Mercurial > emacs
view src/nsimage.m @ 100182:880b72ca5f06
(vc-mtn-diff-switches): Doc fix.
author | Glenn Morris <rgm@gnu.org> |
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date | Wed, 03 Dec 2008 07:38:45 +0000 |
parents | ba4876d944bc |
children | e038c1a8307c |
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/* Image support for the NeXT/Open/GNUstep and MacOSX window system. Copyright (C) 1989, 1992, 1993, 1994, 2005, 2006, 2008 Free Software Foundation, Inc. This file is part of GNU Emacs. GNU Emacs is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */ /* Originally by Carl Edman Updated by Christian Limpach (chris@nice.ch) OpenStep/Rhapsody port by Scott Bender (sbender@harmony-ds.com) MacOSX/Aqua port by Christophe de Dinechin (descubes@earthlink.net) GNUstep port and post-20 update by Adrian Robert (arobert@cogsci.ucsd.edu) */ /* This should be the first include, as it may set up #defines affecting interpretation of even the system includes. */ #include "config.h" #include "lisp.h" #include "dispextern.h" #include "nsterm.h" #include "frame.h" extern Lisp_Object QCfile, QCdata; /* call tracing */ #if 0 int image_trace_num = 0; #define NSTRACE(x) fprintf (stderr, "%s:%d: [%d] " #x "\n", \ __FILE__, __LINE__, ++image_trace_num) #else #define NSTRACE(x) #endif /* ========================================================================== C interface. This allows easy calling from C files. We could just compile everything as Objective-C, but that might mean slower compilation and possible difficulties on some platforms.. ========================================================================== */ void * ns_image_from_XBM (unsigned char *bits, int width, int height) { NSTRACE (ns_image_from_XBM); return [[EmacsImage alloc] initFromXBM: bits width: width height: height flip: YES]; } void * ns_image_for_XPM (int width, int height, int depth) { NSTRACE (ns_image_for_XPM); return [[EmacsImage alloc] initForXPMWithDepth: depth width: width height: height]; } void * ns_image_from_file (Lisp_Object file) { NSTRACE (ns_image_from_bitmap_file); return [EmacsImage allocInitFromFile: file]; } int ns_load_image (struct frame *f, struct image *img, Lisp_Object spec_file, Lisp_Object spec_data) { NSTRACE (ns_load_image); EmacsImage *eImg; NSSize size; if (NILP (spec_data)) { eImg = [EmacsImage allocInitFromFile: spec_file]; } else { NSData *data = [NSData dataWithBytes: XSTRING (spec_data)->data length: SBYTES (spec_data)]; eImg = [[EmacsImage alloc] initWithData: data]; [eImg setPixmapData]; } if (eImg == nil) { add_to_log ("Unable to load image %s", img->spec, Qnil); return 0; } size = [eImg size]; img->width = size.width; img->height = size.height; /* 4) set img->pixmap = emacsimage */ img->pixmap = eImg; return 1; } int ns_image_width (void *img) { return [(id)img size].width; } int ns_image_height (void *img) { return [(id)img size].height; } unsigned long ns_get_pixel (void *img, int x, int y) { return [(EmacsImage *)img getPixelAtX: x Y: y]; } void ns_put_pixel (void *img, int x, int y, unsigned long argb) { unsigned char alpha = (argb >> 24) & 0xFF; if (alpha == 0) alpha = 0xFF; [(EmacsImage *)img setPixelAtX: x Y: y toRed: (argb >> 16) & 0xFF green: (argb >> 8) & 0xFF blue: (argb & 0xFF) alpha: alpha]; } void ns_set_alpha (void *img, int x, int y, unsigned char a) { [(EmacsImage *)img setAlphaAtX: x Y: y to: