Mercurial > emacs
view lib-src/update-game-score.c @ 44744:8c52c2bf3b3f
(make_window): Initialize height_fixed_p,
last_cursor_off_p, and p->cursor_off_p slots.
author | Richard M. Stallman <rms@gnu.org> |
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date | Mon, 22 Apr 2002 15:54:51 +0000 |
parents | 44995332ed1b |
children | d095e59dc01d |
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/* update-game-score.c --- Update a score file Copyright (C) 2002 Free Software Foundation, Inc. This file is part of GNU Emacs. GNU Emacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* This program is allows a game to securely and atomically update a score file. It should be installed setuid, owned by an appropriate user like `games'. Alternatively, it can be compiled without HAVE_SHARED_GAME_DIR defined, and in that case it will store scores in the user's home directory (it should NOT be setuid). Created 2002/03/22, by Colin Walters <walters@debian.org> */ #define _GNU_SOURCE #include <config.h> #include <unistd.h> #include <errno.h> #include <string.h> #include <stdlib.h> #include <stdio.h> #include <time.h> #include <pwd.h> #include <ctype.h> #include <fcntl.h> #include <stdarg.h> #include <sys/stat.h> #define MAX_ATTEMPTS 5 #define MAX_SCORES 200 #define MAX_DATA_LEN 1024 #ifdef HAVE_SHARED_GAME_DIR #define SCORE_FILE_PREFIX HAVE_SHARED_GAME_DIR #else #define SCORE_FILE_PREFIX "~/.emacs.d/games" #endif #if !defined (__GNUC__) || __GNUC__ < 2 #define __attribute__(x) #endif int usage(int err) { fprintf(stdout, "Usage: update-game-score [-m MAX ] [ -r ] game/scorefile SCORE DATA\n"); fprintf(stdout, " update-game-score -h\n"); fprintf(stdout, " -h\t\tDisplay this help.\n"); fprintf(stdout, " -m MAX\t\tLimit the maximum number of scores to MAX.\n"); fprintf(stdout, " -r\t\tSort the scores in increasing order.\n"); exit(err); } int lock_file(const char *filename, void **state); int unlock_file(const char *filename, void *state); struct score_entry { long score; char *username; char *data; }; int read_scores(const char *filename, struct score_entry **scores, int *count); int push_score(struct score_entry **scores, int *count, int newscore, char *username, char *newdata); void sort_scores(struct score_entry *scores, int count, int reverse); int write_scores(const char *filename, const struct score_entry *scores, int count); char * get_user_id(struct passwd *buf) { char *name; if (!buf) { int count = 1; int uid = (int) getuid(); int tuid = uid; while (tuid /= 10) count++; name = malloc(count+1); sprintf(name, "%d", uid); return name; } return buf->pw_name; } char * get_home_dir(struct passwd *buf) { if (!buf) return NULL; return buf->pw_dir; } void lose(const char *msg, ...) __attribute__ ((format (printf,1,0), noreturn)); void lose(const char *msg, ...) { va_list ap; va_start(ap, msg); vfprintf(stderr, msg, ap); va_end(ap); exit(1); } int main(int argc, char **argv) { int c; void *lockstate; char *scorefile, *prefix; struct stat buf; struct score_entry *scores; int newscore, scorecount, reverse = 0, max = MAX_SCORES; char *newdata; struct passwd *passwdbuf; srand(time(0)); while ((c = getopt(argc, argv, "hrm:")) != -1) switch (c) { case 'h': usage(0); break; case 'r': reverse = 1; break; case 'm': max = atoi(optarg); if (max > MAX_SCORES) max = MAX_SCORES; break; default: usage(1); } if (optind+3 != argc) usage(1); passwdbuf = getpwuid(getuid()); if (!strncmp(SCORE_FILE_PREFIX, "~", 1)) { char *homedir = get_home_dir(passwdbuf); if (!homedir) lose("Unable to determine home directory\n"); prefix = malloc(strlen(homedir) + strlen(SCORE_FILE_PREFIX) + 1); strcpy(prefix, homedir); /* Skip over the '~'. */ strcat(prefix, SCORE_FILE_PREFIX+1); } else prefix = strdup(SCORE_FILE_PREFIX); if (!prefix) lose("Couldn't create score file name: %s\n", strerror(errno)); scorefile = malloc(strlen(prefix) + strlen(argv[optind]) + 2); if (!scorefile) lose("Couldn't create score file name: %s\n", strerror(errno)); strcpy(scorefile, prefix); free(prefix); strcat(scorefile, "/"); strcat(scorefile, argv[optind]); newscore = atoi(argv[optind+1]); newdata = argv[optind+2]; if (strlen(newdata) > MAX_DATA_LEN) newdata[MAX_DATA_LEN] = '\0'; if (stat(scorefile, &buf) < 0) lose("Failed to access scores file \"%s\": %s\n", scorefile, strerror(errno)); if (lock_file(scorefile, &lockstate) < 0) lose("Failed to lock scores file \"%s\": %s\n", scorefile, strerror(errno)); if (read_scores(scorefile, &scores, &scorecount) < 0) { unlock_file(scorefile, lockstate); lose("Failed to read scores file \"%s\": %s\n", scorefile, strerror(errno)); } push_score(&scores, &scorecount, newscore, get_user_id(passwdbuf), newdata); /* Limit the number of scores. If we're using reverse sorting, then we should increment the beginning of the array, to skip over the *smallest* scores. Otherwise, we just