your keys continue to beexecuted, but also become part of the definition of the macro. @samp{Def}appears in the mode line to remind you of what is going on. When you arefinished, the @kbd{C-x )} command (@code{end-kbd-macro}) terminates thedefinition (without becoming part of it!). For example,@exampleC-x ( M-f foo C-x )@end example@noindentdefines a macro to move forward a word and then insert @samp{foo}. The macro thus defined can be invoked again with the @kbd{C-x e}command (@code{call-last-kbd-macro}), which may be given a repeat countas a numeric argument to execute the macro many times. @kbd{C-x )} canalso be given a repeat count as an argument, in which case it repeatsthe macro that many times right after defining it, but defining themacro counts as the first repetition (since it is executed as you defineit). Therefore, giving @kbd{C-x )} an argument of 4 executes the macroimmediately 3 additional times. An argument of zero to @kbd{C-x e} or@kbd{C-x )} means repeat the macro indefinitely (until it gets an erroror you type @kbd{C-g} or, on MS-DOS, @kbd{C-@key{BREAK}}). If you wish to repeat an operation at regularly spaced places in thetext, define a macro and include as part of the macro the commands to moveto the next place you want to use it. For example, if you want to changeeach line, you should position point at the start of a line, and define amacro to change that line and leave point at the start of the next line.Then repeating the macro will operate on successive lines. When a command reads an argument with the minibuffer, yourminibuffer input becomes part of the macro along with the command. Sowhen you replay the macro, the command gets the same argument aswhen you entered the macro. For example,@exampleC-x ( C-a C-@key{SPC} C-n M-w C-x b f o o @key{RET} C-y C-x b @key{RET} C-x )@end example@noindentdefines a macro that copies the current line into the buffer@samp{foo}, then returns to the original buffer. You can use function keys in a keyboard macro, just like keyboardkeys. You can even use mouse events, but be careful about that: whenthe macro replays the mouse event, it uses the original mouse positionof that event, the position that the mouse had while you were definingthe macro. The effect of this may be hard to predict. (Using thecurrent mouse position would be even less predictable.) One thing that doesn't always work well in a keyboard macro is thecommand @kbd{C-M-c} (@code{exit-recursive-edit}). When this commandexits a recursive edit that started within the macro, it works as you'dexpect. But if it exits a recursive edit that started before youinvoked the keyboard macro, it also necessarily exits the keyboard macroas part of the process. After you have terminated the definition of a keyboard macro, you can addto the end of its definition by typing @kbd{C-u C-x (}. This is equivalentto plain @kbd{C-x (} followed by retyping the whole definition so far. Asa consequence it re-executes the macro as previously defined.@findex edit-kbd-macro@kindex C-x C-k You can edit a keyboard macro already defined by typing @kbd{C-x C-k}(@code{edit-kbd-macro}). Follow that with the keyboard input that youwould use to invoke the macro---@kbd{C-x e} or @kbd{M-x @var{name}} orsome other key sequence. This formats the macro definition in a bufferand enters a specialized major mode for editing it. Type @kbd{C-h m}once in that buffer to display details of how to edit the macro. Whenyou are finished editing, type @kbd{C-c C-c}.@findex apply-macro-to-region-lines The command @kbd{M-x apply-macro-to-region-lines} repeats the lastdefined keyboard macro on each complete line within the current region.It does this line by line, by moving point to the beginning of the lineand then executing the macro.@node Save Kbd Macro@subsection Naming and Saving Keyboard Macros@cindex saving keyboard macros@findex name-last-kbd-macro If you wish to save a keyboard macro for longer than until you define thenext one, you must give it a name using @kbd{M-x name-last-kbd-macro}.This reads a name as an argument using the minibuffer and defines that nameto execute the macro. The macro name is a Lisp symbol, and defining it inthis way makes it a valid command name for calling with @kbd{M-x} or forbinding a key to with @code{global-set-key} (@pxref{Keymaps}). If youspecify a name that has a prior definition other than another keyboardmacro, an error message is shown and nothing is changed.@findex insert-kbd-macro Once a macro has a command name, you can save its definition in a file.Then it can be used in another editing session. First, visit the fileyou want to save the definition in. Then use this command:@exampleM-x insert-kbd-macro @key{RET} @var{macroname} @key{RET}@end example@noindentThis inserts some Lisp code that, when executed later, will define thesame macro with the same definition it has now. (You need notunderstand Lisp code to do this, because @code{insert-kbd-macro} writesthe Lisp code for you.) Then save the file. You can load the filelater with @code{load-file} (@pxref{Lisp Libraries}). If the file yousave in is your init file @file{~/.emacs} (@pxref{Init File}) then themacro will be defined each time you run Emacs. If you give @code{insert-kbd-macro} a numeric argument, it makesadditional Lisp code to record the keys (if any) that you have bound to thekeyboard macro, so that the macro will be reassigned the same keys when youload the file.@node Kbd Macro Query@subsection Executing Macros with Variations@kindex C-x q@findex kbd-macro-query Using @kbd{C-x q} (@code{kbd-macro-query}), you can get an effectsimilar to that of @code{query-replace}, where the macro asks you eachtime around whether to make a change. While defining the macro,type @kbd{C-x q} at the point where you want the query to occur. Duringmacro definition, the @kbd{C-x q} does nothing, but when you run themacro later, @kbd{C-x q} asks you interactively whether to continue. The valid responses when @kbd{C-x q} asks are @key{SPC} (or @kbd{y}),@key{DEL} (or @kbd{n}), @key{RET} (or @kbd{q}), @kbd{C-l} and @kbd{C-r}.The answers are the same as in @code{query-replace}, though not all ofthe @code{query-replace} options are meaningful. These responses include @key{SPC} to continue, and @key{DEL} to skipthe remainder of this repetition of the macro and start right away withthe next repetition. @key{RET} means to skip the remainder of thisrepetition and cancel further repetitions. @kbd{C-l} redraws the screenand asks you again for a character to say what to do. @kbd{C-r} enters a recursive editing level, in which you can performediting which is not part of the macro. When you exit the recursiveedit using @kbd{C-M-c}, you are asked again how to continue with thekeyboard macro. If you type a @key{SPC} at this time, the rest of themacro definition is executed. It is up to you to leave point and thetext in a state such that the rest of the macro will do what youwant.