view lisp/play/hanoi.el @ 1685:8d7fc70d3103

* window.c (Fset_window_configuration): If we're restoring the configuration of a dead frame, don't bother rebuilding its window tree, restoring its focus redirection, or temporarily resizing it to fit the saved window configuration. If the frame which was selected when the configuration was captured is now dead, don't try to select it. * frame.c (Fdelete_frame): Delete all the windows in the frame's window tree, using delete_all_subwindows. * window.c (delete_all_subwindows): Don't make this static anymore.
author Jim Blandy <jimb@redhat.com>
date Sat, 12 Dec 1992 15:38:45 +0000
parents a5eec33a8f44
children 10e417efb12a
line wrap: on
line source

;;; hanoi.el --- towers of hanoi in GNUmacs

;; Author: Damon Anton Permezel
;; Maintainer: FSF
;; Keywords: games

; Author (a) 1985, Damon Anton Permezel
; This is in the public domain
; since he distributed it without copyright notice in 1985.

;;; Code:

;;;
;;; hanoi-topos - direct cursor addressing
;;;
(defun hanoi-topos (row col)
  (goto-line row)
  (beginning-of-line)
  (forward-char col))

;;;
;;; hanoi - user callable Towers of Hanoi
;;;
;;;###autoload
(defun hanoi (nrings)
  "Towers of Hanoi diversion.  Argument is number of rings."
  (interactive
   (list (if (null current-prefix-arg)
	     3
	     (prefix-numeric-value current-prefix-arg))))  
  (if (<= nrings 0) (error "Negative number of rings"))
  (let* (floor-row
	 fly-row
	 (window-height (window-height (selected-window)))
	 (window-width (window-width (selected-window)))

	 ;; This is the unit of spacing to use between poles.  It
	 ;; must be even.  We round down, since rounding up might
	 ;; cause us to draw off the edge of the window.
	 (pole-spacing (logand (/ window-width 6) (lognot 1))))
    (let (
	  ;; The poles are (1+ NRINGS) rows high; we also want an
	  ;; empty row at the top for the flying rings, a base, and a
	  ;; blank line underneath that.
	  (h (+ nrings 4))

	  ;; If we have NRINGS rings, we label them with the numbers 0
	  ;; through NRINGS-1.  The width of ring i is 2i+3; it pokes
	  ;; out i spaces on either side of the pole.  Rather than
	  ;; checking if the window is wide enough to accomodate this,
	  ;; we make sure pole-spacing is large enough, since that
	  ;; works even when we have decremented pole-spacing to make
	  ;; it even.
	  (w (1+ nrings)))
      (if (not (and (>= window-height h)
		    (> pole-spacing w)))
	  (progn
	    (delete-other-windows)
	    (if (not (and (>= (setq window-height
				    (window-height (selected-window)))
			      h)
			  (> (setq pole-spacing
				   (logand (/ window-width 6) (lognot 1)))
			     w)))
		(error "Screen is too small (need at least %dx%d)" w h))))
      (setq floor-row (if (> (- window-height 3) h)
			  (- window-height 3) window-height)))
    (let ((fly-row (- floor-row nrings 1))
	  ;; pole: column . fill height
	  (pole-1 (cons pole-spacing floor-row))
	  (pole-2 (cons (* 3 pole-spacing) floor-row))
	  (pole-3 (cons (* 5 pole-spacing) floor-row))
	  (rings (make-vector nrings nil)))
      ;; construct the ring list
      (let ((i 0))
	(while (< i nrings)
	  ;; ring: [pole-number string empty-string]
	  (aset rings i (vector nil
				(make-string (+ i i 3) (+ ?0 i))
				(make-string (+ i i 3) ?\  )))
	  (setq i (1+ i))))
      ;;
      ;; init the screen
      ;;
      (switch-to-buffer "*Hanoi*")
      (setq buffer-read-only nil)
      (buffer-disable-undo (current-buffer))
      (erase-buffer)
      (let ((i 0))
	(while (< i floor-row)
	  (setq i (1+ i))
	  (insert-char ?\  (1- window-width))
	  (insert ?\n)))
      (insert-char ?= (1- window-width))

