Mercurial > emacs
view src/window.c @ 103102:789636652cc9
* variables.texi (File Local Variables): Note that read-circle is
bound to nil when reading file-local variables.
* streams.texi (Input Functions): Document read-circle.
(Output Variables): Add xref to Circular Objects.
author | Chong Yidong <cyd@stupidchicken.com> |
---|---|
date | Wed, 29 Apr 2009 03:13:16 +0000 |
parents | e038c1a8307c |
children | f52eb7cf1c20 |
line wrap: on
line source
/* Window creation, deletion and examination for GNU Emacs. Does not include redisplay. Copyright (C) 1985, 1986, 1987, 1993, 1994, 1995, 1996, 1997, 1998, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009 Free Software Foundation, Inc. This file is part of GNU Emacs. GNU Emacs is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */ #include <config.h> #include <stdio.h> #include "lisp.h" #include "buffer.h" #include "keyboard.h" #include "keymap.h" #include "frame.h" #include "window.h" #include "commands.h" #include "indent.h" #include "termchar.h" #include "disptab.h" #include "dispextern.h" #include "blockinput.h" #include "intervals.h" #include "termhooks.h" /* For FRAME_TERMINAL. */ #ifdef HAVE_X_WINDOWS #include "xterm.h" #endif /* HAVE_X_WINDOWS */ #ifdef WINDOWSNT #include "w32term.h" #endif #ifdef MSDOS #include "msdos.h" #endif #ifdef HAVE_NS #include "nsterm.h" #endif Lisp_Object Qwindowp, Qwindow_live_p, Qwindow_configuration_p; Lisp_Object Qdisplay_buffer; Lisp_Object Qscroll_up, Qscroll_down; Lisp_Object Qwindow_size_fixed; extern Lisp_Object Qleft_margin, Qright_margin; static int displayed_window_lines P_ ((struct window *)); static struct window *decode_window P_ ((Lisp_Object)); static int count_windows P_ ((struct window *)); static int get_leaf_windows P_ ((struct window *, struct window **, int)); static void window_scroll P_ ((Lisp_Object, int, int, int)); static void window_scroll_pixel_based P_ ((Lisp_Object, int, int, int)); static void window_scroll_line_based P_ ((Lisp_Object, int, int, int)); static int window_min_size_1 P_ ((struct window *, int, int)); static int window_min_size_2 P_ ((struct window *, int, int)); static int window_min_size P_ ((struct window *, int, int, int, int *)); static void size_window P_ ((Lisp_Object, int, int, int, int, int)); static int freeze_window_start P_ ((struct window *, void *)); static int window_fixed_size_p P_ ((struct window *, int, int)); static void enlarge_window P_ ((Lisp_Object, int, int)); static Lisp_Object window_list P_ ((void)); static int add_window_to_list P_ ((struct window *, void *)); static int candidate_window_p P_ ((Lisp_Object, Lisp_Object, Lisp_Object, Lisp_Object)); static Lisp_Object next_window P_ ((Lisp_Object, Lisp_Object, Lisp_Object, int)); static void decode_next_window_args P_ ((Lisp_Object *, Lisp_Object *, Lisp_Object *)); static int foreach_window_1 P_ ((struct window *, int (* fn) (struct window *, void *), void *)); static Lisp_Object window_list_1 P_ ((Lisp_Object, Lisp_Object, Lisp_Object)); /* This is the window in which the terminal's cursor should be left when nothing is being done with it. This must always be a leaf window, and its buffer is selected by the top level editing loop at the end of each command. This value is always the same as FRAME_SELECTED_WINDOW (selected_frame). */ Lisp_Object selected_window; /* A list of all windows for use by next_window and Fwindow_list. Functions creating or deleting windows should invalidate this cache by setting it to nil. */ Lisp_Object Vwindow_list; /* The mini-buffer window of the selected frame. Note that you cannot test for mini-bufferness of an arbitrary window by comparing against this; but you can test for mini-bufferness of the selected window. */ Lisp_Object minibuf_window; /* Non-nil means it is the window whose mode line should be shown as the selected window when the minibuffer is selected. */ Lisp_Object minibuf_selected_window; /* Non-nil means it is the window for C-M-v to scroll when the mini-buffer is selected. */ Lisp_Object Vminibuf_scroll_window; /* Non-nil means this is the buffer whose window C-M-v should scroll. */ Lisp_Object Vother_window_scroll_buffer; /* Non-nil means it's function to call to display temp buffers. */ Lisp_Object Vtemp_buffer_show_function; /* Non-zero means line and page scrolling on tall lines (with images) does partial scrolling by modifying window-vscroll. */ int auto_window_vscroll_p; /* Non-zero means to use mode-line-inactive face in all windows but the selected-window and the minibuffer-scroll-window when the minibuffer is active. */ int mode_line_in_non_selected_windows; /* If a window gets smaller than either of these, it is removed. */ EMACS_INT window_min_height; EMACS_INT window_min_width; /* Hook run at end of temp_output_buffer_show. */ Lisp_Object Qtemp_buffer_show_hook; /* Number of lines of continuity in scrolling by screenfuls. */ EMACS_INT next_screen_context_lines; /* Incremented for each window created. */ static int sequence_number; /* Nonzero after init_window_once has finished. */ static int window_initialized; /* Hook to run when window config changes. */ static Lisp_Object Qwindow_configuration_change_hook; static Lisp_Object Vwindow_configuration_change_hook; /* Non-nil means scroll commands try to put point at the same screen height as previously. */ Lisp_Object Vscroll_preserve_screen_position; /* Non-nil means that text is inserted before window's markers. */ Lisp_Object Vwindow_point_insertion_type; /* Incremented by 1 whenever a window is deleted. */ int window_deletion_count; /* Used by the function window_scroll_pixel_based */ static int window_scroll_pixel_based_preserve_x; static int window_scroll_pixel_based_preserve_y; /* Same for window_scroll_line_based. */ static int window_scroll_preserve_hpos; static int window_scroll_preserve_vpos; #if 0 /* This isn't used anywhere. */ /* Nonzero means we can split a frame even if it is "unsplittable". */ static int inhibit_frame_unsplittable; #endif /* 0 */ extern EMACS_INT scroll_margin; extern Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions; DEFUN ("windowp", Fwindowp, Swindowp, 1, 1, 0, doc: /* Return t if OBJECT is a window. */) (object) Lisp_Object object; { return WINDOWP (object) ? Qt : Qnil; } DEFUN ("window-live-p", Fwindow_live_p, Swindow_live_p, 1, 1, 0, doc: /* Return t if OBJECT is a window which is currently visible. */) (object) Lisp_Object object; { return WINDOW_LIVE_P (object) ? Qt : Qnil; } Lisp_Object make_window () { Lisp_Object val; register struct window *p; p = allocate_window (); ++sequence_number; XSETFASTINT (p->sequence_number, sequence_number); XSETFASTINT (p->left_col, 0); XSETFASTINT (p->top_line, 0); XSETFASTINT (p->total_lines, 0); XSETFASTINT (p->total_cols, 0); XSETFASTINT (p->hscroll, 0); XSETFASTINT (p->min_hscroll, 0); p->orig_top_line = p->orig_total_lines = Qnil; p->start = Fmake_marker (); p->pointm = Fmake_marker (); XSETFASTINT (p->use_time, 0); p->frame = Qnil; p->display_table = Qnil; p->dedicated = Qnil; p->window_parameters = Qnil; p->pseudo_window_p = 0; bzero (&p->cursor, sizeof (p->cursor)); bzero (&p->last_cursor, sizeof (p->last_cursor)); bzero (&p->phys_cursor, sizeof (p->phys_cursor)); p->desired_matrix = p->current_matrix = 0; p->nrows_scale_factor = p->ncols_scale_factor = 1; p->phys_cursor_type = -1; p->phys_cursor_width = -1; p->must_be_updated_p = 0; XSETFASTINT (p->window_end_vpos, 0); XSETFASTINT (p->window_end_pos, 0); p->window_end_valid = Qnil; p->vscroll = 0; XSETWINDOW (val, p); XSETFASTINT (p->last_point, 0); p->frozen_window_start_p = 0; p->last_cursor_off_p = p->cursor_off_p = 0; p->left_margin_cols = Qnil; p->right_margin_cols = Qnil; p->left_fringe_width = Qnil; p->right_fringe_width = Qnil; p->fringes_outside_margins = Qnil; p->scroll_bar_width = Qnil; p->vertical_scroll_bar_type = Qt; p->resize_proportionally = Qnil; Vwindow_list = Qnil; return val; } DEFUN ("selected-window", Fselected_window, Sselected_window, 0, 0, 0, doc: /* Return the window that the cursor now appears in and commands apply to. */) () { return selected_window; } DEFUN ("minibuffer-window", Fminibuffer_window, Sminibuffer_window, 0, 1, 0, doc: /* Return the window used now for minibuffers. If the optional argument FRAME is specified, return the minibuffer window used by that frame. */) (frame) Lisp_Object frame; { if (NILP (frame)) frame = selected_frame; CHECK_LIVE_FRAME (frame); return FRAME_MINIBUF_WINDOW (XFRAME (frame)); } DEFUN ("window-minibuffer-p", Fwindow_minibuffer_p, Swindow_minibuffer_p, 0, 1, 0, doc: /* Return non-nil if WINDOW is a minibuffer window. WINDOW defaults to the selected window. */) (window) Lisp_Object window; { struct window *w = decode_window (window); return MINI_WINDOW_P (w) ? Qt : Qnil; } DEFUN ("pos-visible-in-window-p", Fpos_visible_in_window_p, Spos_visible_in_window_p, 0, 3, 0, doc: /* Return non-nil if position POS is currently on the frame in WINDOW. Return nil if that position is scrolled vertically out of view. If a character is only partially visible, nil is returned, unless the optional argument PARTIALLY is non-nil. If POS is only out of view because of horizontal scrolling, return non-nil. If POS is t, it specifies the position of the last visible glyph in WINDOW. POS defaults to point in WINDOW; WINDOW defaults to the selected window. If POS is visible, return t if PARTIALLY is nil; if PARTIALLY is non-nil, return value is a list of 2 or 6 elements (X Y [RTOP RBOT ROWH VPOS]), where X and Y are the pixel coordinates relative to the top left corner of the window. The remaining elements are omitted if the character after POS is fully visible; otherwise, RTOP and RBOT are the number of pixels off-window at the top and bottom of the row, ROWH is the height of the display row, and VPOS is the row number (0-based) containing POS. */) (pos, window, partially) Lisp_Object pos, window, partially; { register struct window *w; register int posint; register struct buffer *buf; struct text_pos top; Lisp_Object in_window = Qnil; int rtop, rbot, rowh, vpos, fully_p = 1; int x, y; w = decode_window (window); buf = XBUFFER (w->buffer); SET_TEXT_POS_FROM_MARKER (top, w->start); if (EQ (pos, Qt)) posint = -1; else if (!NILP (pos)) { CHECK_NUMBER_COERCE_MARKER (pos); posint = XINT (pos); } else if (w == XWINDOW (selected_window)) posint = PT; else posint = XMARKER (w->pointm)->charpos; /* If position is above window start or outside buffer boundaries, or if window start is out of range, position is not visible. */ if ((EQ (pos, Qt) || (posint >= CHARPOS (top) && posint <= BUF_ZV (buf))) && CHARPOS (top) >= BUF_BEGV (buf) && CHARPOS (top) <= BUF_ZV (buf) && pos_visible_p (w, posint, &x, &y, &rtop, &rbot, &rowh, &vpos) && (fully_p = !rtop && !rbot, (!NILP (partially) || fully_p))) in_window = Qt; if (!NILP (in_window) && !NILP (partially)) { Lisp_Object part = Qnil; if (!fully_p) part = list4 (make_number (rtop), make_number (rbot), make_number (rowh), make_number (vpos)); in_window = Fcons (make_number (x), Fcons (make_number (y), part)); } return in_window; } DEFUN ("window-line-height", Fwindow_line_height, Swindow_line_height, 0, 2, 0, doc: /* Return height in pixels of text line LINE in window WINDOW. If WINDOW is nil or omitted, use selected window. Return height of current line if LINE is omitted or nil. Return height of header or mode line if LINE is `header-line' and `mode-line'. Otherwise, LINE is a text line number starting from 0. A negative number counts from the end of the window. Value is a list (HEIGHT VPOS YPOS OFFBOT), where HEIGHT is the height in pixels of the visible part of the line, VPOS and YPOS are the vertical position in lines and pixels of the line, relative to the top of the first text line, and OFFBOT is the number of off-window pixels at the bottom of the text line. If there are off-window pixels at the top of the (first) text line, YPOS is negative. Return nil if window display is not up-to-date. In that case, use `pos-visible-in-window-p' to obtain the information. */) (line, window) Lisp_Object line, window; { register struct window *w; register struct buffer *b; struct glyph_row *row, *end_row; int max_y, crop, i, n; w = decode_window (window); if (noninteractive || w->pseudo_window_p) return Qnil; CHECK_BUFFER (w->buffer); b = XBUFFER (w->buffer); /* Fail if current matrix is not up-to-date. */ if (NILP (w->window_end_valid) || current_buffer->clip_changed || current_buffer->prevent_redisplay_optimizations_p || XFASTINT (w->last_modified) < BUF_MODIFF (b) || XFASTINT (w->last_overlay_modified) < BUF_OVERLAY_MODIFF (b)) return Qnil; if (NILP (line)) { i = w->cursor.vpos; if (i < 0 || i >= w->current_matrix->nrows || (row = MATRIX_ROW (w->current_matrix, i), !row->enabled_p)) return Qnil; max_y = window_text_bottom_y (w); goto found_row; } if (EQ (line, Qheader_line)) { if (!WINDOW_WANTS_HEADER_LINE_P (w)) return Qnil; row = MATRIX_HEADER_LINE_ROW (w->current_matrix); if (!row->enabled_p) return Qnil; return list4 (make_number (row->height), make_number (0), make_number (0), make_number (0)); } if (EQ (line, Qmode_line)) { row = MATRIX_MODE_LINE_ROW (w->current_matrix); if (!row->enabled_p) return Qnil; return list4 (make_number (row->height), make_number (0), /* not accurate */ make_number (WINDOW_HEADER_LINE_HEIGHT (w) + window_text_bottom_y (w)), make_number (0)); } CHECK_NUMBER (line); n = XINT (line); row = MATRIX_FIRST_TEXT_ROW (w->current_matrix); end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w); max_y = window_text_bottom_y (w); i = 0; while ((n < 0 || i < n) && row <= end_row && row->enabled_p && row->y + row->height < max_y) row++, i++; if (row > end_row || !row->enabled_p) return Qnil; if (++n < 0) { if (-n > i) return Qnil; row += n; i += n; } found_row: crop = max (0, (row->y + row->height) - max_y); return list4 (make_number (row->height + min (0, row->y) - crop), make_number (i), make_number (row->y), make_number (crop)); } static struct window * decode_window (window) register Lisp_Object window; { if (NILP (window)) return XWINDOW (selected_window); CHECK_LIVE_WINDOW (window); return XWINDOW (window); } static struct window * decode_any_window (window) register Lisp_Object window; { if (NILP (window)) return XWINDOW (selected_window); CHECK_WINDOW (window); return XWINDOW (window); } DEFUN ("window-buffer", Fwindow_buffer, Swindow_buffer, 0, 1, 0, doc: /* Return the buffer that WINDOW is displaying. WINDOW defaults to the selected window. */) (window) Lisp_Object window; { return decode_window (window)->buffer; } DEFUN ("window-height", Fwindow_height, Swindow_height, 0, 1, 0, doc: /* Return the number of lines in WINDOW. WINDOW defaults to the selected window. The return value includes WINDOW's mode line and header line, if any. */) (window) Lisp_Object window; { return decode_any_window (window)->total_lines; } DEFUN ("window-width", Fwindow_width, Swindow_width, 0, 1, 0, doc: /* Return the number of display columns in WINDOW. WINDOW defaults to the selected window. Note: The return value is the number of columns available for text in WINDOW. If you want to find out how many columns WINDOW takes up, use (let ((edges (window-edges))) (- (nth 2 edges) (nth 0 edges))). */) (window) Lisp_Object window; { return make_number (window_box_text_cols (decode_any_window (window))); } DEFUN ("window-full-width-p", Fwindow_full_width_p, Swindow_full_width_p, 0, 1, 0, doc: /* Return t if WINDOW is as wide as its frame. WINDOW defaults to the selected window. */) (window) Lisp_Object window; { return WINDOW_FULL_WIDTH_P (decode_any_window (window)) ? Qt : Qnil; } DEFUN ("window-hscroll", Fwindow_hscroll, Swindow_hscroll, 0, 1, 0, doc: /* Return the number of columns by which WINDOW is scrolled from left margin. WINDOW defaults to the selected window. */) (window) Lisp_Object window; { return decode_window (window)->hscroll; } DEFUN ("set-window-hscroll", Fset_window_hscroll, Sset_window_hscroll, 2, 2, 0, doc: /* Set number of columns WINDOW is scrolled from left margin to NCOL. Return NCOL. NCOL should be zero or positive. Note that if `automatic-hscrolling' is non-nil, you cannot scroll the window so that the location of point moves off-window. */) (window, ncol) Lisp_Object window, ncol; { struct window *w = decode_window (window); int hscroll; CHECK_NUMBER (ncol); hscroll = max (0, XINT (ncol)); /* Prevent redisplay shortcuts when changing the hscroll. */ if (XINT (w->hscroll) != hscroll) XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1; w->hscroll = make_number (hscroll); return ncol; } DEFUN ("window-redisplay-end-trigger", Fwindow_redisplay_end_trigger, Swindow_redisplay_end_trigger, 0, 1, 0, doc: /* Return WINDOW's redisplay end trigger value. WINDOW defaults to the selected window. See `set-window-redisplay-end-trigger' for more information. */) (window) Lisp_Object window; { return decode_window (window)->redisplay_end_trigger; } DEFUN ("set-window-redisplay-end-trigger", Fset_window_redisplay_end_trigger, Sset_window_redisplay_end_trigger, 2, 2, 0, doc: /* Set WINDOW's redisplay end trigger value to VALUE. VALUE should be a buffer position (typically a marker) or nil. If it is a buffer position, then if redisplay in WINDOW reaches a position beyond VALUE, the functions in `redisplay-end-trigger-functions' are called with two arguments: WINDOW, and the end trigger value. Afterwards the end-trigger value is reset to nil. */) (window, value) register Lisp_Object window, value; { register struct window *w; w = decode_window (window); w->redisplay_end_trigger = value; return value; } DEFUN ("window-edges", Fwindow_edges, Swindow_edges, 0, 1, 0, doc: /* Return a list of the edge coordinates of WINDOW. \(LEFT TOP RIGHT BOTTOM), all relative to 0, 0 at top left corner of frame. RIGHT is one more than the rightmost column occupied by WINDOW, and BOTTOM is one more than the bottommost row occupied by WINDOW. The edges include the space used by the window's scroll bar, display margins, fringes, header line, and mode line, if it has them. To get the edges of the actual text area, use `window-inside-edges'. */) (window) Lisp_Object window; { register struct window *w = decode_any_window (window); return Fcons (make_number (WINDOW_LEFT_EDGE_COL (w)), Fcons (make_number (WINDOW_TOP_EDGE_LINE (w)), Fcons (make_number (WINDOW_RIGHT_EDGE_COL (w)), Fcons (make_number (WINDOW_BOTTOM_EDGE_LINE (w)), Qnil)))); } DEFUN ("window-pixel-edges", Fwindow_pixel_edges, Swindow_pixel_edges, 0, 1, 0, doc: /* Return a list of the edge pixel coordinates of WINDOW. \(LEFT TOP RIGHT BOTTOM), all relative to 0, 0 at top left corner of frame. RIGHT is one more than the rightmost x position occupied by WINDOW, and BOTTOM is one more than the bottommost y position occupied by WINDOW. The pixel edges include the space used by the window's scroll bar, display margins, fringes, header line, and mode line, if it has them. To get the edges of the actual text area, use `window-inside-pixel-edges'. */) (window) Lisp_Object window; { register struct window *w = decode_any_window (window); return Fcons (make_number (WINDOW_LEFT_EDGE_X (w)), Fcons (make_number (WINDOW_TOP_EDGE_Y (w)), Fcons (make_number (WINDOW_RIGHT_EDGE_X (w)), Fcons (make_number (WINDOW_BOTTOM_EDGE_Y (w)), Qnil)))); } DEFUN ("window-inside-edges", Fwindow_inside_edges, Swindow_inside_edges, 0, 1, 0, doc: /* Return a list of the edge coordinates of WINDOW. \(LEFT TOP RIGHT BOTTOM), all relative to 0, 0 at top left corner of frame. RIGHT is one more than the rightmost column used by text in WINDOW, and BOTTOM is one more than the bottommost row used by text in WINDOW. The inside edges do not include the space used by the window's scroll bar, display margins, fringes, header line, and/or mode line. */) (window) Lisp_Object window; { register struct window *w = decode_any_window (window); return list4 (make_number (WINDOW_BOX_LEFT_EDGE_COL (w) + WINDOW_LEFT_MARGIN_COLS (w) + WINDOW_LEFT_FRINGE_COLS (w)), make_number (WINDOW_TOP_EDGE_LINE (w) + WINDOW_HEADER_LINE_LINES (w)), make_number (WINDOW_BOX_RIGHT_EDGE_COL (w) - WINDOW_RIGHT_MARGIN_COLS (w) - WINDOW_RIGHT_FRINGE_COLS (w)), make_number (WINDOW_BOTTOM_EDGE_LINE (w) - WINDOW_MODE_LINE_LINES (w))); } DEFUN ("window-inside-pixel-edges", Fwindow_inside_pixel_edges, Swindow_inside_pixel_edges, 0, 1, 0, doc: /* Return a list of the edge pixel coordinates of WINDOW. \(LEFT TOP RIGHT BOTTOM), all relative to 0, 0 at top left corner of frame. RIGHT is one more than the rightmost x position used by text in WINDOW, and BOTTOM is one more than the bottommost y position used by text in WINDOW. The inside edges do not include the space used by the window's scroll bar, display margins, fringes, header line, and/or mode line. */) (window) Lisp_Object window; { register struct window *w = decode_any_window (window); return list4 (make_number (WINDOW_BOX_LEFT_EDGE_X (w) + WINDOW_LEFT_MARGIN_WIDTH (w) + WINDOW_LEFT_FRINGE_WIDTH (w)), make_number (WINDOW_TOP_EDGE_Y (w) + WINDOW_HEADER_LINE_HEIGHT (w)), make_number (WINDOW_BOX_RIGHT_EDGE_X (w) - WINDOW_RIGHT_MARGIN_WIDTH (w) - WINDOW_RIGHT_FRINGE_WIDTH (w)), make_number (WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_MODE_LINE_HEIGHT (w))); } /* Test if the character at column *X, row *Y is within window W. If it is not, return ON_NOTHING; if it is in the window's text area, set *x and *y to its location relative to the upper left corner of the window, and return ON_TEXT; if it is on the window's modeline, return ON_MODE_LINE; if it is on the border between the window and its right sibling, return ON_VERTICAL_BORDER. if it is on a scroll bar, return ON_SCROLL_BAR. if it is on the window's top line, return ON_HEADER_LINE; if it is in left or right fringe of the window, return ON_LEFT_FRINGE or ON_RIGHT_FRINGE, and convert *X and *Y to window-relative coordinates; if it is in the marginal area to the left/right of the window, return ON_LEFT_MARGIN or ON_RIGHT_MARGIN, and convert *X and *Y to window-relative coordinates. X and Y are frame relative pixel coordinates. */ static enum window_part coordinates_in_window (w, x, y) register struct window *w; register int *x, *y; { struct frame *f = XFRAME (WINDOW_FRAME (w)); int left_x, right_x, top_y, bottom_y; enum window_part part; int ux = FRAME_COLUMN_WIDTH (f); int x0 = WINDOW_LEFT_EDGE_X (w); int x1 = WINDOW_RIGHT_EDGE_X (w); /* The width of the area where the vertical line can be dragged. (Between mode lines for instance. */ int grabbable_width = ux; int lmargin_width, rmargin_width, text_left, text_right; /* In what's below, we subtract 1 when computing right_x because we want the rightmost pixel, which is given by left_pixel+width-1. */ if (w->pseudo_window_p) { left_x = 0; right_x = WINDOW_TOTAL_WIDTH (w) - 1; top_y = WINDOW_TOP_EDGE_Y (w); bottom_y = WINDOW_BOTTOM_EDGE_Y (w); } else { left_x = WINDOW_BOX_LEFT_EDGE_X (w); right_x = WINDOW_BOX_RIGHT_EDGE_X (w) - 1; top_y = WINDOW_TOP_EDGE_Y (w); bottom_y = WINDOW_BOTTOM_EDGE_Y (w); } /* Outside any interesting row? */ if (*y < top_y || *y >= bottom_y) return ON_NOTHING; /* On the mode line or header line? If it's near the start of the mode or header line of window that's has a horizontal sibling, say it's on the vertical line. That's to be able to resize windows horizontally in case we're using toolkit scroll bars. */ if (WINDOW_WANTS_MODELINE_P (w) && *y >= bottom_y - CURRENT_MODE_LINE_HEIGHT (w)) { part = ON_MODE_LINE; header_vertical_border_check: /* We're somewhere on the mode line. We consider the place between mode lines of horizontally adjacent mode lines as the vertical border. If scroll bars on the left, return the right window. */ if (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w) || WINDOW_RIGHTMOST_P (w)) { if (!WINDOW_LEFTMOST_P (w) && eabs (*x - x0) < grabbable_width) { /* Convert X and Y to window relative coordinates. Vertical border is at the left edge of window. */ *x = max (0, *x - x0); *y -= top_y; return ON_VERTICAL_BORDER; } } else { /* Make sure we're not at the rightmost position of a mode-/header-line and there's yet another window on the right. (Bug#1372) */ if ((WINDOW_RIGHTMOST_P (w) || *x < x1) && eabs (*x - x1) < grabbable_width) { /* Convert X and Y to window relative coordinates. Vertical border is at the right edge of window. */ *x = min (x1, *x) - x0; *y -= top_y; return ON_VERTICAL_BORDER; } } if (*x < x0 || *x >= x1) return ON_NOTHING; /* Convert X and Y to window relative coordinates. Mode line starts at left edge of window. */ *x -= x0; *y -= top_y; return part; } if (WINDOW_WANTS_HEADER_LINE_P (w) && *y < top_y + CURRENT_HEADER_LINE_HEIGHT (w)) { part = ON_HEADER_LINE; goto header_vertical_border_check; } if (*x < x0 || *x >= x1) return ON_NOTHING; /* Outside any interesting column? */ if (*x < left_x || *x > right_x) { *y -= top_y; return ON_SCROLL_BAR; } lmargin_width = window_box_width (w, LEFT_MARGIN_AREA); rmargin_width = window_box_width (w, RIGHT_MARGIN_AREA); text_left = window_box_left (w, TEXT_AREA); text_right = text_left + window_box_width (w, TEXT_AREA); if (FRAME_WINDOW_P (f)) { if (!w->pseudo_window_p && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w) && !WINDOW_RIGHTMOST_P (w) && (eabs (*x - right_x) < grabbable_width)) { /* Convert X and Y to window relative coordinates. Vertical border is at the right edge of window. */ *x = min (right_x, *x) - left_x; *y -= top_y; return ON_VERTICAL_BORDER; } } else { /* Need to say "*x > right_x" rather than >=, since on character terminals, the vertical line's x coordinate is right_x. */ if (!w->pseudo_window_p && !WINDOW_RIGHTMOST_P (w) && *x > right_x - ux) { /* On the border on the right side of the window? Assume that this area begins at RIGHT_X minus a canonical char width. */ *x = min (right_x, *x) - left_x; *y -= top_y; return ON_VERTICAL_BORDER; } } if (*x < text_left) { if (lmargin_width > 0 && (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w) ? (*x >= left_x + WINDOW_LEFT_FRINGE_WIDTH (w)) : (*x < left_x + lmargin_width))) { *x -= left_x; if (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)) *x -= WINDOW_LEFT_FRINGE_WIDTH (w); *y -= top_y; return ON_LEFT_MARGIN; } /* Convert X and Y to window-relative pixel coordinates. */ *x -= left_x; *y -= top_y; return ON_LEFT_FRINGE; } if (*x >= text_right) { if (rmargin_width > 0 && (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w) ? (*x < right_x - WINDOW_RIGHT_FRINGE_WIDTH (w)) : (*x >= right_x - rmargin_width))) { *x -= right_x - rmargin_width; if (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)) *x += WINDOW_RIGHT_FRINGE_WIDTH (w); *y -= top_y; return ON_RIGHT_MARGIN; } /* Convert X and Y to window-relative pixel coordinates. */ *x -= left_x + WINDOW_LEFT_FRINGE_WIDTH (w); *y -= top_y; return ON_RIGHT_FRINGE; } /* Everything special ruled out - must be on text area */ *x -= text_left; *y -= top_y; return ON_TEXT; } DEFUN ("coordinates-in-window-p", Fcoordinates_in_window_p, Scoordinates_in_window_p, 2, 2, 0, doc: /* Return non-nil if COORDINATES are in WINDOW. COORDINATES is a cons of the form (X . Y), X and Y being distances measured in characters from the upper-left corner of the frame. \(0 . 