@refill @kbd{C-u C-x q}, which is @kbd{C-x q} with a numeric argument,performs a completely different function. It enters a recursive editreading input from the keyboard, both when you type it during thedefinition of the macro, and when it is executed from the macro. Duringdefinition, the editing you do inside the recursive edit does not becomepart of the macro. During macro execution, the recursive edit gives youa chance to do some particularized editing on each repetition.@xref{Recursive Edit}. Another way to vary the behavior of a keyboard macro is to use aregister as a counter, incrementing it on each repetition of the macro.@xref{RegNumbers}.@node Key Bindings@section Customizing Key Bindings@cindex key bindings This section describes @dfn{key bindings}, which map keys to commands,and @dfn{keymaps}, which record key bindings. It also explains howto customize key bindings. Recall that a command is a Lisp function whose definition provides forinteractive use. Like every Lisp function, a command has a functionname which usually consists of lower-case letters and hyphens.@menu* Keymaps:: Generalities. The global keymap.* Prefix Keymaps:: Keymaps for prefix keys.* Local Keymaps:: Major and minor modes have their own keymaps.* Minibuffer Maps:: The minibuffer uses its own local keymaps.* Rebinding:: How to redefine one key's meaning conveniently.* Init Rebinding:: Rebinding keys with your init file, @file{.emacs}.* Function Keys:: Rebinding terminal function keys.* Named ASCII Chars:: Distinguishing @key{TAB} from @kbd{C-i}, and so on.* Non-ASCII Rebinding:: Rebinding non-ASCII characters such as Latin-1.* Mouse Buttons:: Rebinding mouse buttons in Emacs.* Disabling:: Disabling a command means confirmation is required before it can be executed. This is done to protect beginners from surprises.@end menu@node Keymaps@subsection Keymaps@cindex keymap The bindings between key sequences and command functions are recordedin data structures called @dfn{keymaps}. Emacs has many of these, eachused on particular occasions. Recall that a @dfn{key sequence} (@dfn{key}, for short) is a sequenceof @dfn{input events} that have a meaning as a unit. Input eventsinclude characters, function keys and mouse buttons---all the inputsthat you can send to the computer with your terminal. A key sequencegets its meaning from its @dfn{binding}, which says what command itruns. The function of keymaps is to record these bindings.@cindex global keymap The @dfn{global} keymap is the most important keymap because it isalways in effect. The global keymap defines keys for Fundamental mode;most of these definitions are common to most or all major modes. Eachmajor or minor mode can have its own keymap which overrides the globaldefinitions of some keys. For example, a self-inserting character such as @kbd{g} isself-inserting because the global keymap binds it to the command@code{self-insert-command}. The standard Emacs editing characters suchas @kbd{C-a} also get their standard meanings from the global keymap.Commands to rebind keys, such as @kbd{M-x global-set-key}, actually workby storing the new binding in the proper place in the global map.@xref{Rebinding}. Meta characters work differently; Emacs translates each Metacharacter into a pair of characters starting with @key{ESC}. When youtype the character @kbd{M-a} in a key sequence, Emacs replaces it with@kbd{@key{ESC} a}. A meta key comes in as a single input event, butbecomes two events for purposes of key bindings. The reason for this ishistorical, and we might change it someday.@cindex function key Most modern keyboards have function keys as well as character keys.Function keys send input events just as character keys do, and keymapscan have bindings for them. On many terminals, typing a function key actually sends the computer asequence of characters; the precise details of the sequence depends onwhich function key and on the model of terminal you are using. (Oftenthe sequence starts with @kbd{@key{ESC} [}.) If Emacs understands yourterminal type properly, it recognizes the character sequences formingfunction keys wherever they occur in a key sequence (not just at thebeginning). Thus, for most purposes, you can pretend the function keysreach Emacs directly and ignore their encoding as character sequences.@cindex mouse Mouse buttons also produce input events. These events come with otherdata---the window and position where you pressed or released the button,and a time stamp. But only the choice of button matters for keybindings; the other data matters only if a command looks at it.(Commands designed for mouse invocation usually do look at the otherdata.) A keymap records definitions for single events. Interpreting a keysequence of multiple events involves a chain of keymaps. The firstkeymap gives a definition for the first event; this definition isanother keymap, which is used to look up the second event in thesequence, and so on. Key sequences can mix function keys and characters. For example,@kbd{C-x @key{SELECT}} is meaningful. If you make @key{SELECT} a prefixkey, then @kbd{@key{SELECT} C-n} makes sense. You can even mix mouseevents with keyboard events, but we recommend against it, because suchkey sequences are inconvenient to use. As a user, you can redefine any key; but it is usually best to stickto key sequences that consist of @kbd{C-c} followed by a letter.These keys are ``reserved for users,'' so they won't conflict with anyproperly designed Emacs extension. The function keys @key{F5} through@key{F9} are also reserved for users. If you redefine some other key,your definition may be overridden by certain extensions or major modeswhich redefine the same key.@node Prefix Keymaps@subsection Prefix Keymaps A prefix key such as @kbd{C-x} or @key{ESC} has its own keymap,which holds the definition for the event that immediately followsthat prefix. The definition of a prefix key is usually the keymap to use forlooking up the following event. The definition can also be a Lispsymbol whose function definition is the following keymap; the effect isthe same, but it provides a command name for the prefix key that can beused as a description of what the prefix key is for. Thus, the bindingof @kbd{C-x} is the symbol @code{Ctl-X-Prefix}, whose functiondefinition is the keymap for @kbd{C-x} commands. The definitions of@kbd{C-c}, @kbd{C-x}, @kbd{C-h} and @key{ESC} as prefix keys appear inthe global map, so these prefix keys are always available. Aside from ordinary prefix keys, there is a fictitious ``prefix key''which represents the menu bar; see @ref{Menu Bar,,,elisp, The Emacs LispReference Manual}, for special information about menu bar key bindings.Mouse button events that invoke pop-up menus are also prefix keys; see@ref{Menu Keymaps,,,elisp, The Emacs Lisp Reference Manual}, for moredetails. Some prefix keymaps are stored in variables with names:@itemize @bullet@item@vindex ctl-x-map@code{ctl-x-map} is the variable name for the map used for characters thatfollow @kbd{C-x}.