view oldXMenu/X10.h @ 51209:880539128b51

Make (many) trivial substitutions for renamed and new macros in dispextern.h, frame.h and window.h. (window_box_width): Adapt to per-window fringes and scroll bars, and new fringe vs. display margin position. Note that returned value is no longer guaranteed to be a whole multiple of the frame column width, since per-window fringes may now be any width. (window_box_left_offset): New function like window_box_left, but value is relative to left border of window (rather than frame). (window_box_right_offset): New function like window_box_right, but value is relative to left border of window. (window_box_left): Adapt to per-window fringes and scroll bars, and new fringe vs. display margin position. Simplify by using WINDOW_LEFT_EDGE_X and window_box_left_offset. (window_box): Allow null args for unnecessary return values; change/simplify relevant callers. (x_y_to_hpos_vpos): Adapt to per-window fringes and scroll bars, and new fringe vs. display margin position. Use window_box_left_offset and window_box_right_offset (get_glyph_string_clip_rect): Adapt to per-window fringes and scroll bars, and new fringe vs. display margin position. Use WINDOW_LEFT_EDGE_X and WINDOW_TOTAL_WIDTH. (draw_fringe_bitmap): Rework to handle per-window fringes and new fringe vs. display margin position. (hscroll_window_tree): Use window_box_width instead of window_box. (redisplay_window): Adapt to per-window scroll bars. (draw_glyphs): Rework to handle per-window fringes and scroll bars, and new fringe vs. display margin position. Use WINDOW_LEFT_EDGE_X, WINDOW_TOTAL_WIDTH, and window_box_left. (x_clear_end_of_line): Adapt to per-window fringes and scroll bars, and new fringe vs. display margin position. Fix bug which increased total width of full_width rows by width of scroll bars although window's total width already includes that. (x_fix_overlapping_area): Simplify using window_box_left_offset. (expose_area): Simplify using window_box_left_offset. (x_draw_vertical_border): Handle per-window scroll bar settings, mixing windows with left, right and no scroll bars.
author Kim F. Storm <storm@cua.dk>
date Sat, 24 May 2003 22:08:54 +0000
parents 23a1cea22d13
children 695cf19ef79e d7ddb3e565de
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/* $Header: /cvs/emacs/oldXMenu/X10.h,v 1.1 1999/10/03 19:35:16 fx Exp $ */
/*
 * Copyright 1985, 1986, 1987 by the Massachusetts Institute of Technology
 *
 * Permission to use, copy, modify, and distribute this software and its
 * documentation for any purpose and without fee is hereby granted, provided
 * that the above copyright notice appear in all copies and that both that
 * copyright notice and this permission notice appear in supporting
 * documentation, and that the name of M.I.T. not be used in advertising
 * or publicity pertaining to distribution of the software without specific,
 * written prior permission. M.I.T. makes no representations about the
 * suitability of this software for any purpose.  It is provided "as is"
 * without express or implied warranty.
 *
 * The X Window System is a Trademark of MIT.
 *
 */


/*
 *	X10.h - Header definition and support file for the C subroutine
 *	interface library for V10 support routines.
 */
#ifndef _X10_H_
#define _X10_H_

/* Used in XDraw and XDrawFilled */

typedef struct {
	short x, y;
	unsigned short flags;
} Vertex;

/* The meanings of the flag bits.  If the bit is 1 the predicate is true */

#define VertexRelative		0x0001		/* else absolute */
#define VertexDontDraw		0x0002		/* else draw */
#define VertexCurved		0x0004		/* else straight */
#define VertexStartClosed	0x0008		/* else not */
#define VertexEndClosed		0x0010		/* else not */
/*#define VertexDrawLastPoint	0x0020 	*/      /* else don't */

/*
The VertexDrawLastPoint option has not been implemented in XDraw and
XDrawFilled so it shouldn't be defined.
*/

/*
 * XAssoc - Associations used in the XAssocTable data structure.  The
 * associations are used as circular queue entries in the association table
 * which is contains an array of circular queues (buckets).
 */
typedef struct _XAssoc {
	struct _XAssoc *next;	/* Next object in this bucket. */
	struct _XAssoc *prev;	/* Previous obejct in this bucket. */
	Display *display;	/* Display which owns the id. */
	XID x_id;		/* X Window System id. */
	char *data;		/* Pointer to untyped memory. */
} XAssoc;

/*
 * XAssocTable - X Window System id to data structure pointer association
 * table.  An XAssocTable is a hash table whose buckets are circular
 * queues of XAssoc's.  The XAssocTable is constructed from an array of
 * XAssoc's which are the circular queue headers (bucket headers).
 * An XAssocTable consists an XAssoc pointer that points to the first
 * bucket in the bucket array and an integer that indicates the number
 * of buckets in the array.
 */
typedef struct {
    XAssoc *buckets;		/* Pointer to first bucket in bucket array.*/
    int size;			/* Table size (number of buckets). */
} XAssocTable;

XAssocTable *XCreateAssocTable();
char *XLookUpAssoc();

#endif /* _X10_H_ */