      (let ((n 1))
	(while (< n 6)
	  (hanoi-topos fly-row (* n pole-spacing))
	  (setq n (+ n 2))
	  (let ((i fly-row))
	    (while (< i floor-row)
	      (setq i (1+ i))
	      (next-line 1)
	      (insert ?\|)
	      (delete-char 1)
	      (backward-char 1)))))
      ;(sit-for 0)
      ;;
      ;; now draw the rings in their initial positions
      ;;
      (let ((i 0)
	    ring)
	(while (< i nrings)
	  (setq ring (aref rings (- nrings 1 i)))
	  (aset ring 0 (- floor-row i))
	  (hanoi-topos (cdr pole-1)
		       (- (car pole-1) (- nrings i)))
	  (hanoi-draw-ring ring t nil)
	  (setcdr pole-1 (1- (cdr pole-1)))
	  (setq i (1+ i))))
      (setq buffer-read-only t)
      (sit-for 0)
      ;;
      ;; do it!
      ;;
      (hanoi0 (1- nrings) pole-1 pole-2 pole-3)
      (goto-char (point-min))
      (message "Done")
      (setq buffer-read-only t)
      (set-buffer-modified-p (buffer-modified-p))
      (sit-for 0))))

;;;
;;; hanoi0 - work horse of hanoi
;;;
(defun hanoi0 (n from to work)
  (cond ((input-pending-p)
	 (signal 'quit (list "I can tell you've had enough")))
	((< n 0))
	(t
	 (hanoi0 (1- n) from work to)
	 (hanoi-move-ring n from to)
	 (hanoi0 (1- n) work to from))))

;;;
;;; hanoi-move-ring - move ring 'n' from 'from' to 'to'
;;;
;;;
(defun hanoi-move-ring (n from to)
  (let ((ring (aref rings n))		; ring <- ring: (ring# . row)
	(buffer-read-only nil))
    (let ((row (aref ring 0))		; row <- row ring is on
	  (col (- (car from) n 1))	; col <- left edge of ring
	  (dst-col (- (car to) n 1))	; dst-col <- dest col for left edge
	  (dst-row (cdr to)))		; dst-row <- dest row for ring
      (hanoi-topos row col)
      (while (> row fly-row)		; move up to the fly row
	(hanoi-draw-ring ring nil t)	; blank out ring
	(previous-line 1)		; move up a line
	(hanoi-draw-ring ring t nil)	; redraw
	(sit-for 0)
	(setq row (1- row)))
      (setcdr from (1+ (cdr from)))	; adjust top row
      ;;
      ;; fly the ring over to the right pole
      ;;
      (while (not (equal dst-col col))
	(cond ((> dst-col col)		; dst-col > col: right shift
	       (end-of-line 1)
	       (delete-backward-char 2)
	       (beginning-of-line 1)
	       (insert ?\  ?\  )
	       (sit-for 0)
	       (setq col (1+ (1+ col))))
	      ((< dst-col col)		; dst-col < col: left shift
	       (beginning-of-line 1)
	       (delete-char 2)
	       (end-of-line 1)
	       (insert ?\  ?\  )
	       (sit-for 0)
	       (setq col (1- (1- col))))))
      ;;
      ;; let the ring float down
      ;;
      (hanoi-topos fly-row dst-col)
      (while (< row dst-row)		; move down to the dest row
	(hanoi-draw-ring ring nil (> row fly-row)) ; blank out ring
	(next-line 1)			; move down a line
	(hanoi-draw-ring ring t nil)	; redraw ring
	(sit-for 0)
	(setq row (1+ row)))
      (aset ring 0 dst-row)
      (setcdr to (1- (cdr to))))))	; adjust top row

;;;
;;; draw-ring -	draw the ring at point, leave point unchanged
;;;
;;; Input:
;;;	ring
;;;	f1	-	flag: t -> draw, nil -> erase
;;;	f2	-	flag: t -> erasing and need to draw ?\|
;;;
(defun hanoi-draw-ring (ring f1 f2)
  (save-excursion
    (let* ((string (if f1 (aref ring 1) (aref ring 2)))
	   (len (length string)))
      (delete-char len)
      (insert string)
      (if f2
	  (progn
	    (backward-char (/ (+ len 1) 2))
	    (delete-char 1) (insert ?\|))))))

;;; hanoi.el