Mercurial > emacs
view lisp/toolbar/home.xpm @ 47587:7e861822d947
(gamegrid-face): new variable to emulate a buffer-local default face.
(gamegrid-xbm): new variable; XBM image as a replacement for
`gamegrid-xpm' on Emacsen compiled without XPM-support.
(gamegrid-colorize-glyph): Ported XEmacs-code for the generation
of images to Emacs.
(gamegrid-match-spec): Call `gamegrid-make-image-from-vector' to
convert XEmacs-type image descriptors.
(gamegrid-color-display-p): Removed. (Use `display-colors-p' instead.)
(gamegrid-make-image-from-vector): New function. Convert XEmacs'
image descriptors.
(gamegrid-display-type): Use Emacs' standard `display-.*-p'
functions to check for display capabilities. Fix the recognition
of image-support in Emacs 21 by this way.
(gamegrid-hide-cursor): Removed.
(gamegrid-setup-default-font): Ported the code from XEmacs to
Emacs: create a new face and assign the variable `gamegrid-face'
to it. Make sure that the face is not higher than the smallest
image used by the game.
(gamegrid-initialize-display): Use `(setq cursor-type nil)'
instead of `gamegrid-hide-cursor'.
(gamegrid-set-face): If `gamegrid-display-mode' is 'glyph, put an
image in the buffer, instead of applying a face.
(gamegrid-init-buffer): If `gamegrid-display-mode' is 'glyph, put
the face held by `gamegrid-face' in an overlay over the whole
buffer to emulate a buffer-local default-face.
author | Richard M. Stallman <rms@gnu.org> |
---|---|
date | Mon, 23 Sep 2002 16:03:03 +0000 |
parents | 54d90c318dfd |
children | 734ff40978ad |
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/* XPM */ static char * home_xpm[] = { "24 24 9 1", " c None", ". c #020202", "+ c #6C7962", "@ c #7A8A6E", "# c #FEFEFE", "$ c #7E8E76", "% c #82927A", "& c #C8CEC4", "* c #E3E7E1", " ", " ", " ", " ", " . ... ", " .#. .&. ", " .#*%..&. ", " .##&&$.&. ", " .##&&&&$&. ", " .*#&&&&&&@. ", " .##&&&&&&&&+. ", " .###&&&&&&&&&+. ", " ...##&&&&&&&&+... ", " .##&&&&&&&&+. ", " .##....&&&&+. ", " .##.&&.&&&&+. ", " .##.&&.&&&&+. ", " .#*.&&.&&&&+. ", " .&+.++.+++++. ", " ............. ", " ", " ", " ", " "};