@c This is part of the Emacs manual.@c Copyright (C) 1985, 86, 87, 93-95, 97, 99, 2000 Free Software Foundation, Inc.@c See file emacs.texi for copying conditions.@node Frames, International, Windows, Top@chapter Frames and X Windows@cindex frames When using the X Window System, you can create multiple windows at theX level in a single Emacs session. Each X window that belongs to Emacsdisplays a @dfn{frame} which can contain one or several Emacs windows.A frame initially contains a single general-purpose Emacs window whichyou can subdivide vertically or horizontally into smaller windows. Aframe normally contains its own echo area and minibuffer, but you canmake frames that don't have these---they use the echo area andminibuffer of another frame. Editing you do in one frame also affects the other frames. Forinstance, if you put text in the kill ring in one frame, you can yank itin another frame. If you exit Emacs through @kbd{C-x C-c} in one frame,it terminates all the frames. To delete just one frame, use @kbd{C-x 50}. To avoid confusion, we reserve the word ``window'' for thesubdivisions that Emacs implements, and never use it to refer to aframe. Emacs compiled for MS-DOS emulates some aspects of the window systemso that you can use many of the features described in this chapter.@xref{MS-DOS Input}, for more information.@cindex MS Windows Emacs compiled for MS Windows mostly supports the same features asunder X.Features which rely on text in multiple faces (such as Font Lock mode)will also work on non-windowed terminals that can display more than oneface, whether by colors or underlining and emboldening, such as theLinux console. Emacs determines automatically whether the terminal hassuch support.@menu* Mouse Commands:: Moving, cutting, and pasting, with the mouse.* Secondary Selection:: Cutting without altering point and mark.* Mouse References:: Using the mouse to select an item from a list.* Menu Mouse Clicks:: Mouse clicks that bring up menus.* Mode Line Mouse:: Mouse clicks on the mode line.* Speedbar:: How to make and use a speedbar frame.* Creating Frames:: Creating additional Emacs frames with various contents.* Multiple Displays:: How one Emacs job can talk to several displays.* Special Buffer Frames:: You can make certain buffers have their own frames.* Frame Parameters:: Changing the colors and other modes of frames.* Scroll Bars:: How to enable and disable scroll bars; how to use them.* Wheeled Mice:: Using mouse wheels for scrolling.* Menu Bars:: Enabling and disabling the menu bar.@c * Tool Bars:: Enabling and disabling the tool bar.* Dialog Boxes:: Controlling use of dialog boxes.* Faces:: How to change the display style using faces.* Font Lock:: Minor mode for syntactic highlighting using faces.* Support Modes:: Font Lock support modes make Font Lock faster.* Highlight Changes:: Using colors to show where you changed the buffer.* Trailing Whitespace:: Showing possibly-spurious trailing whitespace.* Tooltips:: Showing `tooltips', AKA `ballon help' for active text.* Misc X:: Iconifying and deleting frames.* Non-Window Terminals:: Multiple frames on terminals that show only one.* XTerm Mouse:: Using the mouse in an XTerm terminal emulator.@end menu@node Mouse Commands@section Mouse Commands for Editing@cindex mouse buttons (what they do) The mouse commands for selecting and copying a region are mostlycompatible with the @code{xterm} program. You can use the same mousecommands for copying between Emacs and other X client programs.@kindex DELETE If you select a region with any of these mouse commands, and thenimmediately afterward type the @key{DELETE} function key, it deletes theregion that you selected. The @key{BACKSPACE} function key and theASCII character @key{DEL} do not do this; if you type any other keyin between the mouse command and @key{DELETE}, it does not do this.@findex mouse-set-region@findex mouse-set-point@findex mouse-yank-at-click@findex mouse-save-then-click@kindex Mouse-1@kindex Mouse-2@kindex Mouse-3@table @kbd@item Mouse-1Move point to where you click (@code{mouse-set-point}).This is normally the left button.@item Drag-Mouse-1Set the region to the text you select by dragging, and copy it to thekill ring (@code{mouse-set-region}). You can specify both ends of theregion with this single command.@vindex mouse-scroll-min-linesIf you move the mouse off the top or bottom of the window whiledragging, the window scrolls at a steady rate until you move the mouseback into the window. This way, you can select regions that don't fitentirely on the screen. The number of lines scrolled per step dependson how far away from the window edge the mouse has gone; the variable@code{mouse-scroll-min-lines} specifies a minimum step size.@item Mouse-2Yank the last killed text, where you click (@code{mouse-yank-at-click}).This is normally the middle button.@item Mouse-3This command, @code{mouse-save-then-kill}, has several functionsdepending on where you click and the status of the region.The most basic case is when you click @kbd{Mouse-1} in one place andthen @kbd{Mouse-3} in another. This selects the text between those twopositions as the region. It also copies the new region to the killring, so that you can copy it to someplace else.If you click @kbd{Mouse-1} in the text, scroll with the scroll bar, andthen click @kbd{Mouse-3}, it remembers where point was before scrolling(where you put it with @kbd{Mouse-1}), and uses that position as theother end of the region. This is so that you can select a region thatdoesn't fit entirely on the screen.More generally, if you do not have a highlighted region, @kbd{Mouse-3}selects the text between point and the click position as the region. Itdoes this by setting the mark where point was, and moving point to whereyou click.If you have a highlighted region, or if the region was set just beforeby dragging button 1, @kbd{Mouse-3} adjusts the nearer end of the regionby moving it to where you click. The adjusted region's text alsoreplaces the old region's text in the kill ring.If you originally specified the region using a double or triple@kbd{Mouse-1}, so that the region is defined to consist of entire wordsor lines, then adjusting the region with @kbd{Mouse-3} also proceeds byentire words or lines.If you use @kbd{Mouse-3} a second time consecutively, at the same place,that kills the region already selected.