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view src/m/alliant4.h @ 17577:6cb2ad625486
(dun-special-object):
Floppy disk will melt in inventory or room, regardless
of whether or not Stallman statuette is around.
(dun-examine):
You can examine objects in the jar without taking them out.
(dun-take):
You can take objects from the jar while you are on the bus.
(dun-dig):
Message from digging on the bus is the same as when you dig and don't
find anything.
(dun-climb):
No longer errors out of the game when argument to "climb" is invalid.
(dun-put):
You can now put things in the jar, even if you are on the bus.
(dun-special-move):
"In" or "Out" command tells you if you are already on or off the bus.
(dun-sauna-heat):
Changed "begin to sweat" to "are perspiring"
so that it makes sense whether you are heating up or cooling down.
(dun-help):
Changed author e-mail address, added web page.
Added hint for batch mode.
(*global*):
Fixed spelling of Presely in global object list.
(*global*):
Added coconuts, tank, and lake as objects that are recognized.
(*global*):
Added `slip' as another way of describing the paper,
and `chip' as another way of describing the CPU.
(*global*):
Upcase abbreviations of directions in room descriptions.
(dun-login):
Fixed erroneous login message to better-describe ftp limitations.
(dun-rlogin):
Added error message if user tries to rlogin back to pokey.
(dun-load-d):
Fixed so that if restore file isn't found which in non-batch mode,
window will switch back to game.
author | Richard M. Stallman <rms@gnu.org> |
---|---|
date | Sun, 27 Apr 1997 17:15:58 +0000 |
parents | e442bb589751 |
children | 23a1cea22d13 |
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/* machine description file for Alliant Concentrix 4.0 or later. Use alliant.h for versions 2 and 3. */ /* The following line tells the configuration script what sort of operating system this machine is likely to run. USUAL-OPSYS="bsd4-2" */ #include "alliant.h" /* Concentrix uses a different kernel symbol for load average. */ #undef LDAV_SYMBOL /* Undo definition in s-bsd4-2.h */ #define LDAV_SYMBOL "_Loadavg" /* Data type of load average, as read out of kmem. */ #define LOAD_AVE_TYPE long /* Convert that into an integer that is 100 for a load average of 1.0 */ #define LOAD_AVE_CVT(x) (x * 100 / LOADAVG_SCALE) /* include <sys/param.h> for the definition of LOADAVG_SCALE, and also LOADAVG_SIZE, the number of items in the Loadavg array. */