view lisp/play/hanoi.el @ 15145:86a1f426871e

Include config.h after CRT headers. Include fcntl.h. (child_process, MAX_CHILDREN, CHILD_ACTIVE): Moved to nt.h. (DebugPrint): New macro. (new_child): Create input event structures for child processes. (delete_child): New function. (reader_thread): Return nonzero upon failure. Use _sys_read_ahead. (create_child): Add child_process and parent PID arguments. Don't create input event or thread structures here. Fixup Win95 negative process IDs. (register_child): Don't set consumed event; instead, set thread status so that select will release it. (remove_child): Renamed to reap_process. Only free resources of synchronous children. (win32_wait): Renamed to sys_wait. Sanity check to make sure handle to subprocess exists. Don't reclaim thread resources here. (win32_spawnve): Renamed to sys_spawnve. Check for proper wait mode first thing. Convert command name to DOS format. Quote whitespace and quotes in arguments to subprocess. Use alloca instead of malloc. If max subprocesses, return EAGAIN in hopes of another completing. (sys_select): Add support for socket input. Remove dead code. Check input from children fairly. (sys_select) [HAVE_TIMEVAL]: Remove conditional check and code. (win32_kill_process): Renamed to sys_kill. Use OpenProcess to terminate process. (prepate_standard_handles, reset_standard_handles): Moved here from nt.c.
author Geoff Voelker <voelker@cs.washington.edu>
date Fri, 03 May 1996 18:35:50 +0000
parents ca1ee2b8394e
children 9f7a9dceb11b
line wrap: on
line source

;;; hanoi.el --- towers of hanoi in GNUmacs

;; Author: Damon Anton Permezel
;; Maintainer: FSF
;; Keywords: games

; Author (a) 1985, Damon Anton Permezel
; This is in the public domain
; since he distributed it without copyright notice in 1985.

;;; Commentary:

;; Solves the Towers of Hanoi puzzle while-U-wait.
;;
;; The puzzle: Start with N rings, decreasing in sizes from bottom to
;; top, stacked around a post.  There are two other posts.  Your mission,
;; should you choose to accept it, is to shift the pile, stacked in its
;; original order, to another post.
;;
;; The challenge is to do it in the fewest possible moves.  Each move
;; shifts one ring to a different post.  But there's a rule; you can
;; only stack a ring on top of a larger one.
;;
;; The simplest nontrivial version of this puzzle is N = 3.  Solution
;; time rises as 2**N, and programs to solve it have long been considered
;; classic introductory exercises in the use of recursion.
;;
;; The puzzle is called `Towers of Hanoi' because an early popular
;; presentation wove a fanciful legend around it.  According to this
;; myth (uttered long before the Vietnam War), there is a Buddhist
;; monastery at Hanoi which contains a large room with three time-worn
;; posts in it surrounded by 21 golden discs.  Monks, acting out the
;; command of an ancient prophecy, have been moving these disks, in
;; accordance with the rules of the puzzle, once every day since the
;; monastery was founded over a thousand years ago.  They are said
;; believe that when the last move of the puzzle is completed, the
;; world will end in a clap of thunder.  Fortunately, they are nowhere
;; even close to being done...

;;; Code:

;;;
;;; hanoi-topos - direct cursor addressing
;;;
(defun hanoi-topos (row col)
  (goto-line row)
  (beginning-of-line)
  (forward-char col))

;;;
;;; hanoi - user callable Towers of Hanoi
;;;
;;;###autoload
(defun hanoi (nrings)
  "Towers of Hanoi diversion.  Argument is number of rings."
  (interactive "p")
  (if (<= nrings 1) (setq nrings 7))
  (let* (floor-row
	 fly-row
	 (window-height (1- (window-height (selected-window))))
	 (window-width (window-width (selected-window)))

	 ;; This is half the spacing to use between poles.
	 (pole-spacing (/ window-width 6)))
    (if (not (and (> window-height (1+ nrings))
		  (> pole-spacing nrings)))
	(progn
	  (delete-other-windows)
	  (if (not (and (> (setq window-height
				 (1- (window-height (selected-window))))
			   (1+ nrings))
			(> (setq pole-spacing (/ window-width 6))
			   nrings)))
	      (error "Window is too small (need at least %dx%d)"
		     (* 6 (1+ nrings)) (+ 2 nrings)))))
    (setq floor-row (if (> (- window-height 3) (1+ nrings))
			(- window-height 3) window-height))
    (let ((fly-row (- floor-row nrings 1))
	  ;; pole: column . fill height
	  (pole-1 (cons (1- pole-spacing) floor-row))
	  (pole-2 (cons (1- (* 3 pole-spacing)) floor-row))
	  (pole-3 (cons (1- (* 5 pole-spacing)) floor-row))
	  (rings (make-vector nrings nil)))
      ;; construct the ring list
      (let ((i 0))
	(while (< i nrings)
	  ;; ring: [pole-number string empty-string]
	  (aset rings i (vector nil
				(make-string (+ i i 3) (+ ?0 (% i 10)))
				(make-string (+ i i 3) ?\  )))
	  (setq i (1+ i))))
      ;;
      ;; init the screen
      ;;
      (switch-to-buffer "*Hanoi*")
      (setq buffer-read-only nil)
      (buffer-disable-undo (current-buffer))
      (erase-buffer)
      (let ((i 0))
	(while (< i floor-row)
	  (setq i (1+ i))
	  (insert-char ?\  (1- window-width))
	  (insert ?\n)))
      (insert-char ?= (1- window-width))