@item@vindex help-map@code{help-map} is for characters that follow @kbd{C-h}.@item@vindex esc-map@code{esc-map} is for characters that follow @key{ESC}. Thus, all Metacharacters are actually defined by this map.@item@vindex ctl-x-4-map@code{ctl-x-4-map} is for characters that follow @kbd{C-x 4}.@item@vindex mode-specific-map@code{mode-specific-map} is for characters that follow @kbd{C-c}.@end itemize@node Local Keymaps@subsection Local Keymaps@cindex local keymap So far we have explained the ins and outs of the global map. Majormodes customize Emacs by providing their own key bindings in @dfn{localkeymaps}. For example, C mode overrides @key{TAB} to make it indent thecurrent line for C code. Portions of text in the buffer can specifytheir own keymaps to substitute for the keymap of the buffer's majormode.@cindex minor mode keymap Minor modes can also have local keymaps. Whenever a minor mode isin effect, the definitions in its keymap override both the majormode's local keymap and the global keymap.@vindex c-mode-map@vindex lisp-mode-map The local keymaps for Lisp mode and several other major modes alwaysexist even when not in use. These are kept in variables named@code{lisp-mode-map} and so on. For major modes less often used, thelocal keymap is normally constructed only when the mode is used for thefirst time in a session. This is to save space. If you wish to changeone of these keymaps, you must use the major mode's @dfn{modehook}---see below. All minor mode keymaps are created in advance. There is no way todefer their creation until the first time the minor mode is enabled. A local keymap can locally redefine a key as a prefix key by definingit as a prefix keymap. If the key is also defined globally as a prefix,then its local and global definitions (both keymaps) effectivelycombine: both of them are used to look up the event that follows theprefix key. Thus, if the mode's local keymap defines @kbd{C-c} asanother keymap, and that keymap defines @kbd{C-z} as a command, thisprovides a local meaning for @kbd{C-c C-z}. This does not affect othersequences that start with @kbd{C-c}; if those sequences don't have theirown local bindings, their global bindings remain in effect. Another way to think of this is that Emacs handles a multi-event keysequence by looking in several keymaps, one by one, for a binding of thewhole key sequence. First it checks the minor mode keymaps for minormodes that are enabled, then it checks the major mode's keymap, and thenit checks the global keymap. This is not precisely how key lookupworks, but it's good enough for understanding ordinary circumstances.@cindex rebinding major mode keys@findex define-key To change the local bindings of a major mode, you must change themode's local keymap. Normally you must wait until the first time themode is used, because most major modes don't create their keymaps untilthen. If you want to specify something in your @file{~/.emacs} file tochange a major mode's bindings, you must use the mode's mode hook todelay the change until the mode is first used. For example, the command @code{texinfo-mode} to select Texinfo moderuns the hook @code{texinfo-mode-hook}. Here's how you can use the hookto add local bindings (not very useful, we admit) for @kbd{C-c n} and@kbd{C-c p} in Texinfo mode:@example(add-hook 'texinfo-mode-hook '(lambda () (define-key texinfo-mode-map "\C-cp" 'backward-paragraph) (define-key texinfo-mode-map "\C-cn" 'forward-paragraph)))@end example @xref{Hooks}.@node Minibuffer Maps@subsection Minibuffer Keymaps@cindex minibuffer keymaps@vindex minibuffer-local-map@vindex minibuffer-local-ns-map@vindex minibuffer-local-completion-map@vindex minibuffer-local-must-match-map The minibuffer has its own set of local keymaps; they contain variouscompletion and exit commands.@itemize @bullet@item@code{minibuffer-local-map} is used for ordinary input (no completion).@item@code{minibuffer-local-ns-map} is similar, except that @key{SPC} exitsjust like @key{RET}. This is used mainly for Mocklisp compatibility.@item@code{minibuffer-local-completion-map} is for permissive completion.@item@code{minibuffer-local-must-match-map} is for strict completion andfor cautious completion.@end itemize@node Rebinding@subsection Changing Key Bindings Interactively@cindex key rebinding, this session@cindex redefining keys, this session The way to redefine an Emacs key is to change its entry in a keymap.You can change the global keymap, in which case the change is effective inall major modes (except those that have their own overriding localdefinitions for the same key). Or you can change the current buffer'slocal map, which affects all buffers using the same major mode.@findex global-set-key@findex local-set-key@findex global-unset-key@findex local-unset-key@table @kbd@item M-x global-set-key @key{RET} @var{key} @var{cmd} @key{RET}Define @var{key} globally to run @var{cmd}.@item M-x local-set-key @key{RET} @var{key} @var{cmd} @key{RET}Define @var{key} locally (in the major mode now in effect) to run@var{cmd}.@item M-x global-unset-key @key{RET} @var{key}Make @var{key} undefined in the global map.@item M-x local-unset-key @key{RET} @var{key}Make @var{key} undefined locally (in the major mode now in effect).@end table For example, suppose you like to execute commands in a subshell withinan Emacs buffer, instead of suspending Emacs and executing commands inyour login shell. Normally, @kbd{C-z} is bound to the function@code{suspend-emacs} (when not using the X Window System), but you canchange @kbd{C-z} to invoke an interactive subshell within Emacs, bybinding it to @code{shell} as follows:@exampleM-x global-set-key @key{RET} C-z shell @key{RET}@end example@noindent@code{global-set-key} reads the command name after the key. After youpress the key, a message like this appears so that you can confirm thatyou are binding the key you want:@exampleSet key C-z to command: @end example You can redefine function keys and mouse events in the same way; justtype the function key or click the mouse when it's time to specify thekey to rebind. You can rebind a key that contains more than one event in the sameway. Emacs keeps reading the key to rebind until it is a complete key(that is, not a prefix key). Thus, if you type @kbd{C-f} for@var{key}, that's the end; the minibuffer is entered immediately toread @var{cmd}. But if you type @kbd{C-x}, another character is read;if that is @kbd{4}, another character is read, and so on. Forexample,@exampleM-x global-set-key @key{RET} C-x 4 $ spell-other-window @key{RET}@end example@noindentredefines @kbd{C-x 4 $} to run the (fictitious) command@code{spell-other-window}. The two-character keys consisting of @kbd{C-c} followed by a letterare reserved for user customizations. Lisp programs are not supposed todefine these keys, so the bindings you make for them will be availablein all major modes and will never get in the way of anything. You can remove the global definition of a key with@code{global-unset-key}. This makes the key @dfn{undefined}; if youtype it, Emacs will just beep. Similarly, @code{local-unset-key} makesa key undefined in the current major mode keymap, which makes the globaldefinition (or lack of one) come back into effect in that major mode. If you have redefined (or undefined) a key and you subsequently wishto retract the change, undefining the key will not do the job---you needto redefine the key with its standard definition. To find the name ofthe standard definition of a key, go to a Fundamental mode buffer anduse @kbd{C-h c}. The documentation of keys in this manual also liststheir command names. If you want to prevent yourself from invoking a command by mistake, itis better to disable the command than to undefine the key. A disabledcommand is less work to invoke when you really want to.