@c This is part of the Emacs manual.@c Copyright (C) 1985, 1986, 1987, 1993, 1994, 1995, 1997, 2001, 2002,@c 2003, 2004, 2005, 2006, 2007 Free Software Foundation, Inc.@c See file emacs.texi for copying conditions.@iftex@chapter Characters, Keys and Commands This chapter explains the character sets used by Emacs for inputcommands and for the contents of files, and the fundamental concepts of@dfn{keys} and @dfn{commands}, whereby Emacs interprets your keyboardand mouse input.@end iftex@ifnottex@raisesections@end ifnottex@node User Input, Keys, Screen, Top@section Kinds of User Input@cindex input with the keyboard@cindex keyboard input@cindex character set (keyboard)@cindex @acronym{ASCII}@cindex C-@cindex Control@cindex control characters GNU Emacs is designed for use with keyboard commands because that isthe most efficient way to edit. You can do editing with the mouse, asin other editors, and you can give commands with the menu bar and toolbar, and scroll with the scroll bar. But if you keep on editing thatway, you won't get the benefits of Emacs. Therefore, this manualdocuments primarily how to edit with the keyboard. You can forceyourself to practice using the keyboard by using the shell command@samp{emacs -nw} to start Emacs, so that the mouse won't work. Emacs uses an extension of the @acronym{ASCII} character set forkeyboard input; it also accepts non-character input events includingfunction keys and mouse button actions. @acronym{ASCII} consists of 128 character codes. Some of these codes areassigned graphic symbols such as @samp{a} and @samp{=}; the rest arecontrol characters, such as @kbd{Control-a} (usually written @kbd{C-a}for short). @kbd{C-a} gets its name from the fact that you type it byholding down the @key{CTRL} key while pressing @kbd{a}. Some @acronym{ASCII} control characters have special names, and mostterminals have special keys you can type them with: for example,@key{RET}, @key{TAB}, @key{DEL} and @key{ESC}. The space character isusually known as @key{SPC}, even though strictly speaking it is agraphic character that is blank. Emacs extends the @acronym{ASCII} character set with thousands more printingcharacters (@pxref{International}), additional control characters, and afew more modifiers that can be combined with any character. On @acronym{ASCII} terminals, there are only 32 possible control characters.These are the control variants of letters and @samp{@@[]\^_}. Inaddition, the shift key is meaningless with control characters:@kbd{C-a} and @kbd{C-A} are the same character, and Emacs cannotdistinguish them. The Emacs character set has room for control variants of allprinting characters, and distinguishes @kbd{C-A} from @kbd{C-a}.Graphical terminals make it possible to enter all these characters.For example, @kbd{C--} (that's Control-Minus) and @kbd{C-5} aremeaningful Emacs commands on a graphical terminal. Another Emacs character-set extension is additional modifier bits.Only one modifier bit is commonly used; it is called Meta. Everycharacter has a Meta variant; examples include @kbd{Meta-a} (normallywritten @kbd{M-a}, for short), @kbd{M-A} (different from @kbd{M-a},but they are normally equivalent in Emacs), @kbd{M-@key{RET}}, and@kbd{M-C-a}. That last means @kbd{a} with both the @key{CTRL} and@key{META} modifiers. We usually write it as @kbd{C-M-a} rather than@kbd{M-C-a}, for reasons of tradition.@cindex Meta@cindex M-@cindex @key{ESC} replacing @key{META} key Some terminals have a @key{META} key, and allow you to type Metacharacters by holding this key down. Thus, you can type @kbd{Meta-a}by holding down @key{META} and pressing @kbd{a}. The @key{META} keyworks much like the @key{SHIFT} key. In fact, this key is more oftenlabeled @key{ALT} or @key{EDIT}, instead of @key{META}; on a Sunkeyboard, it may have a diamond on it. If there is no @key{META} key, you can still type Meta charactersusing two-character sequences starting with @key{ESC}. Thus, you canenter @kbd{M-a} by typing @kbd{@key{ESC} a}. You can enter@kbd{C-M-a} by typing @kbd{@key{ESC} C-a}. Unlike @key{META}, whichmodifies other characters, @key{ESC} is a separate character. Youdon't hold down @key{ESC} while typing the next character; instead,you press it and release it, then you enter the next character.