@item Double-Mouse-1This key sets the region around the word which you click on. If youclick on a character with ``symbol'' syntax (such as underscore, in Cmode), it sets the region around the symbol surrounding that character.If you click on a character with open-parenthesis or close-parenthesissyntax, it sets the region around the parenthetical grouping (sexp)which that character starts or ends. If you click on a character withstring-delimiter syntax (such as a singlequote or doublequote in C), itsets the region around the string constant (using heuristics to figureout whether that character is the beginning or the end of it).@item Double-Drag-Mouse-1This key selects a region made up of the words you drag across.@item Triple-Mouse-1This key sets the region around the line you click on.@item Triple-Drag-Mouse-1This key selects a region made up of the lines you drag across.@end table The simplest way to kill text with the mouse is to press @kbd{Mouse-1}at one end, then press @kbd{Mouse-3} twice at the other end.@xref{Killing}. To copy the text into the kill ring without deleting itfrom the buffer, press @kbd{Mouse-3} just once---or just drag across thetext with @kbd{Mouse-1}. Then you can copy it elsewhere by yanking it.@vindex mouse-yank-at-point To yank the killed or copied text somewhere else, move the mouse thereand press @kbd{Mouse-2}. @xref{Yanking}. However, if@code{mouse-yank-at-point} is non-@code{nil}, @kbd{Mouse-2} yanks atpoint. Then it does not matter where you click, or even which of theframe's windows you click on. The default value is @code{nil}. Thisvariable also affects yanking the secondary selection.@cindex cutting and X@cindex pasting and X@cindex X cutting and pasting To copy text to another X window, kill it or save it in the kill ring.Under X, this also sets the @dfn{primary selection}. Then use the``paste'' or ``yank'' command of the program operating the other windowto insert the text from the selection. To copy text from another X window, use the ``cut'' or ``copy'' commandof the program operating the other window, to select the text you want.Then yank it in Emacs with @kbd{C-y} or @kbd{Mouse-2}. These cutting and pasting commands also work on MS-Windows.@cindex primary selection@cindex cut buffer@cindex selection, primary@vindex x-cut-buffer-max When Emacs puts text into the kill ring, or rotates text to the frontof the kill ring, it sets the @dfn{primary selection} in the X server.This is how other X clients can access the text. Emacs also stores thetext in the cut buffer, but only if the text is short enough(@code{x-cut-buffer-max} specifies the maximum number of characters);putting long strings in the cut buffer can be slow. The commands to yank the first entry in the kill ring actually checkfirst for a primary selection in another program; after that, they checkfor text in the cut buffer. If neither of those sources provides textto yank, the kill ring contents are used.@node Secondary Selection@section Secondary Selection@cindex secondary selection The @dfn{secondary selection} is another way of selecting text usingX. It does not use point or the mark, so you can use it to kill textwithout setting point or the mark.@table @kbd@findex mouse-set-secondary@kindex M-Drag-Mouse-1@item M-Drag-Mouse-1Set the secondary selection, with one end at the place where you pressdown the button, and the other end at the place where you release it(@code{mouse-set-secondary}). The highlighting appears and changes asyou drag.If you move the mouse off the top or bottom of the window whiledragging, the window scrolls at a steady rate until you move the mouseback into the window. This way, you can mark regions that don't fitentirely on the screen.@findex mouse-start-secondary@kindex M-Mouse-1@item M-Mouse-1Set one endpoint for the @dfn{secondary selection}(@code{mouse-start-secondary}).@findex mouse-secondary-save-then-kill@kindex M-Mouse-3@item M-Mouse-3Make a secondary selection, using the place specified with @kbd{M-Mouse-1}as the other end (@code{mouse-secondary-save-then-kill}). A second clickat the same place kills the secondary selection just made.@findex mouse-yank-secondary@kindex M-Mouse-2@item M-Mouse-2Insert the secondary selection where you click(@code{mouse-yank-secondary}). This places point at the end of theyanked text.@end tableDouble or triple clicking of @kbd{M-Mouse-1} operates on words andlines, much like @kbd{Mouse-1}.If @code{mouse-yank-at-point} is non-@code{nil}, @kbd{M-Mouse-2}yanks at point. Then it does not matter precisely where you click; allthat matters is which window you click on. @xref{Mouse Commands}.@node Mouse References@section Following References with the Mouse@kindex Mouse-2 @r{(selection)} Some Emacs buffers display lists of various sorts. These includelists of files, of buffers, of possible completions, of matches fora pattern, and so on. Since yanking text into these buffers is not very useful, most of themdefine @kbd{Mouse-2} specially, as a command to use or view the item youclick on. For example, if you click @kbd{Mouse-2} on a file name in a Diredbuffer, you visit that file. If you click @kbd{Mouse-2} on an errormessage in the @samp{*Compilation*} buffer, you go to the source codefor that error message. If you click @kbd{Mouse-2} on a completion inthe @samp{*Completions*} buffer, you choose that completion. You can usually tell when @kbd{Mouse-2} has this special sort ofmeaning because the sensitive text highlights when you move the mouseover it.@node Menu Mouse Clicks@section Mouse Clicks for Menus Mouse clicks modified with the @key{CTRL} and @key{SHIFT} keysbring up menus.@kindex C-Mouse-3@table @kbd@item C-Mouse-1This menu is for selecting a buffer.