@xref{Disabling}.@node Init Rebinding@subsection Rebinding Keys in Your Init File If you have a set of key bindings that you like to use all the time,you can specify them in your @file{.emacs} file by using their Lispsyntax. (@xref{Init File}.) The simplest method for doing this works for ASCII characters andMeta-modified ASCII characters only. This method uses a string torepresent the key sequence you want to rebind. For example, here's howto bind @kbd{C-z} to @code{shell}:@example(global-set-key "\C-z" 'shell)@end example@noindentThis example uses a string constant containing one character, @kbd{C-z}.The single-quote before the command name, @code{shell}, marks it as aconstant symbol rather than a variable. If you omit the quote, Emacswould try to evaluate @code{shell} immediately as a variable. Thisprobably causes an error; it certainly isn't what you want. Here is another example that binds a key sequence two characters long:@example(global-set-key "\C-xl" 'make-symbolic-link)@end example To put @key{TAB}, @key{RET}, @key{ESC}, or @key{DEL} in thestring, you can use the Emacs Lisp escape sequences, @samp{\t},@samp{\r}, @samp{\e}, and @samp{\d}. Here is an example which binds@kbd{C-x @key{TAB}}:@example(global-set-key "\C-x\t" 'indent-rigidly)@end example These examples show how to write some other special ASCII charactersin strings for key bindings:@example(global-set-key "\r" 'newline) ;; @key{RET}(global-set-key "\d" 'delete-backward-char) ;; @key{DEL}(global-set-key "\C-x\e\e" 'repeat-complex-command) ;; @key{ESC}@end example When the key sequence includes function keys or mouse button events,or non-ASCII characters such as @code{C-=} or @code{H-a}, you must usethe more general method of rebinding, which uses a vector to specify thekey sequence. The way to write a vector in Emacs Lisp is with square brackets aroundthe vector elements. Use spaces to separate the elements. If anelement is a symbol, simply write the symbol's name---no otherdelimiters or punctuation are needed. If a vector element is acharacter, write it as a Lisp character constant: @samp{?} followed bythe character as it would appear in a string. Here are examples of using vectors to rebind @kbd{C-=} (a controlcharacter not in ASCII), @kbd{C-M-=} (not in ASCII because @kbd{C-=}is not), @kbd{H-a} (a Hyper character; ASCII doesn't have Hyper atall), @key{F7} (a function key), and @kbd{C-Mouse-1} (akeyboard-modified mouse button):@example(global-set-key [?\C-=] 'make-symbolic-link)(global-set-key [?\M-\C-=] 'make-symbolic-link)(global-set-key [?\H-a] 'make-symbolic-link)(global-set-key [f7] 'make-symbolic-link)(global-set-key [C-mouse-1] 'make-symbolic-link)@end example You can use a vector for the simple cases too. Here's how torewrite the first three examples above, using vectors to bind@kbd{C-z}, @kbd{C-x l}, and @kbd{C-x @key{TAB}}:@example(global-set-key [?\C-z] 'shell)(global-set-key [?\C-x ?l] 'make-symbolic-link)(global-set-key [?\C-x ?\t] 'indent-rigidly)(global-set-key [?\r] 'newline)(global-set-key [?\d] 'delete-backward-char)(global-set-key [?\C-x ?\e ?\e] 'repeat-complex-command)@end example@noindentAs you see, you represent a multi-character key sequence with a vectorby listing each of the characters within the square brackets thatdelimit the vector.@node Function Keys@subsection Rebinding Function Keys Key sequences can contain function keys as well as ordinarycharacters. Just as Lisp characters (actually integers) representkeyboard characters, Lisp symbols represent function keys. If thefunction key has a word as its label, then that word is also the name ofthe corresponding Lisp symbol. Here are the conventional Lisp names forcommon function keys:@table @asis@item @code{left}, @code{up}, @code{right}, @code{down}Cursor arrow keys.@item @code{begin}, @code{end}, @code{home}, @code{next}, @code{prior}Other cursor repositioning keys.@item @code{select}, @code{print}, @code{execute}, @code{backtab}@itemx @code{insert}, @code{undo}, @code{redo}, @code{clearline}@itemx @code{insertline}, @code{deleteline}, @code{insertchar}, @code{deletechar}Miscellaneous function keys.@item @code{f1}, @code{f2}, @dots{} @code{f35}Numbered function keys (across the top of the keyboard).@item @code{kp-add}, @code{kp-subtract}, @code{kp-multiply}, @code{kp-divide}@itemx @code{kp-backtab}, @code{kp-space}, @code{kp-tab}, @code{kp-enter}@itemx @code{kp-separator}, @code{kp-decimal}, @code{kp-equal}Keypad keys (to the right of the regular keyboard), with names or punctuation.@item @code{kp-0}, @code{kp-1}, @dots{} @code{kp-9}Keypad keys with digits.@item @code{kp-f1}, @code{kp-f2}, @code{kp-f3}, @code{kp-f4}Keypad PF keys.@end table These names are conventional, but some systems (especially when usingX) may use different names. To make certain what symbol is used for agiven function key on your terminal, type @kbd{C-h c} followed by thatkey. A key sequence which contains function key symbols (or anything butASCII characters) must be a vector rather than a string. The vectorsyntax uses spaces between the elements, and square brackets around thewhole vector. Thus, to bind function key @samp{f1} to the command@code{rmail}, write the following:@example(global-set-key [f1] 'rmail)@end example@noindentTo bind the right-arrow key to the command @code{forward-char}, you canuse this expression:@example(global-set-key [right] 'forward-char)@end example@noindentThis uses the Lisp syntax for a vector containing the symbol@code{right}. (This binding is present in Emacs by default.) @xref{Init Rebinding}, for more information about using vectors forrebinding. You can mix function keys and characters in a key sequence. Thisexample binds @kbd{C-x @key{NEXT}} to the command @code{forward-page}.@example(global-set-key [?\C-x next] 'forward-page)@end example@noindentwhere @code{?