a]; } /* ========================================================================== Class supporting bitmaps and images of various sorts. ========================================================================== */ @implementation EmacsImage static EmacsImage *ImageList = nil; + allocInitFromFile: (Lisp_Object)file { EmacsImage *image = ImageList; Lisp_Object found; /* look for an existing image of the same name */ while (image != nil && [[image name] compare: [NSString stringWithUTF8String: SDATA (file)]] != NSOrderedSame) image = [image imageListNext]; if (image != nil) { [image reference]; return image; } /* Search bitmap-file-path for the file, if appropriate. */ found = x_find_image_file (file); if (!STRINGP (found)) return nil; image = [[EmacsImage alloc] initByReferencingFile: [NSString stringWithUTF8String: SDATA (found)]]; if ([image bestRepresentationForDevice: nil] == nil) { [image release]; return nil; } [image setName: [NSString stringWithUTF8String: SDATA (file)]]; [image reference]; ImageList = [image imageListSetNext: ImageList]; return image; } - reference { refCount++; return self; } - imageListSetNext: (id)arg { imageListNext = arg; return self; } - imageListNext { return imageListNext; } - (void)dealloc { id list = ImageList; if (refCount > 1) { refCount--; return; } [stippleMask release]; if (list == self) ImageList = imageListNext; else { while (list != nil && [list imageListNext] != self) list = [list imageListNext]; [list imageListSetNext: imageListNext]; } [super dealloc]; } - initFromXBM: (unsigned char *)bits width: (int)w height: (int)h flip: (BOOL)flip { return [self initFromSkipXBM: bits width: w height: h flip: flip length: 0]; } - initFromSkipXBM: (unsigned char *)bits width: (int)w height: (int)h flip: (BOOL)flip length: (int)length; { int bpr = (w + 7) / 8; unsigned char *planes[5]; [self initWithSize: NSMakeSize (w, h)]; bmRep = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes: NULL pixelsWide: w pixelsHigh: h bitsPerSample: 8 samplesPerPixel: 4 hasAlpha: YES isPlanar: YES colorSpaceName: NSCalibratedRGBColorSpace bytesPerRow: w bitsPerPixel: 0]; [bmRep getBitmapDataPlanes: planes]; { /* pull bits out to set the (bytewise) alpha mask */ int i, j, k; unsigned char *s = bits; unsigned char *alpha = planes[3]; unsigned char swt[16] = {0, 8, 4, 12, 2, 10, 6, 14, 1, 9, 5, 13, 3, 11, 7, 15}; unsigned char c, bitPat; for (j = 0; j < h; j++) for (i = 0; i < bpr; i++) { if (length) { unsigned char s1, s2; while (*s++ != 'x' && s < bits + length); if (s >= bits + length) { [bmRep release]; return nil; } #define hexchar(x) (isdigit (x) ? x - '0' : x - 'a' + 10) s1 = *s++; s2 = *s++; c = hexchar (s1) * 0x10 + hexchar (s2); } else c = *s++; bitPat = flip ? swt[c >> 4] | (swt[c & 0xf] << 4) : c ^ 255; for (k =0; k<8; k++) { *alpha++ = (bitPat & 0x80) ? 0xff : 0; bitPat <<= 1; } } } [self addRepresentation: bmRep]; bzero (planes[0], w*h); bzero (planes[1], w*h); bzero (planes[2], w*h); [self setXBMColor: [NSColor blackColor]]; return self; } /* Set color for a bitmap image (see initFromSkipXBM). Note that the alpha is used as a mask, so we just memset the entire array. */ - setXBMColor: (NSColor *)color { NSSize s = [self size]; int len = (int) s.width * s.height; unsigned char *planes[5]; float r, g, b, a; NSColor *rgbColor; if (bmRep == nil || color == nil) return; if ([color colorSpaceName] != NSCalibratedRGBColorSpace) rgbColor = [color colorUsingColorSpaceName: NSCalibratedRGBColorSpace]; else rgbColor = color; [rgbColor getRed: &r green: &g blue: &b alpha: &a]; [bmRep getBitmapDataPlanes: planes]; /* we used to just do this, but Cocoa seems to have a bug when rendering an alpha-masked image onto a dark background where it bloats the mask */ /* memset (planes[0..2], r, g, b*0xff, len); */ { int i, len = s.width*s.height; int rr = r * 0xff, gg = g * 0xff, bb = b * 0xff; for (i =0; i<len; i++) if (planes[3][i] != 0) { planes[0][i] = rr; planes[1][i] = gg; planes[2][i] = bb; } } } - initForXPMWithDepth: (int)depth width: (int)width height: (int)height { NSSize s = {width, height}; int i; [self initWithSize: s]; bmRep = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes: NULL pixelsWide: width pixelsHigh: height /* keep things simple for now */ bitsPerSample: 8 samplesPerPixel: 4 /*RGB+A*/ hasAlpha: YES isPlanar: YES colorSpaceName: NSCalibratedRGBColorSpace bytesPerRow: width bitsPerPixel: 0]; [bmRep getBitmapDataPlanes: pixmapData]; for (i =0; i<4; i++) bzero (pixmapData[i], width*height); [self addRepresentation: bmRep]; return self; } /* attempt to pull out pixmap data from a BitmapImageRep; returns NO if fails */ - (void) setPixmapData { NSEnumerator *reps; NSImageRep *rep; reps = [[self representations] objectEnumerator]; while (rep = (NSImageRep *) [reps nextObject]) { if ([rep respondsToSelector: @selector (getBitmapDataPlanes:)]) { bmRep = (NSBitmapImageRep *) rep; onTiger = [bmRep respondsToSelector: @selector (colorAtX:y:)]; if ([bmRep numberOfPlanes] >= 3) [bmRep getBitmapDataPlanes: pixmapData]; break; } } } /* note; this and next work only for image created with initForXPMWithDepth, initFromSkipXBM, or where setPixmapData was called successfully */ /* return ARGB */ - (unsigned long) getPixelAtX: (int)x Y: (int)y { if (bmRep == nil) return 0; /* this method is faster but won't work for bitmaps */ if (pixmapData[0] != NULL) { int loc = x + y * [self size].width; return (pixmapData[3][loc] << 24) /* alpha */ | (pixmapData[0][loc] << 16) | (pixmapData[1][loc] << 8) | (pixmapData[2][loc]); } else if (onTiger) { NSColor *color = [bmRep colorAtX: x y: y]; float r, g, b, a; [color getRed: &r green: &g blue: &b alpha: &a]; return ((int)(a * 255.0) << 24) | ((int)(r * 255.0) << 16) | ((int)(g * 255.0) << 8) | ((int)(b * 255.0)); } return 0; } - (void) setPixelAtX: (int)x Y: (int)y toRed: (unsigned char)r green: (unsigned char)g blue: (unsigned char)b alpha:(unsigned char)a; { if (bmRep == nil) return; if (pixmapData[0] != NULL) { int loc = x + y * [self size].width; pixmapData[0][loc] = r; pixmapData[1][loc] = g; pixmapData[2][loc] = b; pixmapData[3][loc] = a; } else if (onTiger) { [bmRep setColor: [NSColor colorWithCalibratedRed: r green: g blue: b alpha: a] atX: x y: y]; } } - (void) setAlphaAtX: (int) x Y: (int) y to: (unsigned char) a { if (bmRep == nil) return; if (pixmapData[0] != NULL) { int loc = x + y * [self size].width; pixmapData[3][loc] = a; } else if (onTiger) { NSColor *color = [bmRep colorAtX: x y: y]; color = [color colorWithAlphaComponent: (a / 255.0)]; [bmRep setColor: color atX: x y: y]; } } /* returns a pattern color, which is cached here */ - (NSColor *)stippleMask { if (stippleMask == nil) stippleMask = [[NSColor colorWithPatternImage: self] retain]; return stippleMask; } @end // arch-tag: 6b310280-6892-4e5e-8f34-41c4d384874f