@key{ESC} is allowed on terminals with @key{META} keys, too, in caseyou have formed a habit of using it. Emacs defines several other modifier keys that can be applied to anyinput character. These are called @key{SUPER}, @key{HYPER} and@key{ALT}. We write @samp{s-}, @samp{H-} and @samp{A-} to say that acharacter uses these modifiers. Thus, @kbd{s-H-C-x} is short for@kbd{Super-Hyper-Control-x}. Not all graphical terminals actuallyprovide keys for these modifier flags---in fact, many terminals have akey labeled @key{ALT} which is really a @key{META} key. The standardkey bindings of Emacs do not include any characters with thesemodifiers. But you can assign them meanings of your own bycustomizing Emacs. If your keyboard lacks one of these modifier keys, you can enter itusing @kbd{C-x @@}: @kbd{C-x @@ h} adds the ``hyper'' flag to the nextcharacter, @kbd{C-x @@ s} adds the ``super'' flag, and @kbd{C-x @@ a}adds the ``alt'' flag. For instance, @kbd{C-x @@ h C-a} is a way toenter @kbd{Hyper-Control-a}. (Unfortunately there is no way to addtwo modifiers by using @kbd{C-x @@} twice for the same character,because the first one goes to work on the @kbd{C-x}.) Keyboard input includes keyboard keys that are not characters atall, such as function keys and arrow keys. Mouse buttons are also notcharacters. However, you can modify these events with the modifierkeys @key{CTRL}, @key{META}, @key{SUPER}, @key{HYPER} and @key{ALT},just like keyboard characters.@cindex input event Input characters and non-character inputs are collectively called@dfn{input events}. @xref{Input Events,,, elisp, The Emacs LispReference Manual}, for the full Lisp-level details. If you are notdoing Lisp programming, but simply want to redefine the meaning ofsome characters or non-character events, see @ref{Customization}. @acronym{ASCII} terminals cannot really send anything to the computer except@acronym{ASCII} characters. These terminals use a sequence of characters torepresent each function key. But that is invisible to the Emacs user,because the keyboard input routines catch these special sequencesand convert them to function key events before any other part of Emacsgets to see them.@cindex keys stolen by window manager@cindex window manager, keys stolen by On graphical displays, the window manager is likely to block thecharacter @kbd{Meta-@key{TAB}} before Emacs can see it. It may alsoblock @kbd{Meta-@key{SPC}}, @kbd{C-M-d} and @kbd{C-M-l}. If you havethese problems, we recommend that you customize your window manager toturn off those commands, or put them on key combinations that Emacsdoes not use.@node Keys, Commands, User Input, Top@section Keys@cindex key sequence@cindex key A @dfn{key sequence} (@dfn{key}, for short) is a sequence of inputevents that is meaningful as a unit---a ``single command.'' SomeEmacs command sequences are invoked by just one character or oneevent; for example, just @kbd{C-f} moves forward one character in thebuffer. But Emacs also has commands that take two or more events toinvoke.@cindex complete key@cindex prefix key If a sequence of events is enough to invoke a command, it is a@dfn{complete key}. Examples of complete keys include @kbd{C-a},@kbd{X}, @key{RET}, @key{NEXT} (a function key), @key{DOWN} (an arrowkey), @kbd{C-x C-f}, and @kbd{C-x 4 C-f}. If it isn't long enough to becomplete, we call it a @dfn{prefix key}. The above examples show that@kbd{C-x} and @kbd{C-x 4} are prefix keys. Every key sequence is eithera complete key or a prefix key. Most single characters constitute complete keys in the standard Emacscommand bindings. A few of them are prefix keys. A prefix key combineswith the following input event to make a longer key sequence, which mayitself be complete or a prefix. For example, @kbd{C-x} is a prefix key,so @kbd{C-x} and the next input event combine to make a two-eventkey sequence. Most of these key sequences are complete keys, including@kbd{C-x C-f} and @kbd{C-x b}. A few, such as @kbd{C-x 4} and @kbd{C-xr}, are themselves prefix keys that lead to three-event keysequences. There's no limit to the length of a key sequence, but inpractice people rarely use sequences longer than four events. You can't add input events onto a complete key. For example, thetwo-event sequence @kbd{C-f C-k} is not a key, because the @kbd{C-f}is a complete key in itself. It's impossible to give @kbd{C-f C-k} anindependent meaning as a command. @kbd{C-f C-k} is two key sequences,not one.@refill All told, the prefix keys in Emacs are @kbd{C-c}, @kbd{C-h},@kbd{C-x}, @kbd{C-x @key{RET}}, @kbd{C-x @@}, @kbd{C-x a}, @kbd{C-xn}, @w{@kbd{C-x r}}, @kbd{C-x v}, @kbd{C-x 4}, @kbd{C-x 5}, @kbd{C-x6}, @key{ESC}, @kbd{M-g}, and @kbd{M-o}. (@key{F1} and @key{F2} arealiases for @kbd{C-h} and @kbd{C-x 6}.) This list is not cast in stone;it describes the standard key bindings. If you customize Emacs, you can makenew prefix keys, or eliminate some of the standard ones (notrecommended for most users). @xref{Key Bindings}. If you make or eliminate prefix keys, that changes the set ofpossible key sequences. For example, if you redefine @kbd{C-f} as aprefix, @kbd{C-f C-k} automatically becomes a key (complete, unlessyou define that too as a prefix). Conversely, if you remove theprefix definition of @kbd{C-x 4}, then @kbd{C-x 4 f} and @kbd{C-x 4@var{anything}} are no longer keys. Typing the help character (@kbd{C-h} or @key{F1}) after a prefix keydisplays a list of the commands starting with that prefix. There area few prefix keys after which @kbd{C-h} does not work---for historicalreasons, they define other meanings for @kbd{C-h} which are painful tochange. @key{F1} works after all prefix keys.