0) denotes the character in the upper left corner of the frame. If COORDINATES are in the text portion of WINDOW, the coordinates relative to the window are returned. If they are in the mode line of WINDOW, `mode-line' is returned. If they are in the top mode line of WINDOW, `header-line' is returned. If they are in the left fringe of WINDOW, `left-fringe' is returned. If they are in the right fringe of WINDOW, `right-fringe' is returned. If they are on the border between WINDOW and its right sibling, `vertical-line' is returned. If they are in the windows's left or right marginal areas, `left-margin'\n\ or `right-margin' is returned. */) (coordinates, window) register Lisp_Object coordinates, window; { struct window *w; struct frame *f; int x, y; Lisp_Object lx, ly; CHECK_WINDOW (window); w = XWINDOW (window); f = XFRAME (w->frame); CHECK_CONS (coordinates); lx = Fcar (coordinates); ly = Fcdr (coordinates); CHECK_NUMBER_OR_FLOAT (lx); CHECK_NUMBER_OR_FLOAT (ly); x = FRAME_PIXEL_X_FROM_CANON_X (f, lx) + FRAME_INTERNAL_BORDER_WIDTH (f); y = FRAME_PIXEL_Y_FROM_CANON_Y (f, ly) + FRAME_INTERNAL_BORDER_WIDTH (f); switch (coordinates_in_window (w, &x, &y)) { case ON_NOTHING: return Qnil; case ON_TEXT: /* X and Y are now window relative pixel coordinates. Convert them to canonical char units before returning them. */ return Fcons (FRAME_CANON_X_FROM_PIXEL_X (f, x), FRAME_CANON_Y_FROM_PIXEL_Y (f, y)); case ON_MODE_LINE: return Qmode_line; case ON_VERTICAL_BORDER: return Qvertical_line; case ON_HEADER_LINE: return Qheader_line; case ON_LEFT_FRINGE: return Qleft_fringe; case ON_RIGHT_FRINGE: return Qright_fringe; case ON_LEFT_MARGIN: return Qleft_margin; case ON_RIGHT_MARGIN: return Qright_margin; case ON_SCROLL_BAR: /* Historically we are supposed to return nil in this case. */ return Qnil; default: abort (); } } /* Callback for foreach_window, used in window_from_coordinates. Check if window W contains coordinates specified by USER_DATA which is actually a pointer to a struct check_window_data CW. Check if window W contains coordinates *CW->x and *CW->y. If it does, return W in *CW->window, as Lisp_Object, and return in *CW->part the part of the window under coordinates *X,*Y. Return zero from this function to stop iterating over windows. */ struct check_window_data { Lisp_Object *window; int *x, *y; enum window_part *part; }; static int check_window_containing (w, user_data) struct window *w; void *user_data; { struct check_window_data *cw = (struct check_window_data *) user_data; enum window_part found; int continue_p = 1; found = coordinates_in_window (w, cw->x, cw->y); if (found != ON_NOTHING) { *cw->part = found; XSETWINDOW (*cw->window, w); continue_p = 0; } return continue_p; } /* Find the window containing frame-relative pixel position X/Y and return it as a Lisp_Object. If X, Y is on one of the window's special `window_part' elements, set *PART to the id of that element, and return X and Y converted to window relative coordinates in WX and WY. If there is no window under X, Y return nil and leave *PART unmodified. TOOL_BAR_P non-zero means detect tool-bar windows. This function was previously implemented with a loop cycling over windows with Fnext_window, and starting with the frame's selected window. It turned out that this doesn't work with an implementation of next_window using Vwindow_list, because FRAME_SELECTED_WINDOW (F) is not always contained in the window tree of F when this function is called asynchronously from note_mouse_highlight. The original loop didn't terminate in this case. */ Lisp_Object window_from_coordinates (f, x, y, part, wx, wy, tool_bar_p) struct frame *f; int x, y; enum window_part *part; int *wx, *wy; int tool_bar_p; { Lisp_Object window; struct check_window_data cw; enum window_part dummy; if (part == 0) part = &dummy; window = Qnil; cw.window = &window, cw.x = &x, cw.y = &y; cw.part = part; foreach_window (f, check_window_containing, &cw); /* If not found above, see if it's in the tool bar window, if a tool bar exists. */ if (NILP (window) && tool_bar_p && WINDOWP (f->tool_bar_window) && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0 && (coordinates_in_window (XWINDOW (f->tool_bar_window), &x, &y) != ON_NOTHING)) { *part = ON_TEXT; window = f->tool_bar_window; } if (wx) *wx = x; if (wy) *wy = y; return window; } DEFUN ("window-at", Fwindow_at, Swindow_at, 2, 3, 0, doc: /* Return window containing coordinates X and Y on FRAME. If omitted, FRAME defaults to the currently selected frame. The top left corner of the frame is considered to be row 0, column 0. */) (x, y, frame) Lisp_Object x, y, frame; { struct frame *f; if (NILP (frame)) frame = selected_frame; CHECK_LIVE_FRAME (frame); f = XFRAME (frame); /* Check that arguments are integers or floats. */ CHECK_NUMBER_OR_FLOAT (x); CHECK_NUMBER_OR_FLOAT (y); return window_from_coordinates (f, (FRAME_PIXEL_X_FROM_CANON_X (f, x) + FRAME_INTERNAL_BORDER_WIDTH (f)), (FRAME_PIXEL_Y_FROM_CANON_Y (f, y) + FRAME_INTERNAL_BORDER_WIDTH (f)), 0, 0, 0, 0); } DEFUN ("window-point", Fwindow_point, Swindow_point, 0, 1, 0, doc: /* Return current value of point in WINDOW. WINDOW defaults to the selected window. For a nonselected window, this is the value point would have if that window were selected. Note that, when WINDOW is the selected window and its buffer is also currently selected, the value returned is the same as (point). It would be more strictly correct to return the `top-level' value of point, outside of any save-excursion forms. But that is hard to define. */) (window) Lisp_Object window; { register struct window *w = decode_window (window); if (w == XWINDOW (selected_window) && current_buffer == XBUFFER (w->buffer)) return Fpoint (); return Fmarker_position (w->pointm); } DEFUN ("window-start", Fwindow_start, Swindow_start, 0, 1, 0, doc: /* Return position at which display currently starts in WINDOW. WINDOW defaults to the selected window. This is updated by redisplay or by calling `set-window-start'. */) (window) Lisp_Object window; { return Fmarker_position (decode_window (window)->start); } /* This is text temporarily removed from the doc string below. This function returns nil if the position is not currently known. That happens when redisplay is preempted and doesn't finish. If in that case you want to compute where the end of the window would have been if redisplay had finished, do this: (save-excursion (goto-char (window-start window)) (vertical-motion (1- (window-height window)) window) (point))") */ DEFUN ("window-end", Fwindow_end, Swindow_end, 0, 2, 0, doc: /* Return position at which display currently ends in WINDOW. WINDOW defaults to the selected window. This is updated by redisplay, when it runs to completion. Simply changing the buffer text or setting `window-start' does not update this value. Return nil if there is no recorded value. \(This can happen if the last redisplay of WINDOW was preempted, and did not finish.) If UPDATE is non-nil, compute the up-to-date position if it isn't already recorded. */) (window, update) Lisp_Object window, update; { Lisp_Object value; struct window *w = decode_window (window); Lisp_Object buf; struct buffer *b; buf = w->buffer; CHECK_BUFFER (buf); b = XBUFFER (buf); #if 0 /* This change broke some things. We should make it later. */ /* If we don't know the end position, return nil. The user can compute it with vertical-motion if he wants to. It would be nicer to do it automatically, but that's so slow that it would probably bother people. */ if (NILP (w->window_end_valid)) return Qnil; #endif if (! NILP (update) && ! (! NILP (w->window_end_valid) && XFASTINT (w->last_modified) >= BUF_MODIFF (b) && XFASTINT (w->last_overlay_modified) >= BUF_OVERLAY_MODIFF (b)) && !noninteractive) { struct text_pos startp; struct it it; struct buffer *old_buffer = NULL; /* Cannot use Fvertical_motion because that function doesn't cope with variable-height lines. */ if (b != current_buffer) { old_buffer = current_buffer; set_buffer_internal (b); } /* In case W->start is out of the range, use something reasonable. This situation occurred when loading a file with `-l' containing a call to `rmail' with subsequent other commands. At the end, W->start happened to be BEG, while rmail had already narrowed the buffer. */ if (XMARKER (w->start)->charpos < BEGV) SET_TEXT_POS (startp, BEGV, BEGV_BYTE); else if (XMARKER (w->start)->charpos > ZV) SET_TEXT_POS (startp, ZV, ZV_BYTE); else SET_TEXT_POS_FROM_MARKER (startp, w->start); start_display (&it, w, startp); move_it_vertically (&it, window_box_height (w)); if (it.current_y < it.last_visible_y) move_it_past_eol (&it); value = make_number (IT_CHARPOS (it)); if (old_buffer) set_buffer_internal (old_buffer); } else XSETINT (value, BUF_Z (b) - XFASTINT (w->window_end_pos)); return value; } DEFUN ("set-window-point", Fset_window_point, Sset_window_point, 2, 2, 0, doc: /* Make point value in WINDOW be at position POS in WINDOW's buffer. Return POS. */) (window, pos) Lisp_Object window, pos; { register struct window *w = decode_window (window); CHECK_NUMBER_COERCE_MARKER (pos); if (w == XWINDOW (selected_window) && XBUFFER (w->buffer) == current_buffer) Fgoto_char (pos); else set_marker_restricted (w->pointm, pos, w->buffer); /* We have to make sure that redisplay updates the window to show the new value of point. */ if (!EQ (window, selected_window)) ++windows_or_buffers_changed; return pos; } DEFUN ("set-window-start", Fset_window_start, Sset_window_start, 2, 3, 0, doc: /* Make display in WINDOW start at position POS in WINDOW's buffer. WINDOW defaults to the selected window. Return POS. Optional third arg NOFORCE non-nil inhibits next redisplay from overriding motion of point in order to display at this exact start. */) (window, pos, noforce) Lisp_Object window, pos, noforce; { register struct window *w = decode_window (window); CHECK_NUMBER_COERCE_MARKER (pos); set_marker_restricted (w->start, pos, w->buffer); /* this is not right, but much easier than doing what is right. */ w->start_at_line_beg = Qnil; if (NILP (noforce)) w->force_start = Qt; w->update_mode_line = Qt; XSETFASTINT (w->last_modified, 0); XSETFASTINT (w->last_overlay_modified, 0); if (!EQ (window, selected_window)) windows_or_buffers_changed++; return pos; } DEFUN ("window-dedicated-p", Fwindow_dedicated_p, Swindow_dedicated_p, 0, 1, 0, doc: /* Return non-nil when WINDOW is dedicated to its buffer. More precisely, return the value assigned by the last call of `set-window-dedicated-p' for WINDOW. Return nil if that function was never called with WINDOW as its argument, or the value set by that function was internally reset since its last call. WINDOW defaults to the selected window. When a window is dedicated to its buffer, `display-buffer' will refrain from displaying another buffer in it. `get-lru-window' and `get-largest-window' treat dedicated windows specially. `delete-windows-on', `replace-buffer-in-windows', `quit-window' and `kill-buffer' can delete a dedicated window and the containing frame. Functions like `set-window-buffer' may change the buffer displayed by a window, unless that window is "strongly" dedicated to its buffer, that is the value returned by `window-dedicated-p' is t. */) (window) Lisp_Object window; { return decode_window (window)->dedicated; } DEFUN ("set-window-dedicated-p", Fset_window_dedicated_p, Sset_window_dedicated_p, 2, 2, 0, doc: /* Mark WINDOW as dedicated according to FLAG. WINDOW defaults to the selected window. FLAG non-nil means mark WINDOW as dedicated to its buffer. FLAG nil means mark WINDOW as non-dedicated. Return FLAG. When a window is dedicated to its buffer, `display-buffer' will refrain from displaying another buffer in it. `get-lru-window' and `get-largest-window' treat dedicated windows specially. `delete-windows-on', `replace-buffer-in-windows', `quit-window' and `kill-buffer' can delete a dedicated window and the containing frame. As a special case, if FLAG is t, mark WINDOW as "strongly" dedicated to its buffer. Functions like `set-window-buffer' may change the buffer displayed by a window, unless that window is strongly dedicated to its buffer. If and when `set-window-buffer' displays another buffer in a window, it also makes sure that the window is not marked as dedicated. */) (window, flag) Lisp_Object window, flag; { register struct window *w = decode_window (window); w->dedicated = flag; return w->dedicated; } DEFUN ("window-parameters", Fwindow_parameters, Swindow_parameters, 0, 1, 0, doc: /* Return the parameters of WINDOW and their values. WINDOW defaults to the selected window. The return value is a list of elements of the form (PARAMETER . VALUE). */) (window) Lisp_Object window; { return Fcopy_alist (decode_window (window)->window_parameters); } DEFUN ("window-parameter", Fwindow_parameter, Swindow_parameter, 2, 2, 0, doc: /* Return WINDOW's value for PARAMETER. WINDOW defaults to the selected window. */) (window, parameter) Lisp_Object window, parameter; { Lisp_Object result; result = Fassq (parameter, decode_window (window)->window_parameters); return CDR_SAFE (result); } DEFUN ("set-window-parameter", Fset_window_parameter, Sset_window_parameter, 3, 3, 0, doc: /* Set WINDOW's value of PARAMETER to VALUE. WINDOW defaults to the selected window. Return VALUE. */) (window, parameter, value) Lisp_Object window, parameter, value; { register struct window *w = decode_window (window); Lisp_Object old_alist_elt; old_alist_elt = Fassq (parameter, w->window_parameters); if (NILP (old_alist_elt)) w->window_parameters = Fcons (Fcons (parameter, value), w->window_parameters); else Fsetcdr (old_alist_elt, value); return value; } DEFUN ("window-display-table", Fwindow_display_table, Swindow_display_table, 0, 1, 0, doc: /* Return the display-table that WINDOW is using. WINDOW defaults to the selected window. */) (window) Lisp_Object window; { return decode_window (window)->display_table; } /* Get the display table for use on window W. This is either W's display table or W's buffer's display table. Ignore the specified tables if they are not valid; if no valid table is specified, return 0. */ struct Lisp_Char_Table * window_display_table (w) struct window *w; { struct Lisp_Char_Table *dp = NULL; if (DISP_TABLE_P (w->display_table)) dp = XCHAR_TABLE (w->display_table); else if (BUFFERP (w->buffer)) { struct buffer *b = XBUFFER (w->buffer); if (DISP_TABLE_P (b->display_table)) dp = XCHAR_TABLE (b->display_table); else if (DISP_TABLE_P (Vstandard_display_table)) dp = XCHAR_TABLE (Vstandard_display_table); } return dp; } DEFUN ("set-window-display-table", Fset_window_display_table, Sset_window_display_table, 2, 2, 0, doc: /* Set WINDOW's display-table to TABLE. */) (window, table) register Lisp_Object window, table; { register struct window *w; w = decode_window (window); w->display_table = table; return table; } /* Record info on buffer window w is displaying when it is about to cease to display that buffer. */ static void unshow_buffer (w) register struct window *w; { Lisp_Object buf; struct buffer *b; buf = w->buffer; b = XBUFFER (buf); if (b != XMARKER (w->pointm)->buffer) abort (); #if 0 if (w == XWINDOW (selected_window) || ! EQ (buf, XWINDOW (selected_window)->buffer)) /* Do this except when the selected window's buffer is being removed from some other window. */ #endif /* last_window_start records the start position that this buffer had in the last window to be disconnected from it. Now that this statement is unconditional, it is possible for the buffer to be displayed in the selected window, while last_window_start reflects another window which was recently showing the same buffer. Some people might say that might be a good thing. Let's see. */ b->last_window_start = marker_position (w->start); /* Point in the selected window's buffer is actually stored in that buffer, and the window's pointm isn't used. So don't clobber point in that buffer. */ if (! EQ (buf, XWINDOW (selected_window)->buffer) /* This line helps to fix Horsley's testbug.el bug. */ && !(WINDOWP (b->last_selected_window) && w != XWINDOW (b->last_selected_window) && EQ (buf, XWINDOW (b->last_selected_window)->buffer))) temp_set_point_both (b, clip_to_bounds (BUF_BEGV (b), XMARKER (w->pointm)->charpos, BUF_ZV (b)), clip_to_bounds (BUF_BEGV_BYTE (b), marker_byte_position (w->pointm), BUF_ZV_BYTE (b))); if (WINDOWP (b->last_selected_window) && w == XWINDOW (b->last_selected_window)) b->last_selected_window = Qnil; } /* Put replacement into the window structure in place of old. */ static void replace_window (old, replacement) Lisp_Object old, replacement; { register Lisp_Object tem; register struct window *o = XWINDOW (old), *p = XWINDOW (replacement); /* If OLD is its frame's root_window, then replacement is the new root_window for that frame. */ if (EQ (old, FRAME_ROOT_WINDOW (XFRAME (o->frame)))) FRAME_ROOT_WINDOW (XFRAME (o->frame)) = replacement; p->left_col = o->left_col; p->top_line = o->top_line; p->total_cols = o->total_cols; p->total_lines = o->total_lines; p->desired_matrix = p->current_matrix = 0; p->vscroll = 0; bzero (&p->cursor, sizeof (p->cursor)); bzero (&p->last_cursor, sizeof (p->last_cursor)); bzero (&p->phys_cursor, sizeof (p->phys_cursor)); p->phys_cursor_type = -1; p->phys_cursor_width = -1; p->must_be_updated_p = 0; p->pseudo_window_p = 0; XSETFASTINT (p->window_end_vpos, 0); XSETFASTINT (p->window_end_pos, 0); p->window_end_valid = Qnil; p->frozen_window_start_p = 0; p->orig_top_line = p->orig_total_lines = Qnil; p->next = tem = o->next; if (!NILP (tem)) XWINDOW (tem)->prev = replacement; p->prev = tem = o->prev; if (!NILP (tem)) XWINDOW (tem)->next = replacement; p->parent = tem = o->parent; if (!NILP (tem)) { if (EQ (XWINDOW (tem)->vchild, old)) XWINDOW (tem)->vchild = replacement; if (EQ (XWINDOW (tem)->hchild, old)) XWINDOW (tem)->hchild = replacement; } /*** Here, if replacement is a vertical combination and so is its new parent, we should make replacement's children be children of that parent instead. ***/ } DEFUN ("delete-window", Fdelete_window, Sdelete_window, 0, 1, "", doc: /* Remove WINDOW from its frame. WINDOW defaults to the selected window. Return nil. Signal an error when WINDOW is the only window on its frame. */) (window) register Lisp_Object window; { struct frame *f; if (NILP (window)) window = selected_window; f = XFRAME (WINDOW_FRAME (XWINDOW (window))); delete_window (window); run_window_configuration_change_hook (f); return Qnil; } void delete_window (window) register Lisp_Object window; { register Lisp_Object tem, parent, sib; register struct window *p; register struct window *par; struct frame *f; /* Because this function is called by other C code on non-leaf windows, the CHECK_LIVE_WINDOW macro would choke inappropriately, so we can't decode_window here. */ CHECK_WINDOW (window); p = XWINDOW (window); /* It's a no-op to delete an already-deleted window. */ if (NILP (p->buffer) && NILP (p->hchild) && NILP (p->vchild)) return; parent = p->parent; if (NILP (parent)) error ("Attempt to delete minibuffer or sole ordinary window"); par = XWINDOW (parent); windows_or_buffers_changed++; Vwindow_list = Qnil; f = XFRAME (WINDOW_FRAME (p)); FRAME_WINDOW_SIZES_CHANGED (f) = 1; /* Are we trying to delete any frame's selected window? */ { Lisp_Object swindow, pwindow; /* See if the frame's selected window is either WINDOW or any subwindow of it, by finding all that window's parents and comparing each one with WINDOW. */ swindow = FRAME_SELECTED_WINDOW (f); while (1) { pwindow = swindow; while (!NILP (pwindow)) { if (EQ (window, pwindow)) break; pwindow = XWINDOW (pwindow)->parent; } /* If the window being deleted is not a parent of SWINDOW, then SWINDOW is ok as the new selected window. */ if (!EQ (window, pwindow)) break; /* Otherwise, try another window for SWINDOW. */ swindow = Fnext_window (swindow, Qlambda, Qnil); /* If we get back to the frame's selected window, it means there was no acceptable alternative, so we cannot delete. */ if (EQ (swindow, FRAME_SELECTED_WINDOW (f))) error ("Cannot delete window"); } /* If we need to change SWINDOW, do it. */ if (! EQ (swindow, FRAME_SELECTED_WINDOW (f))) { /* If we're about to delete the selected window on the selected frame, then we should use Fselect_window to select the new window. On the other hand, if we're about to delete the selected window on any other frame, we shouldn't do anything but set the frame's selected_window slot. */ if (EQ (FRAME_SELECTED_WINDOW (f), selected_window)) Fselect_window (swindow, Qnil); else FRAME_SELECTED_WINDOW (f) = swindow; } } /* Now we know we can delete this one. */ window_deletion_count++; tem = p->buffer; /* tem is null for dummy parent windows (which have inferiors but not any contents themselves) */ if (!NILP (tem)) { unshow_buffer (p); unchain_marker (XMARKER (p->pointm)); unchain_marker (XMARKER (p->start)); } /* Free window glyph matrices. It is sure that they are allocated again when ADJUST_GLYPHS is called. Block input so that expose events and other events that access glyph matrices are not processed while we are changing them. */ BLOCK_INPUT; free_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f))); tem = p->next; if (!NILP (tem)) XWINDOW (tem)->prev = p->prev; tem = p->prev; if (!NILP (tem)) XWINDOW (tem)->next = p->next; if (EQ (window, par->hchild)) par->hchild = p->next; if (EQ (window, par->vchild)) par->vchild = p->next; /* Find one of our siblings to give our space to. */ sib = p->prev; if (NILP (sib)) { /* If p gives its space to its next sibling, that sibling needs to have its top/left side pulled back to where p's is. set_window_{height,width} will re-position the sibling's children. */ sib = p->next; XWINDOW (sib)->top_line = p->top_line; XWINDOW (sib)->left_col = p->left_col; } /* Stretch that sibling. */ if (!NILP (par->vchild)) set_window_height (sib, XFASTINT (XWINDOW (sib)->total_lines) + XFASTINT (p->total_lines), 1); if (!NILP (par->hchild)) set_window_width (sib, XFASTINT (XWINDOW (sib)->total_cols) + XFASTINT (p->total_cols), 1); /* If parent now has only one child, put the child into the parent's place. */ tem = par->hchild; if (NILP (tem)) tem = par->vchild; if (NILP (XWINDOW (tem)->next)) { replace_window (parent, tem); par = XWINDOW (tem); } /* Since we may be deleting combination windows, we must make sure that not only p but all its children have been marked as deleted. */ if (! NILP (p->hchild)) delete_all_subwindows (XWINDOW (p->hchild)); else if (! NILP (p->vchild)) delete_all_subwindows (XWINDOW (p->vchild)); /* Mark this window as deleted. */ p->buffer = p->hchild = p->vchild = Qnil; if (! NILP (par->parent)) par = XWINDOW (par->parent); /* Check if we have a v/hchild with a v/hchild. In that case remove one of them. */ if (! NILP (par->vchild) && ! NILP (XWINDOW (par->vchild)->vchild)) { p = XWINDOW (par->vchild); par->vchild = p->vchild; tem = p->vchild; } else if (! NILP (par->hchild) && ! NILP (XWINDOW (par->hchild)->hchild)) { p = XWINDOW (par->hchild); par->hchild = p->hchild; tem = p->hchild; } else p = 0; if (p) { while (! NILP (tem)) { XWINDOW (tem)->parent = p->parent; if (NILP (XWINDOW (tem)->next)) break; tem = XWINDOW (tem)->next; } if (! NILP (tem)) { /* The next of the v/hchild we are removing is now the next of the last child for the v/hchild: Before v/hchild -> v/hchild -> next1 -> next2 | -> next3 After: v/hchild -> next1 -> next2 -> next3 */ XWINDOW (tem)->next = p->next; if (! NILP (p->next)) XWINDOW (p->next)->prev = tem; } p->next = p->prev = p->vchild = p->hchild = p->buffer = Qnil; } /* Adjust glyph matrices. */ adjust_glyphs (f); UNBLOCK_INPUT; } /*********************************************************************** Window List ***********************************************************************/ /* Add window W to *USER_DATA. USER_DATA is actually a Lisp_Object pointer. This is a callback function for foreach_window, used in function window_list. */ static int add_window_to_list (w, user_data) struct window *w; void *user_data; { Lisp_Object *list = (Lisp_Object *) user_data; Lisp_Object window; XSETWINDOW (window, w); *list = Fcons (window, *list); return 1; } /* Return a list of all windows, for use by next_window. If Vwindow_list is a list, return that list. Otherwise, build a new list, cache it in Vwindow_list, and return that. */ static Lisp_Object window_list () { if (!CONSP (Vwindow_list)) { Lisp_Object tail; Vwindow_list = Qnil; for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail)) { Lisp_Object args[2]; /* We are visiting windows in canonical order, and add new windows at the front of args[1], which means we have to reverse this list at the end. */ args[1] = Qnil; foreach_window (XFRAME (XCAR (tail)), add_window_to_list, &args[1]); args[0] = Vwindow_list; args[1] = Fnreverse (args[1]); Vwindow_list = Fnconc (2, args); } } return Vwindow_list; } /* Value is non-zero if WINDOW satisfies the constraints given by OWINDOW, MINIBUF and ALL_FRAMES. MINIBUF t means WINDOW may be minibuffer windows. `lambda' means WINDOW may not be a minibuffer window. a window means a specific minibuffer window ALL_FRAMES t means search all frames, nil means search just current frame, `visible' means search just visible frames, 0 means search visible and iconified frames, a window means search the frame that window belongs to, a frame means consider windows on that frame, only. */ static int candidate_window_p (window, owindow, minibuf, all_frames) Lisp_Object window, owindow, minibuf, all_frames; { struct window *w = XWINDOW (window); struct frame *f = XFRAME (w->frame); int candidate_p = 1; if (!BUFFERP (w->buffer)) candidate_p = 0; else if (MINI_WINDOW_P (w) && (EQ (minibuf, Qlambda) || (WINDOWP (minibuf) && !EQ (minibuf, window)))) { /* If MINIBUF is `lambda' don't consider any mini-windows. If it is a window, consider only that one. */ candidate_p = 0; } else if (EQ (all_frames, Qt)) candidate_p = 1; else if (NILP (all_frames)) { xassert (WINDOWP (owindow)); candidate_p = EQ (w->frame, XWINDOW (owindow)->frame); } else if (EQ (all_frames, Qvisible)) { FRAME_SAMPLE_VISIBILITY (f); candidate_p = FRAME_VISIBLE_P (f) && (FRAME_TERMINAL (XFRAME (w->frame)) == FRAME_TERMINAL (XFRAME (selected_frame))); } else if (INTEGERP (all_frames) && XINT (all_frames) == 0) { FRAME_SAMPLE_VISIBILITY (f); candidate_p = (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f) #ifdef HAVE_X_WINDOWS /* Yuck!! If we've just created the frame and the window-manager requested the user to place it manually, the window may still not be considered `visible'. I'd argue it should be at least something like `iconified', but don't know how to do that yet. --Stef */ || (FRAME_X_P (f) && f->output_data.x->asked_for_visible && !f->output_data.x->has_been_visible) #endif ) && (FRAME_TERMINAL (XFRAME (w->frame)) == FRAME_TERMINAL (XFRAME (selected_frame))); } else if (WINDOWP (all_frames)) candidate_p = (EQ (FRAME_MINIBUF_WINDOW (f), all_frames) || EQ (XWINDOW (all_frames)->frame, w->frame) || EQ (XWINDOW (all_frames)->frame, FRAME_FOCUS_FRAME (f))); else if (FRAMEP (all_frames)) candidate_p = EQ (all_frames, w->frame); return candidate_p; } /* Decode arguments as allowed by Fnext_window, Fprevious_window, and Fwindow_list. See there for the meaning of WINDOW, MINIBUF, and ALL_FRAMES. */ static void decode_next_window_args (window, minibuf, all_frames) Lisp_Object *window, *minibuf, *all_frames; { if (NILP (*window)) *window = selected_window; else CHECK_LIVE_WINDOW (*window); /* MINIBUF nil may or may not include minibuffers. Decide if it does. */ if (NILP (*minibuf)) *minibuf = minibuf_level ? minibuf_window : Qlambda; else if (!EQ (*minibuf, Qt)) *minibuf = Qlambda; /* Now *MINIBUF can be t => count all minibuffer windows, `lambda' => count none of them, or a specific minibuffer window (the active one) to count. */ /* ALL_FRAMES nil doesn't specify which frames to include. */ if (NILP (*all_frames)) *all_frames = (!EQ (*minibuf, Qlambda) ? FRAME_MINIBUF_WINDOW (XFRAME (XWINDOW (*window)->frame)) : Qnil); else if (EQ (*all_frames, Qvisible)) ; else if (EQ (*all_frames, make_number (0))) ; else if (FRAMEP (*all_frames)) ; else if (!EQ (*all_frames, Qt)) *all_frames = Qnil; /* Now *ALL_FRAMES is t meaning search all frames, nil meaning search just current frame, `visible' meaning search just visible frames, 0 meaning search visible and iconified frames, or a window, meaning search the frame that window belongs to, or a frame, meaning consider windows on that frame, only. */ } /* Return the next or previous window of WINDOW in cyclic ordering of windows. NEXT_P non-zero means return the next window. See the documentation string of next-window for the meaning of MINIBUF and ALL_FRAMES. */ static Lisp_Object next_window (window, minibuf, all_frames, next_p) Lisp_Object window, minibuf, all_frames; int next_p; { decode_next_window_args (&window, &minibuf, &all_frames); /* If ALL_FRAMES is a frame, and WINDOW isn't on that frame, just return the first window on the frame. */ if (FRAMEP (all_frames) && !EQ (all_frames, XWINDOW (window)->frame)) return Fframe_first_window (all_frames); if (next_p) { Lisp_Object list; /* Find WINDOW in the list of all windows. */ list = Fmemq (window, window_list ()); /* Scan forward from WINDOW to the end of the window list. */ if (CONSP (list)) for (list = XCDR (list); CONSP (list); list = XCDR (list)) if (candidate_window_p (XCAR (list), window, minibuf, all_frames)) break; /* Scan from the start of the window list up to WINDOW. */ if (!CONSP (list)) for (list = Vwindow_list; CONSP (list) && !EQ (XCAR (list), window); list = XCDR (list)) if (candidate_window_p (XCAR (list), window, minibuf, all_frames)) break; if (CONSP (list)) window = XCAR (list); } else { Lisp_Object candidate, list; /* Scan through the list of windows for candidates. If there are candidate windows in front of WINDOW, the last one of these is the one we want. If there are candidates following WINDOW in the list, again the last one of these is the one we want. */ candidate = Qnil; for (list = window_list (); CONSP (list); list = XCDR (list)) { if (EQ (XCAR (list), window)) { if (WINDOWP (candidate)) break; } else if (candidate_window_p (XCAR (list), window, minibuf, all_frames)) candidate = XCAR (list); } if (WINDOWP (candidate)) window = candidate; } return window; } DEFUN ("next-window", Fnext_window, Snext_window, 0, 3, 0, doc: /* Return window following WINDOW in cyclic ordering of windows. WINDOW defaults to the selected window. The optional arguments MINIBUF and ALL-FRAMES specify the set of windows to consider. MINIBUF t means consider the minibuffer window even if the minibuffer is not active. MINIBUF nil or omitted means consider the minibuffer window only if the minibuffer is active. Any other value means do not consider the minibuffer window even if the minibuffer is active. Several frames may share a single minibuffer; if the minibuffer is active, all windows on all frames that share that minibuffer are considered too. Therefore, if you are using a separate minibuffer frame and the minibuffer is active and MINIBUF says it counts, `next-window' considers the windows in the frame from which you entered the minibuffer, as well as the minibuffer window. ALL-FRAMES nil or omitted means consider all windows on WINDOW's frame, plus the minibuffer window if specified by the MINIBUF argument, see above. If the minibuffer counts, consider all windows on all frames that share that minibuffer too. ALL-FRAMES t means consider all windows on all existing frames. ALL-FRAMES `visible' means consider all windows on all visible frames. ALL-FRAMES 0 means consider all windows on all visible and iconified frames. ALL-FRAMES a frame means consider all windows on that frame only. Anything else means consider all windows on WINDOW's frame and no others. If you use consistent values for MINIBUF and ALL-FRAMES, you can use `next-window' to iterate through the entire cycle of acceptable windows, eventually ending up back at the window you started with. `previous-window' traverses the same cycle, in the reverse order. */) (window, minibuf, all_frames) Lisp_Object window, minibuf, all_frames; { return next_window (window, minibuf, all_frames, 1); } DEFUN ("previous-window", Fprevious_window, Sprevious_window, 0, 3, 0, doc: /* Return window preceding WINDOW in cyclic ordering of windows. WINDOW defaults to the selected window. The optional arguments MINIBUF and ALL-FRAMES specify the set of windows to consider. For the precise meaning of these arguments see `next-window'. If you use consistent values for MINIBUF and ALL-FRAMES, you can use `previous-window' to iterate through the entire cycle of acceptable windows, eventually ending up back at the window you started with. `next-window' traverses the same cycle, in the reverse order. */) (window, minibuf, all_frames) Lisp_Object window, minibuf, all_frames; { return next_window (window, minibuf, all_frames, 0); } DEFUN ("other-window", Fother_window, Sother_window, 1, 2, "p", doc: /* Select another window in cyclic ordering of windows. COUNT specifies the number of windows to skip, starting with the selected window, before making the selection. If COUNT is positive, skip COUNT windows forwards. If COUNT is negative, skip -COUNT windows backwards. COUNT zero means do not skip any window, so select the selected window. In an interactive call, COUNT is the numeric prefix argument. Return nil. This function uses `next-window' for finding the window to select. The argument ALL-FRAMES has the same meaning as in `next-window', but the MINIBUF argument of `next-window' is always effectively nil. */) (count, all_frames) Lisp_Object count, all_frames; { Lisp_Object window; int i; CHECK_NUMBER (count); window = selected_window; for (i = XINT (count); i > 0; --i) window = Fnext_window (window, Qnil, all_frames); for (; i < 0; ++i) window = Fprevious_window (window, Qnil, all_frames); Fselect_window (window, Qnil); return Qnil; } DEFUN ("window-list", Fwindow_list, Swindow_list, 0, 3, 0, doc: /* Return a list of windows on FRAME, starting with WINDOW. FRAME nil or omitted means use the selected frame. WINDOW nil or omitted means use the selected window. MINIBUF t means include the minibuffer window, even if it isn't active. MINIBUF nil or omitted means include the minibuffer window only if it's active. MINIBUF neither nil nor t means never include the minibuffer window. */) (frame, minibuf, window) Lisp_Object frame, minibuf, window; { if (NILP (window)) window = FRAMEP (frame) ? XFRAME (frame)->selected_window : selected_window; CHECK_WINDOW (window); if (NILP (frame)) frame = selected_frame; if (!EQ (frame, XWINDOW (window)->frame)) error ("Window is on a different frame"); return window_list_1 (window, minibuf, frame); } /* Return a list of windows in cyclic ordering. Arguments are like for `next-window'. */ static Lisp_Object window_list_1 (window, minibuf, all_frames) Lisp_Object window, minibuf, all_frames; { Lisp_Object tail, list, rest; decode_next_window_args (&window, &minibuf, &all_frames); list = Qnil; for (tail = window_list (); CONSP (tail); tail = XCDR (tail)) if (candidate_window_p (XCAR (tail), window, minibuf, all_frames)) list = Fcons (XCAR (tail), list); /* Rotate the list to start with WINDOW. */ list = Fnreverse (list); rest = Fmemq (window, list); if (!NILP (rest) && !EQ (rest, list)) { for (tail = list; !EQ (XCDR (tail), rest); tail = XCDR (tail)) ; XSETCDR (tail, Qnil); list = nconc2 (rest, list); } return list; } /* Look at all windows, performing an operation specified by TYPE with argument OBJ. If FRAMES is Qt, look at all frames; Qnil, look at just the selected frame; Qvisible, look at visible frames; a frame, just look at windows on that frame. If MINI is non-zero, perform the operation on minibuffer windows too. */ enum window_loop { WINDOW_LOOP_UNUSED, GET_BUFFER_WINDOW, /* Arg is buffer */ GET_LRU_WINDOW, /* Arg is t for full-width windows only */ DELETE_OTHER_WINDOWS, /* Arg is window not to delete */ DELETE_BUFFER_WINDOWS, /* Arg is buffer */ GET_LARGEST_WINDOW, UNSHOW_BUFFER, /* Arg is buffer */ REDISPLAY_BUFFER_WINDOWS, /* Arg is buffer */ CHECK_ALL_WINDOWS }; static Lisp_Object window_loop (type, obj, mini, frames) enum window_loop type; Lisp_Object obj, frames; int mini; { Lisp_Object window, windows, best_window, frame_arg; struct frame *f; struct gcpro gcpro1; /* If we're only looping through windows on a particular frame, frame points to that frame. If we're looping through windows on all frames, frame is 0. */ if (FRAMEP (frames)) f = XFRAME (frames); else if (NILP (frames)) f = SELECTED_FRAME (); else f = NULL; if (f) frame_arg = Qlambda; else if (EQ (frames, make_number (0))) frame_arg = frames; else if (EQ (frames, Qvisible)) frame_arg = frames; else frame_arg = Qt; /* frame_arg is Qlambda to stick to one frame, Qvisible to consider all visible frames, or Qt otherwise. */ /* Pick a window to start with. */ if (WINDOWP (obj)) window = obj; else if (f) window = FRAME_SELECTED_WINDOW (f); else window = FRAME_SELECTED_WINDOW (SELECTED_FRAME ()); windows = window_list_1 (window, mini ? Qt : Qnil, frame_arg); GCPRO1 (windows); best_window = Qnil; for (; CONSP (windows); windows = XCDR (windows)) { struct window *w; window = XCAR (windows); w = XWINDOW (window); /* Note that we do not pay attention here to whether the frame is visible, since Fwindow_list skips non-visible frames if that is desired, under the control of frame_arg. */ if (!MINI_WINDOW_P (w) /* For UNSHOW_BUFFER, we must always consider all windows. */ || type == UNSHOW_BUFFER || (mini && minibuf_level > 0)) switch (type) { case GET_BUFFER_WINDOW: if (EQ (w->buffer, obj) /* Don't find any minibuffer window except the one that is currently in use. */ && (MINI_WINDOW_P (w) ? EQ (window, minibuf_window) : 1)) { if (NILP (best_window)) best_window = window; else if (EQ (window, selected_window)) /* Prefer to return selected-window. */ RETURN_UNGCPRO (window); else if (EQ (Fwindow_frame (window), selected_frame)) /* Prefer windows on the current frame. */ best_window = window; } break; case GET_LRU_WINDOW: /* `obj' is an integer encoding a bitvector. `obj & 1' means consider only full-width windows. `obj & 2' means consider also dedicated windows. */ if (((XINT (obj) & 1) && !WINDOW_FULL_WIDTH_P (w)) || (!(XINT (obj) & 2) && !NILP (w->dedicated)) /* Minibuffer windows are always ignored. */ || MINI_WINDOW_P (w)) break; if (NILP (best_window) || (XFASTINT (XWINDOW (best_window)->use_time) > XFASTINT (w->use_time))) best_window = window; break; case DELETE_OTHER_WINDOWS: if (!EQ (window, obj)) Fdelete_window (window); break; case DELETE_BUFFER_WINDOWS: if (EQ (w->buffer, obj)) { struct frame *f = XFRAME (WINDOW_FRAME (w)); /* If this window is dedicated, and in a frame of its own, kill the frame. */ if (EQ (window, FRAME_ROOT_WINDOW (f)) && !NILP (w->dedicated) && other_visible_frames (f)) { /* Skip the other windows on this frame. There might be one, the minibuffer! */ while (CONSP (XCDR (windows)) && EQ (XWINDOW (XCAR (windows))->frame, XWINDOW (XCAR (XCDR (windows)))->frame)) windows = XCDR (windows); /* Now we can safely delete the frame. */ delete_frame (w->frame, Qnil); } else if (NILP (w->parent)) { /* If we're deleting the buffer displayed in the only window on the frame, find a new buffer to display there. */ Lisp_Object buffer; buffer = Fother_buffer (obj, Qnil, w->frame); /* Reset dedicated state of window. */ w->dedicated = Qnil; Fset_window_buffer (window, buffer, Qnil); if (EQ (window, selected_window)) Fset_buffer (w->buffer); } else Fdelete_window (window); } break; case GET_LARGEST_WINDOW: { /* nil `obj' means to ignore dedicated windows. */ /* Ignore dedicated windows and minibuffers. */ if (MINI_WINDOW_P (w) || (NILP (obj) && !NILP (w->dedicated))) break; if (NILP (best_window)) best_window = window; else { struct window *b = XWINDOW (best_window); if (XFASTINT (w->total_lines) * XFASTINT (w->total_cols) > XFASTINT (b->total_lines) * XFASTINT (b->total_cols)) best_window = window; } } break; case UNSHOW_BUFFER: if (EQ (w->buffer, obj)) { Lisp_Object buffer; struct frame *f = XFRAME (w->frame); /* Find another buffer to show in this window. */ buffer = Fother_buffer (obj, Qnil, w->frame); /* If this window is dedicated, and in a frame of its own, kill the frame. */ if (EQ (window, FRAME_ROOT_WINDOW (f)) && !NILP (w->dedicated) && other_visible_frames (f)) { /* Skip the other windows on this frame. There might be one, the minibuffer! */ while (CONSP (XCDR (windows)) && EQ (XWINDOW (XCAR (windows))->frame, XWINDOW (XCAR (XCDR (windows)))->frame)) windows = XCDR (windows); /* Now we can safely delete the frame. */ delete_frame (w->frame, Qnil); } else if (!NILP (w->dedicated) && !NILP (w->parent)) { Lisp_Object window; XSETWINDOW (window, w); /* If this window is dedicated and not the only window in its frame, then kill it. */ Fdelete_window (window); } else { /* Otherwise show a different buffer in the window. */ w->dedicated = Qnil; Fset_window_buffer (window, buffer, Qnil); if (EQ (window, selected_window)) Fset_buffer (w->buffer); } } break; case REDISPLAY_BUFFER_WINDOWS: if (EQ (w->buffer, obj)) { mark_window_display_accurate (window, 0); w->update_mode_line = Qt; XBUFFER (obj)->prevent_redisplay_optimizations_p = 1; ++update_mode_lines; best_window = window; } break; /* Check for a window that has a killed buffer. */ case CHECK_ALL_WINDOWS: if (! NILP (w->buffer) && NILP (XBUFFER (w->buffer)->name)) abort (); break; case WINDOW_LOOP_UNUSED: break; } } UNGCPRO; return best_window; } /* Used for debugging. Abort if any window has a dead buffer. */ void check_all_windows () { window_loop (CHECK_ALL_WINDOWS, Qnil, 1, Qt); } DEFUN ("get-lru-window", Fget_lru_window, Sget_lru_window, 0, 2, 0, doc: /* Return the window least recently selected or used for display. \(LRU means Least Recently Used.) Return a full-width window if possible. A minibuffer window is never a candidate. A dedicated window is never a candidate, unless DEDICATED is non-nil, so if all windows are dedicated, the value is nil. If optional argument FRAME is `visible', search all visible frames. If FRAME is 0, search all visible and iconified frames. If FRAME is t, search all frames. If FRAME is nil, search only the selected frame. If FRAME is a frame, search only that frame. */) (frame, dedicated) Lisp_Object frame, dedicated; { register Lisp_Object w; /* First try for a window that is full-width */ w = window_loop (GET_LRU_WINDOW, NILP (dedicated) ? make_number (1) : make_number (3), 0, frame); if (!NILP (w) && !EQ (w, selected_window)) return w; /* If none of them, try the rest */ return window_loop (GET_LRU_WINDOW, NILP (dedicated) ? make_number (0) : make_number (2), 0, frame); } DEFUN ("get-largest-window", Fget_largest_window, Sget_largest_window, 0, 2, 0, doc: /* Return the largest window in area. A minibuffer window is never a candidate. A dedicated window is never a candidate unless DEDICATED is non-nil, so if all windows are dedicated, the value is nil. If optional argument FRAME is `visible', search all visible frames. If FRAME is 0, search all visible and iconified frames. If FRAME is t, search all frames. If FRAME is nil, search only the selected frame. If FRAME is a frame, search only that frame. */) (frame, dedicated) Lisp_Object frame, dedicated; { return window_loop (GET_LARGEST_WINDOW, dedicated, 0, frame); } DEFUN ("get-buffer-window", Fget_buffer_window, Sget_buffer_window, 0, 2, 0, doc: /* Return a window currently displaying BUFFER-OR-NAME, or nil if none. BUFFER-OR-NAME may be a buffer or a buffer name and defaults to the current buffer. If optional argument FRAME is `visible', search all visible frames. If optional argument FRAME is 0, search all visible and iconified frames. If FRAME is t, search all frames. If FRAME is nil, search only the selected frame. If FRAME is a frame, search only that frame. */) (buffer_or_name, frame) Lisp_Object buffer_or_name, frame; { Lisp_Object buffer; if (NILP (buffer_or_name)) buffer = Fcurrent_buffer (); else buffer = Fget_buffer (buffer_or_name); if (BUFFERP (buffer)) return window_loop (GET_BUFFER_WINDOW, buffer, 1, frame); else return Qnil; } DEFUN ("delete-other-windows", Fdelete_other_windows, Sdelete_other_windows, 0, 1, "", doc: /* Make WINDOW (or the selected window) fill its frame. Only the frame WINDOW is on is affected. This function tries to reduce display jumps by keeping the text previously visible in WINDOW in the same place on the frame. Doing this depends on the value of (window-start WINDOW), so if calling this function in a program gives strange scrolling, make sure the window-start value is reasonable when this function is called. */) (window) Lisp_Object window; { struct window *w; int startpos; int top, new_top; if (NILP (window)) window = selected_window; else CHECK_LIVE_WINDOW (window); w = XWINDOW (window); startpos = marker_position (w->start); top = WINDOW_TOP_EDGE_LINE (w) - FRAME_TOP_MARGIN (XFRAME (WINDOW_FRAME (w))); if (MINI_WINDOW_P (w) && top > 0) error ("Can't expand minibuffer to full frame"); window_loop (DELETE_OTHER_WINDOWS, window, 0, WINDOW_FRAME (w)); /* Try to minimize scrolling, by setting the window start to the point will cause the text at the old window start to be at the same place on the frame. But don't try to do this if the window start is outside the visible portion (as might happen when the display is not current, due to typeahead). */ new_top = WINDOW_TOP_EDGE_LINE (w) - FRAME_TOP_MARGIN (XFRAME (WINDOW_FRAME (w))); if (new_top != top && startpos >= BUF_BEGV (XBUFFER (w->buffer)) && startpos <= BUF_ZV (XBUFFER (w->buffer))) { struct position pos; struct buffer *obuf = current_buffer; Fset_buffer (w->buffer); /* This computation used to temporarily move point, but that can have unwanted side effects due to text properties. */ pos = *vmotion (startpos, -top, w); set_marker_both (w->start, w->buffer, pos.bufpos, pos.bytepos); w->window_end_valid = Qnil; w->start_at_line_beg = ((pos.bytepos == BEGV_BYTE || FETCH_BYTE (pos.bytepos - 1) == '\n') ? Qt : Qnil); /* We need to do this, so that the window-scroll-functions get called. */ w->optional_new_start = Qt; set_buffer_internal (obuf); } return Qnil; } DEFUN ("delete-windows-on", Fdelete_windows_on, Sdelete_windows_on, 0, 2, "bDelete windows on (buffer): ", doc: /* Delete all windows showing BUFFER-OR-NAME. BUFFER-OR-NAME may be a buffer or the name of an existing buffer and defaults to the current buffer. Optional second argument FRAME controls which frames are affected. If optional argument FRAME is `visible', search all visible frames. If FRAME is 0, search all visible and iconified frames. If FRAME is nil, search all frames. If FRAME is t, search only the selected frame. If FRAME is a frame, search only that frame. When a window showing BUFFER-OR-NAME is dedicated and the only window of its frame, that frame is deleted when there are other frames left. */) (buffer_or_name, frame) Lisp_Object buffer_or_name, frame; { Lisp_Object buffer; /* FRAME uses t and nil to mean the opposite of what window_loop expects. */ if (NILP (frame)) frame = Qt; else if (EQ (frame, Qt)) frame = Qnil; if (NILP (buffer_or_name)) buffer = Fcurrent_buffer (); else { buffer = Fget_buffer (buffer_or_name); CHECK_BUFFER (buffer); } window_loop (DELETE_BUFFER_WINDOWS, buffer, 0, frame); return Qnil; } DEFUN ("replace-buffer-in-windows", Freplace_buffer_in_windows, Sreplace_buffer_in_windows, 0, 1, "bReplace buffer in windows: ", doc: /* Replace BUFFER-OR-NAME with some other buffer in all windows showing it. BUFFER-OR-NAME may be a buffer or the name of an existing buffer and defaults to the current buffer. When a window showing BUFFER-OR-NAME is dedicated that window is deleted. If that window is the only window on its frame, that frame is deleted too when there are other frames left. If there are no other frames left, some other buffer is displayed in that window. */) (buffer_or_name) Lisp_Object buffer_or_name; { Lisp_Object buffer; if (NILP (buffer_or_name)) buffer = Fcurrent_buffer (); else { buffer = Fget_buffer (buffer_or_name); CHECK_BUFFER (buffer); } window_loop (UNSHOW_BUFFER, buffer, 0, Qt); return Qnil; } /* Replace BUFFER with some other buffer in all windows of all frames, even those on other keyboards. */ void replace_buffer_in_all_windows (buffer) Lisp_Object buffer; { Lisp_Object tail, frame; /* A single call to window_loop won't do the job because it only considers frames on the current keyboard. So loop manually over frames, and handle each one. */ FOR_EACH_FRAME (tail, frame) window_loop (UNSHOW_BUFFER, buffer, 1, frame); } /* Set the height of WINDOW and all its inferiors. */ /* The smallest acceptable dimensions for a window. Anything smaller might crash Emacs. */ #define MIN_SAFE_WINDOW_WIDTH (2) #define MIN_SAFE_WINDOW_HEIGHT (1) /* For wp non-zero the total number of columns of window w. Otherwise the total number of lines of w. */ #define WINDOW_TOTAL_SIZE(w, wp) \ (wp ? WINDOW_TOTAL_COLS (w) : WINDOW_TOTAL_LINES (w)) /* If *ROWS or *COLS are too small a size for FRAME, set them to the minimum allowable size. */ void check_frame_size (frame, rows, cols) FRAME_PTR frame; int *rows, *cols; { /* For height, we have to see: how many windows the frame has at minimum (one or two), and whether it has a menu bar or other special stuff at the top. */ int min_height = ((FRAME_MINIBUF_ONLY_P (frame) || ! FRAME_HAS_MINIBUF_P (frame)) ? MIN_SAFE_WINDOW_HEIGHT : 2 * MIN_SAFE_WINDOW_HEIGHT); if (FRAME_TOP_MARGIN (frame) > 0) min_height += FRAME_TOP_MARGIN (frame); if (*rows < min_height) *rows = min_height; if (*cols < MIN_SAFE_WINDOW_WIDTH) *cols = MIN_SAFE_WINDOW_WIDTH; } /* Value is non-zero if window W is fixed-size. WIDTH_P non-zero means check if W's width can be changed, otherwise check W's height. CHECK_SIBLINGS_P non-zero means check resizablity of WINDOW's siblings, too. If none of the siblings is resizable, WINDOW isn't either. */ static int window_fixed_size_p (w, width_p, check_siblings_p) struct window *w; int width_p, check_siblings_p; { int fixed_p; struct window *c; if (!NILP (w->hchild)) { c = XWINDOW (w->hchild); if (width_p) { /* A horizontal combination is fixed-width if all of if its children are. */ while (c && window_fixed_size_p (c, width_p, 0)) c = WINDOWP (c->next) ? XWINDOW (c->next) : NULL; fixed_p = c == NULL; } else { /* A horizontal combination is fixed-height if one of if its children is. */ while (c && !window_fixed_size_p (c, width_p, 0)) c = WINDOWP (c->next) ? XWINDOW (c->next) : NULL; fixed_p = c != NULL; } } else if (!NILP (w->vchild)) { c = XWINDOW (w->vchild); if (width_p) { /* A vertical combination is fixed-width if one of if its children is. */ while (c && !window_fixed_size_p (c, width_p, 0)) c = WINDOWP (c->next) ? XWINDOW (c->next) : NULL; fixed_p = c != NULL; } else { /* A vertical combination is fixed-height if all of if its children are. */ while (c && window_fixed_size_p (c, width_p, 0)) c = WINDOWP (c->next) ? XWINDOW (c->next) : NULL; fixed_p = c == NULL; } } else if (BUFFERP (w->buffer)) { struct buffer *old = current_buffer; Lisp_Object val; current_buffer = XBUFFER (w->buffer); val = find_symbol_value (Qwindow_size_fixed); current_buffer = old; fixed_p = 0; if (!EQ (val, Qunbound)) { fixed_p = !NILP (val); if (fixed_p && ((EQ (val, Qheight) && width_p) || (EQ (val, Qwidth) && !width_p))) fixed_p = 0; } /* Can't tell if this one is resizable without looking at siblings. If all siblings are fixed-size this one is too. */ if (!fixed_p && check_siblings_p && WINDOWP (w->parent)) { Lisp_Object child; for (child = w->prev; WINDOWP (child); child = XWINDOW (child)->prev) if (!window_fixed_size_p (XWINDOW (child), width_p, 0)) break; if (NILP (child)) for (child = w->next; WINDOWP (child); child = XWINDOW (child)->next) if (!window_fixed_size_p (XWINDOW (child), width_p, 0)) break; if (NILP (child)) fixed_p = 1; } } else fixed_p = 1; return fixed_p; } /* Return minimum size of leaf window W. WIDTH_P non-zero means return the minimum width of W, WIDTH_P zero means return the minimum height of W. SAFE_P non-zero means ignore window-min-height|width but just return values that won't crash Emacs and don't hide components like fringes, scrollbars, or modelines. If WIDTH_P is zero and W is the minibuffer window, always return 1. */ static int window_min_size_2 (w, width_p, safe_p) struct window *w; int width_p, safe_p; { /* We should consider buffer-local values of window_min_height and window_min_width here. */ if (width_p) { int safe_size = (MIN_SAFE_WINDOW_WIDTH + WINDOW_FRINGE_COLS (w) + WINDOW_SCROLL_BAR_COLS (w)); return safe_p ? safe_size : max (window_min_width, safe_size); } else if (MINI_WINDOW_P (w)) return 1; else { int safe_size = (MIN_SAFE_WINDOW_HEIGHT + ((BUFFERP (w->buffer) && !NILP (XBUFFER (w->buffer)->mode_line_format)) ? 