@item C-Mouse-2This menu is for specifying faces and other text propertiesfor editing formatted text. @xref{Formatted Text}.@item C-Mouse-3This menu is mode-specific. For most modes, this menu has the sameitems as all the mode-specific menu-bar menus put together. Some modesmay specify a different menu for this button.@footnote{Some systems use@kbd{Mouse-3} for a mode-specific menu. We took a survey of users, andfound they preferred to keep @kbd{Mouse-3} for selecting and killingregions. Hence the decision to use @kbd{C-Mouse-3} for this menu.}@item S-mouse-1This menu is for specifying the frame's principal font.@end table@node Mode Line Mouse@section Mode Line Mouse Commands You can use mouse clicks on window mode lines to select and manipulatewindows.@table @kbd@item Mouse-1@kbd{Mouse-1} on a mode line selects the window above. By dragging@kbd{Mouse-1} on the mode line, you can move it, thus changing theheight of the windows above and below.@item Mouse-2@kbd{Mouse-2} on a mode line expands that window to fill its frame.@item Mouse-3@kbd{Mouse-3} on a mode line deletes the window above.@item C-Mouse-2@kbd{C-Mouse-2} on a mode line splits the window abovehorizontally, above the place in the mode line where you click.@end table @kbd{C-Mouse-2} on a scroll bar splits the corresponding windowvertically. @xref{Split Window}.The commands above apply to areas of the mode line which do not havemouse bindings of their own. Normally some areas, such as thosedisplaying the buffer name and the major mode name, have their own mousebindings. Help on these bindings is echoed when the mouse is positionedover them.@node Creating Frames@section Creating Frames@cindex creating frames@kindex C-x 5 The prefix key @kbd{C-x 5} is analogous to @kbd{C-x 4}, with parallelsubcommands. The difference is that @kbd{C-x 5} commands create a newframe rather than just a new window in the selected frame (@pxref{PopUp Window}). If an existing visible or iconified frame already displaysthe requested material, these commands use the existing frame, afterraising or deiconifying as necessary. The various @kbd{C-x 5} commands differ in how they find or create thebuffer to select:@table @kbd@item C-x 5 2@kindex C-x 5 2@findex make-frame-commandCreate a new frame (@code{make-frame-command}).@item C-x 5 b @var{bufname} @key{RET}Select buffer @var{bufname} in another frame. This runs@code{switch-to-buffer-other-frame}.@item C-x 5 f @var{filename} @key{RET}Visit file @var{filename} and select its buffer in another frame. Thisruns @code{find-file-other-frame}. @xref{Visiting}.@item C-x 5 d @var{directory} @key{RET}Select a Dired buffer for directory @var{directory} in another frame.This runs @code{dired-other-frame}. @xref{Dired}.@item C-x 5 mStart composing a mail message in another frame. This runs@code{mail-other-frame}. It is the other-frame variant of @kbd{C-x m}.@xref{Sending Mail}.@item C-x 5 .Find a tag in the current tag table in another frame. This runs@code{find-tag-other-frame}, the multiple-frame variant of @kbd{M-.}.@xref{Tags}.@item C-x 5 r @var{filename} @key{RET}@kindex C-x 5 r@findex find-file-read-only-other-frameVisit file @var{filename} read-only, and select its buffer in anotherframe. This runs @code{find-file-read-only-other-frame}.@xref{Visiting}.@end table@cindex default-frame-alist@cindex initial-frame-alist You can control the appearance of new frames you create by setting theframe parameters in @code{default-frame-alist}. You can use thevariable @code{initial-frame-alist} to specify parameters that affectonly the initial frame. @xref{Initial Parameters,,, elisp, The EmacsLisp Reference Manual}, for more information.@cindex font (default) The easiest way to specify the principal font for all your Emacsframes is with an X resource (@pxref{Font X}), but you can also do it bymodifying @code{default-frame-alist} to specify the @code{font}parameter, as shown here:@example(add-to-list 'default-frame-alist '(font . "10x20"))@end example@node Speedbar@section Making and Using a Speedbar Frame@cindex speedbar An Emacs frame can have a @dfn{speedbar}, which is a vertical windowthat serves as a scrollable menu of files you could visit and tagswithin those files. To create a speedbar, type @kbd{M-x speedbar}; thiscreates a speedbar window for the selected frame. From then on, you canclick on a file name in the speedbar to visit that file in thecorresponding Emacs frame, or click on a tag name to jump to that tag inthe Emacs frame. Initially the speedbar lists the immediate contents of the currentdirectory, one file per line. Each line also has a box, @samp{[+]} or@samp{<+>}, that you can click on with @kbd{Mouse-2} to ``open up'' thecontents of that item. If the line names a directory, opening it addsthe contents of that directory to the speedbar display, underneath thedirectory's own line. If the line lists an ordinary file, opening it upadds a list of the tags in that file to the speedbar display. When afile is opened up, the @samp{[+]} changes to @samp{[-]}; you can clickon that box to ``close up'' that file (hide its contents). Some major modes, including Rmail mode, Info, and GUD, havespecialized ways of putting useful items into the speedbar for you toselect. For example, in Rmail mode, the speedbar shows a list of Rmailfiles, and lets you move the current message to another Rmail file byclicking on its @samp{<M>} box. A speedbar belongs to one Emacs frame, and always operates on thatframe. If you use multiple frames, you can make a speedbar for some orall of the frames; type @kbd{M-x speedbar} in any given frame to make aspeedbar for it.@node Multiple Displays@section Multiple Displays@cindex multiple displays A single Emacs can talk to more than one X Windows display.Initially, Emacs uses just one display---the one specified with the@code{DISPLAY} environment variable or with the @samp{--display} option(@pxref{Initial Options}). To connect to another display, use thecommand @code{make-frame-on-display}:@findex make-frame-on-display@table @kbd@item M-x make-frame-on-display @key{RET} @var{display} @key{RET}Create a new frame on display @var{display}.