Mercurial > emacs
view src/config.in @ 737:6a0fe944f778
*** empty log message ***
author | Joseph Arceneaux <jla@gnu.org> |
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date | Thu, 02 Jul 1992 22:27:24 +0000 |
parents | d66fce68e77c |
children | f2efaa0394de |
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/* GNU Emacs site configuration template file. Copyright (C) 1988 Free Software Foundation, Inc. This file is part of GNU Emacs. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY. No author or distributor accepts responsibility to anyone for the consequences of using it or for whether it serves any particular purpose or works at all, unless he says so in writing. Refer to the GNU Emacs General Public License for full details. Everyone is granted permission to copy, modify and redistribute GNU Emacs, but only under the conditions described in the GNU Emacs General Public License. A copy of this license is supposed to have been given to you along with GNU Emacs so you can know your rights and responsibilities. It should be in a file named COPYING. Among other things, the copyright notice and this notice must be preserved on all copies. */ /* Define HAVE_X_WINDOWS if you want to use the X window system. */ /* #define HAVE_X_WINDOWS */ /* Define HAVE_X11 if you want to use version 11 of X windows. Otherwise, Emacs expects to use version 10. */ /* #define HAVE_X11 */ /* Define HAVE_X_MENU if you want to use the X window menu system. This appears to work on some machines that support X and not on others. */ /* #define HAVE_X_MENU */ /* If we're using any sort of window system, define MULTI_SCREEN. */ #ifdef HAVE_X_WINDOWS #define MULTI_SCREEN #endif /* Define USER_FULL_NAME to return a string that is the user's full name. It can assume that the variable `pw' points to the password file entry for this user. At some sites, the pw_gecos field contains the user's full name. If neither this nor any other field contains the right thing, use pw_name, giving the user's login name, since that is better than nothing. */ #define USER_FULL_NAME pw->pw_gecos /* Define AMPERSAND_FULL_NAME if you use the convention that & in the full name stands for the login id. */ /* #define AMPERSAND_FULL_NAME */ /* Define HIGHPRI as a negative number if you want Emacs to run at a higher than normal priority. For this to take effect, you must install Emacs with setuid root. Emacs will change back to the users's own uid after setting its priority. */ /* #define HIGHPRI */ /* Define LISP_FLOAT_TYPE if you want emacs to support floating-point numbers. */ /* #define LISP_FLOAT_TYPE */ /* Define GNU_MALLOC if you want to use the *new* GNU memory allocator. */ /* #define GNU_MALLOC */ /* Define REL_ALLOC if you want to use the relocating allocator for buffer space. */ /* #define REL_ALLOC */ /* Define this macro if you want to use 16-bit GLYPHs. Currently this option isn't terribly useful (the current distribution doesn't support large characters in buffer text), so the configuration script doesn't provide an option to select it. A character is displayed on a given terminal by means of a sequence of one or more GLYPHs. A GLYPH is something that takes up exactly one display position on the screen. Emacs can use 8-bit or 16-bit values to represent GLYPHs. Under X windows, 16-bit GLYPHs allow you to display characters from fonts too large to be indexed by 8 bits alone, but drawing with 16-bit GLYPHs is usually quite a bit slower than drawing with 8-bit GLYPHs. */ /* #define GLYPH_16_BIT */ #ifdef GLYPH_16_BIT #define GLYPH unsigned short #else #define GLYPH unsigned char #endif /* The configuration script links system.h to a s- file that describes the system type you are using. See the file ../etc/MACHINES for a list of systems and the names of the s- files to use for them. See s-template.h for documentation on writing s- files. */ #include "@opsystem@" /* The configuration script links machine.h to a m- file that describes the machine and system you use. See the file ../etc/MACHINES for a list of machines and the names of the m- files to use for them. See m-template.h for info on what m- files should define. */ #include "@machine@" /* Some s- files may define SYSTEM_MALLOC, in which case make sure we don't use REL_ALLOC. */ #ifdef SYSTEM_MALLOC #ifdef GNU_MALLOC #undef GNU_MALLOC #ifdef REL_ALLOC #undef REL_ALLOC #endif #endif #endif /* Load in the conversion definitions if this system needs them and the source file being compiled has not said to inhibit this. There should be no need for you to alter these lines. */ #ifdef SHORTNAMES #ifndef NO_SHORTNAMES #include "../shortnames/remap.h" #endif /* not NO_SHORTNAMES */ #endif /* SHORTNAMES */ /* Define `subprocesses' should be defined if you want to have code for asynchronous subprocesses (as used in M-x compile and M-x shell). These do not work for some USG systems yet; for the ones where they work, the s-*.h file defines this flag. */ #ifndef VMS #ifndef USG /* #define subprocesses */ #endif #endif /* Define LD_SWITCH_SITE to contain any special flags your loader may need. For instance, if you've defined HAVE_X_WINDOWS above and your X libraries aren't in a place that your loader can find on its own, you might want to add "-L/..." or something similar. */ /* #define LD_SWITCH_SITE */ /* Define C_SWITCH_SITE to contain any special flags your compiler may need. For instance, if you've defined HAVE_X_WINDOWS above and your X include files aren't in a place that your compiler can find on its own, you might want to add "-I/..." or something similar. */ /* #define C_SWITCH_SITE */ /* Define the return type of signal handlers if the s-xxx file did not already do so. */ #ifndef SIGTYPE #define SIGTYPE void #endif