1 : 0)); return safe_p ? safe_size : max (window_min_height, safe_size); } } /* Return minimum size of window W, not taking fixed-width windows into account. WIDTH_P non-zero means return the minimum width, otherwise return the minimum height. SAFE_P non-zero means ignore window-min-height|width but just return values that won't crash Emacs and don't hide components like fringes, scrollbars, or modelines. If W is a combination window, compute the minimum size from the minimum sizes of W's children. */ static int window_min_size_1 (w, width_p, safe_p) struct window *w; int width_p, safe_p; { struct window *c; int size; if (!NILP (w->hchild)) { /* W is a horizontal combination. */ c = XWINDOW (w->hchild); size = 0; if (width_p) { /* The minimum width of a horizontal combination is the sum of the minimum widths of its children. */ while (c) { size += window_min_size_1 (c, 1, safe_p); c = WINDOWP (c->next) ? XWINDOW (c->next) : NULL; } } else { /* The minimum height of a horizontal combination is the maximum of the minimum heights of its children. */ while (c) { size = max (window_min_size_1 (c, 0, safe_p), size); c = WINDOWP (c->next) ? XWINDOW (c->next) : NULL; } } } else if (!NILP (w->vchild)) { /* W is a vertical combination. */ c = XWINDOW (w->vchild); size = 0; if (width_p) { /* The minimum width of a vertical combination is the maximum of the minimum widths of its children. */ while (c) { size = max (window_min_size_1 (c, 1, safe_p), size); c = WINDOWP (c->next) ? XWINDOW (c->next) : NULL; } } else { /* The minimum height of a vertical combination is the sum of the minimum height of its children. */ while (c) { size += window_min_size_1 (c, 0, safe_p); c = WINDOWP (c->next) ? XWINDOW (c->next) : NULL; } } } else /* W is a leaf window. */ size = window_min_size_2 (w, width_p, safe_p); return size; } /* Return the minimum size of window W, taking fixed-size windows into account. WIDTH_P non-zero means return the minimum width, otherwise return the minimum height. SAFE_P non-zero means ignore window-min-height|width but just return values that won't crash Emacs and don't hide components like fringes, scrollbars, or modelines. IGNORE_FIXED_P non-zero means ignore if W is fixed-size. Set *FIXED to 1 if W is fixed-size unless FIXED is null. */ static int window_min_size (w, width_p, safe_p, ignore_fixed_p, fixed) struct window *w; int width_p, safe_p, ignore_fixed_p, *fixed; { int size, fixed_p; if (ignore_fixed_p) fixed_p = 0; else fixed_p = window_fixed_size_p (w, width_p, 1); if (fixed) *fixed = fixed_p; if (fixed_p) size = WINDOW_TOTAL_SIZE (w, width_p); else size = window_min_size_1 (w, width_p, safe_p); return size; } /* Adjust the margins of window W if text area is too small. Return 1 if window width is ok after adjustment; 0 if window is still too narrow. */ static int adjust_window_margins (w) struct window *w; { int box_cols = (WINDOW_TOTAL_COLS (w) - WINDOW_FRINGE_COLS (w) - WINDOW_SCROLL_BAR_COLS (w)); int margin_cols = (WINDOW_LEFT_MARGIN_COLS (w) + WINDOW_RIGHT_MARGIN_COLS (w)); if (box_cols - margin_cols >= MIN_SAFE_WINDOW_WIDTH) return 1; if (margin_cols < 0 || box_cols < MIN_SAFE_WINDOW_WIDTH) return 0; /* Window's text area is too narrow, but reducing the window margins will fix that. */ margin_cols = box_cols - MIN_SAFE_WINDOW_WIDTH; if (WINDOW_RIGHT_MARGIN_COLS (w) > 0) { if (WINDOW_LEFT_MARGIN_COLS (w) > 0) w->left_margin_cols = w->right_margin_cols = make_number (margin_cols/2); else w->right_margin_cols = make_number (margin_cols); } else w->left_margin_cols = make_number (margin_cols); return 1; } /* Calculate new sizes for windows in the list FORWARD when their compound size goes from TOTAL to SIZE. TOTAL must be greater than SIZE. The number of windows in FORWARD is NCHILDREN, and the number that can shrink is SHRINKABLE. Fixed-size windows may be shrunk if and only if RESIZE_FIXED_P is non-zero. WIDTH_P non-zero means shrink columns, otherwise shrink lines. SAFE_P zero means windows may be sized down to window-min-height lines (window-min-window columns for WIDTH_P non-zero). SAFE_P non-zero means windows may be sized down to their minimum safe sizes taking into account the space needed to display modelines, fringes, and scrollbars. This function returns an allocated array of new sizes that the caller must free. A size -1 means the window is fixed and RESIZE_FIXED_P is zero. A size zero means the window shall be deleted. Array index 0 refers to the first window in FORWARD, 1 to the second, and so on. This function resizes windows proportionally to their size. It also tries to preserve smaller windows by resizing larger windows before resizing any window to zero. If resize_proportionally is non-nil for a specific window, it will attempt to strictly resize that window proportionally, even at the expense of deleting smaller windows. */ static int * shrink_windows (total, size, nchildren, shrinkable, resize_fixed_p, forward, width_p, safe_p) int total, size, nchildren, shrinkable; int resize_fixed_p, width_p, safe_p; Lisp_Object forward; { int available_resize = 0; int *new_sizes, *min_sizes; struct window *c; Lisp_Object child; int smallest = total; int total_removed = 0; int total_shrink = total - size; int i; new_sizes = xmalloc (sizeof (*new_sizes) * nchildren); min_sizes = xmalloc (sizeof (*min_sizes) * nchildren); for (i = 0, child = forward; !NILP (child); child = c->next, ++i) { int child_size; c = XWINDOW (child); child_size = WINDOW_TOTAL_SIZE (c, width_p); if (!resize_fixed_p && window_fixed_size_p (c, width_p, 0)) new_sizes[i] = -1; else { new_sizes[i] = child_size; min_sizes[i] = window_min_size_1 (c, width_p, safe_p); if (child_size > min_sizes[i] && NILP (c->resize_proportionally)) available_resize += child_size - min_sizes[i]; } } /* We might need to shrink some windows to zero. Find the smallest windows and set them to 0 until we can fulfil the new size. */ while (shrinkable > 1 && size + available_resize < total) { for (i = 0; i < nchildren; ++i) if (new_sizes[i] > 0 && smallest > new_sizes[i]) smallest = new_sizes[i]; for (i = 0; i < nchildren; ++i) if (new_sizes[i] == smallest) { /* Resize this window down to zero. */ new_sizes[i] = 0; if (smallest > min_sizes[i]) available_resize -= smallest - min_sizes[i]; available_resize += smallest; --shrinkable; total_removed += smallest; /* We don't know what the smallest is now. */ smallest = total; /* Out of for, just remove one window at the time and check again if we have enough space. */ break; } } /* Now, calculate the new sizes. Try to shrink each window proportional to its size. */ for (i = 0; i < nchildren; ++i) { if (new_sizes[i] > min_sizes[i]) { int to_shrink = total_shrink * new_sizes[i] / total; if (new_sizes[i] - to_shrink < min_sizes[i]) to_shrink = new_sizes[i] - min_sizes[i]; new_sizes[i] -= to_shrink; total_removed += to_shrink; } } /* Any reminder due to rounding, we just subtract from windows that are left and still can be shrunk. */ while (total_shrink > total_removed) { int nonzero_sizes = 0; int nonzero_idx = -1; for (i = 0; i < nchildren; ++i) if (new_sizes[i] > 0) { ++nonzero_sizes; nonzero_idx = i; } for (i = 0; i < nchildren; ++i) if (new_sizes[i] > min_sizes[i]) { --new_sizes[i]; ++total_removed; /* Out of for, just shrink one window at the time and check again if we have enough space. */ break; } /* Special case, only one window left. */ if (nonzero_sizes == 1) break; } /* Any surplus due to rounding, we add to windows that are left. */ while (total_shrink < total_removed) { for (i = 0; i < nchildren; ++i) { if (new_sizes[i] != 0 && total_shrink < total_removed) { ++new_sizes[i]; --total_removed; break; } } } xfree (min_sizes); return new_sizes; } /* Set WINDOW's height or width to SIZE. WIDTH_P non-zero means set WINDOW's width. Resize WINDOW's children, if any, so that they keep their proportionate size relative to WINDOW. If FIRST_ONLY is 1, change only the first of WINDOW's children when they are in series. If LAST_ONLY is 1, change only the last of WINDOW's children when they are in series. Propagate WINDOW's top or left edge position to children. Delete windows that become too small unless NODELETE_P is 1. When NODELETE_P equals 2 do not honor settings for window-min-height and window-min-width when resizing windows but use safe defaults instead. This should give better behavior when resizing frames. */ static void size_window (window, size, width_p, nodelete_p, first_only, last_only) Lisp_Object window; int size, width_p, nodelete_p; int first_only, last_only; { struct window *w = XWINDOW (window); struct window *c; Lisp_Object child, *forward, *sideward; int old_size = WINDOW_TOTAL_SIZE (w, width_p); size = max (0, size); /* Delete WINDOW if it's too small. */ if (nodelete_p != 1 && !NILP (w->parent) && size < window_min_size_1 (w, width_p, nodelete_p == 2)) { delete_window (window); return; } /* Set redisplay hints. */ w->last_modified = make_number (0); w->last_overlay_modified = make_number (0); windows_or_buffers_changed++; FRAME_WINDOW_SIZES_CHANGED (XFRAME (w->frame)) = 1; if (width_p) { sideward = &w->vchild; forward = &w->hchild; w->total_cols = make_number (size); adjust_window_margins (w); } else { sideward = &w->hchild; forward = &w->vchild; w->total_lines = make_number (size); w->orig_total_lines = Qnil; } if (!NILP (*sideward)) { /* We have a chain of parallel siblings whose size should all change. */ for (child = *sideward; !NILP (child); child = c->next) { c = XWINDOW (child); if (width_p) c->left_col = w->left_col; else c->top_line = w->top_line; size_window (child, size, width_p, nodelete_p, first_only, last_only); } } else if (!NILP (*forward) && last_only) { /* Change the last in a series of siblings. */ Lisp_Object last_child; int child_size; for (child = *forward; !NILP (child); child = c->next) { c = XWINDOW (child); last_child = child; } child_size = WINDOW_TOTAL_SIZE (c, width_p); size_window (last_child, size - old_size + child_size, width_p, nodelete_p, first_only, last_only); } else if (!NILP (*forward) && first_only) { /* Change the first in a series of siblings. */ int child_size; child = *forward; c = XWINDOW (child); if (width_p) c->left_col = w->left_col; else c->top_line = w->top_line; child_size = WINDOW_TOTAL_SIZE (c, width_p); size_window (child, size - old_size + child_size, width_p, nodelete_p, first_only, last_only); } else if (!NILP (*forward)) { int fixed_size, each, extra, n; int resize_fixed_p, nfixed; int last_pos, first_pos, nchildren, total; int *new_sizes = NULL; /* Determine the fixed-size portion of this window, and the number of child windows. */ fixed_size = nchildren = nfixed = total = 0; for (child = *forward; !NILP (child); child = c->next, ++nchildren) { int child_size; c = XWINDOW (child); child_size = WINDOW_TOTAL_SIZE (c, width_p); total += child_size; if (window_fixed_size_p (c, width_p, 0)) { fixed_size += child_size; ++nfixed; } } /* If the new size is smaller than fixed_size, or if there aren't any resizable windows, allow resizing fixed-size windows. */ resize_fixed_p = nfixed == nchildren || size < fixed_size; /* Compute how many lines/columns to add/remove to each child. The value of extra takes care of rounding errors. */ n = resize_fixed_p ? nchildren : nchildren - nfixed; if (size < total && n > 1) new_sizes = shrink_windows (total, size, nchildren, n, resize_fixed_p, *forward, width_p, nodelete_p == 2); else { each = (size - total) / n; extra = (size - total) - n * each; } /* Compute new children heights and edge positions. */ first_pos = width_p ? XINT (w->left_col) : XINT (w->top_line); last_pos = first_pos; for (n = 0, child = *forward; !NILP (child); child = c->next, ++n) { int new_size, old_size; c = XWINDOW (child); old_size = WINDOW_TOTAL_SIZE (c, width_p); new_size = old_size; /* The top or left edge position of this child equals the bottom or right edge of its predecessor. */ if (width_p) c->left_col = make_number (last_pos); else c->top_line = make_number (last_pos); /* If this child can be resized, do it. */ if (resize_fixed_p || !window_fixed_size_p (c, width_p, 0)) { new_size = new_sizes ? new_sizes[n] : old_size + each + extra; extra = 0; } /* Set new size. Note that size_window also propagates edge positions to children, so it's not a no-op if we didn't change the child's size. */ size_window (child, new_size, width_p, 1, first_only, last_only); /* Remember the bottom/right edge position of this child; it will be used to set the top/left edge of the next child. */ last_pos += new_size; } xfree (new_sizes); /* We should have covered the parent exactly with child windows. */ xassert (size == last_pos - first_pos); /* Now delete any children that became too small. */ if (nodelete_p != 1) for (child = *forward; !NILP (child); child = c->next) { int child_size; c = XWINDOW (child); child_size = WINDOW_TOTAL_SIZE (c, width_p); size_window (child, child_size, width_p, nodelete_p, first_only, last_only); } } } /* Set WINDOW's height to HEIGHT, and recursively change the height of WINDOW's children. NODELETE zero means windows that have become smaller than window-min-height in the process may be deleted. NODELETE 1 means never delete windows that become too small in the process. (The caller should check later and do so if appropriate.) NODELETE 2 means delete only windows that have become too small to be displayed correctly. */ void set_window_height (window, height, nodelete) Lisp_Object window; int height; int nodelete; { size_window (window, height, 0, nodelete, 0, 0); } /* Set WINDOW's width to WIDTH, and recursively change the width of WINDOW's children. NODELETE zero means windows that have become smaller than window-min-width in the process may be deleted. NODELETE 1 means never delete windows that become too small in the process. (The caller should check later and do so if appropriate.) NODELETE 2 means delete only windows that have become too small to be displayed correctly. */ void set_window_width (window, width, nodelete) Lisp_Object window; int width; int nodelete; { size_window (window, width, 1, nodelete, 0, 0); } /* Change window heights in windows rooted in WINDOW by N lines. */ void change_window_heights (window, n) Lisp_Object window; int n; { struct window *w = XWINDOW (window); XSETFASTINT (w->top_line, XFASTINT (w->top_line) + n); XSETFASTINT (w->total_lines, XFASTINT (w->total_lines) - n); if (INTEGERP (w->orig_top_line)) XSETFASTINT (w->orig_top_line, XFASTINT (w->orig_top_line) + n); if (INTEGERP (w->orig_total_lines)) XSETFASTINT (w->orig_total_lines, XFASTINT (w->orig_total_lines) - n); /* Handle just the top child in a vertical split. */ if (!NILP (w->vchild)) change_window_heights (w->vchild, n); /* Adjust all children in a horizontal split. */ for (window = w->hchild; !NILP (window); window = w->next) { w = XWINDOW (window); change_window_heights (window, n); } } int window_select_count; EXFUN (Fset_window_fringes, 4); EXFUN (Fset_window_scroll_bars, 4); static void run_funs (Lisp_Object funs) { for (; CONSP (funs); funs = XCDR (funs)) if (!EQ (XCAR (funs), Qt)) call0 (XCAR (funs)); } static Lisp_Object select_window_norecord (Lisp_Object window); static Lisp_Object select_frame_norecord (Lisp_Object frame); void run_window_configuration_change_hook (struct frame *f) { int count = SPECPDL_INDEX (); Lisp_Object frame, global_wcch = Fdefault_value (Qwindow_configuration_change_hook); XSETFRAME (frame, f); if (NILP (Vrun_hooks)) return; if (SELECTED_FRAME () != f) { record_unwind_protect (select_frame_norecord, Fselected_frame ()); Fselect_frame (frame, Qt); } /* Use the right buffer. Matters when running the local hooks. */ if (current_buffer != XBUFFER (Fwindow_buffer (Qnil))) { record_unwind_protect (Fset_buffer, Fcurrent_buffer ()); Fset_buffer (Fwindow_buffer (Qnil)); } /* Look for buffer-local values. */ { Lisp_Object windows = Fwindow_list (frame, Qlambda, Qnil); for (; CONSP (windows); windows = XCDR (windows)) { Lisp_Object window = XCAR (windows); Lisp_Object buffer = Fwindow_buffer (window); if (!NILP (Flocal_variable_p (Qwindow_configuration_change_hook, buffer))) { int count = SPECPDL_INDEX (); record_unwind_protect (select_window_norecord, Fselected_window ()); select_window_norecord (window); run_funs (Fbuffer_local_value (Qwindow_configuration_change_hook, buffer)); unbind_to (count, Qnil); } } } run_funs (global_wcch); unbind_to (count, Qnil); } /* Make WINDOW display BUFFER as its contents. RUN_HOOKS_P non-zero means it's allowed to run hooks. See make_frame for a case where it's not allowed. KEEP_MARGINS_P non-zero means that the current margins, fringes, and scroll-bar settings of the window are not reset from the buffer's local settings. */ void set_window_buffer (window, buffer, run_hooks_p, keep_margins_p) Lisp_Object window, buffer; int run_hooks_p, keep_margins_p; { struct window *w = XWINDOW (window); struct buffer *b = XBUFFER (buffer); int count = SPECPDL_INDEX (); int samebuf = EQ (buffer, w->buffer); w->buffer = buffer; if (EQ (window, selected_window)) b->last_selected_window = window; /* Let redisplay errors through. */ b->display_error_modiff = 0; /* Update time stamps of buffer display. */ if (INTEGERP (b->display_count)) XSETINT (b->display_count, XINT (b->display_count) + 1); b->display_time = Fcurrent_time (); XSETFASTINT (w->window_end_pos, 0); XSETFASTINT (w->window_end_vpos, 0); bzero (&w->last_cursor, sizeof w->last_cursor); w->window_end_valid = Qnil; if (!(keep_margins_p && samebuf)) { /* If we're not actually changing the buffer, don't reset hscroll and vscroll. This case happens for example when called from change_frame_size_1, where we use a dummy call to Fset_window_buffer on the frame's selected window (and no other) just in order to run window-configuration-change-hook. Resetting hscroll and vscroll here is problematic for things like image-mode and doc-view-mode since it resets the image's position whenever we resize the frame. */ w->hscroll = w->min_hscroll = make_number (0); w->vscroll = 0; set_marker_both (w->pointm, buffer, BUF_PT (b), BUF_PT_BYTE (b)); set_marker_restricted (w->start, make_number (b->last_window_start), buffer); w->start_at_line_beg = Qnil; w->force_start = Qnil; XSETFASTINT (w->last_modified, 0); XSETFASTINT (w->last_overlay_modified, 0); } /* Maybe we could move this into the `if' but it's not obviously safe and I doubt it's worth the trouble. */ windows_or_buffers_changed++; /* We must select BUFFER for running the window-scroll-functions. */ /* We can't check ! NILP (Vwindow_scroll_functions) here because that might itself be a local variable. */ if (window_initialized) { record_unwind_protect (Fset_buffer, Fcurrent_buffer ()); Fset_buffer (buffer); } XMARKER (w->pointm)->insertion_type = !NILP (Vwindow_point_insertion_type); if (!keep_margins_p) { /* Set left and right marginal area width etc. from buffer. */ /* This may call adjust_window_margins three times, so temporarily disable window margins. */ Lisp_Object save_left = w->left_margin_cols; Lisp_Object save_right = w->right_margin_cols; w->left_margin_cols = w->right_margin_cols = Qnil; Fset_window_fringes (window, b->left_fringe_width, b->right_fringe_width, b->fringes_outside_margins); Fset_window_scroll_bars (window, b->scroll_bar_width, b->vertical_scroll_bar_type, Qnil); w->left_margin_cols = save_left; w->right_margin_cols = save_right; Fset_window_margins (window, b->left_margin_cols, b->right_margin_cols); } if (run_hooks_p) { if (! NILP (Vwindow_scroll_functions)) run_hook_with_args_2 (Qwindow_scroll_functions, window, Fmarker_position (w->start)); run_window_configuration_change_hook (XFRAME (WINDOW_FRAME (w))); } unbind_to (count, Qnil); } DEFUN ("set-window-buffer", Fset_window_buffer, Sset_window_buffer, 2, 3, 0, doc: /* Make WINDOW display BUFFER-OR-NAME as its contents. WINDOW defaults to the selected window. BUFFER-OR-NAME must be a buffer or the name of an existing buffer. Optional third argument KEEP-MARGINS non-nil means that WINDOW's current display margins, fringe widths, and scroll bar settings are preserved; the default is to reset these from the local settings for BUFFER-OR-NAME or the frame defaults. Return nil. This function throws an error when WINDOW is strongly dedicated to its buffer (that is `window-dedicated-p' returns t for WINDOW) and does not already display BUFFER-OR-NAME. This function runs `window-scroll-functions' before running `window-configuration-change-hook'. */) (window, buffer_or_name, keep_margins) register Lisp_Object window, buffer_or_name, keep_margins; { register Lisp_Object tem, buffer; register struct window *w = decode_window (window); XSETWINDOW (window, w); buffer = Fget_buffer (buffer_or_name); CHECK_BUFFER (buffer); if (NILP (XBUFFER (buffer)->name)) error ("Attempt to display deleted buffer"); tem = w->buffer; if (NILP (tem)) error ("Window is deleted"); else if (!EQ (tem, Qt)) /* w->buffer is t when the window is first being set up. */ { if (!EQ (tem, buffer)) if (EQ (w->dedicated, Qt)) error ("Window is dedicated to `%s'", SDATA (XBUFFER (tem)->name)); else w->dedicated = Qnil; unshow_buffer (w); } set_window_buffer (window, buffer, 1, !NILP (keep_margins)); return Qnil; } /* Note that selected_window can be nil when this is called from Fset_window_configuration. */ DEFUN ("select-window", Fselect_window, Sselect_window, 1, 2, 0, doc: /* Select WINDOW. Most editing will apply to WINDOW's buffer. If WINDOW is not already selected, make WINDOW's buffer current and make WINDOW the frame's selected window. Return WINDOW. Optional second arg NORECORD non-nil means do not put this buffer at the front of the list of recently selected ones and do not make this window the most recently selected one. Note that the main editor command loop selects the buffer of the selected window before each command. */) (window, norecord) register Lisp_Object window, norecord; { register struct window *w; register struct window *ow; struct frame *sf; CHECK_LIVE_WINDOW (window); w = XWINDOW (window); w->frozen_window_start_p = 0; if (NILP (norecord)) { ++window_select_count; XSETFASTINT (w->use_time, window_select_count); } if (EQ (window, selected_window)) return window; sf = SELECTED_FRAME (); if (XFRAME (WINDOW_FRAME (w)) != sf) { XFRAME (WINDOW_FRAME (w))->selected_window = window; /* Use this rather than Fhandle_switch_frame so that FRAME_FOCUS_FRAME is moved appropriately as we move around in the state where a minibuffer in a separate frame is active. */ Fselect_frame (WINDOW_FRAME (w), norecord); /* Fselect_frame called us back so we've done all the work already. */ eassert (EQ (window, selected_window)); return window; } else sf->selected_window = window; /* Store the current buffer's actual point into the old selected window. It belongs to that window, and when the window is not selected, must be in the window. */ if (!NILP (selected_window)) { ow = XWINDOW (selected_window); if (! NILP (ow->buffer)) set_marker_both (ow->pointm, ow->buffer, BUF_PT (XBUFFER (ow->buffer)), BUF_PT_BYTE (XBUFFER (ow->buffer))); } selected_window = window; if (NILP (norecord)) record_buffer (w->buffer); Fset_buffer (w->buffer); XBUFFER (w->buffer)->last_selected_window = window; /* Go to the point recorded in the window. This is important when the buffer is in more than one window. It also matters when redisplay_window has altered point after scrolling, because it makes the change only in the window. */ { register int new_point = marker_position (w->pointm); if (new_point < BEGV) SET_PT (BEGV); else if (new_point > ZV) SET_PT (ZV); else SET_PT (new_point); } windows_or_buffers_changed++; return window; } static Lisp_Object select_window_norecord (window) Lisp_Object window; { return WINDOW_LIVE_P (window) ? Fselect_window (window, Qt) : selected_window; } static Lisp_Object select_frame_norecord (frame) Lisp_Object frame; { return FRAME_LIVE_P (XFRAME (frame)) ? Fselect_frame (frame, Qt) : selected_frame; } Lisp_Object display_buffer (buffer, not_this_window_p, override_frame) Lisp_Object buffer, not_this_window_p, override_frame; { return call3 (Qdisplay_buffer, buffer, not_this_window_p, override_frame); } DEFUN ("force-window-update", Fforce_window_update, Sforce_window_update, 0, 1, 0, doc: /* Force all windows to be updated on next redisplay. If optional arg OBJECT is a window, force redisplay of that window only. If OBJECT is a buffer or buffer name, force redisplay of all windows displaying that buffer. */) (object) Lisp_Object object; { if (NILP (object)) { windows_or_buffers_changed++; update_mode_lines++; return Qt; } if (WINDOWP (object)) { struct window *w = XWINDOW (object); mark_window_display_accurate (object, 0); w->update_mode_line = Qt; if (BUFFERP (w->buffer)) XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1; ++update_mode_lines; return Qt; } if (STRINGP (object)) object = Fget_buffer (object); if (BUFFERP (object) && !NILP (XBUFFER (object)->name)) { /* Walk all windows looking for buffer, and force update of each of those windows. */ object = window_loop (REDISPLAY_BUFFER_WINDOWS, object, 0, Qvisible); return NILP (object) ? Qnil : Qt; } /* If nothing suitable was found, just return. We could signal an error, but this feature will typically be used asynchronously in timers or process sentinels, so we don't. */ return Qnil; } void temp_output_buffer_show (buf) register Lisp_Object buf; { register struct buffer *old = current_buffer; register Lisp_Object window; register struct window *w; XBUFFER (buf)->directory = current_buffer->directory; Fset_buffer (buf); BUF_SAVE_MODIFF (XBUFFER (buf)) = MODIFF; BEGV = BEG; ZV = Z; SET_PT (BEG); #if 0 /* rms: there should be no reason for this. */ XBUFFER (buf)->prevent_redisplay_optimizations_p = 1; #endif set_buffer_internal (old); if (!NILP (Vtemp_buffer_show_function)) call1 (Vtemp_buffer_show_function, buf); else { window = display_buffer (buf, Qnil, Qnil); if (!EQ (XWINDOW (window)->frame, selected_frame)) Fmake_frame_visible (WINDOW_FRAME (XWINDOW (window))); Vminibuf_scroll_window = window; w = XWINDOW (window); XSETFASTINT (w->hscroll, 0); XSETFASTINT (w->min_hscroll, 0); set_marker_restricted_both (w->start, buf, BEG, BEG); set_marker_restricted_both (w->pointm, buf, BEG, BEG); /* Run temp-buffer-show-hook, with the chosen window selected and its buffer current. */ if (!NILP (Vrun_hooks) && !NILP (Fboundp (Qtemp_buffer_show_hook)) && !NILP (Fsymbol_value (Qtemp_buffer_show_hook))) { int count = SPECPDL_INDEX (); Lisp_Object prev_window, prev_buffer; prev_window = selected_window; XSETBUFFER (prev_buffer, old); /* Select the window that was chosen, for running the hook. Note: Both Fselect_window and select_window_norecord may set-buffer to the buffer displayed in the window, so we need to save the current buffer. --stef */ record_unwind_protect (Fset_buffer, prev_buffer); record_unwind_protect (select_window_norecord, prev_window); Fselect_window (window, Qt); Fset_buffer (w->buffer); call1 (Vrun_hooks, Qtemp_buffer_show_hook); unbind_to (count, Qnil); } } } static void make_dummy_parent (window) Lisp_Object window; { Lisp_Object new; register struct window *o, *p; int i; o = XWINDOW (window); p = allocate_window (); for (i = 0; i < VECSIZE (struct window); ++i) ((struct Lisp_Vector *) p)->contents[i] = ((struct Lisp_Vector *)o)->contents[i]; XSETWINDOW (new, p); ++sequence_number; XSETFASTINT (p->sequence_number, sequence_number); /* Put new into window structure in place of window */ replace_window (window, new); o->next = Qnil; o->prev = Qnil; o->vchild = Qnil; o->hchild = Qnil; o->parent = new; p->start = Qnil; p->pointm = Qnil; p->buffer = Qnil; } DEFUN ("split-window", Fsplit_window, Ssplit_window, 0, 3, "", doc: /* Split WINDOW, putting SIZE lines in the first of the pair. WINDOW defaults to selected one and SIZE to half its size. If optional third arg HORIZONTAL is non-nil, split side by side and put SIZE columns in the first of the pair. In that case, SIZE includes that window's scroll bar, or the divider column to its right. Interactively, all arguments are nil. Returns the newly created window (which is the lower or rightmost one). The upper or leftmost window is the original one, and remains selected if it was selected before. See Info node `(elisp)Splitting Windows' for more details and examples. */) (window, size, horizontal) Lisp_Object window, size, horizontal; { register Lisp_Object new; register struct window *o, *p; FRAME_PTR fo; register int size_int; if (NILP (window)) window = selected_window; else CHECK_LIVE_WINDOW (window); o = XWINDOW (window); fo = XFRAME (WINDOW_FRAME (o)); if (NILP (size)) { if (!NILP (horizontal)) /* Calculate the size of the left-hand window, by dividing the usable space in columns by two. We round up, since the left-hand window may include a dividing line, while the right-hand may not. */ size_int = (XFASTINT (o->total_cols) + 1) >> 1; else size_int = XFASTINT (o->total_lines) >> 1; } else { CHECK_NUMBER (size); size_int = XINT (size); } if (MINI_WINDOW_P (o)) error ("Attempt to split minibuffer window"); else if (window_fixed_size_p (o, !NILP (horizontal), 0)) error ("Attempt to split fixed-size window"); if (NILP (horizontal)) { int window_safe_height = window_min_size_2 (o, 0, 0); if (size_int < window_safe_height) error ("Window height %d too small (after splitting)", size_int); if (size_int + window_safe_height > XFASTINT (o->total_lines)) error ("Window height %d too small (after splitting)", XFASTINT (o->total_lines) - size_int); if (NILP (o->parent) || NILP (XWINDOW (o->parent)->vchild)) { make_dummy_parent (window); new = o->parent; XWINDOW (new)->vchild = window; } } else { int window_safe_width = window_min_size_2 (o, 1, 0); if (size_int < window_safe_width) error ("Window width %d too small (after splitting)", size_int); if (size_int + window_safe_width > XFASTINT (o->total_cols)) error ("Window width %d too small (after splitting)", XFASTINT (o->total_cols) - size_int); if (NILP (o->parent) || NILP (XWINDOW (o->parent)->hchild)) { make_dummy_parent (window); new = o->parent; XWINDOW (new)->hchild = window; } } /* Now we know that window's parent is a vertical combination if we are dividing vertically, or a horizontal combination if we are making side-by-side windows */ windows_or_buffers_changed++; FRAME_WINDOW_SIZES_CHANGED (fo) = 1; new = make_window (); p = XWINDOW (new); p->frame = o->frame; p->next = o->next; if (!NILP (p->next)) XWINDOW (p->next)->prev = new; p->prev = window; o->next = new; p->parent = o->parent; p->buffer = Qt; p->window_end_valid = Qnil; bzero (&p->last_cursor, sizeof p->last_cursor); /* Duplicate special geometry settings. */ p->left_margin_cols = o->left_margin_cols; p->right_margin_cols = o->right_margin_cols; p->left_fringe_width = o->left_fringe_width; p->right_fringe_width = o->right_fringe_width; p->fringes_outside_margins = o->fringes_outside_margins; p->scroll_bar_width = o->scroll_bar_width; p->vertical_scroll_bar_type = o->vertical_scroll_bar_type; /* Apportion the available frame space among the two new windows */ if (!NILP (horizontal)) { p->total_lines = o->total_lines; p->top_line = o->top_line; XSETFASTINT (p->total_cols, XFASTINT (o->total_cols) - size_int); XSETFASTINT (o->total_cols, size_int); XSETFASTINT (p->left_col, XFASTINT (o->left_col) + size_int); adjust_window_margins (p); adjust_window_margins (o); } else { p->left_col = o->left_col; p->total_cols = o->total_cols; XSETFASTINT (p->total_lines, XFASTINT (o->total_lines) - size_int); XSETFASTINT (o->total_lines, size_int); XSETFASTINT (p->top_line, XFASTINT (o->top_line) + size_int); } /* Adjust glyph matrices. */ adjust_glyphs (fo); Fset_window_buffer (new, o->buffer, Qt); return new; } DEFUN ("enlarge-window", Fenlarge_window, Senlarge_window, 1, 2, "p", doc: /* Make selected window SIZE lines taller. Interactively, if no argument is given, make the selected window one line taller. If optional argument HORIZONTAL is non-nil, make selected window wider by SIZE columns. If SIZE is negative, shrink the window by -SIZE lines or columns. Return nil. This function can delete windows if they get too small. The size of fixed size windows is not altered by this function. */) (size, horizontal) Lisp_Object size, horizontal; { CHECK_NUMBER (size); enlarge_window (selected_window, XINT (size), !NILP (horizontal)); run_window_configuration_change_hook (SELECTED_FRAME ()); return Qnil; } DEFUN ("shrink-window", Fshrink_window, Sshrink_window, 1, 2, "p", doc: /* Make selected window SIZE lines smaller. Interactively, if no argument is given, make the selected window one line smaller. If optional argument HORIZONTAL is non-nil, make the window narrower by SIZE columns. If SIZE is negative, enlarge selected window by -SIZE lines or columns. Return nil. This function can delete windows if they get too small. The size of fixed size windows is not altered by this function. */) (size, horizontal) Lisp_Object size, horizontal; { CHECK_NUMBER (size); enlarge_window (selected_window, -XINT (size), !NILP (horizontal)); run_window_configuration_change_hook (SELECTED_FRAME ()); return Qnil; } int window_height (window) Lisp_Object window; { register struct window *p = XWINDOW (window); return WINDOW_TOTAL_LINES (p); } int window_width (window) Lisp_Object window; { register struct window *p = XWINDOW (window); return WINDOW_TOTAL_COLS (p); } #define CURBEG(w) \ *(horiz_flag ? &(XWINDOW (w)->left_col) : &(XWINDOW (w)->top_line)) #define CURSIZE(w) \ *(horiz_flag ? &(XWINDOW (w)->total_cols) : &(XWINDOW (w)->total_lines)) /* Enlarge WINDOW by DELTA. HORIZ_FLAG nonzero means enlarge it horizontally; zero means do it vertically. Siblings of the selected window are resized to fulfill the size request. If they become too small in the process, they may be deleted. */ static void enlarge_window (window, delta, horiz_flag) Lisp_Object window; int delta, horiz_flag; { Lisp_Object parent, next, prev; struct window *p; Lisp_Object *sizep; int maximum; int (*sizefun) P_ ((Lisp_Object)) = horiz_flag ? window_width : window_height; void (*setsizefun) P_ ((Lisp_Object, int, int)) = (horiz_flag ? set_window_width : set_window_height); /* Give up if this window cannot be resized. */ if (window_fixed_size_p (XWINDOW (window), horiz_flag, 1)) error ("Window is not resizable"); /* Find the parent of the selected window. */ while (1) { p = XWINDOW (window); parent = p->parent; if (NILP (parent)) { if (horiz_flag) error ("No other window to side of this one"); break; } if (horiz_flag ? !NILP (XWINDOW (parent)->hchild) : !NILP (XWINDOW (parent)->vchild)) break; window = parent; } sizep = &CURSIZE (window); { register int maxdelta; /* Compute the maximum size increment this window can have. */ maxdelta = (!NILP (parent) ? (*sizefun) (parent) - XINT (*sizep) /* This is a main window followed by a minibuffer. */ : !NILP (p->next) ? ((*sizefun) (p->next) - window_min_size (XWINDOW (p->next), horiz_flag, 0, 0, 0)) /* This is a minibuffer following a main window. */ : !NILP (p->prev) ? ((*sizefun) (p->prev) - window_min_size (XWINDOW (p->prev), horiz_flag, 0, 0, 0)) /* This is a frame with only one window, a minibuffer-only or a minibufferless frame. */ : (delta = 0)); if (delta > maxdelta) /* This case traps trying to make the minibuffer the full frame, or make the only window aside from the minibuffer the full frame. */ delta = maxdelta; } if (XINT (*sizep) + delta < window_min_size (XWINDOW (window), horiz_flag, 0, 0, 0)) { delete_window (window); return; } if (delta == 0) return; /* Find the total we can get from other siblings without deleting them. */ maximum = 0; for (next = p->next; WINDOWP (next); next = XWINDOW (next)->next) maximum += (*sizefun) (next) - window_min_size (XWINDOW (next), horiz_flag, 0, 0, 0); for (prev = p->prev; WINDOWP (prev); prev = XWINDOW (prev)->prev) maximum += (*sizefun) (prev) - window_min_size (XWINDOW (prev), horiz_flag, 0, 0, 0); /* If we can get it all from them without deleting them, do so. */ if (delta <= maximum) { Lisp_Object first_unaffected; Lisp_Object first_affected; int fixed_p; next = p->next; prev = p->prev; first_affected = window; /* Look at one sibling at a time, moving away from this window in both directions alternately, and take as much as we can get without deleting that sibling. */ while (delta != 0 && (!NILP (next) || !NILP (prev))) { if (! NILP (next)) { int this_one = ((*sizefun) (next) - window_min_size (XWINDOW (next), horiz_flag, 0, 0, &fixed_p)); if (!fixed_p) { if (this_one > delta) this_one = delta; (*setsizefun) (next, (*sizefun) (next) - this_one, 0); (*setsizefun) (window, XINT (*sizep) + this_one, 0); delta -= this_one; } next = XWINDOW (next)->next; } if (delta == 0) break; if (! NILP (prev)) { int this_one = ((*sizefun) (prev) - window_min_size (XWINDOW (prev), horiz_flag, 0, 0, &fixed_p)); if (!fixed_p) { if (this_one > delta) this_one = delta; first_affected = prev; (*setsizefun) (prev, (*sizefun) (prev) - this_one, 0); (*setsizefun) (window, XINT (*sizep) + this_one, 0); delta -= this_one; } prev = XWINDOW (prev)->prev; } } xassert (delta == 0); /* Now recalculate the edge positions of all the windows affected, based on the new sizes. */ first_unaffected = next; prev = first_affected; for (next = XWINDOW (prev)->next; ! EQ (next, first_unaffected); prev = next, next = XWINDOW (next)->next) { XSETINT (CURBEG (next), XINT (CURBEG (prev)) + (*sizefun) (prev)); /* This does not change size of NEXT, but it propagates the new top edge to its children */ (*setsizefun) (next, (*sizefun) (next), 0); } } else { register int delta1; register int opht = (*sizefun) (parent); if (opht <= XINT (*sizep) + delta) { /* If trying to grow this window to or beyond size of the parent, just delete all the sibling windows. */ Lisp_Object start, tem, next; start = XWINDOW (parent)->vchild; if (NILP (start)) start = XWINDOW (parent)->hchild; /* Delete any siblings that come after WINDOW. */ tem = XWINDOW (window)->next; while (! NILP (tem)) { next = XWINDOW (tem)->next; delete_window (tem); tem = next; } /* Delete any siblings that come after WINDOW. Note that if START is not WINDOW, then WINDOW still has siblings, so WINDOW has not yet replaced its parent. */ tem = start; while (! EQ (tem, window)) { next = XWINDOW (tem)->next; delete_window (tem); tem = next; } } else { /* Otherwise, make delta1 just right so that if we add delta1 lines to this window and to the parent, and then shrink the parent back to its original size, the new proportional size of this window will increase by delta. The function size_window will compute the new height h' of the window from delta1 as: e = delta1/n x = delta1 - delta1/n * n for the 1st resizable child h' = h + e + x where n is the number of children that can be resized. We can ignore x by choosing a delta1 that is a multiple of n. We want the height of this window to come out as h' = h + delta So, delta1 must be h + e = h + delta delta1/n = delta delta1 = n * delta. The number of children n equals the number of resizable children of this window + 1 because we know window itself is resizable (otherwise we would have signaled an error). This reasoning is not correct when other windows become too small and shrink_windows refuses to delete them. Below we use resize_proportionally to work around this problem. */ struct window *w = XWINDOW (window); Lisp_Object s; int n = 1; for (s = w->next; WINDOWP (s); s = XWINDOW (s)->next) if (!window_fixed_size_p (XWINDOW (s), horiz_flag, 0)) ++n; for (s = w->prev; WINDOWP (s); s = XWINDOW (s)->prev) if (!window_fixed_size_p (XWINDOW (s), horiz_flag, 0)) ++n; delta1 = n * delta; /* Add delta1 lines or columns to this window, and to the parent, keeping things consistent while not affecting siblings. */ XSETINT (CURSIZE (parent), opht + delta1); (*setsizefun) (window, XINT (*sizep) + delta1, 0); /* Squeeze out delta1 lines or columns from our parent, shrinking this window and siblings proportionately. This brings parent back to correct size. Delta1 was calculated so this makes this window the desired size, taking it all out of the siblings. Temporarily set resize_proportionally to Qt to assure that, if necessary, shrink_windows deletes smaller windows rather than shrink this window. */ w->resize_proportionally = Qt; (*setsizefun) (parent, opht, 0); w->resize_proportionally = Qnil; } } XSETFASTINT (p->last_modified, 0); XSETFASTINT (p->last_overlay_modified, 0); /* Adjust glyph matrices. */ adjust_glyphs (XFRAME (WINDOW_FRAME (XWINDOW (window)))); } /* Adjust the size of WINDOW by DELTA, moving only its trailing edge. HORIZ_FLAG nonzero means adjust the width, moving the right edge. zero means adjust the height, moving the bottom edge. Following siblings of the selected window are resized to fulfill the size request. If they become too small in the process, they are not deleted; instead, we signal an error. */ static void adjust_window_trailing_edge (window, delta, horiz_flag) Lisp_Object window; int delta, horiz_flag; { Lisp_Object parent, child; struct window *p; Lisp_Object old_config = Fcurrent_window_configuration (Qnil); int delcount = window_deletion_count; CHECK_WINDOW (window); /* Give up if this window cannot be resized. */ if (window_fixed_size_p (XWINDOW (window), horiz_flag, 1)) error ("Window is not resizable"); while (1) { Lisp_Object first_parallel = Qnil; if (NILP (window)) { /* This happens if WINDOW on the previous iteration was at top level of the window tree. */ Fset_window_configuration (old_config); error ("Specified window edge is fixed"); } p = XWINDOW (window); parent = p->parent; /* See if this level has windows in parallel in the specified direction. If so, set FIRST_PARALLEL to the first one. */ if (horiz_flag) { if (! NILP (parent) && !NILP (XWINDOW (parent)->vchild)) first_parallel = XWINDOW (parent)->vchild; else if (NILP (parent) && !NILP (p->next)) { /* Handle the vertical chain of main window and minibuffer which has no parent. */ first_parallel = window; while (! NILP (XWINDOW (first_parallel)->prev)) first_parallel = XWINDOW (first_parallel)->prev; } } else { if (! NILP (parent) && !NILP (XWINDOW (parent)->hchild)) first_parallel = XWINDOW (parent)->hchild; } /* If this level's succession is in the desired dimension, and this window is the last one, and there is no higher level, its trailing edge is fixed. */ if (NILP (XWINDOW (window)->next) && NILP (first_parallel) && NILP (parent)) { Fset_window_configuration (old_config); error ("Specified window edge is fixed"); } /* Don't make this window too small. */ if (XINT (CURSIZE (window)) + delta < window_min_size_2 (XWINDOW (window), horiz_flag, 0)) { Fset_window_configuration (old_config); error ("Cannot adjust window size as specified"); } /* Clear out some redisplay caches. */ XSETFASTINT (p->last_modified, 0); XSETFASTINT (p->last_overlay_modified, 0); /* Adjust this window's edge. */ XSETINT (CURSIZE (window), XINT (CURSIZE (window)) + delta); /* If this window has following siblings in the desired dimension, make them smaller, and exit the loop. (If we reach the top of the tree and can never do this, we will fail and report an error, above.) */ if (NILP (first_parallel)) { if (!NILP (p->next)) { /* This may happen for the minibuffer. In that case the window_deletion_count check below does not work. */ if (XINT (CURSIZE (p->next)) - delta <= 0) { Fset_window_configuration (old_config); error ("Cannot adjust window size as specified"); } XSETINT (CURBEG (p->next), XINT (CURBEG (p->next)) + delta); size_window (p->next, XINT (CURSIZE (p->next)) - delta, horiz_flag, 0, 1, 0); break; } } else /* Here we have a chain of parallel siblings, in the other dimension. Change the size of the other siblings. */ for (child = first_parallel; ! NILP (child); child = XWINDOW (child)->next) if (! EQ (child, window)) size_window (child, XINT (CURSIZE (child)) + delta, horiz_flag, 0, 0, 1); window = parent; } /* If we made a window so small it got deleted, we failed. Report failure. */ if (delcount != window_deletion_count) { Fset_window_configuration (old_config); error ("Cannot adjust window size as specified"); } /* Adjust glyph matrices. */ adjust_glyphs (XFRAME (WINDOW_FRAME (XWINDOW (window)))); } #undef CURBEG #undef CURSIZE DEFUN ("adjust-window-trailing-edge", Fadjust_window_trailing_edge, Sadjust_window_trailing_edge, 3, 3, 0, doc: /* Adjust the bottom or right edge of WINDOW by DELTA. If HORIZONTAL is non-nil, that means adjust the width, moving the right edge. Otherwise, adjust the height, moving the bottom edge. Following siblings of the selected window are resized to fulfill the size request. If they become too small in the process, they are not deleted; instead, we signal an error. */) (window, delta, horizontal) Lisp_Object window, delta, horizontal; { CHECK_NUMBER (delta); if (NILP (window)) window = selected_window; adjust_window_trailing_edge (window, XINT (delta), !NILP (horizontal)); run_window_configuration_change_hook (XFRAME (WINDOW_FRAME (XWINDOW (window)))); return Qnil; } /*********************************************************************** Resizing Mini-Windows ***********************************************************************/ static void shrink_window_lowest_first P_ ((struct window *, int)); enum save_restore_action { CHECK_ORIG_SIZES, SAVE_ORIG_SIZES, RESTORE_ORIG_SIZES }; static int save_restore_orig_size P_ ((struct window *, enum save_restore_action)); /* Shrink windows rooted in window W to HEIGHT. Take the space needed from lowest windows first. */ static void shrink_window_lowest_first (w, height) struct window *w; int height; { struct window *c; Lisp_Object child; int old_height; xassert (!MINI_WINDOW_P (w)); /* Set redisplay hints. */ XSETFASTINT (w->last_modified, 0); XSETFASTINT (w->last_overlay_modified, 0); windows_or_buffers_changed++; FRAME_WINDOW_SIZES_CHANGED (XFRAME (WINDOW_FRAME (w))) = 1; old_height = XFASTINT (w->total_lines); XSETFASTINT (w->total_lines, height); if (!NILP (w->hchild)) { for (child = w->hchild; !NILP (child); child = c->next) { c = XWINDOW (child); c->top_line = w->top_line; shrink_window_lowest_first (c, height); } } else if (!NILP (w->vchild)) { Lisp_Object last_child; int delta = old_height - height; int last_top; last_child = Qnil; /* Find the last child. We are taking space from lowest windows first, so we iterate over children from the last child backwards. */ for (child = w->vchild; WINDOWP (child); child = XWINDOW (child)->next) last_child = child; /* Size children down to their safe heights. */ for (child = last_child; delta && !NILP (child); child = c->prev) { int this_one; c = XWINDOW (child); this_one = XFASTINT (c->total_lines) - window_min_size_1 (c, 0, 1); if (this_one > delta) this_one = delta; shrink_window_lowest_first (c, XFASTINT (c->total_lines) - this_one); delta -= this_one; } /* Compute new positions. */ last_top = XINT (w->top_line); for (child = w->vchild; !NILP (child); child = c->next) { c = XWINDOW (child); c->top_line = make_number (last_top); shrink_window_lowest_first (c, XFASTINT (c->total_lines)); last_top += XFASTINT (c->total_lines); } } } /* Save, restore, or check positions and sizes in the window tree rooted at W. ACTION says what to do. If ACTION is CHECK_ORIG_SIZES, check if orig_top_line and orig_total_lines members are valid for all windows in the window tree. Value is non-zero if they are valid. If ACTION is SAVE_ORIG_SIZES, save members top and height in orig_top_line and orig_total_lines for all windows in the tree. If ACTION is RESTORE_ORIG_SIZES, restore top and height from values stored in orig_top_line and orig_total_lines for all windows. */ static int save_restore_orig_size (w, action) struct window *w; enum save_restore_action action; { int success_p = 1; while (w) { if (!NILP (w->hchild)) { if (!save_restore_orig_size (XWINDOW (w->hchild), action)) success_p = 0; } else if (!NILP (w->vchild)) { if (!save_restore_orig_size (XWINDOW (w->vchild), action)) success_p = 0; } switch (action) { case CHECK_ORIG_SIZES: if (!INTEGERP (w->orig_top_line) || !INTEGERP (w->orig_total_lines)) return 0; break; case SAVE_ORIG_SIZES: w->orig_top_line = w->top_line; w->orig_total_lines = w->total_lines; XSETFASTINT (w->last_modified, 0); XSETFASTINT (w->last_overlay_modified, 0); break; case RESTORE_ORIG_SIZES: xassert (INTEGERP (w->orig_top_line) && INTEGERP (w->orig_total_lines)); w->top_line = w->orig_top_line; w->total_lines = w->orig_total_lines; w->orig_total_lines = w->orig_top_line = Qnil; XSETFASTINT (w->last_modified, 0); XSETFASTINT (w->last_overlay_modified, 0); break; default: abort (); } w = NILP (w->next) ? NULL : XWINDOW (w->next); } return success_p; } /* Grow mini-window W by DELTA lines, DELTA >= 0, or as much as we can without deleting other windows. */ void grow_mini_window (w, delta) struct window *w; int delta; { struct frame *f = XFRAME (w->frame); struct window *root; xassert (MINI_WINDOW_P (w)); xassert (delta >= 0); /* Compute how much we can enlarge the mini-window without deleting other windows. */ root = XWINDOW (FRAME_ROOT_WINDOW (f)); if (delta) { int min_height = window_min_size (root, 0, 0, 0, 0); if (XFASTINT (root->total_lines) - delta < min_height) /* Note that the root window may already be smaller than min_height. */ delta = max (0, XFASTINT (root->total_lines) - min_height); } if (delta) { /* Save original window sizes and positions, if not already done. */ if (!save_restore_orig_size (root, CHECK_ORIG_SIZES)) save_restore_orig_size (root, SAVE_ORIG_SIZES); /* Shrink other windows. */ shrink_window_lowest_first (root, XFASTINT (root->total_lines) - delta); /* Grow the mini-window. */ w->top_line = make_number (XFASTINT (root->top_line) + XFASTINT (root->total_lines)); w->total_lines = make_number (XFASTINT (w->total_lines) + delta); XSETFASTINT (w->last_modified, 0); XSETFASTINT (w->last_overlay_modified, 0); adjust_glyphs (f); } } /* Shrink mini-window W. If there is recorded info about window sizes before a call to grow_mini_window, restore recorded window sizes. Otherwise, if the mini-window is higher than 1 line, resize it to 1 line. */ void shrink_mini_window (w) struct window *w; { struct frame *f = XFRAME (w->frame); struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f)); if (save_restore_orig_size (root, CHECK_ORIG_SIZES)) { save_restore_orig_size (root, RESTORE_ORIG_SIZES); adjust_glyphs (f); FRAME_WINDOW_SIZES_CHANGED (f) = 1; windows_or_buffers_changed = 1; } else if (XFASTINT (w->total_lines) > 1) { /* Distribute the additional lines of the mini-window among the other windows. */ Lisp_Object window; XSETWINDOW (window, w); enlarge_window (window, 1 - XFASTINT (w->total_lines), 0); } } /* Mark window cursors off for all windows in the window tree rooted at W by setting their phys_cursor_on_p flag to zero. Called from xterm.c, e.g. when a frame is cleared and thereby all cursors on the frame are cleared. */ void mark_window_cursors_off (w) struct window *w; { while (w) { if (!NILP (w->hchild)) mark_window_cursors_off (XWINDOW (w->hchild)); else if (!NILP (w->vchild)) mark_window_cursors_off (XWINDOW (w->vchild)); else w->phys_cursor_on_p = 0; w = NILP (w->next) ? 