@end table A single X server can handle more than one screen. When you openframes on two screens belonging to one server, Emacs knows they share asingle keyboard, and it treats all the commands arriving from thesescreens as a single stream of input. When you open frames on different X servers, Emacs makes a separateinput stream for each server. This way, two users can typesimultaneously on the two displays, and Emacs will not garble theirinput. Each server also has its own selected frame. The commands youenter with a particular X server apply to that server's selected frame. Despite these features, people using the same Emacs job from differentdisplays can still interfere with each other if they are not careful.For example, if any one types @kbd{C-x C-c}, that exits the Emacs jobfor all of them!@node Special Buffer Frames@section Special Buffer Frames@vindex special-display-buffer-names You can make certain chosen buffers, for which Emacs normally createsa second window when you have just one window, appear in special framesof their own. To do this, set the variable@code{special-display-buffer-names} to a list of buffer names; anybuffer whose name is in that list automatically gets a special frame,when an Emacs command wants to display it ``in another window.'' For example, if you set the variable this way,@example(setq special-display-buffer-names '("*Completions*" "*grep*" "*tex-shell*"))@end example@noindentthen completion lists, @code{grep} output and the @TeX{} mode shellbuffer get individual frames of their own. These frames, and thewindows in them, are never automatically split or reused for any otherbuffers. They continue to show the buffers they were created for,unless you alter them by hand. Killing the special buffer deletes itsframe automatically.@vindex special-display-regexps More generally, you can set @code{special-display-regexps} to a listof regular expressions; then a buffer gets its own frame if its namematches any of those regular expressions. (Once again, this applies onlyto buffers that normally get displayed for you in a separate window.)@vindex special-display-frame-alist The variable @code{special-display-frame-alist} specifies the frameparameters for these frames. It has a default value, so you don't needto set it. For those who know Lisp, an element of@code{special-display-buffer-names} or @code{special-display-regexps}can also be a list. Then the first element is the buffer name orregular expression; the rest of the list specifies how to create theframe. It can be an association list specifying frame parameter values;these values take precedence over parameter values specified in@code{special-display-frame-alist}. Alternatively, it can have thisform:@example(@var{function} @var{args}...)@end example@noindentwhere @var{function} is a symbol. Then the frame is constructed bycalling @var{function}; its first argument is the buffer, and itsremaining arguments are @var{args}. An analogous feature lets you specify buffers which should bedisplayed in the selected window. @xref{Force Same Window}. Thesame-window feature takes precedence over the special-frame feature;therefore, if you add a buffer name to@code{special-display-buffer-names} and it has no effect, check to seewhether that feature is also in use for the same buffer name.@node Frame Parameters@section Setting Frame Parameters@cindex colors@cindex Auto-Raise mode@cindex Auto-Lower mode This section describes commands for altering the display style andwindow management behavior of the selected frame.@findex set-foreground-color@findex set-background-color@findex set-cursor-color@findex set-mouse-color@findex set-border-color@findex auto-raise-mode@findex auto-lower-mode@table @kbd@item M-x set-foreground-color @key{RET} @var{color} @key{RET}Specify color @var{color} for the foreground of the selected frame.(This also changes the foreground color of the default face.)@item M-x set-background-color @key{RET} @var{color} @key{RET}Specify color @var{color} for the background of the selected frame.(This also changes the background color of the default face.)@item M-x set-cursor-color @key{RET} @var{color} @key{RET}Specify color @var{color} for the cursor of the selected frame.@item M-x set-mouse-color @key{RET} @var{color} @key{RET}Specify color @var{color} for the mouse cursor when it is over theselected frame.@item M-x set-border-color @key{RET} @var{color} @key{RET}Specify color @var{color} for the border of the selected frame.@item M-x list-colors-displayDisplay the defined color names and show what the colors look like.This command is somewhat slow.@item M-x auto-raise-modeToggle whether or not the selected frame should auto-raise. Auto-raisemeans that every time you move the mouse onto the frame, it raises theframe.Note that this auto-raise feature is implemented by Emacs itself. Somewindow managers also implement auto-raise. If you enable auto-raise forEmacs frames in your X window manager, it should work, but it is beyondEmacs's control and therefore @code{auto-raise-mode} has no effect onit.@item M-x auto-lower-modeToggle whether or not the selected frame should auto-lower.Auto-lower means that every time you move the mouse off the frame,the frame moves to the bottom of the stack of X windows.The command @code{auto-lower-mode} has no effect on auto-lowerimplemented by the X window manager. To control that, you must usethe appropriate window manager features.@findex set-frame-font@item M-x set-frame-font @key{RET} @var{font} @key{RET}@cindex font (principal)Specify font @var{font} as the principal font for the selected frame.The principal font controls several face attributes of the@code{default} face (@pxref{Faces}). For example, if the principal fonthas a height of 12 pt, all text will be drawn in 12 pt fonts, unless youuse another face that specifies a different height. @xref{Font X}, forways to list the available fonts on your system.@kindex S-Mouse-1You can also set a frame's principal font through a pop-up menu.Press @kbd{S-Mouse-1} to activate this menu.