view src/atimer.c @ 112429:6e50030da731

Some copyright.el updates. * lisp/emacs-lisp/copyright.el (copyright-find-copyright): New function, split out from copyright-update-year. (copyright-update): Don't mess with the GPL version if we don't own the copyright. Update license regexp, and remove no longer needed Esperanto stuff.
author Glenn Morris <rgm@gnu.org>
date Sat, 22 Jan 2011 14:09:09 -0800
parents 56d3e9c28eb0
children
line wrap: on
line source

/* Asynchronous timers.
   Copyright (C) 2000, 2001, 2002, 2003, 2004, 2005,
                 2006, 2007, 2008, 2009, 2010, 2011  Free Software Foundation, Inc.

This file is part of GNU Emacs.

GNU Emacs is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

GNU Emacs is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with GNU Emacs.  If not, see <http://www.gnu.org/licenses/>.  */

#include <config.h>
#include <signal.h>
#include <stdio.h>
#include <setjmp.h>
#include "lisp.h"
#include "syssignal.h"
#include "systime.h"
#include "blockinput.h"
#include "atimer.h"
#include <unistd.h>

#ifdef HAVE_SYS_TIME_H
#include <sys/time.h>
#endif

/* Free-list of atimer structures.  */

static struct atimer *free_atimers;

/* List of currently not running timers due to a call to
   lock_atimer.  */

static struct atimer *stopped_atimers;

/* List of active atimers, sorted by expiration time.  The timer that
   will become ripe next is always at the front of this list.  */

static struct atimer *atimers;

/* Non-zero means alarm_signal_handler has found ripe timers but
   interrupt_input_blocked was non-zero.  In this case, timer
   functions are not called until the next UNBLOCK_INPUT because timer
   functions are expected to call X, and X cannot be assumed to be
   reentrant.  */

int pending_atimers;

/* Block/unblock SIGALRM.  */

#define BLOCK_ATIMERS   sigblock (sigmask (SIGALRM))
#define UNBLOCK_ATIMERS sigunblock (sigmask (SIGALRM))

/* Function prototypes.  */

static void set_alarm (void);
static void schedule_atimer (struct atimer *);
static struct atimer *append_atimer_lists (struct atimer *,
                                           struct atimer *);
SIGTYPE alarm_signal_handler (int signo);


/* Start a new atimer of type TYPE.  TIME specifies when the timer is
   ripe.  FN is the function to call when the timer fires.
   CLIENT_DATA is stored in the client_data member of the atimer
   structure returned and so made available to FN when it is called.

   If TYPE is ATIMER_ABSOLUTE, TIME is the absolute time at which the
   timer fires.

   If TYPE is ATIMER_RELATIVE, the timer is ripe TIME s/us in the
   future.

   In both cases, the timer is automatically freed after it has fired.

   If TYPE is ATIMER_CONTINUOUS, the timer fires every TIME s/us.

   Value is a pointer to the atimer started.  It can be used in calls
   to cancel_atimer; don't free it yourself.  */

struct atimer *
start_atimer (enum atimer_type type, EMACS_TIME time, atimer_callback fn,
	      void *client_data)
{
  struct atimer *t;

  /* Round TIME up to the next full second if we don't have
     itimers.  */
#ifndef HAVE_SETITIMER
  if (EMACS_USECS (time) != 0)
    {
      EMACS_SET_USECS (time, 0);
      EMACS_SET_SECS (time, EMACS_SECS (time) + 1);
    }
#endif /* not HAVE_SETITIMER */

  /* Get an atimer structure from the free-list, or allocate
     a new one.  */
  if (free_atimers)
    {
      t = free_atimers;
      free_atimers = t->next;
    }
  else
    t = (struct atimer *) xmalloc (sizeof *t);

  /* Fill the atimer structure.  */
  memset (t, 0, sizeof *t);
  t->type = type;
  t->fn = fn;
  t->client_data = client_data;

  BLOCK_ATIMERS;

  /* Compute the timer's expiration time.  */
  switch (type)
    {
    case ATIMER_ABSOLUTE:
      t->expiration = time;
      break;

    case ATIMER_RELATIVE:
      EMACS_GET_TIME (t->expiration);
      EMACS_ADD_TIME (t->expiration, t->expiration, time);
      break;

    case ATIMER_CONTINUOUS:
      EMACS_GET_TIME (t->expiration);
      EMACS_ADD_TIME (t->expiration, t->expiration, time);
      t->interval = time;
      break;
    }

  /* Insert the timer in the list of active atimers.  */
  schedule_atimer (t);
  UNBLOCK_ATIMERS;

  /* Arrange for a SIGALRM at the time the next atimer is ripe.  */
  set_alarm ();

  return t;
}


/* Cancel and free atimer TIMER.  */

void
cancel_atimer (struct atimer *timer)
{
  int i;

  BLOCK_ATIMERS;

  for (i = 0; i < 2; ++i)
    {
      struct atimer *t, *prev;
      struct atimer **list = i ? &stopped_atimers : &atimers;

      /* See if TIMER is active or stopped.  */
      for (t = *list, prev = NULL; t && t != timer; prev = t, t = t->next)
	;