0 : XWINDOW (w->next); } } /* Return number of lines of text (not counting mode lines) in W. */ int window_internal_height (w) struct window *w; { int ht = XFASTINT (w->total_lines); if (!MINI_WINDOW_P (w)) { if (!NILP (w->parent) || !NILP (w->vchild) || !NILP (w->hchild) || !NILP (w->next) || !NILP (w->prev) || WINDOW_WANTS_MODELINE_P (w)) --ht; if (WINDOW_WANTS_HEADER_LINE_P (w)) --ht; } return ht; } /* Return the number of columns in W. Don't count columns occupied by scroll bars or the vertical bar separating W from the sibling to its right. */ int window_box_text_cols (w) struct window *w; { struct frame *f = XFRAME (WINDOW_FRAME (w)); int width = XINT (w->total_cols); if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w)) /* Scroll bars occupy a few columns. */ width -= WINDOW_CONFIG_SCROLL_BAR_COLS (w); else if (!FRAME_WINDOW_P (f) && !WINDOW_RIGHTMOST_P (w) && !WINDOW_FULL_WIDTH_P (w)) /* The column of `|' characters separating side-by-side windows occupies one column only. */ width -= 1; if (FRAME_WINDOW_P (f)) /* On window-systems, fringes and display margins cannot be used for normal text. */ width -= (WINDOW_FRINGE_COLS (w) + WINDOW_LEFT_MARGIN_COLS (w) + WINDOW_RIGHT_MARGIN_COLS (w)); return width; } /************************************************************************ Window Scrolling ***********************************************************************/ /* Scroll contents of window WINDOW up. If WHOLE is non-zero, scroll N screen-fulls, which is defined as the height of the window minus next_screen_context_lines. If WHOLE is zero, scroll up N lines instead. Negative values of N mean scroll down. NOERROR non-zero means don't signal an error if we try to move over BEGV or ZV, respectively. */ static void window_scroll (window, n, whole, noerror) Lisp_Object window; int n; int whole; int noerror; { immediate_quit = 1; /* If we must, use the pixel-based version which is much slower than the line-based one but can handle varying line heights. */ if (FRAME_WINDOW_P (XFRAME (XWINDOW (window)->frame))) window_scroll_pixel_based (window, n, whole, noerror); else window_scroll_line_based (window, n, whole, noerror); immediate_quit = 0; } /* Implementation of window_scroll that works based on pixel line heights. See the comment of window_scroll for parameter descriptions. */ static void window_scroll_pixel_based (window, n, whole, noerror) Lisp_Object window; int n; int whole; int noerror; { struct it it; struct window *w = XWINDOW (window); struct text_pos start; int this_scroll_margin; /* True if we fiddled the window vscroll field without really scrolling. */ int vscrolled = 0; int x, y, rtop, rbot, rowh, vpos; SET_TEXT_POS_FROM_MARKER (start, w->start); /* If PT is not visible in WINDOW, move back one half of the screen. Allow PT to be partially visible, otherwise something like (scroll-down 1) with PT in the line before the partially visible one would recenter. */ if (!pos_visible_p (w, PT, &x, &y, &rtop, &rbot, &rowh, &vpos)) { /* Move backward half the height of the window. Performance note: vmotion used here is about 10% faster, but would give wrong results for variable height lines. */ init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID); it.current_y = it.last_visible_y; move_it_vertically_backward (&it, window_box_height (w) / 2); /* The function move_iterator_vertically may move over more than the specified y-distance. If it->w is small, e.g. a mini-buffer window, we may end up in front of the window's display area. This is the case when Start displaying at the start of the line containing PT in this case. */ if (it.current_y <= 0) { init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID); move_it_vertically_backward (&it, 0); it.current_y = 0; } start = it.current.pos; } else if (auto_window_vscroll_p) { if (rtop || rbot) /* partially visible */ { int px; int dy = WINDOW_FRAME_LINE_HEIGHT (w); if (whole) dy = max ((window_box_height (w) - next_screen_context_lines * dy), dy); dy *= n; if (n < 0) { /* Only vscroll backwards if already vscrolled forwards. */ if (w->vscroll < 0 && rtop > 0) { px = max (0, -w->vscroll - min (rtop, -dy)); Fset_window_vscroll (window, make_number (px), Qt); return; } } if (n > 0) { /* Do vscroll if already vscrolled or only display line. */ if (rbot > 0 && (w->vscroll < 0 || vpos == 0)) { px = max (0, -w->vscroll + min (rbot, dy)); Fset_window_vscroll (window, make_number (px), Qt); return; } /* Maybe modify window start instead of scrolling. */ if (rbot > 0 || w->vscroll < 0) { int spos; Fset_window_vscroll (window, make_number (0), Qt); /* If there are other text lines above the current row, move window start to current row. Else to next row. */ if (rbot > 0) spos = XINT (Fline_beginning_position (Qnil)); else spos = min (XINT (Fline_end_position (Qnil)) + 1, ZV); set_marker_restricted (w->start, make_number (spos), w->buffer); w->start_at_line_beg = Qt; w->update_mode_line = Qt; XSETFASTINT (w->last_modified, 0); XSETFASTINT (w->last_overlay_modified, 0); /* Set force_start so that redisplay_window will run the window-scroll-functions. */ w->force_start = Qt; return; } } } /* Cancel previous vscroll. */ Fset_window_vscroll (window, make_number (0), Qt); } /* If scroll_preserve_screen_position is non-nil, we try to set point in the same window line as it is now, so get that line. */ if (!NILP (Vscroll_preserve_screen_position)) { /* We preserve the goal pixel coordinate across consecutive calls to scroll-up or scroll-down. This avoids the possibility of point becoming "stuck" on a tall line when scrolling by one line. */ if (window_scroll_pixel_based_preserve_y < 0 || (!EQ (current_kboard->Vlast_command, Qscroll_up) && !EQ (current_kboard->Vlast_command, Qscroll_down))) { start_display (&it, w, start); move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS); window_scroll_pixel_based_preserve_y = it.current_y; window_scroll_pixel_based_preserve_x = it.current_x; } } else window_scroll_pixel_based_preserve_y = window_scroll_pixel_based_preserve_x = -1; /* Move iterator it from start the specified distance forward or backward. The result is the new window start. */ start_display (&it, w, start); if (whole) { int start_pos = IT_CHARPOS (it); int dy = WINDOW_FRAME_LINE_HEIGHT (w); dy = max ((window_box_height (w) - next_screen_context_lines * dy), dy) * n; /* Note that move_it_vertically always moves the iterator to the start of a line. So, if the last line doesn't have a newline, we would end up at the start of the line ending at ZV. */ if (dy <= 0) { move_it_vertically_backward (&it, -dy); /* Ensure we actually do move, e.g. in case we are currently looking at an image that is taller that the window height. */ while (start_pos == IT_CHARPOS (it) && start_pos > BEGV) move_it_by_lines (&it, -1, 1); } else if (dy > 0) { move_it_to (&it, ZV, -1, it.current_y + dy, -1, MOVE_TO_POS | MOVE_TO_Y); /* Ensure we actually do move, e.g. in case we are currently looking at an image that is taller that the window height. */ while (start_pos == IT_CHARPOS (it) && start_pos < ZV) move_it_by_lines (&it, 1, 1); } } else move_it_by_lines (&it, n, 1); /* We failed if we find ZV is already on the screen (scrolling up, means there's nothing past the end), or if we can't start any earlier (scrolling down, means there's nothing past the top). */ if ((n > 0 && IT_CHARPOS (it) == ZV) || (n < 0 && IT_CHARPOS (it) == CHARPOS (start))) { if (IT_CHARPOS (it) == ZV) { if (it.current_y < it.last_visible_y && (it.current_y + it.max_ascent + it.max_descent > it.last_visible_y)) { /* The last line was only partially visible, make it fully visible. */ w->vscroll = (it.last_visible_y - it.current_y + it.max_ascent + it.max_descent); adjust_glyphs (it.f); } else if (noerror) return; else if (n < 0) /* could happen with empty buffers */ xsignal0 (Qbeginning_of_buffer); else xsignal0 (Qend_of_buffer); } else { if (w->vscroll != 0) /* The first line was only partially visible, make it fully visible. */ w->vscroll = 0; else if (noerror) return; else xsignal0 (Qbeginning_of_buffer); } /* If control gets here, then we vscrolled. */ XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1; /* Don't try to change the window start below. */ vscrolled = 1; } if (! vscrolled) { int pos = IT_CHARPOS (it); int bytepos; /* If in the middle of a multi-glyph character move forward to the next character. */ if (in_display_vector_p (&it)) { ++pos; move_it_to (&it, pos, -1, -1, -1, MOVE_TO_POS); } /* Set the window start, and set up the window for redisplay. */ set_marker_restricted (w->start, make_number (pos), w->buffer); bytepos = XMARKER (w->start)->bytepos; w->start_at_line_beg = ((pos == BEGV || FETCH_BYTE (bytepos - 1) == '\n') ? Qt : Qnil); w->update_mode_line = Qt; XSETFASTINT (w->last_modified, 0); XSETFASTINT (w->last_overlay_modified, 0); /* Set force_start so that redisplay_window will run the window-scroll-functions. */ w->force_start = Qt; } /* The rest of this function uses current_y in a nonstandard way, not including the height of the header line if any. */ it.current_y = it.vpos = 0; /* Move PT out of scroll margins. This code wants current_y to be zero at the window start position even if there is a header line. */ this_scroll_margin = max (0, scroll_margin); this_scroll_margin = min (this_scroll_margin, XFASTINT (w->total_lines) / 4); this_scroll_margin *= FRAME_LINE_HEIGHT (it.f); if (n > 0) { /* We moved the window start towards ZV, so PT may be now in the scroll margin at the top. */ move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS); if (IT_CHARPOS (it) == PT && it.current_y >= this_scroll_margin && (NILP (Vscroll_preserve_screen_position) || EQ (Vscroll_preserve_screen_position, Qt))) /* We found PT at a legitimate height. Leave it alone. */ ; else if (window_scroll_pixel_based_preserve_y >= 0) { /* If we have a header line, take account of it. This is necessary because we set it.current_y to 0, above. */ move_it_to (&it, -1, window_scroll_pixel_based_preserve_x, window_scroll_pixel_based_preserve_y - (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0 ), -1, MOVE_TO_Y | MOVE_TO_X); SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it)); } else { while (it.current_y < this_scroll_margin) { int prev = it.current_y; move_it_by_lines (&it, 1, 1); if (prev == it.current_y) break; } SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it)); } } else if (n < 0) { int charpos, bytepos; int partial_p; /* Save our position, for the window_scroll_pixel_based_preserve_y case. */ charpos = IT_CHARPOS (it); bytepos = IT_BYTEPOS (it); /* We moved the window start towards BEGV, so PT may be now in the scroll margin at the bottom. */ move_it_to (&it, PT, -1, (it.last_visible_y - CURRENT_HEADER_LINE_HEIGHT (w) - this_scroll_margin - 1), -1, MOVE_TO_POS | MOVE_TO_Y); /* Save our position, in case it's correct. */ charpos = IT_CHARPOS (it); bytepos = IT_BYTEPOS (it); /* See if point is on a partially visible line at the end. */ if (it.what == IT_EOB) partial_p = it.current_y + it.ascent + it.descent > it.last_visible_y; else { move_it_by_lines (&it, 1, 1); partial_p = it.current_y > it.last_visible_y; } if (charpos == PT && !partial_p && (NILP (Vscroll_preserve_screen_position) || EQ (Vscroll_preserve_screen_position, Qt))) /* We found PT before we found the display margin, so PT is ok. */ ; else if (window_scroll_pixel_based_preserve_y >= 0) { SET_TEXT_POS_FROM_MARKER (start, w->start); start_display (&it, w, start); /* It would be wrong to subtract CURRENT_HEADER_LINE_HEIGHT here because we called start_display again and did not alter it.current_y this time. */ move_it_to (&it, -1, window_scroll_pixel_based_preserve_x, window_scroll_pixel_based_preserve_y, -1, MOVE_TO_Y | MOVE_TO_X); SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it)); } else { if (partial_p) /* The last line was only partially visible, so back up two lines to make sure we're on a fully visible line. */ { move_it_by_lines (&it, -2, 0); SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it)); } else /* No, the position we saved is OK, so use it. */ SET_PT_BOTH (charpos, bytepos); } } } /* Implementation of window_scroll that works based on screen lines. See the comment of window_scroll for parameter descriptions. */ static void window_scroll_line_based (window, n, whole, noerror) Lisp_Object window; int n; int whole; int noerror; { register struct window *w = XWINDOW (window); register int opoint = PT, opoint_byte = PT_BYTE; register int pos, pos_byte; register int ht = window_internal_height (w); register Lisp_Object tem; int lose; Lisp_Object bolp; int startpos; Lisp_Object original_pos = Qnil; /* If scrolling screen-fulls, compute the number of lines to scroll from the window's height. */ if (whole) n *= max (1, ht - next_screen_context_lines); startpos = marker_position (w->start); if (!NILP (Vscroll_preserve_screen_position)) { if (window_scroll_preserve_vpos <= 0 || (!EQ (current_kboard->Vlast_command, Qscroll_up) && !EQ (current_kboard->Vlast_command, Qscroll_down))) { struct position posit = *compute_motion (startpos, 0, 0, 0, PT, ht, 0, -1, XINT (w->hscroll), 0, w); window_scroll_preserve_vpos = posit.vpos; window_scroll_preserve_hpos = posit.hpos + XINT (w->hscroll); } original_pos = Fcons (make_number (window_scroll_preserve_hpos), make_number (window_scroll_preserve_vpos)); } XSETFASTINT (tem, PT); tem = Fpos_visible_in_window_p (tem, window, Qnil); if (NILP (tem)) { Fvertical_motion (make_number (- (ht / 2)), window); startpos = PT; } SET_PT (startpos); lose = n < 0 && PT == BEGV; Fvertical_motion (make_number (n), window); pos = PT; pos_byte = PT_BYTE; bolp = Fbolp (); SET_PT_BOTH (opoint, opoint_byte); if (lose) { if (noerror) return; else xsignal0 (Qbeginning_of_buffer); } if (pos < ZV) { int this_scroll_margin = scroll_margin; /* Don't use a scroll margin that is negative or too large. */ if (this_scroll_margin < 0) this_scroll_margin = 0; if (XINT (w->total_lines) < 4 * scroll_margin) this_scroll_margin = XINT (w->total_lines) / 4; set_marker_restricted_both (w->start, w->buffer, pos, pos_byte); w->start_at_line_beg = bolp; w->update_mode_line = Qt; XSETFASTINT (w->last_modified, 0); XSETFASTINT (w->last_overlay_modified, 0); /* Set force_start so that redisplay_window will run the window-scroll-functions. */ w->force_start = Qt; if (!NILP (Vscroll_preserve_screen_position) && (whole || !EQ (Vscroll_preserve_screen_position, Qt))) { SET_PT_BOTH (pos, pos_byte); Fvertical_motion (original_pos, window); } /* If we scrolled forward, put point enough lines down that it is outside the scroll margin. */ else if (n > 0) { int top_margin; if (this_scroll_margin > 0) { SET_PT_BOTH (pos, pos_byte); Fvertical_motion (make_number (this_scroll_margin), window); top_margin = PT; } else top_margin = pos; if (top_margin <= opoint) SET_PT_BOTH (opoint, opoint_byte); else if (!NILP (Vscroll_preserve_screen_position)) { SET_PT_BOTH (pos, pos_byte); Fvertical_motion (original_pos, window); } else SET_PT (top_margin); } else if (n < 0) { int bottom_margin; /* If we scrolled backward, put point near the end of the window but not within the scroll margin. */ SET_PT_BOTH (pos, pos_byte); tem = Fvertical_motion (make_number (ht - this_scroll_margin), window); if (XFASTINT (tem) == ht - this_scroll_margin) bottom_margin = PT; else bottom_margin = PT + 1; if (bottom_margin > opoint) SET_PT_BOTH (opoint, opoint_byte); else { if (!NILP (Vscroll_preserve_screen_position)) { SET_PT_BOTH (pos, pos_byte); Fvertical_motion (original_pos, window); } else Fvertical_motion (make_number (-1), window); } } } else { if (noerror) return; else xsignal0 (Qend_of_buffer); } } /* Scroll selected_window up or down. If N is nil, scroll a screen-full which is defined as the height of the window minus next_screen_context_lines. If N is the symbol `-', scroll. DIRECTION may be 1 meaning to scroll down, or -1 meaning to scroll up. This is the guts of Fscroll_up and Fscroll_down. */ static void scroll_command (n, direction) Lisp_Object n; int direction; { int count = SPECPDL_INDEX (); xassert (eabs (direction) == 1); /* If selected window's buffer isn't current, make it current for the moment. But don't screw up if window_scroll gets an error. */ if (XBUFFER (XWINDOW (selected_window)->buffer) != current_buffer) { record_unwind_protect (save_excursion_restore, save_excursion_save ()); Fset_buffer (XWINDOW (selected_window)->buffer); /* Make redisplay consider other windows than just selected_window. */ ++windows_or_buffers_changed; } if (NILP (n)) window_scroll (selected_window, direction, 1, 0); else if (EQ (n, Qminus)) window_scroll (selected_window, -direction, 1, 0); else { n = Fprefix_numeric_value (n); window_scroll (selected_window, XINT (n) * direction, 0, 0); } unbind_to (count, Qnil); } DEFUN ("scroll-up", Fscroll_up, Sscroll_up, 0, 1, "^P", doc: /* Scroll text of selected window upward ARG lines. If ARG is omitted or nil, scroll upward by a near full screen. A near full screen is `next-screen-context-lines' less than a full screen. Negative ARG means scroll downward. If ARG is the atom `-', scroll downward by nearly full screen. When calling from a program, supply as argument a number, nil, or `-'. */) (arg) Lisp_Object arg; { scroll_command (arg, 1); return Qnil; } DEFUN ("scroll-down", Fscroll_down, Sscroll_down, 0, 1, "^P", doc: /* Scroll text of selected window down ARG lines. If ARG is omitted or nil, scroll down by a near full screen. A near full screen is `next-screen-context-lines' less than a full screen. Negative ARG means scroll upward. If ARG is the atom `-', scroll upward by nearly full screen. When calling from a program, supply as argument a number, nil, or `-'. */) (arg) Lisp_Object arg; { scroll_command (arg, -1); return Qnil; } DEFUN ("other-window-for-scrolling", Fother_window_for_scrolling, Sother_window_for_scrolling, 0, 0, 0, doc: /* Return the other window for \"other window scroll\" commands. If `other-window-scroll-buffer' is non-nil, a window showing that buffer is used. If in the minibuffer, `minibuffer-scroll-window' if non-nil specifies the window. This takes precedence over `other-window-scroll-buffer'. */) () { Lisp_Object window; if (MINI_WINDOW_P (XWINDOW (selected_window)) && !NILP (Vminibuf_scroll_window)) window = Vminibuf_scroll_window; /* If buffer is specified, scroll that buffer. */ else if (!NILP (Vother_window_scroll_buffer)) { window = Fget_buffer_window (Vother_window_scroll_buffer, Qnil); if (NILP (window)) window = display_buffer (Vother_window_scroll_buffer, Qt, Qnil); } else { /* Nothing specified; look for a neighboring window on the same frame. */ window = Fnext_window (selected_window, Qnil, Qnil); if (EQ (window, selected_window)) /* That didn't get us anywhere; look for a window on another visible frame. */ do window = Fnext_window (window, Qnil, Qt); while (! FRAME_VISIBLE_P (XFRAME (WINDOW_FRAME (XWINDOW (window)))) && ! EQ (window, selected_window)); } CHECK_LIVE_WINDOW (window); if (EQ (window, selected_window)) error ("There is no other window"); return window; } DEFUN ("scroll-other-window", Fscroll_other_window, Sscroll_other_window, 0, 1, "P", doc: /* Scroll next window upward ARG lines; or near full screen if no ARG. A near full screen is `next-screen-context-lines' less than a full screen. The next window is the one below the current one; or the one at the top if the current one is at the bottom. Negative ARG means scroll downward. If ARG is the atom `-', scroll downward by nearly full screen. When calling from a program, supply as argument a number, nil, or `-'. If `other-window-scroll-buffer' is non-nil, scroll the window showing that buffer, popping the buffer up if necessary. If in the minibuffer, `minibuffer-scroll-window' if non-nil specifies the window to scroll. This takes precedence over `other-window-scroll-buffer'. */) (arg) Lisp_Object arg; { Lisp_Object window; struct window *w; int count = SPECPDL_INDEX (); window = Fother_window_for_scrolling (); w = XWINDOW (window); /* Don't screw up if window_scroll gets an error. */ record_unwind_protect (save_excursion_restore, save_excursion_save ()); ++windows_or_buffers_changed; Fset_buffer (w->buffer); SET_PT (marker_position (w->pointm)); if (NILP (arg)) window_scroll (window, 1, 1, 1); else if (EQ (arg, Qminus)) window_scroll (window, -1, 1, 1); else { if (CONSP (arg)) arg = Fcar (arg); CHECK_NUMBER (arg); window_scroll (window, XINT (arg), 0, 1); } set_marker_both (w->pointm, Qnil, PT, PT_BYTE); unbind_to (count, Qnil); return Qnil; } DEFUN ("scroll-left", Fscroll_left, Sscroll_left, 0, 2, "^P\np", doc: /* Scroll selected window display ARG columns left. Default for ARG is window width minus 2. Value is the total amount of leftward horizontal scrolling in effect after the change. If SET-MINIMUM is non-nil, the new scroll amount becomes the lower bound for automatic scrolling, i.e. automatic scrolling will not scroll a window to a column less than the value returned by this function. This happens in an interactive call. */) (arg, set_minimum) register Lisp_Object arg, set_minimum; { Lisp_Object result; int hscroll; struct window *w = XWINDOW (selected_window); if (NILP (arg)) XSETFASTINT (arg, window_box_text_cols (w) - 2); else arg = Fprefix_numeric_value (arg); hscroll = XINT (w->hscroll) + XINT (arg); result = Fset_window_hscroll (selected_window, make_number (hscroll)); if (!NILP (set_minimum)) w->min_hscroll = w->hscroll; return result; } DEFUN ("scroll-right", Fscroll_right, Sscroll_right, 0, 2, "^P\np", doc: /* Scroll selected window display ARG columns right. Default for ARG is window width minus 2. Value is the total amount of leftward horizontal scrolling in effect after the change. If SET-MINIMUM is non-nil, the new scroll amount becomes the lower bound for automatic scrolling, i.e. automatic scrolling will not scroll a window to a column less than the value returned by this function. This happens in an interactive call. */) (arg, set_minimum) register Lisp_Object arg, set_minimum; { Lisp_Object result; int hscroll; struct window *w = XWINDOW (selected_window); if (NILP (arg)) XSETFASTINT (arg, window_box_text_cols (w) - 2); else arg = Fprefix_numeric_value (arg); hscroll = XINT (w->hscroll) - XINT (arg); result = Fset_window_hscroll (selected_window, make_number (hscroll)); if (!NILP (set_minimum)) w->min_hscroll = w->hscroll; return result; } DEFUN ("minibuffer-selected-window", Fminibuffer_selected_window, Sminibuffer_selected_window, 0, 0, 0, doc: /* Return the window which was selected when entering the minibuffer. Returns nil, if selected window is not a minibuffer window. */) () { if (minibuf_level > 0 && MINI_WINDOW_P (XWINDOW (selected_window)) && WINDOW_LIVE_P (minibuf_selected_window)) return minibuf_selected_window; return Qnil; } /* Value is the number of lines actually displayed in window W, as opposed to its height. */ static int displayed_window_lines (w) struct window *w; { struct it it; struct text_pos start; int height = window_box_height (w); struct buffer *old_buffer; int bottom_y; if (XBUFFER (w->buffer) != current_buffer) { old_buffer = current_buffer; set_buffer_internal (XBUFFER (w->buffer)); } else old_buffer = NULL; /* In case W->start is out of the accessible range, do something reasonable. This happens in Info mode when Info-scroll-down calls (recenter -1) while W->start is 1. */ if (XMARKER (w->start)->charpos < BEGV) SET_TEXT_POS (start, BEGV, BEGV_BYTE); else if (XMARKER (w->start)->charpos > ZV) SET_TEXT_POS (start, ZV, ZV_BYTE); else SET_TEXT_POS_FROM_MARKER (start, w->start); start_display (&it, w, start); move_it_vertically (&it, height); bottom_y = line_bottom_y (&it); /* rms: On a non-window display, the value of it.vpos at the bottom of the screen seems to be 1 larger than window_box_height (w). This kludge fixes a bug whereby (move-to-window-line -1) when ZV is on the last screen line moves to the previous screen line instead of the last one. */ if (! FRAME_WINDOW_P (XFRAME (w->frame))) height++; /* Add in empty lines at the bottom of the window. */ if (bottom_y < height) { int uy = FRAME_LINE_HEIGHT (it.f); it.vpos += (height - bottom_y + uy - 1) / uy; } if (old_buffer) set_buffer_internal (old_buffer); return it.vpos; } DEFUN ("recenter", Frecenter, Srecenter, 0, 1, "P", doc: /* Center point in selected window and redisplay frame. With prefix argument ARG, recenter putting point on screen line ARG relative to the selected window. If ARG is negative, it counts up from the bottom of the window. (ARG should be less than the height of the window.) If ARG is omitted or nil, erase the entire frame and then redraw with point in the center of the selected window. If `auto-resize-tool-bars' is set to `grow-only', this resets the tool-bar's height to the minimum height needed. Just C-u as prefix means put point in the center of the window and redisplay normally--don't erase and redraw the frame. */) (arg) register Lisp_Object arg; { struct window *w = XWINDOW (selected_window); struct buffer *buf = XBUFFER (w->buffer); struct buffer *obuf = current_buffer; int center_p = 0; int charpos, bytepos; int iarg; int this_scroll_margin; /* If redisplay is suppressed due to an error, try again. */ obuf->display_error_modiff = 0; if (NILP (arg)) { int i; /* Invalidate pixel data calculated for all compositions. */ for (i = 0; i < n_compositions; i++) composition_table[i]->font = NULL; WINDOW_XFRAME (w)->minimize_tool_bar_window_p = 1; Fredraw_frame (WINDOW_FRAME (w)); SET_FRAME_GARBAGED (WINDOW_XFRAME (w)); center_p = 1; } else if (CONSP (arg)) /* Just C-u. */ center_p = 1; else { arg = Fprefix_numeric_value (arg); CHECK_NUMBER (arg); iarg = XINT (arg); } set_buffer_internal (buf); /* Do this after making BUF current in case scroll_margin is buffer-local. */ this_scroll_margin = max (0, scroll_margin); this_scroll_margin = min (this_scroll_margin, XFASTINT (w->total_lines) / 4); /* Handle centering on a graphical frame specially. Such frames can have variable-height lines and centering point on the basis of line counts would lead to strange effects. */ if (FRAME_WINDOW_P (XFRAME (w->frame))) { if (center_p) { struct it it; struct text_pos pt; SET_TEXT_POS (pt, PT, PT_BYTE); start_display (&it, w, pt); move_it_vertically_backward (&it, window_box_height (w) / 2); charpos = IT_CHARPOS (it); bytepos = IT_BYTEPOS (it); } else if (iarg < 0) { struct it it; struct text_pos pt; int nlines = -iarg; int extra_line_spacing; int h = window_box_height (w); iarg = - max (-iarg, this_scroll_margin); SET_TEXT_POS (pt, PT, PT_BYTE); start_display (&it, w, pt); /* Be sure we have the exact height of the full line containing PT. */ move_it_by_lines (&it, 0, 1); /* The amount of pixels we have to move back is the window height minus what's displayed in the line containing PT, and the lines below. */ it.current_y = 0; it.vpos = 0; move_it_by_lines (&it, nlines, 1); if (it.vpos == nlines) h -= it.current_y; else { /* Last line has no newline */ h -= line_bottom_y (&it); it.vpos++; } /* Don't reserve space for extra line spacing of last line. */ extra_line_spacing = it.max_extra_line_spacing; /* If we can't move down NLINES lines because we hit the end of the buffer, count in some empty lines. */ if (it.vpos < nlines) { nlines -= it.vpos; extra_line_spacing = it.extra_line_spacing; h -= nlines * (FRAME_LINE_HEIGHT (it.f) + extra_line_spacing); } if (h <= 0) return Qnil; /* Now find the new top line (starting position) of the window. */ start_display (&it, w, pt); it.current_y = 0; move_it_vertically_backward (&it, h); /* If extra line spacing is present, we may move too far back. This causes the last line to be only partially visible (which triggers redisplay to recenter that line in the middle), so move forward. But ignore extra line spacing on last line, as it is not considered to be part of the visible height of the line. */ h += extra_line_spacing; while (-it.current_y > h) move_it_by_lines (&it, 1, 1); charpos = IT_CHARPOS (it); bytepos = IT_BYTEPOS (it); } else { struct position pos; iarg = max (iarg, this_scroll_margin); pos = *vmotion (PT, -iarg, w); charpos = pos.bufpos; bytepos = pos.bytepos; } } else { struct position pos; int ht = window_internal_height (w); if (center_p) iarg = ht / 2; else if (iarg < 0) iarg += ht; /* Don't let it get into the margin at either top or bottom. */ iarg = max (iarg, this_scroll_margin); iarg = min (iarg, ht - this_scroll_margin - 1); pos = *vmotion (PT, - iarg, w); charpos = pos.bufpos; bytepos = pos.bytepos; } /* Set the new window start. */ set_marker_both (w->start, w->buffer, charpos, bytepos); w->window_end_valid = Qnil; w->optional_new_start = Qt; if (bytepos == BEGV_BYTE || FETCH_BYTE (bytepos - 1) == '\n') w->start_at_line_beg = Qt; else w->start_at_line_beg = Qnil; set_buffer_internal (obuf); return Qnil; } DEFUN ("window-text-height", Fwindow_text_height, Swindow_text_height, 0, 1, 0, doc: /* Return the height in lines of the text display area of WINDOW. WINDOW defaults to the selected window. The return value does not include the mode line, any header line, nor any partial-height lines in the text display area. */) (window) Lisp_Object window; { struct window *w = decode_window (window); int pixel_height = window_box_height (w); int line_height = pixel_height / FRAME_LINE_HEIGHT (XFRAME (w->frame)); return make_number (line_height); } DEFUN ("move-to-window-line", Fmove_to_window_line, Smove_to_window_line, 1, 1, "P", doc: /* Position point relative to window. With no argument, position point at center of window. An argument specifies vertical position within the window; zero means top of window, negative means relative to bottom of window. */) (arg) Lisp_Object arg; { struct window *w = XWINDOW (selected_window); int lines, start; Lisp_Object window; #if 0 int this_scroll_margin; #endif window = selected_window; start = marker_position (w->start); if (start < BEGV || start > ZV) { int height = window_internal_height (w); Fvertical_motion (make_number (- (height / 2)), window); set_marker_both (w->start, w->buffer, PT, PT_BYTE); w->start_at_line_beg = Fbolp (); w->force_start = Qt; } else Fgoto_char (w->start); lines = displayed_window_lines (w); #if 0 this_scroll_margin = max (0, scroll_margin); this_scroll_margin = min (this_scroll_margin, lines / 4); #endif if (NILP (arg)) XSETFASTINT (arg, lines / 2); else { int iarg = XINT (Fprefix_numeric_value (arg)); if (iarg < 0) iarg = iarg + lines; #if 0 /* This code would prevent move-to-window-line from moving point to a place inside the scroll margins (which would cause the next redisplay to scroll). I wrote this code, but then concluded it is probably better not to install it. However, it is here inside #if 0 so as not to lose it. -- rms. */ /* Don't let it get into the margin at either top or bottom. */ iarg = max (iarg, this_scroll_margin); iarg = min (iarg, lines - this_scroll_margin - 1); #endif arg = make_number (iarg); } /* Skip past a partially visible first line. */ if (w->vscroll) XSETINT (arg, XINT (arg) + 1); return Fvertical_motion (arg, window); } /*********************************************************************** Window Configuration ***********************************************************************/ struct save_window_data { EMACS_UINT size; struct Lisp_Vector *next_from_Lisp_Vector_struct; Lisp_Object selected_frame; Lisp_Object current_window; Lisp_Object current_buffer; Lisp_Object minibuf_scroll_window; Lisp_Object minibuf_selected_window; Lisp_Object root_window; Lisp_Object focus_frame; /* A vector, each of whose elements is a struct saved_window for one window. */ Lisp_Object saved_windows; /* All fields above are traced by the GC. From `fame-cols' down, the fields are ignored by the GC. */ int frame_cols, frame_lines, frame_menu_bar_lines; int frame_tool_bar_lines; }; /* This is saved as a Lisp_Vector */ struct saved_window { /* these first two must agree with struct Lisp_Vector in lisp.h */ EMACS_UINT size; struct Lisp_Vector *next_from_Lisp_Vector_struct; Lisp_Object window; Lisp_Object buffer, start, pointm, mark; Lisp_Object left_col, top_line, total_cols, total_lines; Lisp_Object hscroll, min_hscroll; Lisp_Object parent, prev; Lisp_Object start_at_line_beg; Lisp_Object display_table; Lisp_Object orig_top_line, orig_total_lines; Lisp_Object left_margin_cols, right_margin_cols; Lisp_Object left_fringe_width, right_fringe_width, fringes_outside_margins; Lisp_Object scroll_bar_width, vertical_scroll_bar_type; Lisp_Object dedicated, resize_proportionally; }; #define SAVED_WINDOW_N(swv,n) \ ((struct saved_window *) (XVECTOR ((swv)->contents[(n)]))) DEFUN ("window-configuration-p", Fwindow_configuration_p, Swindow_configuration_p, 1, 1, 0, doc: /* Return t if OBJECT is a window-configuration object. */) (object) Lisp_Object object; { return WINDOW_CONFIGURATIONP (object) ? Qt : Qnil; } DEFUN ("window-configuration-frame", Fwindow_configuration_frame, Swindow_configuration_frame, 1, 1, 0, doc: /* Return the frame that CONFIG, a window-configuration object, is about. */) (config) Lisp_Object config; { register struct save_window_data *data; struct Lisp_Vector *saved_windows; CHECK_WINDOW_CONFIGURATION (config); data = (struct save_window_data *) XVECTOR (config); saved_windows = XVECTOR (data->saved_windows); return XWINDOW (SAVED_WINDOW_N (saved_windows, 0)->window)->frame; } DEFUN ("set-window-configuration", Fset_window_configuration, Sset_window_configuration, 1, 1, 0, doc: /* Set the configuration of windows and buffers as specified by CONFIGURATION. CONFIGURATION must be a value previously returned by `current-window-configuration' (which see). If CONFIGURATION was made from a frame that is now deleted, only frame-independent values can be restored. In this case, the return value is nil. Otherwise the value is t. */) (configuration) Lisp_Object configuration; { register struct save_window_data *data; struct Lisp_Vector *saved_windows; Lisp_Object new_current_buffer; Lisp_Object frame; FRAME_PTR f; int old_point = -1; CHECK_WINDOW_CONFIGURATION (configuration); data = (struct save_window_data *) XVECTOR (configuration); saved_windows = XVECTOR (data->saved_windows); new_current_buffer = data->current_buffer; if (NILP (XBUFFER (new_current_buffer)->name)) new_current_buffer = Qnil; else { if (XBUFFER (new_current_buffer) == current_buffer) /* The code further down "preserves point" by saving here PT in old_point and then setting it later back into PT. When the current-selected-window and the final-selected-window both show the current buffer, this suffers from the problem that the current PT is the window-point of the current-selected-window, while the final PT is the point of the final-selected-window, so this copy from one PT to the other would end up moving the window-point of the final-selected-window to the window-point of the current-selected-window. So we have to be careful which point of the current-buffer we copy into old_point. */ if (EQ (XWINDOW (data->current_window)->buffer, new_current_buffer) && WINDOWP (selected_window) && EQ (XWINDOW (selected_window)->buffer, new_current_buffer) && !EQ (selected_window, data->current_window)) old_point = XMARKER (XWINDOW (data->current_window)->pointm)->charpos; else old_point = PT; else /* BUF_PT (XBUFFER (new_current_buffer)) gives us the position of point in new_current_buffer as of the last time this buffer was used. This can be non-deterministic since it can be changed by things like jit-lock by mere temporary selection of some random window that happens to show this buffer. So if possible we want this arbitrary choice of "which point" to be the one from the to-be-selected-window so as to prevent this window's cursor from being copied from another window. */ if (EQ (XWINDOW (data->current_window)->buffer, new_current_buffer) /* If current_window = selected_window, its point is in BUF_PT. */ && !EQ (selected_window, data->current_window)) old_point = XMARKER (XWINDOW (data->current_window)->pointm)->charpos; else old_point = BUF_PT (XBUFFER (new_current_buffer)); } frame = XWINDOW (SAVED_WINDOW_N (saved_windows, 0)->window)->frame; f = XFRAME (frame); /* If f is a dead frame, don't bother rebuilding its window tree. However, there is other stuff we should still try to do below. */ if (FRAME_LIVE_P (f)) { register struct window *w; register struct saved_window *p; struct window *root_window; struct window **leaf_windows; int n_leaf_windows; int k, i, n; /* If the frame has been resized since this window configuration was made, we change the frame to the size specified in the configuration, restore the configuration, and then resize it back. We keep track of the prevailing height in these variables. */ int previous_frame_lines = FRAME_LINES (f); int previous_frame_cols = FRAME_COLS (f); int previous_frame_menu_bar_lines = FRAME_MENU_BAR_LINES (f); int previous_frame_tool_bar_lines = FRAME_TOOL_BAR_LINES (f); /* The mouse highlighting code could get screwed up if it runs during this. */ BLOCK_INPUT; if (data->frame_lines != previous_frame_lines || data->frame_cols != previous_frame_cols) change_frame_size (f, data->frame_lines, data->frame_cols, 0, 0, 0); #if defined (HAVE_WINDOW_SYSTEM) || defined (MSDOS) if (data->frame_menu_bar_lines != previous_frame_menu_bar_lines) x_set_menu_bar_lines (f, make_number (data->frame_menu_bar_lines), make_number (0)); #ifdef HAVE_WINDOW_SYSTEM if (data->frame_tool_bar_lines != previous_frame_tool_bar_lines) x_set_tool_bar_lines (f, make_number (data->frame_tool_bar_lines), make_number (0)); #endif #endif /* "Swap out" point from the selected window's buffer into the window itself. (Normally the pointm of the selected window holds garbage.) We do this now, before restoring the window contents, and prevent it from being done later on when we select a new window. */ if (! NILP (XWINDOW (selected_window)->buffer)) { w = XWINDOW (selected_window); set_marker_both (w->pointm, w->buffer, BUF_PT (XBUFFER (w->buffer)), BUF_PT_BYTE (XBUFFER (w->buffer))); } windows_or_buffers_changed++; FRAME_WINDOW_SIZES_CHANGED (f) = 1; /* Problem: Freeing all matrices and later allocating them again is a serious redisplay flickering problem. What we would really like to do is to free only those matrices not reused below. */ root_window = XWINDOW (FRAME_ROOT_WINDOW (f)); leaf_windows = (struct window **) alloca (count_windows (root_window) * sizeof (struct window *)); n_leaf_windows = get_leaf_windows (root_window, leaf_windows, 0); /* Kludge Alert! Mark all windows now on frame as "deleted". Restoring the new configuration "undeletes" any that are in it. Save their current buffers in their height fields, since we may need it later, if a buffer saved in the configuration is now dead. */ delete_all_subwindows (XWINDOW (FRAME_ROOT_WINDOW (f))); for (k = 0; k < saved_windows->size; k++) { p = SAVED_WINDOW_N (saved_windows, k); w = XWINDOW (p->window); w->next = Qnil; if (!NILP (p->parent)) w->parent = SAVED_WINDOW_N (saved_windows, XFASTINT (p->parent))->window; else w->parent = Qnil; if (!NILP (p->prev)) { w->prev = SAVED_WINDOW_N (saved_windows, XFASTINT (p->prev))->window; XWINDOW (w->prev)->next = p->window; } else { w->prev = Qnil; if (!NILP (w->parent)) { if (EQ (p->total_cols, XWINDOW (w->parent)->total_cols)) { XWINDOW (w->parent)->vchild = p->window; XWINDOW (w->parent)->hchild = Qnil; } else { XWINDOW (w->parent)->hchild = p->window; XWINDOW (w->parent)->vchild = Qnil; } } } /* If we squirreled away the buffer in the window's height, restore it now. */ if (BUFFERP (w->total_lines)) w->buffer = w->total_lines; w->left_col = p->left_col; w->top_line = p->top_line; w->total_cols = p->total_cols; w->total_lines = p->total_lines; w->hscroll = p->hscroll; w->min_hscroll = p->min_hscroll; w->display_table = p->display_table; w->orig_top_line = p->orig_top_line; w->orig_total_lines = p->orig_total_lines; w->left_margin_cols = p->left_margin_cols; w->right_margin_cols = p->right_margin_cols; w->left_fringe_width = p->left_fringe_width; w->right_fringe_width = p->right_fringe_width; w->fringes_outside_margins = p->fringes_outside_margins; w->scroll_bar_width = p->scroll_bar_width; w->vertical_scroll_bar_type = p->vertical_scroll_bar_type; w->dedicated = p->dedicated; w->resize_proportionally = p->resize_proportionally; XSETFASTINT (w->last_modified, 0); XSETFASTINT (w->last_overlay_modified, 0); /* Reinstall the saved buffer and pointers into it. */ if (NILP (p->buffer)) w->buffer = p->buffer; else { if (!NILP (XBUFFER (p->buffer)->name)) /* If saved buffer is alive, install it. */ { w->buffer = p->buffer; w->start_at_line_beg = p->start_at_line_beg; set_marker_restricted (w->start, p->start, w->buffer); set_marker_restricted (w->pointm, p->pointm, w->buffer); Fset_marker (XBUFFER (w->buffer)->mark, p->mark, w->buffer); /* As documented in Fcurrent_window_configuration, don't restore the location of point in the buffer which was current when the window configuration was recorded. */ if (!EQ (p->buffer, new_current_buffer) && XBUFFER (p->buffer) == current_buffer) Fgoto_char (w->pointm); } else if (NILP (w->buffer) || NILP (XBUFFER (w->buffer)->name)) /* Else unless window has a live buffer, get one. */ { w->buffer = Fcdr (Fcar (Vbuffer_alist)); /* This will set the markers to beginning of visible range. */ set_marker_restricted (w->start, make_number (0), w->buffer); set_marker_restricted (w->pointm, make_number (0),w->buffer); w->start_at_line_beg = Qt; } else /* Keeping window's old buffer; make sure the markers are real. */ { /* Set window markers at start of visible range. */ if (XMARKER (w->start)->buffer == 0) set_marker_restricted (w->start, make_number (0), w->buffer); if (XMARKER (w->pointm)->buffer == 0) set_marker_restricted_both (w->pointm, w->buffer, BUF_PT (XBUFFER (w->buffer)), BUF_PT_BYTE (XBUFFER (w->buffer))); w->start_at_line_beg = Qt; } } } FRAME_ROOT_WINDOW (f) = data->root_window; /* Prevent "swapping out point" in the old selected window using the buffer that has been restored into it. We already swapped out point that from that window's old buffer. */ selected_window = Qnil; /* Arrange *not* to restore point in the buffer that was current when the window configuration was saved. */ if (EQ (XWINDOW (data->current_window)->buffer, new_current_buffer)) set_marker_restricted (XWINDOW (data->current_window)->pointm, make_number (old_point), XWINDOW (data->current_window)->buffer); Fselect_window (data->current_window, Qnil); XBUFFER (XWINDOW (selected_window)->buffer)->last_selected_window = selected_window; if (NILP (data->focus_frame) || (FRAMEP (data->focus_frame) && FRAME_LIVE_P (XFRAME (data->focus_frame)))) Fredirect_frame_focus (frame, data->focus_frame); #if 0 /* I don't understand why this is needed, and it causes problems when the frame's old selected window has been deleted. */ if (f != selected_frame && FRAME_WINDOW_P (f)) do_switch_frame (WINDOW_FRAME (XWINDOW (data->root_window)), 0, 0, Qnil); #endif /* Set the screen height to the value it had before this function. */ if (previous_frame_lines != FRAME_LINES (f) || previous_frame_cols != FRAME_COLS (f)) change_frame_size (f, previous_frame_lines, previous_frame_cols, 0, 0, 0); #if defined (HAVE_WINDOW_SYSTEM) || defined (MSDOS) if (previous_frame_menu_bar_lines != FRAME_MENU_BAR_LINES (f)) x_set_menu_bar_lines (f, make_number (previous_frame_menu_bar_lines), make_number (0)); #ifdef HAVE_WINDOW_SYSTEM if (previous_frame_tool_bar_lines != FRAME_TOOL_BAR_LINES (f)) x_set_tool_bar_lines (f, make_number (previous_frame_tool_bar_lines), make_number (0)); #endif #endif /* Now, free glyph matrices in windows that were not reused. */ for (i = n = 0; i < n_leaf_windows; ++i) { if (NILP (leaf_windows[i]->buffer)) { /* Assert it's not reused as a combination. */ xassert (NILP (leaf_windows[i]->hchild) && NILP (leaf_windows[i]->vchild)); free_window_matrices (leaf_windows[i]); } else if (EQ (leaf_windows[i]->buffer, new_current_buffer)) ++n; } adjust_glyphs (f); UNBLOCK_INPUT; /* Fselect_window will have made f the selected frame, so we reselect the proper frame here. Fhandle_switch_frame will change the selected window too, but that doesn't make the call to Fselect_window above totally superfluous; it still sets f's selected window. */ if (FRAME_LIVE_P (XFRAME (data->selected_frame))) do_switch_frame (data->selected_frame, 0, 0, Qnil); run_window_configuration_change_hook (f); } if (!NILP (new_current_buffer)) Fset_buffer (new_current_buffer); Vminibuf_scroll_window = data->minibuf_scroll_window; minibuf_selected_window = data->minibuf_selected_window; return (FRAME_LIVE_P (f) ? Qt : Qnil); } /* Mark all windows now on frame as deleted by setting their buffers to nil. */ void delete_all_subwindows (w) register struct window *w; { if (!NILP (w->next)) delete_all_subwindows (XWINDOW (w->next)); if (!NILP (w->vchild)) delete_all_subwindows (XWINDOW (w->vchild)); if (!NILP (w->hchild)) delete_all_subwindows (XWINDOW (w->hchild)); w->total_lines = w->buffer; /* See Fset_window_configuration for excuse. */ if (!NILP (w->buffer)) unshow_buffer (w); /* We set all three of these fields to nil, to make sure that we can distinguish this dead window from any live window. Live leaf windows will have buffer set, and combination windows will have vchild or hchild set. */ w->buffer = Qnil; w->vchild = Qnil; w->hchild = Qnil; Vwindow_list = Qnil; } static int count_windows (window) register struct window *window; { register int count = 1; if (!NILP (window->next)) count += count_windows (XWINDOW (window->next)); if (!NILP (window->vchild)) count += count_windows (XWINDOW (window->vchild)); if (!NILP (window->hchild)) count += count_windows (XWINDOW (window->hchild)); return count; } /* Fill vector FLAT with leaf windows under W, starting at index I. Value is last index + 1. */ static int get_leaf_windows (w, flat, i) struct window *w; struct window **flat; int i; { while (w) { if (!NILP (w->hchild)) i = get_leaf_windows (XWINDOW (w->hchild), flat, i); else if (!NILP (w->vchild)) i = get_leaf_windows (XWINDOW (w->vchild), flat, i); else flat[i++] = w; w = NILP (w->next) ? 0 : XWINDOW (w->next); } return i; } /* Return a pointer to the glyph W's physical cursor is on. Value is null if W's current matrix is invalid, so that no meaningfull glyph can be returned. */ struct glyph * get_phys_cursor_glyph (w) struct window *w; { struct glyph_row *row; struct glyph *glyph; if (w->phys_cursor.vpos >= 0 && w->phys_cursor.vpos < w->current_matrix->nrows && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos), row->enabled_p) && row->used[TEXT_AREA] > w->phys_cursor.hpos) glyph = row->glyphs[TEXT_AREA] + w->phys_cursor.hpos; else glyph = NULL; return glyph; } static int save_window_save (window, vector, i) Lisp_Object window; struct Lisp_Vector *vector; int i; { register struct saved_window *p; register struct window *w; register Lisp_Object tem; for (;!NILP (window); window = w->next) { p = SAVED_WINDOW_N (vector, i); w = XWINDOW (window); XSETFASTINT (w->temslot, i); i++; p->window = window; p->buffer = w->buffer; p->left_col = w->left_col; p->top_line = w->top_line; p->total_cols = w->total_cols; p->total_lines = w->total_lines; p->hscroll = w->hscroll; p->min_hscroll = w->min_hscroll; p->display_table = w->display_table; p->orig_top_line = w->orig_top_line; p->orig_total_lines = w->orig_total_lines; p->left_margin_cols = w->left_margin_cols; p->right_margin_cols = w->right_margin_cols; p->left_fringe_width = w->left_fringe_width; p->right_fringe_width = w->right_fringe_width; p->fringes_outside_margins = w->fringes_outside_margins; p->scroll_bar_width = w->scroll_bar_width; p->vertical_scroll_bar_type = w->vertical_scroll_bar_type; p->dedicated = w->dedicated; p->resize_proportionally = w->resize_proportionally; if (!NILP (w->buffer)) { /* Save w's value of point in the window configuration. If w is the selected window, then get the value of point from the buffer; pointm is garbage in the selected window. */ if (EQ (window, selected_window)) { p->pointm = Fmake_marker (); set_marker_both (p->pointm, w->buffer, BUF_PT (XBUFFER (w->buffer)), BUF_PT_BYTE (XBUFFER (w->buffer))); } else p->pointm = Fcopy_marker (w->pointm, Qnil); p->start = Fcopy_marker (w->start, Qnil); p->start_at_line_beg = w->start_at_line_beg; tem = XBUFFER (w->buffer)->mark; p->mark = Fcopy_marker (tem, Qnil); } else { p->pointm = Qnil; p->start = Qnil; p->mark = Qnil; p->start_at_line_beg = Qnil; } if (NILP (w->parent)) p->parent = Qnil; else p->parent = XWINDOW (w->parent)->temslot; if (NILP (w->prev)) p->prev = Qnil; else p->prev = XWINDOW (w->prev)->temslot; if (!NILP (w->vchild)) i = save_window_save (w->vchild, vector, i); if (!NILP (w->hchild)) i = save_window_save (w->hchild, vector, i); } return i; } DEFUN ("current-window-configuration", Fcurrent_window_configuration, Scurrent_window_configuration, 0, 1, 0, doc: /* Return an object representing the current window configuration of FRAME. If FRAME is nil or omitted, use the selected frame. This describes the number of windows, their sizes and current buffers, and for each displayed buffer, where display starts, and the positions of point and mark. An exception is made for point in the current buffer: its value is -not- saved. This also records the currently selected frame, and FRAME's focus redirection (see `redirect-frame-focus'). */) (frame) Lisp_Object frame; { register Lisp_Object tem; register int n_windows; register struct save_window_data *data; register int i; FRAME_PTR f; if (NILP (frame)) frame = selected_frame; CHECK_LIVE_FRAME (frame); f = XFRAME (frame); n_windows = count_windows (XWINDOW (FRAME_ROOT_WINDOW (f))); data = ALLOCATE_PSEUDOVECTOR (struct save_window_data, frame_cols, PVEC_WINDOW_CONFIGURATION); data->frame_cols = FRAME_COLS (f); data->frame_lines = FRAME_LINES (f); data->frame_menu_bar_lines = FRAME_MENU_BAR_LINES (f); data->frame_tool_bar_lines = FRAME_TOOL_BAR_LINES (f); data->selected_frame = selected_frame; data->current_window = FRAME_SELECTED_WINDOW (f); XSETBUFFER (data->current_buffer, current_buffer); data->minibuf_scroll_window = minibuf_level > 0 ? Vminibuf_scroll_window : Qnil; data->minibuf_selected_window = minibuf_level > 0 ? minibuf_selected_window : Qnil; data->root_window = FRAME_ROOT_WINDOW (f); data->focus_frame = FRAME_FOCUS_FRAME (f); tem = Fmake_vector (make_number (n_windows), Qnil); data->saved_windows = tem; for (i = 0; i < n_windows; i++) XVECTOR (tem)->contents[i] = Fmake_vector (make_number (VECSIZE (struct saved_window)), Qnil); save_window_save (FRAME_ROOT_WINDOW (f), XVECTOR (tem), 0); XSETWINDOW_CONFIGURATION (tem, data); return (tem); } DEFUN ("save-window-excursion", Fsave_window_excursion, Ssave_window_excursion, 0, UNEVALLED, 0, doc: /* Execute BODY, preserving window sizes and contents. Return the value of the last form in BODY. Restore which buffer appears in which window, where display starts, and the value of point and mark for each window. Also restore the choice of selected window. Also restore which buffer is current. Does not restore the value of point in current buffer. usage: (save-window-excursion BODY...) */) (args) Lisp_Object args; { register Lisp_Object val; register int count = SPECPDL_INDEX (); record_unwind_protect (Fset_window_configuration, Fcurrent_window_configuration (Qnil)); val = Fprogn (args); return unbind_to (count, val); } /*********************************************************************** Window Split Tree ***********************************************************************/ static Lisp_Object window_tree (w) struct window *w; { Lisp_Object tail = Qnil; Lisp_Object result = Qnil; while (w) { Lisp_Object wn; XSETWINDOW (wn, w); if (!NILP (w->hchild)) wn = Fcons (Qnil, Fcons (Fwindow_edges (wn), window_tree (XWINDOW (w->hchild)))); else if (!NILP (w->vchild)) wn = Fcons (Qt, Fcons (Fwindow_edges (wn), window_tree (XWINDOW (w->vchild)))); if (NILP (result)) { result = tail = Fcons (wn, Qnil); } else { XSETCDR (tail, Fcons (wn, Qnil)); tail = XCDR (tail); } w = NILP (w->next) ? 