@end table In Emacs versions that use an X toolkit, the color-setting andfont-setting functions don't affect menus and the menu bar, since theyare displayed by their own widget classes. To change the appearance ofthe menus and menu bar, you must use X resources (@pxref{Resources X}).@xref{Colors X}, regarding colors. @xref{Font X}, regarding choice offont. For information on frame parameters and customization, see @ref{FrameParameters,,, elisp, The Emacs Lisp Reference Manual}.@node Scroll Bars@section Scroll Bars@cindex Scroll Bar mode@cindex mode, Scroll Bar When using X, Emacs normally makes a @dfn{scroll bar} at the left ofeach Emacs window.@footnote{Placing it at the left is usually moreuseful with overlapping frames with text starting at the left margin.}The scroll bar runs the height of the window, and shows a movingrectangular inner box which represents the portion of the buffercurrently displayed. The entire height of the scroll bar represents theentire length of the buffer. You can use @kbd{Mouse-2} (normally, the middle button) in the scrollbar to move or drag the inner box up and down. If you move it to thetop of the scroll bar, you see the top of the buffer. If you move it tothe bottom of the scroll bar, you see the bottom of the buffer. The left and right buttons in the scroll bar scroll by controlledincrements. @kbd{Mouse-1} (normally, the left button) moves the line atthe level where you click up to the top of the window. @kbd{Mouse-3}(normally, the right button) moves the line at the top of the windowdown to the level where you click. By clicking repeatedly in the sameplace, you can scroll by the same distance over and over. Aside from scrolling, you can also click @kbd{C-Mouse-2} in the scrollbar to split a window vertically. The split occurs on the line whereyou click.@findex scroll-bar-mode@vindex scroll-bar-mode You can enable or disable Scroll Bar mode with the command @kbd{M-xscroll-bar-mode}. With no argument, it toggles the use of scroll bars.With an argument, it turns use of scroll bars on if and only if theargument is positive. This command applies to all frames, includingframes yet to be created. Customize the option @code{scroll-bar-mode}to control the use of scroll bars at startup. You can use it to specifythat they are placed at the right of windows if you prefer that. Youcan use the X resource @samp{verticalScrollBars} to control the initialsetting of Scroll Bar mode similarly. @xref{Resources X}.@findex toggle-scroll-bar To enable or disable scroll bars for just the selected frame, use the@kbd{M-x toggle-scroll-bar} command.@node Wheeled Mice@section Scrolling With `Wheeled' Mice@cindex mouse wheel@findex mwheel-installSome mice have a `wheel' instead of a third button. You can usuallyclick the wheel to act as @kbd{mouse-3}. You can also use the wheel toscroll windows instead of using the scroll bar or keyboard commands.Use @kbd{M-x mwheel-install} to set up the wheel for scrolling or put@samp{(require 'mwheel)} in your @file{.emacs}. (Support for the wheeldepends on the window system generating appropriate events for Emacs.)@vindex mwheel-follow-mouse@vindex mwheel-scroll-amountThe variables @code{mwheel-follow-mouse} and @code{mwheel-scroll-amount}determine where and by how much buffers are scrolled.@node Menu Bars@section Menu Bars@cindex Menu Bar mode@cindex mode, Menu Bar You can turn display of menu bars on or off with @kbd{M-xmenu-bar-mode}. With no argument, this command toggles Menu Bar mode, aminor mode. With an argument, the command turns Menu Bar mode on if theargument is positive, off if the argument is not positive. You can usethe X resource @samp{menuBarLines} to control the initial setting ofMenu Bar mode. @xref{Resources X}. Expert users often turn off themenu bar, especially on text-only terminals, where this makes oneadditional line available for text. @xref{Menu Bar}, for information on how to invoke commands with themenu bar.@c Presumably not useful until we make toolbar items.@c @node Tool Bars@c @section Tool Bars@c @cindex Tool Bar mode@c @cindex mode, Tool Bar@c You can turn display of tool bars on or off with @kbd{M-x@c tool-bar-mode}. With no argument, this command toggles Tool Bar mode, a@c minor mode. With an argument, the command turns Tool Bar mode on if the@c argument is positive, off if the argument is not positive.@node Dialog Boxes@section Using Dialog Boxes@cindex dialog boxes@vindex use-dialog-boxCertain operations invoked from menus will use a window system dialogbox to get information via the mouse if such dialog boxes are supported.This includes yes/no questions and file selection under Motif/LessTifand MS Windows. Customize the option @code{use-dialog-box} to suppressthe use of dialog boxes.@node Faces@section Using Multiple Typefaces@cindex faces When using Emacs with X, you can set up multiple styles of displayingcharacters. The aspects of style that you can control are the typefont, the foreground color, the background color, and whether tounderline. Emacs on MS-DOS supports faces partially by letting youcontrol the foreground and background colors of each face(@pxref{MS-DOS}). On non-windowed terminals faces are supported to theextent the terminal can display them. The way you control display style is by defining named @dfn{faces}.Each face can specify a type font, a foreground color, a backgroundcolor, and an underline flag; but it does not have to specify all ofthem. Then by specifying the face or faces to use for a given partof the text in the buffer, you control how that text appears. The style of display used for a given character in the text isdetermined by combining several faces. Any aspect of the display stylethat isn't specified by overlays or text properties comes from the frameitself. Enriched mode, the mode for editing formatted text, includes severalcommands and menus for specifying faces. @xref{Format Faces}, for howto specify the font for text in the buffer. @xref{Format Colors}, forhow to specify the foreground and background color. To alter the appearance of a face, use the customization buffer.