\C-x} is the Lisp character constant for the character@kbd{C-x}. The vector element @code{next} is a symbol and thereforedoes not take a question mark. You can use the modifier keys @key{CTRL}, @key{META}, @key{HYPER},@key{SUPER}, @key{ALT} and @key{SHIFT} with function keys. To representthese modifiers, add the strings @samp{C-}, @samp{M-}, @samp{H-},@samp{s-}, @samp{A-} and @samp{S-} at the front of the symbol name.Thus, here is how to make @kbd{Hyper-Meta-@key{RIGHT}} move forward aword:@example(global-set-key [H-M-right] 'forward-word)@end example@node Named ASCII Chars@subsection Named ASCII Control Characters @key{TAB}, @key{RET}, @key{BS}, @key{LFD}, @key{ESC} and @key{DEL}started out as names for certain ASCII control characters, used so oftenthat they have special keys of their own. Later, users found itconvenient to distinguish in Emacs between these keys and the ``same''control characters typed with the @key{CTRL} key. Emacs distinguishes these two kinds of input, when the keyboardreports these keys to Emacs. It treats the ``special'' keys as functionkeys named @code{tab}, @code{return}, @code{backspace}, @code{linefeed},@code{escape}, and @code{delete}. These function keys translateautomatically into the corresponding ASCII characters @emph{if} theyhave no bindings of their own. As a result, neither users nor Lispprograms need to pay attention to the distinction unless they care to. If you do not want to distinguish between (for example) @key{TAB} and@kbd{C-i}, make just one binding, for the ASCII character @key{TAB}(octal code 011). If you do want to distinguish, make one binding forthis ASCII character, and another for the ``function key'' @code{tab}. With an ordinary ASCII terminal, there is no way to distinguishbetween @key{TAB} and @kbd{C-i} (and likewise for other such pairs),because the terminal sends the same character in both cases.@node Non-ASCII Rebinding@subsection Non-ASCII Characters on the Keyboard@cindex rebinding non-ASCII keys@cindex non-ASCII keys, bindingIf your keyboard has keys that send non-ASCII characters, such asaccented letters, rebinding these keys is a bit tricky. There are twosolutions you can use. One is to specify a keyboard coding system,using @code{set-keyboard-coding-system} (@pxref{Specify Coding}).Then you can bind these keys in the usual way@footnote{Note that youshould avoid the string syntax for binding 8-bit characters, sincethey will be interpreted as meta keys. @xref{Strings ofEvents,,,elisp, The Emacs Lisp Reference Manual}.}, like this:@example(global-set-key [?@var{char}] 'some-function)@end example@noindentType @kbd{C-q} followed by the key you want to bind, to insert @var{char}.If you don't specify the keyboard coding system, that approach won'twork. Instead, you need to find out the actual code that the terminalsends. The easiest way to do this in Emacs is to create an empty bufferwith @kbd{C-x b temp @key{RET}}, make it unibyte with @kbd{M-xtoggle-enable-multibyte-characters @key{RET}}, then type the key toinsert the character into this buffer.Move point before the character, then type @kbd{C-x =}. Thisdisplays a message in the minibuffer, showing the character code inthree ways, octal, decimal and hexadecimal, all within a set ofparentheses. Use the second of the three numbers, the decimal one,inside the vector to bind:@example(global-set-key [@var{decimal-code}] 'some-function)@end exampleIf you bind 8-bit characters like this in your init file, you may find itconvenient to specify that it is unibyte. @xref{Enabling Multibyte}.@node Mouse Buttons@subsection Rebinding Mouse Buttons@cindex mouse button events@cindex rebinding mouse buttons@cindex click events@cindex drag events@cindex down events@cindex button down events Emacs uses Lisp symbols to designate mouse buttons, too. The ordinarymouse events in Emacs are @dfn{click} events; these happen when youpress a button and release it without moving the mouse. You can alsoget @dfn{drag} events, when you move the mouse while holding the buttondown. Drag events happen when you finally let go of the button. The symbols for basic click events are @code{mouse-1} for the leftmostbutton, @code{mouse-2} for the next, and so on. Here is how you canredefine the second mouse button to split the current window:@example(global-set-key [mouse-2] 'split-window-vertically)@end example The symbols for drag events are similar, but have the prefix@samp{drag-} before the word @samp{mouse}. For example, dragging thefirst button generates a @code{drag-mouse-1} event. You can also define bindings for events that occur when a mouse buttonis pressed down. These events start with @samp{down-} instead of@samp{drag-}. Such events are generated only if they have key bindings.When you get a button-down event, a corresponding click or drag eventwill always follow.@cindex double clicks@cindex triple clicks If you wish, you can distinguish single, double, and triple clicks. Adouble click means clicking a mouse button twice in approximately thesame place. The first click generates an ordinary click event. Thesecond click, if it comes soon enough, generates a double-click eventinstead. The event type for a double-click event starts with@samp{double-}: for example, @code{double-mouse-3}. This means that you can give a special meaning to the second click atthe same place, but it must act on the assumption that the ordinarysingle click definition has run when the first click was received. This constrains what you can do with double clicks, but user interfacedesigners say that this constraint ought to be followed in any case. Adouble click should do something similar to the single click, only``more so.'' The command for the double-click event should perform theextra work for the double click. If a double-click event has no binding, it changes to thecorresponding single-click event. Thus, if you don't define aparticular double click specially, it executes the single-click commandtwice. Emacs also supports triple-click events whose names start with@samp{triple-}. Emacs does not distinguish quadruple clicks as eventtypes; clicks beyond the third generate additional triple-click events.However, the full number of clicks is recorded in the event list, so youcan distinguish if you really want to. We don't recommend distinctmeanings for more than three clicks, but sometimes it is useful forsubsequent clicks to cycle through the same set of three meanings, sothat four clicks are equivalent to one click, five are equivalent totwo, and six are equivalent to three. Emacs also records multiple presses in drag and button-down events.For example, when you press a button twice, then move the mouse whileholding the button, Emacs gets a @samp{double-drag-} event. And at themoment when you press it down for the second time, Emacs gets a@samp{double-down-} event (which is ignored, like all button-downevents, if it has no binding).