view src/m/alliant4.h @ 17577:6cb2ad625486

(dun-special-object): Floppy disk will melt in inventory or room, regardless of whether or not Stallman statuette is around. (dun-examine): You can examine objects in the jar without taking them out. (dun-take): You can take objects from the jar while you are on the bus. (dun-dig): Message from digging on the bus is the same as when you dig and don't find anything. (dun-climb): No longer errors out of the game when argument to "climb" is invalid. (dun-put): You can now put things in the jar, even if you are on the bus. (dun-special-move): "In" or "Out" command tells you if you are already on or off the bus. (dun-sauna-heat): Changed "begin to sweat" to "are perspiring" so that it makes sense whether you are heating up or cooling down. (dun-help): Changed author e-mail address, added web page. Added hint for batch mode. (*global*): Fixed spelling of Presely in global object list. (*global*): Added coconuts, tank, and lake as objects that are recognized. (*global*): Added `slip' as another way of describing the paper, and `chip' as another way of describing the CPU. (*global*): Upcase abbreviations of directions in room descriptions. (dun-login): Fixed erroneous login message to better-describe ftp limitations. (dun-rlogin): Added error message if user tries to rlogin back to pokey. (dun-load-d): Fixed so that if restore file isn't found which in non-batch mode, window will switch back to game.
author Richard M. Stallman <rms@gnu.org>
date Sun, 27 Apr 1997 17:15:58 +0000
parents e442bb589751
children 23a1cea22d13
line wrap: on
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/* machine description file for Alliant Concentrix 4.0 or later.
   Use alliant.h for versions 2 and 3.  */

/* The following line tells the configuration script what sort of 
   operating system this machine is likely to run.
   USUAL-OPSYS="bsd4-2"  */

#include "alliant.h"

/* Concentrix uses a different kernel symbol for load average. */

#undef  LDAV_SYMBOL		/* Undo definition in s-bsd4-2.h */
#define LDAV_SYMBOL "_Loadavg"

/* Data type of load average, as read out of kmem.  */

#define LOAD_AVE_TYPE long

/* Convert that into an integer that is 100 for a load average of 1.0  */

#define LOAD_AVE_CVT(x) (x * 100 / LOADAVG_SCALE)

/* include <sys/param.h> for the definition of LOADAVG_SCALE, and also
   LOADAVG_SIZE, the number of items in the Loadavg array. */