      /* If it is, take it off its list, and put in on the free-list.
	 We don't bother to arrange for setting a different alarm time,
	 since a too early one doesn't hurt.  */
      if (t)
	{
	  if (prev)
	    prev->next = t->next;
	  else
	    *list = t->next;

	  t->next = free_atimers;
	  free_atimers = t;
	  break;
	}
    }

  UNBLOCK_ATIMERS;
}


/* Append two lists of atimers LIST1 and LIST2 and return the
   result list.  */

static struct atimer *
append_atimer_lists (struct atimer *list1, struct atimer *list2)
{
  if (list1 == NULL)
    return list2;
  else if (list2 == NULL)
    return list1;
  else
    {
      struct atimer *p;

      for (p = list1; p->next; p = p->next)
	;
      p->next = list2;
      return list1;
    }
}


/* Stop all timers except timer T.  T null means stop all timers.  */

void
stop_other_atimers (struct atimer *t)
{
  BLOCK_ATIMERS;

  if (t)
    {
      struct atimer *p, *prev;

      /* See if T is active.  */
      for (p = atimers, prev = NULL; p && p != t; prev = p, p = p->next)
	;

      if (p == t)
	{
	  if (prev)
	    prev->next = t->next;
	  else
	    atimers = t->next;
	  t->next = NULL;
	}
      else
	/* T is not active.  Let's handle this like T == 0.  */
	t = NULL;
    }

  stopped_atimers = append_atimer_lists (atimers, stopped_atimers);
  atimers = t;
  UNBLOCK_ATIMERS;
}


/* Run all timers again, if some have been stopped with a call to
   stop_other_atimers.  */

void
run_all_atimers (void)
{
  if (stopped_atimers)
    {
      struct atimer *t = atimers;
      struct atimer *next;

      BLOCK_ATIMERS;
      atimers = stopped_atimers;
      stopped_atimers = NULL;

      while (t)
	{
	  next = t->next;
	  schedule_atimer (t);
	  t = next;
	}

      UNBLOCK_ATIMERS;
    }
}


/* A version of run_all_timers suitable for a record_unwind_protect.  */

Lisp_Object
unwind_stop_other_atimers (Lisp_Object dummy)
{
  run_all_atimers ();
  return Qnil;
}


/* Arrange for a SIGALRM to arrive when the next timer is ripe.  */

static void
set_alarm (void)
{
  if (atimers)
    {
      EMACS_TIME now, time;
#ifdef HAVE_SETITIMER
      struct itimerval it;
#endif

      /* Determine s/us till the next timer is ripe.  */
      EMACS_GET_TIME (now);
      EMACS_SUB_TIME (time, atimers->expiration, now);

#ifdef HAVE_SETITIMER
      /* Don't set the interval to 0; this disables the timer.  */
      if (EMACS_TIME_LE (atimers->expiration, now))
	{
	  EMACS_SET_SECS (time, 0);
	  EMACS_SET_USECS (time, 1000);
	}

      memset (&it, 0, sizeof it);
      it.it_value = time;
      setitimer (ITIMER_REAL, &it, 0);
#else /* not HAVE_SETITIMER */
      alarm (max (EMACS_SECS (time), 1));
#endif /* not HAVE_SETITIMER */
    }
}


/* Insert timer T into the list of active atimers `atimers', keeping
   the list sorted by expiration time.  T must not be in this list
   already.  */

static void
schedule_atimer (struct atimer *t)
{
  struct atimer *a = atimers, *prev = NULL;

  /* Look for the first atimer that is ripe after T.  */
  while (a && EMACS_TIME_GT (t->expiration, a->expiration))
    prev = a, a = a->next;

  /* Insert T in front of the atimer found, if any.  */
  if (prev)
    prev->next = t;
  else
    atimers = t;

  t->next = a;
}

static void
run_timers (void)
{
  EMACS_TIME now;

  EMACS_GET_TIME (now);

  while (atimers
	 && (pending_atimers = interrupt_input_blocked) == 0
	 && EMACS_TIME_LE (atimers->expiration, now))
    {
      struct atimer *t;

      t = atimers;
      atimers = atimers->next;
      t->fn (t);

      if (t->type == ATIMER_CONTINUOUS)
	{
	  EMACS_ADD_TIME (t->expiration, now, t->interval);
	  schedule_atimer (t);
	}
      else
	{
	  t->next = free_atimers;
	  free_atimers = t;
	}

      EMACS_GET_TIME (now);
    }

  if (! atimers)
    pending_atimers = 0;

#ifdef SYNC_INPUT
  if (pending_atimers)
    pending_signals = 1;
  else
    {
      pending_signals = interrupt_input_pending;
      set_alarm ();
    }
#else
  if (! pending_atimers)
    set_alarm ();
#endif
}


/* Signal handler for SIGALRM.  SIGNO is the signal number, i.e.
   SIGALRM.  */

SIGTYPE
alarm_signal_handler (int signo)
{
#ifndef SYNC_INPUT
  SIGNAL_THREAD_CHECK (signo);
#endif

  pending_atimers = 1;
#ifdef SYNC_INPUT
  pending_signals = 1;
#else
  run_timers ();
#endif
}


/* Call alarm_signal_handler for pending timers.  */

void
do_pending_atimers (void)
{
  if (pending_atimers)
    {
      BLOCK_ATIMERS;
      run_timers ();
      UNBLOCK_ATIMERS;
    }
}


/* Turn alarms on/off.  This seems to be temporarily necessary on
   some systems like HPUX (see process.c).  */

void
turn_on_atimers (int on)
{
  if (on)
    {
      signal (SIGALRM, alarm_signal_handler);
      set_alarm ();
    }
  else
    alarm (0);
}


void
init_atimer (void)
{
  free_atimers = stopped_atimers = atimers = NULL;
  pending_atimers = 0;
  /* pending_signals is initialized in init_keyboard.*/
  signal (SIGALRM, alarm_signal_handler);
}