Mercurial > emacs
view admin/charsets/cp932.awk @ 108652:79ce86edba9f
* emacs-lisp/smie.el (smie-next-sexp): Break inf-loop at BOB.
(smie-backward-sexp, smie-forward-sexp): Remove boundary condition now
handled in smie-next-sexp.
(smie-indent-calculate): Provide a starting indentation (so the
recursion is well-founded ;-).
author | Stefan Monnier <monnier@iro.umontreal.ca> |
---|---|
date | Tue, 18 May 2010 15:24:24 -0400 |
parents | 1d1d5d9bd884 |
children | 376148b31b5e |
line wrap: on
line source
# cp932.awk -- Add sort keys and append user defined area to CP932-2BYTE.map. # Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 # National Institute of Advanced Industrial Science and Technology (AIST) # Registration Number H13PRO009 # This file is part of GNU Emacs. # GNU Emacs is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # GNU Emacs is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # You should have received a copy of the GNU General Public License # along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. # Commentary: # Add a sort key 0, 1, 2, or 3 at the tail of each line as a comment # to realize the round trip mapping to Unicode works as described in # this page: # http://support.microsoft.com/default.aspx?scid=kb;EN-US;170559 # Each sort key means as below: # 0: JISX0208 characters. # 1: NEC special characters. # 2: IBM extension characters. # 3: NEC selection of IBM extension characters. # 4: user defined area BEGIN { tohex["A"] = 10; tohex["B"] = 11; tohex["C"] = 12; tohex["D"] = 13; tohex["E"] = 14; tohex["F"] = 15; } function decode_hex(str) { n = 0; len = length(str); for (i = 1; i <= len; i++) { c = substr(str, i, 1); if (c >= "0" && c <= "9") n = n * 16 + (c - "0"); else n = n * 16 + tohex[c]; } return n; } function sjis_to_jis_ku(code) { s1 = int(code / 256); s2 = code % 256; if (s2 >= 159) # s2 >= 0x9F { if (s1 >= 224) # s1 >= 0xE0 j1 = s1 * 2 - 352; # j1 = s1 * 2 - 0x160 else j1 = s1 * 2 - 224; # j1 = s1 * 2 - 0xE0 j2 = s2 - 126 # j2 = s2 - #x7E } else { if (s1 >= 224) j1 = s1 * 2 - 353; # j1 = s1 * 2 - 0x161 else j1 = s1 * 2 - 225; # j1 = s1 * 2 - 0xE1 if (s2 >= 127) # s2 >= #x7F j2 = s2 - 32; else j2 = s2 - 31; } return j1 - 32; } /^0x[89E]/ { sjis=decode_hex(substr($1, 3, 4)) ku=sjis_to_jis_ku(sjis); if (ku == 13) printf "%s # 1 %02X%02X\n", $0, j1, j2; else if (ku >= 89 && ku <= 92) printf "%s # 3 %02X%02X\n", $0, j1, j2; else printf "%s # 0 %02X%02X\n", $0, j1, j2; next; } /^0xF/ { printf "%s # 2\n", $0; next; } { print; } END { code = 57344; # 0xE000 for (i = 240; i < 250; i++) { for (j = 64; j <= 126; j++) printf "0x%02X%02X 0x%04X # 4\n", i, j, code++; for (j = 128; j <= 158; j++) printf "0x%02X%02X 0x%04X # 4\n", i, j, code++; for (; j <= 252; j++) printf "0x%02X%02X 0x%04X # 4\n", i, j, code++; } } # arch-tag: 998dc444-759d-43ef-87e3-2ab205011394