@vindex double-click-time The variable @code{double-click-time} specifies how much time canelapse between clicks and still allow them to be grouped as a multipleclick. Its value is in units of milliseconds. If the value is@code{nil}, double clicks are not detected at all. If the value is@code{t}, then there is no time limit. The default is 500.@vindex double-click-fuzz The variable @code{double-click-fuzz} specifies how much the mousecan move between clicks still allow them to be grouped as a multipleclick. Its value is in units of pixels on windowed displays and inunits of 1/8 of a character cell on text-mode terminals; the default is3. The symbols for mouse events also indicate the status of the modifierkeys, with the usual prefixes @samp{C-}, @samp{M-}, @samp{H-},@samp{s-}, @samp{A-} and @samp{S-}. These always precede @samp{double-}or @samp{triple-}, which always precede @samp{drag-} or @samp{down-}. A frame includes areas that don't show text from the buffer, such asthe mode line and the scroll bar. You can tell whether a mouse buttoncomes from a special area of the screen by means of dummy ``prefixkeys.'' For example, if you click the mouse in the mode line, you getthe prefix key @code{mode-line} before the ordinary mouse-button symbol.Thus, here is how to define the command for clicking the first button ina mode line to run @code{scroll-up}:@example(global-set-key [mode-line mouse-1] 'scroll-up)@end example Here is the complete list of these dummy prefix keys and theirmeanings:@table @code@item mode-lineThe mouse was in the mode line of a window.@item vertical-lineThe mouse was in the vertical line separating side-by-side windows. (Ifyou use scroll bars, they appear in place of these vertical lines.)@item vertical-scroll-barThe mouse was in a vertical scroll bar. (This is the only kind ofscroll bar Emacs currently supports.)@ignore@item horizontal-scroll-barThe mouse was in a horizontal scroll bar. Horizontal scroll bars dohorizontal scrolling, and people don't use them often.@end ignore@end table You can put more than one mouse button in a key sequence, but it isn'tusual to do so.@node Disabling@subsection Disabling Commands@cindex disabled command Disabling a command marks the command as requiring confirmation before itcan be executed. The purpose of disabling a command is to preventbeginning users from executing it by accident and being confused. An attempt to invoke a disabled command interactively in Emacsdisplays a window containing the command's name, its documentation, andsome instructions on what to do immediately; then Emacs asks for inputsaying whether to execute the command as requested, enable it andexecute it, or cancel. If you decide to enable the command, you areasked whether to do this permanently or just for the current session.(Enabling permanently works by automatically editing your @file{.emacs}file.) You can also type @kbd{!} to enable @emph{all} commands,for the current session only. The direct mechanism for disabling a command is to put anon-@code{nil} @code{disabled} property on the Lisp symbol for thecommand. Here is the Lisp program to do this:@example(put 'delete-region 'disabled t)@end example If the value of the @code{disabled} property is a string, that stringis included in the message displayed when the command is used:@example(put 'delete-region 'disabled "It's better to use `kill-region' instead.\n")@end example@findex disable-command@findex enable-command You can make a command disabled either by editing the @file{.emacs}file directly or with the command @kbd{M-x disable-command}, which editsthe @file{.emacs} file for you. Likewise, @kbd{M-x enable-command}edits @file{.emacs} to enable a command permanently. @xref{Init File}. If Emacs was invoked with the @option{-q} or @option{--no-init-file}options (@pxref{Initial Options}), it will not edit your@file{~/.emacs} init file. This is because editing the init file fromsuch a session might overwrite the lines you might have on your initfile which enable and disable commands. Whether a command is disabled is independent of what key is used toinvoke it; disabling also applies if the command is invoked using@kbd{M-x}. Disabling a command has no effect on calling it as afunction from Lisp programs.@node Keyboard Translations@section Keyboard Translations Some keyboards do not make it convenient to send all the specialcharacters that Emacs uses. The most common problem case is the@key{DEL} character. Some keyboards provide no convenient way to typethis very important character---usually because they were designed toexpect the character @kbd{C-h} to be used for deletion. On thesekeyboards, if you press the key normally used for deletion, Emacs handlesthe @kbd{C-h} as a prefix character and offers you a list of helpoptions, which is not what you want.@cindex keyboard translations@findex keyboard-translate You can work around this problem within Emacs by setting up keyboardtranslations to turn @kbd{C-h} into @key{DEL} and @key{DEL} into@kbd{C-h}, as follows:@example;; @r{Translate @kbd{C-h} to @key{DEL}.}(keyboard-translate ?\C-h ?\C-?);; @r{Translate @key{DEL} to @kbd{C-h}.}(keyboard-translate ?\C-? ?\C-h)@end example Keyboard translations are not the same as key bindings in keymaps(@pxref{Keymaps}). Emacs contains numerous keymaps that apply indifferent situations, but there is only one set of keyboardtranslations, and it applies to every character that Emacs reads fromthe terminal. Keyboard translations take place at the lowest level ofinput processing; the keys that are looked up in keymaps contain thecharacters that result from keyboard translation. On a window system, the keyboard key named @key{DELETE} is a functionkey and is distinct from the ASCII character named @key{DEL}.@xref{Named ASCII Chars}. Keyboard translations affect only ASCIIcharacter input, not function keys; thus, the above example used on awindow system does not affect the @key{DELETE} key. However, thetranslation above isn't necessary on window systems, because Emacs canalso distinguish between the @key{BACKSPACE} key and @kbd{C-h}; and itnormally treats @key{BACKSPACE} as @key{DEL}. For full information about how to use keyboard translations, see@ref{Translating Input,,,elisp, The Emacs Lisp Reference Manual}.@node Syntax@section The Syntax Table@cindex syntax table All the Emacs commands which parse words or balance parentheses arecontrolled by the @dfn{syntax table}. The syntax table says whichcharacters are opening delimiters, which are parts of words, which arestring quotes, and so on. It does this by assigning each character toone of fifteen-odd @dfn{syntax classes}. In some cases it specifiessome additional information also. Each major mode has its own syntax table (though related major modessometimes share one syntax table) which it installs in each bufferthat uses the mode. The syntax table installed in the current bufferis the one that all commands use, so we call it ``the'' syntax table.