@xref{Face Customization}. You can also use X resources to specifyattributes of particular faces (@pxref{Resources X}).@findex list-faces-display To see what faces are currently defined, and what they look like, type@kbd{M-x list-faces-display}. It's possible for a given face to lookdifferent in different frames; this command shows the appearance in theframe in which you type it. Here's a list of the standardly definedfaces:@table @code@item defaultThis face is used for ordinary text that doesn't specify any other face.@item modelineThis face is used for mode lines. By default, it's drawn with shadowsfor a `raised' effect under X and set up as the inverse of the defaultface on non-windowed terminals. @xref{Display Vars}.@item header-lineSimilar to @code{modeline} for a window's header line.@item highlightThis face is used for highlighting portions of text, in various modes.@item regionThis face is used for displaying a selected region (when Transient Markmode is enabled---see below).@item secondary-selectionThis face is used for displaying a secondary selection (@pxref{SecondarySelection}).@item boldThis face uses a bold variant of the default font, if it has one.@item italicThis face uses an italic variant of the default font, if it has one.@item bold-italicThis face uses a bold italic variant of the default font, if it has one.@item underlineThis face underlines text.@item fixed-pitchThe basic fixed-pitch face.@item fringeThe face for the fringes to the left and right of windows under X.@item scroll-barThis face determines the colors of the scroll bar.@item borderThis face determines the color of the frame border.@item cursorThis face determines the color of the cursor.@item mouseThis face determines the color of the mouse pointer.@item tool-barThe basic tool-bar face.@item menuThis face determines the colors and font of Emacs's menus. Setting thefont of LessTif/Motif menus is currently not supported; attempts to setthe font are ignored in this case.@item trailing-whitespaceThe face for highlighting trailing whitespace when@code{show-trailing-whitespace} is non-nil.@item variable-pitchThe basic variable-pitch face.@end table@cindex @code{region} face When Transient Mark mode is enabled, the text of the region ishighlighted when the mark is active. This uses the face named@code{region}; you can control the style of highlighting by changing thestyle of this face (@pxref{Face Customization}). @xref{Transient Mark},for more information about Transient Mark mode and activation anddeactivation of the mark. One easy way to use faces is to turn on Font Lock mode. This minormode, which is always local to a particular buffer, arranges tochoose faces according to the syntax of the text you are editing. Itcan recognize comments and strings in most languages; in severallanguages, it can also recognize and properly highlight various otherimportant constructs. @xref{Font Lock}, for more information aboutFont Lock mode and syntactic highlighting. You can print out the buffer with the highlighting that appearson your screen using the command @code{ps-print-buffer-with-faces}.@xref{PostScript}.@node Font Lock@section Font Lock mode@cindex Font Lock mode@cindex mode, Font Lock@cindex syntax highlighting@cindex syntax coloring Font Lock mode is a minor mode, always local to a particularbuffer, which highlights (or ``fontifies'') using various facesaccording to the syntax of the text you are editing. It canrecognize comments and strings in most languages; in severallanguages, it can also recognize and properly highlight various otherimportant constructs---for example, names of functions being definedor reserved keywords.@findex font-lock-mode@findex turn-on-font-lock The command @kbd{M-x font-lock-mode} turns Font Lock mode on or offaccording to the argument, and toggles the mode when it has no argument.The function @code{turn-on-font-lock} unconditionally enables Font Lockmode. This is useful in mode-hook functions. For example, to enableFont Lock mode whenever you edit a C file, you can do this:@example(add-hook 'c-mode-hook 'turn-on-font-lock)@end example@findex global-font-lock-mode@vindex global-font-lock-mode To turn on Font Lock mode automatically in all modes which support it,customize the user option @code{global-font-lock-mode} or use thefunction @code{global-font-lock-mode}, like this:@example(global-font-lock-mode 1)@end example@kindex M-g M-g@findex font-lock-fontify-block In Font Lock mode, when you edit the text, the highlighting updatesautomatically in the line that you changed. Most changes don't affectthe highlighting of subsequent lines, but occasionally they do. Torehighlight a range of lines, use the command @kbd{M-g M-g}(@code{font-lock-fontify-block}).@vindex font-lock-mark-block-function In certain major modes, @kbd{M-g M-g} refontifies the entire currentfunction. (The variable @code{font-lock-mark-block-function} controlshow to find the current function.) In other major modes, @kbd{M-g M-g}refontifies 16 lines above and below point. With a prefix argument @var{n}, @kbd{M-g M-g} refontifies @var{n}lines above and below point, regardless of the mode. To get the full benefit of Font Lock mode, you need to choose adefault font which has bold, italic, and bold-italic variants; or elseyou need to have a color or gray-scale screen.@vindex font-lock-maximum-decoration The variable @code{font-lock-maximum-decoration} specifies thepreferred level of fontification, for modes that provide multiplelevels. Level 1 is the least amount of fontification; some modessupport levels as high as 3. The normal default is ``as high aspossible.'' You can specify an integer, which applies to all modes, oryou can specify different numbers for particular major modes; forexample, to use level 1 for C/C++ modes, and the default levelotherwise, use this:@example(setq font-lock-maximum-decoration '((c-mode . 1) (c++-mode . 1)))@end example@vindex font-lock-maximum-size Fontification can be too slow for large buffers, so you can suppressit. The variable @code{font-lock-maximum-size} specifies a buffer size,beyond which buffer fontification is suppressed.