Mercurial > emacs
view oldXMenu/X10.h @ 51209:880539128b51
Make (many) trivial substitutions for renamed and
new macros in dispextern.h, frame.h and window.h.
(window_box_width): Adapt to per-window fringes and scroll bars,
and new fringe vs. display margin position. Note that returned
value is no longer guaranteed to be a whole multiple of the frame
column width, since per-window fringes may now be any width.
(window_box_left_offset): New function like window_box_left, but
value is relative to left border of window (rather than frame).
(window_box_right_offset): New function like window_box_right,
but value is relative to left border of window.
(window_box_left): Adapt to per-window fringes and scroll bars,
and new fringe vs. display margin position. Simplify by using
WINDOW_LEFT_EDGE_X and window_box_left_offset.
(window_box): Allow null args for unnecessary return values;
change/simplify relevant callers.
(x_y_to_hpos_vpos): Adapt to per-window fringes and scroll bars,
and new fringe vs. display margin position. Use
window_box_left_offset and window_box_right_offset
(get_glyph_string_clip_rect): Adapt to per-window fringes and
scroll bars, and new fringe vs. display margin position. Use
WINDOW_LEFT_EDGE_X and WINDOW_TOTAL_WIDTH.
(draw_fringe_bitmap): Rework to handle per-window fringes and new
fringe vs. display margin position.
(hscroll_window_tree): Use window_box_width instead of window_box.
(redisplay_window): Adapt to per-window scroll bars.
(draw_glyphs): Rework to handle per-window fringes and scroll
bars, and new fringe vs. display margin position. Use
WINDOW_LEFT_EDGE_X, WINDOW_TOTAL_WIDTH, and window_box_left.
(x_clear_end_of_line): Adapt to per-window fringes and scroll
bars, and new fringe vs. display margin position. Fix bug which
increased total width of full_width rows by width of scroll bars
although window's total width already includes that.
(x_fix_overlapping_area): Simplify using window_box_left_offset.
(expose_area): Simplify using window_box_left_offset.
(x_draw_vertical_border): Handle per-window scroll bar settings,
mixing windows with left, right and no scroll bars.
author | Kim F. Storm <storm@cua.dk> |
---|---|
date | Sat, 24 May 2003 22:08:54 +0000 |
parents | 23a1cea22d13 |
children | 695cf19ef79e d7ddb3e565de |
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/* $Header: /cvs/emacs/oldXMenu/X10.h,v 1.1 1999/10/03 19:35:16 fx Exp $ */ /* * Copyright 1985, 1986, 1987 by the Massachusetts Institute of Technology * * Permission to use, copy, modify, and distribute this software and its * documentation for any purpose and without fee is hereby granted, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of M.I.T. not be used in advertising * or publicity pertaining to distribution of the software without specific, * written prior permission. M.I.T. makes no representations about the * suitability of this software for any purpose. It is provided "as is" * without express or implied warranty. * * The X Window System is a Trademark of MIT. * */ /* * X10.h - Header definition and support file for the C subroutine * interface library for V10 support routines. */ #ifndef _X10_H_ #define _X10_H_ /* Used in XDraw and XDrawFilled */ typedef struct { short x, y; unsigned short flags; } Vertex; /* The meanings of the flag bits. If the bit is 1 the predicate is true */ #define VertexRelative 0x0001 /* else absolute */ #define VertexDontDraw 0x0002 /* else draw */ #define VertexCurved 0x0004 /* else straight */ #define VertexStartClosed 0x0008 /* else not */ #define VertexEndClosed 0x0010 /* else not */ /*#define VertexDrawLastPoint 0x0020 */ /* else don't */ /* The VertexDrawLastPoint option has not been implemented in XDraw and XDrawFilled so it shouldn't be defined. */ /* * XAssoc - Associations used in the XAssocTable data structure. The * associations are used as circular queue entries in the association table * which is contains an array of circular queues (buckets). */ typedef struct _XAssoc { struct _XAssoc *next; /* Next object in this bucket. */ struct _XAssoc *prev; /* Previous obejct in this bucket. */ Display *display; /* Display which owns the id. */ XID x_id; /* X Window System id. */ char *data; /* Pointer to untyped memory. */ } XAssoc; /* * XAssocTable - X Window System id to data structure pointer association * table. An XAssocTable is a hash table whose buckets are circular * queues of XAssoc's. The XAssocTable is constructed from an array of * XAssoc's which are the circular queue headers (bucket headers). * An XAssocTable consists an XAssoc pointer that points to the first * bucket in the bucket array and an integer that indicates the number * of buckets in the array. */ typedef struct { XAssoc *buckets; /* Pointer to first bucket in bucket array.*/ int size; /* Table size (number of buckets). */ } XAssocTable; XAssocTable *XCreateAssocTable(); char *XLookUpAssoc(); #endif /* _X10_H_ */