@kindex C-h s@findex describe-syntax To display a description of the contents of the current syntaxtable, type @kbd{C-h s} (@code{describe-syntax}). The description ofeach character includes both the string you would have to give to@code{modify-syntax-entry} to set up that character's current syntax,starting with the character which designates its syntax class, plussome English text to explain its meaning. A syntax table is actually a Lisp object, a char-table, whoseelements are cons cells. For full information on the syntax table,see @ref{Syntax Tables,, Syntax Tables, elisp, The Emacs LispReference Manual}.@node Init File@section The Init File, @file{~/.emacs}@cindex init file@cindex Emacs initialization file@cindex key rebinding, permanent@cindex rebinding keys, permanently@cindex startup (init file) When Emacs is started, it normally loads a Lisp program from the file@file{.emacs} or @file{.emacs.el} in your home directory. We call thisfile your @dfn{init file} because it specifies how to initialize Emacsfor you. You can use the command line switch @samp{-q} to preventloading your init file, and @samp{-u} (or @samp{--user}) to specify adifferent user's init file (@pxref{Entering Emacs}).@cindex @file{default.el}, the default init file There can also be a @dfn{default init file}, which is the librarynamed @file{default.el}, found via the standard search path forlibraries. The Emacs distribution contains no such library; your sitemay create one for local customizations. If this library exists, it isloaded whenever you start Emacs (except when you specify @samp{-q}).But your init file, if any, is loaded first; if it sets@code{inhibit-default-init} non-@code{nil}, then @file{default} is notloaded.@cindex site init file@cindex @file{site-start.el}, the site startup file Your site may also have a @dfn{site startup file}; this is named@file{site-start.el}, if it exists. Like @file{default.el}, Emacsfinds this file via the standard search path for Lisp libraries.Emacs loads this library before it loads your init file. To inhibitloading of this library, use the option @samp{-no-site-file}.@xref{Initial Options}. You can place @file{default.el} and @file{site-start.el} in any ofthe directories which Emacs searches for Lisp libraries. The variable@code{load-path} (@pxref{Lisp Libraries}) specifies these directories.Many sites put these files in the @file{site-lisp} subdirectory of theEmacs installation directory, typically@file{/usr/local/share/emacs/site-lisp}. If you have a large amount of code in your @file{.emacs} file, youshould rename it to @file{~/.emacs.el}, and byte-compile it. @xref{ByteCompilation,, Byte Compilation, elisp, the Emacs Lisp Reference Manual},for more information about compiling Emacs Lisp programs. If you are going to write actual Emacs Lisp programs that go beyondminor customization, you should read the @cite{Emacs Lisp Reference Manual}.@ifinfo@xref{Top, Emacs Lisp, Emacs Lisp, elisp, the Emacs Lisp ReferenceManual}.@end ifinfo@menu* Init Syntax:: Syntax of constants in Emacs Lisp.* Init Examples:: How to do some things with an init file.* Terminal Init:: Each terminal type can have an init file.* Find Init:: How Emacs finds the init file.@end menu@node Init Syntax@subsection Init File Syntax The @file{.emacs} file contains one or more Lisp function callexpressions. Each of these consists of a function name followed byarguments, all surrounded by parentheses. For example, @code{(setqfill-column 60)} calls the function @code{setq} to set the variable@code{fill-column} (@pxref{Filling}) to 60. The second argument to @code{setq} is an expression for the new value ofthe variable. This can be a constant, a variable, or a function callexpression. In @file{.emacs}, constants are used most of the time. They can be:@table @asis@item Numbers:Numbers are written in decimal, with an optional initial minus sign.@item Strings:@cindex Lisp string syntax@cindex string syntaxLisp string syntax is the same as C string syntax with a few extrafeatures. Use a double-quote character to begin and end a string constant.In a string, you can include newlines and special characters literally.But often it is cleaner to use backslash sequences for them: @samp{\n}for newline, @samp{\b} for backspace, @samp{\r} for carriage return,@samp{\t} for tab, @samp{\f} for formfeed (control-L), @samp{\e} forescape, @samp{\\} for a backslash, @samp{\"} for a double-quote, or@samp{\@var{ooo}} for the character whose octal code is @var{ooo}.Backslash and double-quote are the only characters for which backslashsequences are mandatory.@samp{\C-} can be used as a prefix for a control character, as in@samp{\C-s} for ASCII control-S, and @samp{\M-} can be used as a prefix fora Meta character, as in @samp{\M-a} for @kbd{Meta-A} or @samp{\M-\C-a} for@kbd{Control-Meta-A}.@refill@cindex international characters in @file{.emacs}@cindex non-ASCII characters in @file{.emacs}If you want to include non-ASCII characters in strings in your initfile, you should consider putting a @w{@samp{-*-coding:@var{coding-system}-*-}} tag on the first line which states the codingsystem used to save your @file{.emacs}, as explained in @ref{RecognizeCoding}. This is because the defaults for decoding non-ASCII text mightnot yet be set up by the time Emacs reads those parts of your init filewhich use such strings, possibly leading Emacs to decode those stringsincorrectly.@item Characters:Lisp character constant syntax consists of a @samp{?} followed byeither a character or an escape sequence starting with @samp{\}.Examples: @code{?x}, @code{?\n}, @code{?\"}, @code{?\)}. Note thatstrings and characters are not interchangeable in Lisp; some contextsrequire one and some contexts require the other.@xref{Non-ASCII Rebinding}, for information about binding commands tokeys which send non-ASCII characters.@item True:@code{t} stands for `true'.@item False:@code{nil} stands for `false'.@item Other Lisp objects:Write a single-quote (@code{'}) followed by the Lisp object you want.@end table@node Init Examples@subsection Init File Examples Here are some examples of doing certain commonly desired things withLisp expressions:@itemize @bullet@itemMake @key{TAB} in C mode just insert a tab if point is in the middle of aline.@example(setq c-tab-always-indent nil)@end exampleHere we have a variable whose value is normally @code{t} for `true'and the alternative is @code{nil} for `false'.@itemMake searches case sensitive by default (in all buffers that do notoverride this).@example(setq-default case-fold-search nil)@end exampleThis sets the default value, which is effective in all buffers that donot have local values for the variable. Setting @code{case-fold-search}with @code{setq} affects only the current buffer's local value, whichis not what you probably want to do in an init file.@item@vindex user-mail-addressSpecify your own email address, if Emacs can't figure it out correctly.