@c @w is used below to prevent a bad page-break.@vindex font-lock-beginning-of-syntax-function Comment and string fontification (or ``syntactic'' fontification)relies on analysis of the syntactic structure of the buffer text. Forthe purposes of speed, some modes including C mode and Lisp mode rely ona special convention: an open-parenthesis in the leftmost column alwaysdefines the @w{beginning} of a defun, and is thus always outside any stringor comment. (@xref{Defuns}.) If you don't follow this convention,then Font Lock mode can misfontify the text after an open-parenthesis inthe leftmost column that is inside a string or comment. The variable @code{font-lock-beginning-of-syntax-function} (alwaysbuffer-local) specifies how Font Lock mode can find a positionguaranteed to be outside any comment or string. In modes which use theleftmost column parenthesis convention, the default value of the variableis @code{beginning-of-defun}---that tells Font Lock mode to use theconvention. If you set this variable to @code{nil}, Font Lock no longerrelies on the convention. This avoids incorrect results, but the priceis that, in some cases, fontification for a changed text must rescanbuffer text from the beginning of the buffer.@findex font-lock-add-keywords Font Lock highlighting patterns already exist for many modes, but youmay want to fontify additional patterns. You can use the function@code{font-lock-add-keywords}, to add your own highlighting patterns fora particular mode. For example, to highlight @samp{FIXME:} words in Ccomments, use this:@example(font-lock-add-keywords 'c-mode '(("\\<\\(FIXME\\):" 1 font-lock-warning-face t)))@end example@node Support Modes@section Font Lock Support Modes Font Lock support modes make Font Lock mode faster for large buffers.There are two support modes: Fast Lock mode and Lazy Lock mode. Theyuse two different methods of speeding up Font Lock mode.@menu* Fast Lock Mode:: Saving font information in files.* Lazy Lock Mode:: Fontifying only text that is actually displayed.* JIT Lock Mode:: Like Lazy Lock, but generally faster.* Fast or Lazy:: Which support mode is best for you?@end menu@node Fast Lock Mode@subsection Fast Lock Mode@cindex Fast Lock mode@cindex mode, Fast Lock To make Font Lock mode faster for buffers visiting large files, youcan use Fast Lock mode. Fast Lock mode saves the font information foreach file in a separate cache file; each time you visit the file, itrereads the font information from the cache file instead of refontifyingthe text from scratch.@findex fast-lock-mode The command @kbd{M-x fast-lock-mode} turns Fast Lock mode on or off,according to the argument (with no argument, it toggles). You can alsoarrange to enable Fast Lock mode whenever you use Font Lock mode, likethis:@example(setq font-lock-support-mode 'fast-lock-mode)@end example@vindex fast-lock-minimum-size It is not worth writing a cache file for small buffers. Therefore,the variable @code{fast-lock-minimum-size} specifies a minimum file sizefor caching font information.@vindex fast-lock-cache-directories The variable @code{fast-lock-cache-directories} specifies where to putthe cache files. Its value is a list of directories to try; @code{"."}means the same directory as the file being edited. The default value is@w{@code{("." "~/.emacs-flc")}}, which means to use the same directory ifpossible, and otherwise the directory @file{~/.emacs-flc}.@vindex fast-lock-save-others The variable @code{fast-lock-save-others} specifies whether Fast Lockmode should save cache files for files that you do not own. Anon-@code{nil} value means yes (and that is the default).@node Lazy Lock Mode@subsection Lazy Lock Mode@cindex Lazy Lock mode@cindex mode, Lazy Lock To make Font Lock mode faster for large buffers, you can use Lazy Lockmode to reduce the amount of text that is fontified. In Lazy Lock mode,buffer fontification is demand-driven; it happens to portions of thebuffer that are about to be displayed. And fontification of yourchanges is deferred; it happens only when Emacs has been idle for acertain short period of time.@findex lazy-lock-mode The command @kbd{M-x lazy-lock-mode} turns Lazy Lock mode on or off,according to the argument (with no argument, it toggles). You can alsoarrange to enable Lazy Lock mode whenever you use Font Lock mode, likethis:@example(setq font-lock-support-mode 'lazy-lock-mode)@end example@vindex lazy-lock-minimum-size It is not worth avoiding buffer fontification for small buffers.Therefore, the variable @code{lazy-lock-minimum-size} specifies aminimum buffer size for demand-driven buffer fontification. Bufferssmaller than that are fontified all at once, as in plain Font Lock mode.@vindex lazy-lock-defer-time When you alter the buffer, Lazy Lock mode defers fontification of thetext you changed. The variable @code{lazy-lock-defer-time} specifieshow many seconds Emacs must be idle before it starts fontifying yourchanges. If the value is 0, then changes are fontified immediately, asin plain Font Lock mode.@vindex lazy-lock-defer-on-scrolling Lazy Lock mode normally fontifies newly visible portions of the bufferbefore they are first displayed. However, if the value of@code{lazy-lock-defer-on-scrolling} is non-@code{nil}, newly visibletext is fontified only when Emacs is idle for@code{lazy-lock-defer-time} seconds.@vindex lazy-lock-defer-contextually In some modes, including C mode and Emacs Lisp mode, changes in oneline's contents can alter the context for subsequent lines, and thuschange how they ought to be fontified. Ordinarily, you must type@kbd{M-g M-g} to refontify the subsequent lines. However, if you setthe variable @code{lazy-lock-defer-contextually} to non-@code{nil}, LazyLock mode does this automatically, after @code{lazy-lock-defer-time}seconds.@cindex stealth fontification When Emacs is idle for a long time, Lazy Lock fontifies additionalportions of the buffer, not yet displayed, in case you will display themlater. This is called @dfn{stealth fontification}.