decrement the number of scores, since the smallest will be at the end. */ if (scorecount > MAX_SCORES) scorecount -= (scorecount - MAX_SCORES); if (reverse) scores += (scorecount - MAX_SCORES); sort_scores(scores, scorecount, reverse); if (write_scores(scorefile, scores, scorecount) < 0) { unlock_file(scorefile, lockstate); lose("Failed to write scores file \"%s\": %s\n", scorefile, strerror(errno)); } unlock_file(scorefile, lockstate); exit(0); } int read_score(FILE *f, struct score_entry *score) { int c; if (feof(f)) return 1; while ((c = getc(f)) != EOF && isdigit(c)) { score->score *= 10; score->score += (c-48); } while ((c = getc(f)) != EOF && isspace(c)) ; if (c == EOF) return -1; ungetc(c, f); #ifdef HAVE_GETDELIM { size_t count = 0; if (getdelim(&score->username, &count, ' ', f) < 1 || score->username == NULL) return -1; } #else { int unameread = 0; int unamelen = 30; char *username = malloc(unamelen); if (!username) return -1; while ((c = getc(f)) != EOF && !isspace(c)) { if (unameread >= unamelen-1) if (!(username = realloc(username, unamelen *= 2))) return -1; username[unameread] = c; unameread++; } if (c == EOF) return -1; username[unameread] = '\0'; score->username = username; } #endif #ifdef HAVE_GETLINE score->data = NULL; errno = 0; { size_t len; if (getline(&score->data, &len, f) < 0) return -1; score->data[strlen(score->data)-1] = '\0'; } #else { int cur = 0; int len = 16; char *buf = malloc(len); if (!buf) return -1; while ((c = getc(f)) != EOF && c != '\n') { if (cur >= len-1) { if (!(buf = realloc(buf, len *= 2))) return -1; } buf[cur] = c; cur++; } score->data = buf; score->data[cur] = '\0'; } #endif return 0; } int read_scores(const char *filename, struct score_entry **scores, int *count) { int readval, scorecount, cursize; struct score_entry *ret; FILE *f = fopen(filename, "r"); if (!f) return -1; scorecount = 0; cursize = 16; ret = malloc(sizeof(struct score_entry) * cursize); if (!ret) return -1; while ((readval = read_score(f, &ret[scorecount])) == 0) { /* We encoutered an error */ if (readval < 0) return -1; scorecount++; if (scorecount >= cursize) { ret = realloc(ret, cursize *= 2); if (!ret) return -1; } } *count = scorecount; *scores = ret; return 0; } int score_compare(const void *a, const void *b) { const struct score_entry *sa = (const struct score_entry *) a; const struct score_entry *sb = (const struct score_entry *) b; return (sb->score > sa->score) - (sb->score < sa->score); } int score_compare_reverse(const void *a, const void *b) { const struct score_entry *sa = (const struct score_entry *) a; const struct score_entry *sb = (const struct score_entry *) b; return (sa->score > sb->score) - (sa->score < sb->score); } int push_score(struct score_entry **scores, int *count, int newscore, char *username, char *newdata) { struct score_entry *newscores = realloc(*scores, sizeof(struct score_entry) * ((*count) + 1)); if (!newscores) return -1; newscores[*count].score = newscore; newscores[*count].username = username; newscores[*count].data = newdata; (*count) += 1; *scores = newscores; return 0; } void sort_scores(struct score_entry *scores, int count, int reverse) { qsort(scores, count, sizeof(struct score_entry), reverse ? score_compare_reverse : score_compare); } int write_scores(const char *filename, const struct score_entry *scores, int count) { FILE *f; int i; char *tempfile = malloc(strlen(filename) + strlen(".tempXXXXXX") + 1); if (!tempfile) return -1; strcpy(tempfile, filename); strcat(tempfile, ".tempXXXXXX"); #ifdef HAVE_MKSTEMP if (mkstemp(tempfile) < 0 #else if (mktemp(tempfile) != tempfile #endif || !(f = fopen(tempfile, "w"))) return -1; for (i = 0; i < count; i++) if (fprintf(f, "%ld %s %s\n", scores[i].score, scores[i].username, scores[i].data) < 0) return -1; fclose(f); if (rename(tempfile, filename) < 0) return -1; if (chmod(filename, 0644) < 0) return -1; return 0; } int lock_file(const char *filename, void **state) { int fd; struct stat buf; int attempts = 0; char *lockext = ".lockfile"; char *lockpath = malloc(strlen(filename) + strlen(lockext) + 60); if (!lockpath) return -1; strcpy(lockpath, filename); strcat(lockpath, lockext); *state = lockpath; trylock: attempts++; /* If the lock is over an hour old, delete it. */ if (stat(lockpath, &buf) == 0 && (difftime(buf.st_ctime, time(NULL) > 60*60))) unlink(lockpath); if ((fd = open(lockpath, O_CREAT | O_EXCL, 0600)) < 0) { if (errno == EEXIST) { /* Break the lock; we won't corrupt the file, but we might lose some scores. */ if (attempts > MAX_ATTEMPTS) { unlink(lockpath); attempts = 0; } sleep((rand() % 2)+1); goto trylock; } else return -1; } close(fd); return 0; } int unlock_file(const char *filename, void *state) { char *lockpath = (char *) state; int ret = unlink(lockpath); int saved_errno = errno; free(lockpath); errno = saved_errno; return ret; }