@node Commands, Text Characters, Keys, Top@section Keys and Commands@cindex binding@cindex command@cindex function definition This manual is full of passages that tell you what particular keysdo. But Emacs does not assign meanings to keys directly. Instead,Emacs assigns meanings to named @dfn{commands}, and then gives keystheir meanings by @dfn{binding} them to commands. Every command has a name chosen by a programmer. The name isusually made of a few English words separated by dashes; for example,@code{next-line} or @code{forward-word}. A command also has a@dfn{function definition} which is a Lisp program; this is how thecommand does its work. In Emacs Lisp, a command is a Lisp function withspecial options to read arguments and for interactive use. For moreinformation on commands and functions, see @ref{What Is a Function,,What Is a Function, elisp, The Emacs Lisp Reference Manual}. (Thedefinition here is simplified slightly.) The bindings between keys and commands are recorded in tables called@dfn{keymaps}. @xref{Keymaps}. When we say that ``@kbd{C-n} moves down vertically one line'' we areglossing over a subtle distinction that is irrelevant in ordinary use,but vital for Emacs customization. The command @code{next-line} doesa vertical move downward. @kbd{C-n} has this effect @emph{because} itis bound to @code{next-line}. If you rebind @kbd{C-n} to the command@code{forward-word}, @kbd{C-n} will move forward one word instead.Rebinding keys is an important method of customization. In the rest of this manual, we usually ignore this distinction tokeep things simple. We will often speak of keys like @kbd{C-n} ascommands, even though strictly speaking the key is bound to a command.Usually we state the name of the command which really does the work inparentheses after mentioning the key that runs it. For example, wewill say that ``The command @kbd{C-n} (@code{next-line}) moves pointvertically down,'' meaning that the command @code{next-line} movesvertically down, and the key @kbd{C-n} is normally bound to it. Since we are discussing customization, we should tell you about@dfn{variables}. Often the description of a command will say, ``Tochange this, set the variable @code{mumble-foo}.'' A variable is aname used to store a value. Most of the variables documented in thismanual are meant for customization: some command or other part ofEmacs examines the variable and behaves differently according to thevalue that you set. You can ignore the information about variablesuntil you are interested in customizing them. Then read the basicinformation on variables (@pxref{Variables}) and the information aboutspecific variables will make sense.@node Text Characters, Entering Emacs, Commands, Top@section Character Set for Text@cindex characters (in text) Text in Emacs buffers is a sequence of characters. In the simplestcase, these are @acronym{ASCII} characters, each stored in one 8-bitbyte. Both @acronym{ASCII} control characters (octal codes 000through 037, and 0177) and @acronym{ASCII} printing characters (codes040 through 0176) are allowed. The other modifier flags used inkeyboard input, such as Meta, are not allowed in buffers. Non-@acronym{ASCII} printing characters can also appear in buffers,when multibyte characters are enabled. They have character codesstarting at 256, octal 0400, and each one is represented as a sequenceof two or more bytes. @xref{International}. Single-byte characterswith codes 128 through 255 can also appear in multibyte buffers.However, non-@acronym{ASCII} control characters cannot appear in abuffer. Some @acronym{ASCII} control characters serve special purposes in text, and havespecial names. For example, the newline character (octal code 012) isused in the buffer to end a line, and the tab character (octal code 011)is used for indenting to the next tab stop column (normally every 8columns). @xref{Text Display}. If you disable multibyte characters, then you can use only onealphabet of non-@acronym{ASCII} characters, which all fit in one byte.They use octal codes 0200 through 0377. @xref{Unibyte Mode}.@ifnottex@lowersections@end ifnottex@ignore arch-tag: 9be43eef-d1f4-4d03-a916-c741ea713a45@end ignore