@example(setq user-mail-address "coon@@yoyodyne.com")@end exampleVarious Emacs packages that need your own email address use the value of@code{user-mail-address}.@itemMake Text mode the default mode for new buffers.@example(setq default-major-mode 'text-mode)@end exampleNote that @code{text-mode} is used because it is the command forentering Text mode. The single-quote before it makes the symbol aconstant; otherwise, @code{text-mode} would be treated as a variablename.@need 1500@itemSet up defaults for the Latin-1 character setwhich supports most of the languages of Western Europe.@example(set-language-environment "Latin-1")@end example@need 1500@itemTurn on Auto Fill mode automatically in Text mode and related modes.@example(add-hook 'text-mode-hook '(lambda () (auto-fill-mode 1)))@end exampleThis shows how to add a hook function to a normal hook variable(@pxref{Hooks}). The function we supply is a list starting with@code{lambda}, with a single-quote in front of it to make it a listconstant rather than an expression.It's beyond the scope of this manual to explain Lisp functions, but forthis example it is enough to know that the effect is to execute@code{(auto-fill-mode 1)} when Text mode is entered. You can replacethat with any other expression that you like, or with severalexpressions in a row.Emacs comes with a function named @code{turn-on-auto-fill} whosedefinition is @code{(lambda () (auto-fill-mode 1))}. Thus, a simplerway to write the above example is as follows:@example(add-hook 'text-mode-hook 'turn-on-auto-fill)@end example@itemLoad the installed Lisp library named @file{foo} (actually a file@file{foo.elc} or @file{foo.el} in a standard Emacs directory).@example(load "foo")@end exampleWhen the argument to @code{load} is a relative file name, not startingwith @samp{/} or @samp{~}, @code{load} searches the directories in@code{load-path} (@pxref{Lisp Libraries}).@itemLoad the compiled Lisp file @file{foo.elc} from your home directory.@example(load "~/foo.elc")@end exampleHere an absolute file name is used, so no searching is done.@item@cindex loading Lisp libraries automatically@cindex autoload Lisp librariesTell Emacs to find the definition for the function @code{myfunction}by loading a Lisp library named @file{mypackage} (i.e.@: a file@file{mypackage.elc} or @file{mypackage.el}):@example(autoload 'myfunction "mypackage" "Do what I say." t)@end example@noindentHere the string @code{"Do what I say."} is the function'sdocumentation string. You specify it in the @code{autoload}definition so it will be available for help commands even when thepackage is not loaded. The last argument, @code{t}, indicates thatthis function is interactive; that is, it can be invoked interactivelyby typing @kbd{M-x myfunction @key{RET}} or by binding it to a key.If the function is not interactive, omit the @code{t} or use@code{nil}.@itemRebind the key @kbd{C-x l} to run the function @code{make-symbolic-link}.@example(global-set-key "\C-xl" 'make-symbolic-link)@end exampleor@example(define-key global-map "\C-xl" 'make-symbolic-link)@end exampleNote once again the single-quote used to refer to the symbol@code{make-symbolic-link} instead of its value as a variable.@itemDo the same thing for Lisp mode only.@example(define-key lisp-mode-map "\C-xl" 'make-symbolic-link)@end example@itemRedefine all keys which now run @code{next-line} in Fundamental modeso that they run @code{forward-line} instead.@findex substitute-key-definition@example(substitute-key-definition 'next-line 'forward-line global-map)@end example@itemMake @kbd{C-x C-v} undefined.@example(global-unset-key "\C-x\C-v")@end exampleOne reason to undefine a key is so that you can make it a prefix.Simply defining @kbd{C-x C-v @var{anything}} will make @kbd{C-x C-v} aprefix, but @kbd{C-x C-v} must first be freed of its usual non-prefixdefinition.@itemMake @samp{$} have the syntax of punctuation in Text mode.Note the use of a character constant for @samp{$}.@example(modify-syntax-entry ?\$ "." text-mode-syntax-table)@end example@itemEnable the use of the command @code{narrow-to-region} without confirmation.@example(put 'narrow-to-region 'disabled nil)@end example@end itemize@node Terminal Init@subsection Terminal-specific Initialization Each terminal type can have a Lisp library to be loaded into Emacs whenit is run on that type of terminal. For a terminal type named@var{termtype}, the library is called @file{term/@var{termtype}} and it isfound by searching the directories @code{load-path} as usual and trying thesuffixes @samp{.elc} and @samp{.el}. Normally it appears in thesubdirectory @file{term} of the directory where most Emacs libraries arekept.@refill The usual purpose of the terminal-specific library is to map theescape sequences used by the terminal's function keys onto moremeaningful names, using @code{function-key-map}. See the file@file{term/lk201.el} for an example of how this is done. Many functionkeys are mapped automatically according to the information in theTermcap data base; the terminal-specific library needs to map only thefunction keys that Termcap does not specify. When the terminal type contains a hyphen, only the part of the namebefore the first hyphen is significant in choosing the library name.Thus, terminal types @samp{aaa-48} and @samp{aaa-30-rv} both usethe library @file{term/aaa}. The code in the library can use@code{(getenv "TERM")} to find the full terminal type name.@refill@vindex term-file-prefix The library's name is constructed by concatenating the value of thevariable @code{term-file-prefix} and the terminal type. Your @file{.emacs}file can prevent the loading of the terminal-specific library by setting@code{term-file-prefix} to @code{nil}.@vindex term-setup-hook Emacs runs the hook @code{term-setup-hook} at the end ofinitialization, after both your @file{.emacs} file and anyterminal-specific library have been read in. Add hook functions to thishook if you wish to override part of any of the terminal-specificlibraries and to define initializations for terminals that do not have alibrary. @xref{Hooks}.@node Find Init@subsection How Emacs Finds Your Init File Normally Emacs uses the environment variable @env{HOME} to find@file{.emacs}; that's what @samp{~} means in a file name. But if yourun Emacs from a shell started by @code{su}, Emacs tries to find yourown @file{.emacs}, not that of the user you are currently pretendingto be. The idea is that you should get your own editor customizationseven if you are running as the super user. More precisely, Emacs first determines which user's init file to use.It gets the user name from the environment variables @env{LOGNAME} and@env{USER}; if neither of those exists, it uses effective user-ID.If that user name matches the real user-ID, then Emacs uses @env{HOME};otherwise, it looks up the home directory corresponding to that username in the system's data base of users.@c LocalWords: backtab