@vindex lazy-lock-stealth-time@vindex lazy-lock-stealth-lines@vindex lazy-lock-stealth-verbose The variable @code{lazy-lock-stealth-time} specifies how many secondsEmacs has to be idle before stealth fontification starts. A value of@code{nil} means no stealth fontification. The variables@code{lazy-lock-stealth-lines} and @code{lazy-lock-stealth-verbose}specify the granularity and verbosity of stealth fontification.@node JIT Lock Mode@subsection JIT Lock Mode@findex jit-lock-modeThe command @kbd{M-x lazy-lock-mode} turns JIT Lock mode on or off,according to the argument (with no argument, it toggles). This supportmode is roughly equivalent to Lazy Lock but is generally faster. Itsupports stealth and deferred fontification.Font-lock uses @code{jit-lock-mode} as default support mode, so youdon't have to do anything to activate it.@node Fast or Lazy@subsection Fast Lock or Lazy Lock? Here is a simple guide to help you choose one of the Font Lock supportmodes.@itemize @bullet@itemFast Lock mode intervenes only during file visiting and bufferkilling (and related events); therefore buffer editing and windowscrolling are no faster or slower than in plain Font Lock mode.@itemFast Lock mode is slower at reading a cache file than Lazy Lockmode is at fontifying a window; therefore Fast Lock mode is slower atvisiting a file than Lazy Lock mode.@itemLazy Lock mode intervenes during window scrolling to fontify text thatscrolls onto the screen; therefore, scrolling is slower than in plainFont Lock mode.@itemLazy Lock mode doesn't fontify during buffer editing (it defersfontification of changes); therefore, editing is faster than in plainFont Lock mode.@itemFast Lock mode can be fooled by a file that is kept under versioncontrol software; therefore buffer fontification may occur even whena cache file exists for the file.@itemFast Lock mode only works with a buffer visiting a file; Lazy Lockmode works with any buffer.@itemFast Lock mode generates cache files; Lazy Lock mode does not.@end itemize@vindex font-lock-support-mode The variable @code{font-lock-support-mode} specifies which of thesesupport modes to use; for example, to specify that Fast Lock mode isused for C/C++ modes, and Lazy Lock mode otherwise, set the variablelike this:@example(setq font-lock-support-mode '((c-mode . fast-lock-mode) (c++-mode . fast-lock-mode) (t . lazy-lock-mode)))@end example@node Highlight Changes@section Highlight Changes Mode@findex highlight-changes-mode Use @kbd{M-x highlight-changes-mode} to enable a minor modethat uses faces (colors, typically) to indicate which parts ofthe buffer were changed most recently.@node Trailing Whitespace@section Trailing Whitespace@cindex trailing whitespace@vindex show-trailing-whitespaceThe option @code{show-trailing-whitespace} can be customized so thatEmacs displays trailing whitespace in the face@code{trailing-whitespace}. Trailing whitespace is defined as spaces ortabs at the end of a line. To avoid busy highlighting when entering newtext, trailing whitespace is not displayed if point is at the end of theline containing the whitespace.@node Tooltips@section Tooltips (or `Ballon Help')@cindex balloon help@findex tooltip-modeTooltips are small X windows displaying a help string at the currentmouse position, typically over text which can be activated with themouse or other keys. (This facility is sometimes known as `balloonhelp'.) To use them customize the user option. @code{tooltip-mode}.The customization group @code{tooltip} controls various aspects of theirdisplay.@node Misc X@section Miscellaneous X Window Features The following commands let you create, delete and operate on frames:@table @kbd@item C-z@kindex C-z @r{(X windows)}@findex iconify-or-deiconify-frameIconify the selected Emacs frame (@code{iconify-or-deiconify-frame}).The normal meaning of @kbd{C-z}, to suspend Emacs, is not useful under awindow system, so it has a different binding in that case.If you type this command on an Emacs frame's icon, it deiconifies the frame.@item C-x 5 0@kindex C-x 5 0@findex delete-frameDelete the selected frame (@code{delete-frame}). This is not allowed ifthere is only one frame.@item C-x 5 o@kindex C-x 5 o@findex other-frameSelect another frame, raise it, and warp the mouse to it so that itstays selected. If you repeat this command, it cycles through all theframes on your terminal.@end table@node Non-Window Terminals@section Non-Window Terminals@cindex non-window terminals@cindex single-frame terminals If your terminal does not have a window system that Emacs supports,then it can display only one Emacs frame at a time. However, you canstill create multiple Emacs frames, and switch between them. Switchingframes on these terminals is much like switching between differentwindow configurations. Use @kbd{C-x 5 2} to create a new frame and switch to it; use @kbd{C-x5 o} to cycle through the existing frames; use @kbd{C-x 5 0} to deletethe current frame. Each frame has a number to distinguish it. If your terminal candisplay only one frame at a time, the selected frame's number @var{n}appears near the beginning of the mode line, in the form@samp{F@var{n}}.@findex set-frame-name@findex select-frame-by-name @samp{F@var{n}} is actually the frame's name. You can also specify adifferent name if you wish, and you can select a frame by its name. Usethe command @kbd{M-x set-frame-name @key{RET} @var{name} @key{RET}} tospecify a new name for the selected frame, and use @kbd{M-xselect-frame-by-name @key{RET} @var{name} @key{RET}} to select a frameaccording to its name. The name you specify appears in the mode linewhen the frame is selected.@node XTerm Mouse@section Using a Mouse in Terminal EmulatorsSome terminal emulators under X support mouse clicks in the terminalwindow. In a terminal emulator which is compatible with @code{xterm},you can use @kbd{M-x xterm-mouse-mode} to enable simple use of themouse---only single clicks are supported. The normal @code{xterm} mousefunctionality is still available by holding down the @kbd{SHIFT} keywhen you press the mouse button.