Mercurial > emacs
view src/s/hiuxwe2.h @ 71337:7128a9839095
(init_from_display_pos): Don't set it->method and
overlay_string_index after pop_it. Add asserts.
(handle_stop): Look for overlay strings around a display string,
image, or composition. Handle properties on those strings.
(next_overlay_string): Don't set string, pos or method after pop_it.
(get_overlay_strings_1): Split from get_overlay_strings; don't
modify it if no overlay strings are found.
(get_overlay_strings): Use get_overlay_strings_1. Always set
it->string and it->method.
(push_it): Push it->image_id and it->method. Push it->object
instead of it->string if method is GET_FROM_IMAGE.
(pop_it): Pop it->image_id and it->method. Ppo it->object
instead of it->string if method is GET_FROM_IMAGE.
Reset it->current.string_pos if popped it->string is nil.
(reseat_1): Remove comment dated 19 May 2003. It expressed doubt
whether a given change was correct; but the change is correct.
Clear it->string_from_display_prop_p.
(set_iterator_to_next): Rely on it->method and it->image_id from
iterator stack, instead of setting them explicitly after pop_it.
author | Kim F. Storm <storm@cua.dk> |
---|---|
date | Tue, 13 Jun 2006 22:45:00 +0000 |
parents | 695cf19ef79e |
children | e89a6aa799e8 375f2633d815 |
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/* System description file for HI-UX. */ #define BSD 198911 /* system version (year & month) */ #define DBL_DIG 15 /* same as the definition of <float.h> */ #include "bsd4-3.h" /* Identify OSF1 for the m- files. */ #define OSF1 /* To avoid to include the non-existant header file <sys/vlimit.h>, we define BSD4_2. This definition does not mean that the OS is based on BSD 4.2. */ #define BSD4_2 /* Define _BSD to tell the include files we're running under the BSD universe and not the SYSV universe. Define HITACHI and OSF for Xt's Boolean type as int intead of char. (But for these defines, /usr/include/X11/Intrinsic.h defines Boolean as char, but libXt.a on HI-UX/MPP requires it as int.) */ #define C_SWITCH_SYSTEM -D_BSD -DHITACHI -DOSF #define LIBS_SYSTEM -lbsd #define GETPGRP_NO_ARG #define SYSV_SYSTEM_DIR /* If your system uses COFF (Common Object File Format) then define the preprocessor symbol "COFF". */ /* #define COFF */ /* Here is how to find X Windows. LD_SWITCH_X_SITE_AUX gives an -R option says where to find X windows at run time. We convert it to a -rpath option which is what OSF1 uses. */ #define LD_SWITCH_SYSTEM #undef KERNEL_FILE #define KERNEL_FILE "/mach_kernel" #undef LDAV_SYMBOL #define LDAV_SYMBOL "avenrun" /* arch-tag: c56449e1-6d1b-4537-a596-0b08b8e4ec73 (do not change this comment) */