0 : XWINDOW (w->next); } return result; } DEFUN ("window-tree", Fwindow_tree, Swindow_tree, 0, 1, 0, doc: /* Return the window tree for frame FRAME. The return value is a list of the form (ROOT MINI), where ROOT represents the window tree of the frame's root window, and MINI is the frame's minibuffer window. If the root window is not split, ROOT is the root window itself. Otherwise, ROOT is a list (DIR EDGES W1 W2 ...) where DIR is nil for a horizontal split, and t for a vertical split, EDGES gives the combined size and position of the subwindows in the split, and the rest of the elements are the subwindows in the split. Each of the subwindows may again be a window or a list representing a window split, and so on. EDGES is a list \(LEFT TOP RIGHT BOTTOM) as returned by `window-edges'. If FRAME is nil or omitted, return information on the currently selected frame. */) (frame) Lisp_Object frame; { FRAME_PTR f; if (NILP (frame)) frame = selected_frame; CHECK_FRAME (frame); f = XFRAME (frame); if (!FRAME_LIVE_P (f)) return Qnil; return window_tree (XWINDOW (FRAME_ROOT_WINDOW (f))); } /*********************************************************************** Marginal Areas ***********************************************************************/ DEFUN ("set-window-margins", Fset_window_margins, Sset_window_margins, 2, 3, 0, doc: /* Set width of marginal areas of window WINDOW. If WINDOW is nil, set margins of the currently selected window. Second arg LEFT-WIDTH specifies the number of character cells to reserve for the left marginal area. Optional third arg RIGHT-WIDTH does the same for the right marginal area. A nil width parameter means no margin. */) (window, left_width, right_width) Lisp_Object window, left_width, right_width; { struct window *w = decode_window (window); /* Translate negative or zero widths to nil. Margins that are too wide have to be checked elsewhere. */ if (!NILP (left_width)) { CHECK_NUMBER (left_width); if (XINT (left_width) <= 0) left_width = Qnil; } if (!NILP (right_width)) { CHECK_NUMBER (right_width); if (XINT (right_width) <= 0) right_width = Qnil; } if (!EQ (w->left_margin_cols, left_width) || !EQ (w->right_margin_cols, right_width)) { w->left_margin_cols = left_width; w->right_margin_cols = right_width; adjust_window_margins (w); ++windows_or_buffers_changed; adjust_glyphs (XFRAME (WINDOW_FRAME (w))); } return Qnil; } DEFUN ("window-margins", Fwindow_margins, Swindow_margins, 0, 1, 0, doc: /* Get width of marginal areas of window WINDOW. If WINDOW is omitted or nil, use the currently selected window. Value is a cons of the form (LEFT-WIDTH . RIGHT-WIDTH). If a marginal area does not exist, its width will be returned as nil. */) (window) Lisp_Object window; { struct window *w = decode_window (window); return Fcons (w->left_margin_cols, w->right_margin_cols); } /*********************************************************************** Fringes ***********************************************************************/ DEFUN ("set-window-fringes", Fset_window_fringes, Sset_window_fringes, 2, 4, 0, doc: /* Set the fringe widths of window WINDOW. If WINDOW is nil, set the fringe widths of the currently selected window. Second arg LEFT-WIDTH specifies the number of pixels to reserve for the left fringe. Optional third arg RIGHT-WIDTH specifies the right fringe width. If a fringe width arg is nil, that means to use the frame's default fringe width. Default fringe widths can be set with the command `set-fringe-style'. If optional fourth arg OUTSIDE-MARGINS is non-nil, draw the fringes outside of the display margins. By default, fringes are drawn between display marginal areas and the text area. */) (window, left_width, right_width, outside_margins) Lisp_Object window, left_width, right_width, outside_margins; { struct window *w = decode_window (window); if (!NILP (left_width)) CHECK_NATNUM (left_width); if (!NILP (right_width)) CHECK_NATNUM (right_width); /* Do nothing on a tty. */ if (FRAME_WINDOW_P (WINDOW_XFRAME (w)) && (!EQ (w->left_fringe_width, left_width) || !EQ (w->right_fringe_width, right_width) || !EQ (w->fringes_outside_margins, outside_margins))) { w->left_fringe_width = left_width; w->right_fringe_width = right_width; w->fringes_outside_margins = outside_margins; adjust_window_margins (w); clear_glyph_matrix (w->current_matrix); w->window_end_valid = Qnil; ++windows_or_buffers_changed; adjust_glyphs (XFRAME (WINDOW_FRAME (w))); } return Qnil; } DEFUN ("window-fringes", Fwindow_fringes, Swindow_fringes, 0, 1, 0, doc: /* Get width of fringes of window WINDOW. If WINDOW is omitted or nil, use the currently selected window. Value is a list of the form (LEFT-WIDTH RIGHT-WIDTH OUTSIDE-MARGINS). */) (window) Lisp_Object window; { struct window *w = decode_window (window); return Fcons (make_number (WINDOW_LEFT_FRINGE_WIDTH (w)), Fcons (make_number (WINDOW_RIGHT_FRINGE_WIDTH (w)), Fcons ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w) ? Qt : Qnil), Qnil))); } /*********************************************************************** Scroll bars ***********************************************************************/ DEFUN ("set-window-scroll-bars", Fset_window_scroll_bars, Sset_window_scroll_bars, 2, 4, 0, doc: /* Set width and type of scroll bars of window WINDOW. If window is nil, set scroll bars of the currently selected window. Second parameter WIDTH specifies the pixel width for the scroll bar; this is automatically adjusted to a multiple of the frame column width. Third parameter VERTICAL-TYPE specifies the type of the vertical scroll bar: left, right, or nil. If WIDTH is nil, use the frame's scroll-bar width. If VERTICAL-TYPE is t, use the frame's scroll-bar type. Fourth parameter HORIZONTAL-TYPE is currently unused. */) (window, width, vertical_type, horizontal_type) Lisp_Object window, width, vertical_type, horizontal_type; { struct window *w = decode_window (window); if (!NILP (width)) { CHECK_NATNUM (width); if (XINT (width) == 0) vertical_type = Qnil; } if (!(NILP (vertical_type) || EQ (vertical_type, Qleft) || EQ (vertical_type, Qright) || EQ (vertical_type, Qt))) error ("Invalid type of vertical scroll bar"); if (!EQ (w->scroll_bar_width, width) || !EQ (w->vertical_scroll_bar_type, vertical_type)) { w->scroll_bar_width = width; w->vertical_scroll_bar_type = vertical_type; adjust_window_margins (w); clear_glyph_matrix (w->current_matrix); w->window_end_valid = Qnil; ++windows_or_buffers_changed; adjust_glyphs (XFRAME (WINDOW_FRAME (w))); } return Qnil; } DEFUN ("window-scroll-bars", Fwindow_scroll_bars, Swindow_scroll_bars, 0, 1, 0, doc: /* Get width and type of scroll bars of window WINDOW. If WINDOW is omitted or nil, use the currently selected window. Value is a list of the form (WIDTH COLS VERTICAL-TYPE HORIZONTAL-TYPE). If WIDTH is nil or TYPE is t, the window is using the frame's corresponding value. */) (window) Lisp_Object window; { struct window *w = decode_window (window); return Fcons (make_number ((WINDOW_CONFIG_SCROLL_BAR_WIDTH (w) ? WINDOW_CONFIG_SCROLL_BAR_WIDTH (w) : WINDOW_SCROLL_BAR_AREA_WIDTH (w))), Fcons (make_number (WINDOW_SCROLL_BAR_COLS (w)), Fcons (w->vertical_scroll_bar_type, Fcons (Qnil, Qnil)))); } /*********************************************************************** Smooth scrolling ***********************************************************************/ DEFUN ("window-vscroll", Fwindow_vscroll, Swindow_vscroll, 0, 2, 0, doc: /* Return the amount by which WINDOW is scrolled vertically. Use the selected window if WINDOW is nil or omitted. Normally, value is a multiple of the canonical character height of WINDOW; optional second arg PIXELS-P means value is measured in pixels. */) (window, pixels_p) Lisp_Object window, pixels_p; { Lisp_Object result; struct frame *f; struct window *w; if (NILP (window)) window = selected_window; else CHECK_WINDOW (window); w = XWINDOW (window); f = XFRAME (w->frame); if (FRAME_WINDOW_P (f)) result = (NILP (pixels_p) ? FRAME_CANON_Y_FROM_PIXEL_Y (f, -w->vscroll) : make_number (-w->vscroll)); else result = make_number (0); return result; } DEFUN ("set-window-vscroll", Fset_window_vscroll, Sset_window_vscroll, 2, 3, 0, doc: /* Set amount by which WINDOW should be scrolled vertically to VSCROLL. WINDOW nil means use the selected window. Normally, VSCROLL is a non-negative multiple of the canonical character height of WINDOW; optional third arg PIXELS-P non-nil means that VSCROLL is in pixels. If PIXELS-P is nil, VSCROLL may have to be rounded so that it corresponds to an integral number of pixels. The return value is the result of this rounding. If PIXELS-P is non-nil, the return value is VSCROLL. */) (window, vscroll, pixels_p) Lisp_Object window, vscroll, pixels_p; { struct window *w; struct frame *f; if (NILP (window)) window = selected_window; else CHECK_WINDOW (window); CHECK_NUMBER_OR_FLOAT (vscroll); w = XWINDOW (window); f = XFRAME (w->frame); if (FRAME_WINDOW_P (f)) { int old_dy = w->vscroll; w->vscroll = - (NILP (pixels_p) ? FRAME_LINE_HEIGHT (f) * XFLOATINT (vscroll) : XFLOATINT (vscroll)); w->vscroll = min (w->vscroll, 0); if (w->vscroll != old_dy) { /* Adjust glyph matrix of the frame if the virtual display area becomes larger than before. */ if (w->vscroll < 0 && w->vscroll < old_dy) adjust_glyphs (f); /* Prevent redisplay shortcuts. */ XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1; } } return Fwindow_vscroll (window, pixels_p); } /* Call FN for all leaf windows on frame F. FN is called with the first argument being a pointer to the leaf window, and with additional argument USER_DATA. Stops when FN returns 0. */ void foreach_window (f, fn, user_data) struct frame *f; int (* fn) P_ ((struct window *, void *)); void *user_data; { /* delete_frame may set FRAME_ROOT_WINDOW (f) to Qnil. */ if (WINDOWP (FRAME_ROOT_WINDOW (f))) foreach_window_1 (XWINDOW (FRAME_ROOT_WINDOW (f)), fn, user_data); } /* Helper function for foreach_window. Call FN for all leaf windows reachable from W. FN is called with the first argument being a pointer to the leaf window, and with additional argument USER_DATA. Stop when FN returns 0. Value is 0 if stopped by FN. */ static int foreach_window_1 (w, fn, user_data) struct window *w; int (* fn) P_ ((struct window *, void *)); void *user_data; { int cont; for (cont = 1; w && cont;) { if (!NILP (w->hchild)) cont = foreach_window_1 (XWINDOW (w->hchild), fn, user_data); else if (!NILP (w->vchild)) cont = foreach_window_1 (XWINDOW (w->vchild), fn, user_data); else cont = fn (w, user_data); w = NILP (w->next) ? 0 : XWINDOW (w->next); } return cont; } /* Freeze or unfreeze the window start of W unless it is a mini-window or the selected window. FREEZE_P non-null means freeze the window start. */ static int freeze_window_start (w, freeze_p) struct window *w; void *freeze_p; { if (MINI_WINDOW_P (w) || (WINDOWP (selected_window) /* Can be nil in corner cases. */ && (w == XWINDOW (selected_window) || (MINI_WINDOW_P (XWINDOW (selected_window)) && ! NILP (Vminibuf_scroll_window) && w == XWINDOW (Vminibuf_scroll_window))))) freeze_p = NULL; w->frozen_window_start_p = freeze_p != NULL; return 1; } /* Freeze or unfreeze the window starts of all leaf windows on frame F, except the selected window and a mini-window. FREEZE_P non-zero means freeze the window start. */ void freeze_window_starts (f, freeze_p) struct frame *f; int freeze_p; { foreach_window (f, freeze_window_start, (void *) (freeze_p ? f : 0)); } /*********************************************************************** Initialization ***********************************************************************/ /* Return 1 if window configurations C1 and C2 describe the same state of affairs. This is used by Fequal. */ int compare_window_configurations (c1, c2, ignore_positions) Lisp_Object c1, c2; int ignore_positions; { register struct save_window_data *d1, *d2; struct Lisp_Vector *sw1, *sw2; int i; CHECK_WINDOW_CONFIGURATION (c1); CHECK_WINDOW_CONFIGURATION (c2); d1 = (struct save_window_data *) XVECTOR (c1); d2 = (struct save_window_data *) XVECTOR (c2); sw1 = XVECTOR (d1->saved_windows); sw2 = XVECTOR (d2->saved_windows); if (d1->frame_cols != d2->frame_cols) return 0; if (d1->frame_lines != d2->frame_lines) return 0; if (d1->frame_menu_bar_lines != d2->frame_menu_bar_lines) return 0; if (! EQ (d1->selected_frame, d2->selected_frame)) return 0; /* Don't compare the current_window field directly. Instead see w1_is_current and w2_is_current, below. */ if (! EQ (d1->current_buffer, d2->current_buffer)) return 0; if (! ignore_positions) { if (! EQ (d1->minibuf_scroll_window, d2->minibuf_scroll_window)) return 0; if (! EQ (d1->minibuf_selected_window, d2->minibuf_selected_window)) return 0; } /* Don't compare the root_window field. We don't require the two configurations to use the same window object, and the two root windows must be equivalent if everything else compares equal. */ if (! EQ (d1->focus_frame, d2->focus_frame)) return 0; /* Verify that the two confis have the same number of windows. */ if (sw1->size != sw2->size) return 0; for (i = 0; i < sw1->size; i++) { struct saved_window *p1, *p2; int w1_is_current, w2_is_current; p1 = SAVED_WINDOW_N (sw1, i); p2 = SAVED_WINDOW_N (sw2, i); /* Verify that the current windows in the two configurations correspond to each other. */ w1_is_current = EQ (d1->current_window, p1->window); w2_is_current = EQ (d2->current_window, p2->window); if (w1_is_current != w2_is_current) return 0; /* Verify that the corresponding windows do match. */ if (! EQ (p1->buffer, p2->buffer)) return 0; if (! EQ (p1->left_col, p2->left_col)) return 0; if (! EQ (p1->top_line, p2->top_line)) return 0; if (! EQ (p1->total_cols, p2->total_cols)) return 0; if (! EQ (p1->total_lines, p2->total_lines)) return 0; if (! EQ (p1->display_table, p2->display_table)) return 0; if (! EQ (p1->parent, p2->parent)) return 0; if (! EQ (p1->prev, p2->prev)) return 0; if (! ignore_positions) { if (! EQ (p1->hscroll, p2->hscroll)) return 0; if (!EQ (p1->min_hscroll, p2->min_hscroll)) return 0; if (! EQ (p1->start_at_line_beg, p2->start_at_line_beg)) return 0; if (NILP (Fequal (p1->start, p2->start))) return 0; if (NILP (Fequal (p1->pointm, p2->pointm))) return 0; if (NILP (Fequal (p1->mark, p2->mark))) return 0; } if (! EQ (p1->left_margin_cols, p2->left_margin_cols)) return 0; if (! EQ (p1->right_margin_cols, p2->right_margin_cols)) return 0; if (! EQ (p1->left_fringe_width, p2->left_fringe_width)) return 0; if (! EQ (p1->right_fringe_width, p2->right_fringe_width)) return 0; if (! EQ (p1->fringes_outside_margins, p2->fringes_outside_margins)) return 0; if (! EQ (p1->scroll_bar_width, p2->scroll_bar_width)) return 0; if (! EQ (p1->vertical_scroll_bar_type, p2->vertical_scroll_bar_type)) return 0; } return 1; } DEFUN ("compare-window-configurations", Fcompare_window_configurations, Scompare_window_configurations, 2, 2, 0, doc: /* Compare two window configurations as regards the structure of windows. This function ignores details such as the values of point and mark and scrolling positions. */) (x, y) Lisp_Object x, y; { if (compare_window_configurations (x, y, 1)) return Qt; return Qnil; } void init_window_once () { struct frame *f = make_initial_frame (); XSETFRAME (selected_frame, f); Vterminal_frame = selected_frame; minibuf_window = f->minibuffer_window; selected_window = f->selected_window; last_nonminibuf_frame = f; window_initialized = 1; } void init_window () { Vwindow_list = Qnil; } void syms_of_window () { Qscroll_up = intern ("scroll-up"); staticpro (&Qscroll_up); Qscroll_down = intern ("scroll-down"); staticpro (&Qscroll_down); Qwindow_size_fixed = intern ("window-size-fixed"); staticpro (&Qwindow_size_fixed); Fset (Qwindow_size_fixed, Qnil); staticpro (&Qwindow_configuration_change_hook); Qwindow_configuration_change_hook = intern ("window-configuration-change-hook"); Qwindowp = intern ("windowp"); staticpro (&Qwindowp); Qwindow_configuration_p = intern ("window-configuration-p"); staticpro (&Qwindow_configuration_p); Qwindow_live_p = intern ("window-live-p"); staticpro (&Qwindow_live_p); Qdisplay_buffer = intern ("display-buffer"); staticpro (&Qdisplay_buffer); Qtemp_buffer_show_hook = intern ("temp-buffer-show-hook"); staticpro (&Qtemp_buffer_show_hook); staticpro (&Vwindow_list); minibuf_selected_window = Qnil; staticpro (&minibuf_selected_window); window_scroll_pixel_based_preserve_x = -1; window_scroll_pixel_based_preserve_y = -1; window_scroll_preserve_hpos = -1; window_scroll_preserve_vpos = -1; DEFVAR_LISP ("temp-buffer-show-function", &Vtemp_buffer_show_function, doc: /* Non-nil means call as function to display a help buffer. The function is called with one argument, the buffer to be displayed. Used by `with-output-to-temp-buffer'. If this function is used, then it must do the entire job of showing the buffer; `temp-buffer-show-hook' is not run unless this function runs it. */); Vtemp_buffer_show_function = Qnil; DEFVAR_LISP ("minibuffer-scroll-window", &Vminibuf_scroll_window, doc: /* Non-nil means it is the window that C-M-v in minibuffer should scroll. */); Vminibuf_scroll_window = Qnil; DEFVAR_BOOL ("mode-line-in-non-selected-windows", &mode_line_in_non_selected_windows, doc: /* Non-nil means to use `mode-line-inactive' face in non-selected windows. If the minibuffer is active, the `minibuffer-scroll-window' mode line is displayed in the `mode-line' face. */); mode_line_in_non_selected_windows = 1; DEFVAR_LISP ("other-window-scroll-buffer", &Vother_window_scroll_buffer, doc: /* If non-nil, this is a buffer and \\[scroll-other-window] should scroll its window. */); Vother_window_scroll_buffer = Qnil; DEFVAR_BOOL ("auto-window-vscroll", &auto_window_vscroll_p, doc: /* *Non-nil means to automatically adjust `window-vscroll' to view tall lines. */); auto_window_vscroll_p = 1; DEFVAR_INT ("next-screen-context-lines", &next_screen_context_lines, doc: /* *Number of lines of continuity when scrolling by screenfuls. */); next_screen_context_lines = 2; DEFVAR_INT ("window-min-height", &window_min_height, doc: /* Allow deleting windows less than this tall. The value is measured in line units. If a window wants a modeline it is counted as one line. Emacs honors settings of this variable when enlarging or shrinking windows vertically. A value less than 1 is invalid. */); window_min_height = 4; DEFVAR_INT ("window-min-width", &window_min_width, doc: /* Allow deleting windows less than this wide. The value is measured in characters and includes any fringes or the scrollbar. Emacs honors settings of this variable when enlarging or shrinking windows horizontally. A value less than 2 is invalid. */); window_min_width = 10; DEFVAR_LISP ("scroll-preserve-screen-position", &Vscroll_preserve_screen_position, doc: /* *Controls if scroll commands move point to keep its screen position unchanged. A value of nil means point does not keep its screen position except at the scroll margin or window boundary respectively. A value of t means point keeps its screen position if the scroll command moved it vertically out of the window, e.g. when scrolling by full screens. Any other value means point always keeps its screen position. */); Vscroll_preserve_screen_position = Qnil; DEFVAR_LISP ("window-point-insertion-type", &Vwindow_point_insertion_type, doc: /* Type of marker to use for `window-point'. */); Vwindow_point_insertion_type = Qnil; DEFVAR_LISP ("window-configuration-change-hook", &Vwindow_configuration_change_hook, doc: /* Functions to call when window configuration changes. The buffer-local part is run once per window, with the relevant window selected; while the global part is run only once for the modified frame, with the relevant frame selected. */); Vwindow_configuration_change_hook = Qnil; defsubr (&Sselected_window); defsubr (&Sminibuffer_window); defsubr (&Swindow_minibuffer_p); defsubr (&Swindowp); defsubr (&Swindow_live_p); defsubr (&Spos_visible_in_window_p); defsubr (&Swindow_line_height); defsubr (&Swindow_buffer); defsubr (&Swindow_height); defsubr (&Swindow_width); defsubr (&Swindow_full_width_p); defsubr (&Swindow_hscroll); defsubr (&Sset_window_hscroll); defsubr (&Swindow_redisplay_end_trigger); defsubr (&Sset_window_redisplay_end_trigger); defsubr (&Swindow_edges); defsubr (&Swindow_pixel_edges); defsubr (&Swindow_inside_edges); defsubr (&Swindow_inside_pixel_edges); defsubr (&Scoordinates_in_window_p); defsubr (&Swindow_at); defsubr (&Swindow_point); defsubr (&Swindow_start); defsubr (&Swindow_end); defsubr (&Sset_window_point); defsubr (&Sset_window_start); defsubr (&Swindow_dedicated_p); defsubr (&Sset_window_dedicated_p); defsubr (&Swindow_display_table); defsubr (&Sset_window_display_table); defsubr (&Snext_window); defsubr (&Sprevious_window); defsubr (&Sother_window); defsubr (&Sget_lru_window); defsubr (&Sget_largest_window); defsubr (&Sget_buffer_window); defsubr (&Sdelete_other_windows); defsubr (&Sdelete_windows_on); defsubr (&Sreplace_buffer_in_windows); defsubr (&Sdelete_window); defsubr (&Sset_window_buffer); defsubr (&Sselect_window); defsubr (&Sforce_window_update); defsubr (&Ssplit_window); defsubr (&Senlarge_window); defsubr (&Sshrink_window); defsubr (&Sadjust_window_trailing_edge); defsubr (&Sscroll_up); defsubr (&Sscroll_down); defsubr (&Sscroll_left); defsubr (&Sscroll_right); defsubr (&Sother_window_for_scrolling); defsubr (&Sscroll_other_window); defsubr (&Sminibuffer_selected_window); defsubr (&Srecenter); defsubr (&Swindow_text_height); defsubr (&Smove_to_window_line); defsubr (&Swindow_configuration_p); defsubr (&Swindow_configuration_frame); defsubr (&Sset_window_configuration); defsubr (&Scurrent_window_configuration); defsubr (&Ssave_window_excursion); defsubr (&Swindow_tree); defsubr (&Sset_window_margins); defsubr (&Swindow_margins); defsubr (&Sset_window_fringes); defsubr (&Swindow_fringes); defsubr (&Sset_window_scroll_bars); defsubr (&Swindow_scroll_bars); defsubr (&Swindow_vscroll); defsubr (&Sset_window_vscroll); defsubr (&Scompare_window_configurations); defsubr (&Swindow_list); defsubr (&Swindow_parameters); defsubr (&Swindow_parameter); defsubr (&Sset_window_parameter); } void keys_of_window () { initial_define_key (control_x_map, '1', "delete-other-windows"); initial_define_key (control_x_map, '2', "split-window"); initial_define_key (control_x_map, '0', "delete-window"); initial_define_key (control_x_map, 'o', "other-window"); initial_define_key (control_x_map, '^', "enlarge-window"); initial_define_key (control_x_map, '<', "scroll-left"); initial_define_key (control_x_map, '>', "scroll-right"); initial_define_key (global_map, Ctl ('V'), "scroll-up"); initial_define_key (meta_map, Ctl ('V'), "scroll-other-window"); initial_define_key (meta_map, 'v', "scroll-down"); initial_define_key (global_map, Ctl('L'), "recenter"); initial_define_key (meta_map, 'r', "move-to-window-line"); } /* arch-tag: 90a9c576-0590-48f1-a5f1-6c96a0452d9f (do not change this comment) */