      (let ((n 1))
	(while (< n 6)
	  (hanoi-topos fly-row (1- (* n pole-spacing)))
	  (setq n (+ n 2))
	  (let ((i fly-row))
	    (while (< i floor-row)
	      (setq i (1+ i))
	      (next-line 1)
	      (insert ?\|)
	      (delete-char 1)
	      (backward-char 1)))))
      ;(sit-for 0)
      ;;
      ;; now draw the rings in their initial positions
      ;;
      (let ((i 0)
	    ring)
	(while (< i nrings)
	  (setq ring (aref rings (- nrings 1 i)))
	  (aset ring 0 (- floor-row i))
	  (hanoi-topos (cdr pole-1)
		       (- (car pole-1) (- nrings i)))
	  (hanoi-draw-ring ring t nil)
	  (setcdr pole-1 (1- (cdr pole-1)))
	  (setq i (1+ i))))
      (setq buffer-read-only t)
      (sit-for 0)
      ;; Disable display of line and column numbers, for speed.
      (let ((line-number-mode nil)
	    (column-number-mode nil))
	;; do it!
	(hanoi0 (1- nrings) pole-1 pole-2 pole-3))
      (goto-char (point-min))
      (message "Done")
      (setq buffer-read-only t)
      (force-mode-line-update)
      (sit-for 0))))

;;;
;;; hanoi0 - work horse of hanoi
;;;
(defun hanoi0 (n from to work)
  (cond ((input-pending-p)
	 (signal 'quit (list "I can tell you've had enough")))
	((< n 0))
	(t
	 (hanoi0 (1- n) from work to)
	 (hanoi-move-ring n from to)
	 (hanoi0 (1- n) work to from))))

;;;
;;; hanoi-move-ring - move ring 'n' from 'from' to 'to'
;;;
;;;
(defun hanoi-move-ring (n from to)
  (let ((ring (aref rings n))		; ring <- ring: (ring# . row)
	(buffer-read-only nil))
    (let ((row (aref ring 0))		; row <- row ring is on
	  (col (- (car from) n 1))	; col <- left edge of ring
	  (dst-col (- (car to) n 1))	; dst-col <- dest col for left edge
	  (dst-row (cdr to)))		; dst-row <- dest row for ring
      (hanoi-topos row col)
      (while (> row fly-row)		; move up to the fly row
	(hanoi-draw-ring ring nil t)	; blank out ring
	(previous-line 1)		; move up a line
	(hanoi-draw-ring ring t nil)	; redraw
	(sit-for 0)
	(setq row (1- row)))
      (setcdr from (1+ (cdr from)))	; adjust top row
      ;;
      ;; fly the ring over to the right pole
      ;;
      (while (not (equal dst-col col))
	(cond ((> dst-col col)		; dst-col > col: right shift
	       (end-of-line 1)
	       (delete-backward-char 2)
	       (beginning-of-line 1)
	       (insert ?\  ?\  )
	       (sit-for 0)
	       (setq col (1+ (1+ col))))
	      ((< dst-col col)		; dst-col < col: left shift
	       (beginning-of-line 1)
	       (delete-char 2)
	       (end-of-line 1)
	       (insert ?\  ?\  )
	       (sit-for 0)
	       (setq col (1- (1- col))))))
      ;;
      ;; let the ring float down
      ;;
      (hanoi-topos fly-row dst-col)
      (while (< row dst-row)		; move down to the dest row
	(hanoi-draw-ring ring nil (> row fly-row)) ; blank out ring
	(next-line 1)			; move down a line
	(hanoi-draw-ring ring t nil)	; redraw ring
	(sit-for 0)
	(setq row (1+ row)))
      (aset ring 0 dst-row)
      (setcdr to (1- (cdr to))))))	; adjust top row

;;;
;;; draw-ring -	draw the ring at point, leave point unchanged
;;;
;;; Input:
;;;	ring
;;;	f1	-	flag: t -> draw, nil -> erase
;;;	f2	-	flag: t -> erasing and need to draw ?\|
;;;
(defun hanoi-draw-ring (ring f1 f2)
  (save-excursion
    (let* ((string (if f1 (aref ring 1) (aref ring 2)))
	   (len (length string)))
      (delete-char len)
      (insert string)
      (if f2
	  (progn
	    (backward-char (/ (+ len 1) 2))
	    (delete-char 1) (insert ?\|))))))

(provide 'hanoi)

;;; hanoi.el ends here