view lispref/back.texi @ 47587:7e861822d947

(gamegrid-face): new variable to emulate a buffer-local default face. (gamegrid-xbm): new variable; XBM image as a replacement for `gamegrid-xpm' on Emacsen compiled without XPM-support. (gamegrid-colorize-glyph): Ported XEmacs-code for the generation of images to Emacs. (gamegrid-match-spec): Call `gamegrid-make-image-from-vector' to convert XEmacs-type image descriptors. (gamegrid-color-display-p): Removed. (Use `display-colors-p' instead.) (gamegrid-make-image-from-vector): New function. Convert XEmacs' image descriptors. (gamegrid-display-type): Use Emacs' standard `display-.*-p' functions to check for display capabilities. Fix the recognition of image-support in Emacs 21 by this way. (gamegrid-hide-cursor): Removed. (gamegrid-setup-default-font): Ported the code from XEmacs to Emacs: create a new face and assign the variable `gamegrid-face' to it. Make sure that the face is not higher than the smallest image used by the game. (gamegrid-initialize-display): Use `(setq cursor-type nil)' instead of `gamegrid-hide-cursor'. (gamegrid-set-face): If `gamegrid-display-mode' is 'glyph, put an image in the buffer, instead of applying a face. (gamegrid-init-buffer): If `gamegrid-display-mode' is 'glyph, put the face held by `gamegrid-face' in an overlay over the whole buffer to emulate a buffer-local default-face.
author Richard M. Stallman <rms@gnu.org>
date Mon, 23 Sep 2002 16:03:03 +0000
parents 3fdcd0afea4b
children 695cf19ef79e
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\input /home/gd/gnu/doc/texinfo.tex  @c -*-texinfo-*-
@c %**start of header
@setfilename back-cover
@settitle GNU Emacs Lisp Reference Manual
@c %**end of header
.
@sp 7
@center @titlefont {GNU Emacs Lisp}
@sp 1

@quotation
  Most of the GNU Emacs text editor is written in the programming
language called Emacs Lisp.  You can write new code in Emacs Lisp and
install it as an extension to the editor.  However, Emacs Lisp is more
than a mere ``extension language''; it is a full computer programming
language in its own right.  You can use it as you would any other
programming language.

  Because Emacs Lisp is designed for use in an editor, it has special
features for scanning and parsing text as well as features for handling
files, buffers, displays, subprocesses, and so on.  Emacs Lisp is
closely integrated with the editing facilities; thus, editing commands
are functions that can also conveniently be called from Lisp programs,
and parameters for customization are ordinary Lisp variables.

  This manual describes Emacs Lisp.  Generally speaking, the earlier
chapters describe features of Emacs Lisp that have counterparts in
many programming languages, and later chapters describe features that
are peculiar to Emacs Lisp or relate specifically to editing.
@end quotation

@hfil
@bye