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view lisp/window.el @ 1310:8db103d11270
* keyboard.c (echo_char, read_char): Apply EVENT_HEAD without first
testing for EVENT_HAS_PARAMETERS; EVENT_HEAD works properly on
all sorts of events now.
(read_key_sequence): Use the new accessors to decide in which window
an event occurred.
* keyboard.c (Qevent_unmodified): Replaced by...
(Qevent_symbol_elements): New property.
(syms_of_keyboard): initialize and staticpro the latter, not the
former.
* keyboard.c (readable_events): This doesn't need to scan and
discard mouse release events anymore; it just uses
EVENT_QUEUES_EMPTY.
(kbd_buffer_get_event): No need to skip past mouse release events.
* keyboard.c (button_down_location): New variable, which
stores the location at which each button was pressed, so we
can build a complete drag event when the button is released.
(make_lispy_event): When a button is pressed, record its
location in button_down_location, and turn it into a `down'
event. When a button is released, compare its release
location with its press location, and decide whether to call
it a `click' or `drag' event.
Change mouse movement events to be arranged like click events.
(format_modifiers): Note that the click modifier has no
written representation.
(modifier_names, modifer_symbols): New variables, used to
create the Qevent_symbol_elements property.
(modify_event_symbol): Change the format of the modified
symbol cache; there are too many modifier bits now to use a
vector indexed by a modifier mask. Use an assoc-list instead.
Document the format of the cache.
Put the Qevent_symbol_elements property on each new symbol,
instead of a Qevent_unmodified property.
(symbols_of_keyboard): Put Qevent_symbol_elements properties on
the symbols specified in head_table, not Qevent_unmodifed properties.
Initialize and staticpro modifier_symbols, and staticpro the
window elements of button_down_location.
author | Jim Blandy <jimb@redhat.com> |
---|---|
date | Fri, 02 Oct 1992 23:55:39 +0000 |
parents | 2cdce064065f |
children | bb127c1081af |
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;;; windows.el --- GNU Emacs window commands aside from those written in C. ;;; Copyright (C) 1985, 1989, 1992 Free Software Foundation, Inc. ;; Maintainer: FSF ;; This file is part of GNU Emacs. ;; GNU Emacs is free software; you can redistribute it and/or modify ;; it under the terms of the GNU General Public License as published by ;; the Free Software Foundation; either version 2, or (at your option) ;; any later version. ;; GNU Emacs is distributed in the hope that it will be useful, ;; but WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ;; GNU General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with GNU Emacs; see the file COPYING. If not, write to ;; the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. ;;; Code: (defun count-windows (&optional minibuf) "Returns the number of visible windows. Optional arg NO-MINI non-nil means don't count the minibuffer even if it is active." (let ((count 0)) (walk-windows (function (lambda () (setq count (+ count 1)))) minibuf) count)) (defun balance-windows () "Makes all visible windows the same size (approximately)." (interactive) (let ((count 0)) (walk-windows (function (lambda (w) (setq count (+ count 1)))) 'nomini) (let ((size (/ (frame-height) count))) (walk-windows (function (lambda (w) (select-window w) (enlarge-window (- size (window-height))))) 'nomini)))) ;;; I think this should be the default; I think people will prefer it--rms. (defvar split-window-keep-point t "*If non-nil, split windows so that both windows keep the original value of point. This is often more convenient for editing. If nil, split windows to minimize redisplay. This is convenient on slow terminals, but point may be moved strangely to accommodate the redisplay.") (defun split-window-vertically (&optional arg) "Split current window into two windows, one above the other. The uppermost window gets ARG lines and the other gets the rest. With no argument, split equally or close to it. Both windows display the same buffer now current. If the variable split-window-keep-point is non-nil, both new windows will get the same value of point as the current window. This is often more convenient for editing. Otherwise, we chose window starts so as to minimize the amount of redisplay; this is convenient on slow terminals. The new selected window is the one that the current value of point appears in. The value of point can change if the text around point is hidden by the new mode line." (interactive "P") (let ((old-w (selected-window)) (old-point (point)) new-w bottom switch) (setq new-w (split-window nil (and arg (prefix-numeric-value arg)))) (or split-window-keep-point (progn (save-excursion (set-buffer (window-buffer)) (goto-char (window-start)) (vertical-motion (window-height)) (set-window-start new-w (point)) (if (> (point) (window-point new-w)) (set-window-point new-w (point))) (vertical-motion -1) (setq bottom (point))) (if (<= bottom (point)) (set-window-point old-w (1- bottom))) (if (< (window-start new-w) old-point) (progn (set-window-point new-w old-point) (select-window new-w))))))) (defun split-window-horizontally (&optional arg) "Split current window into two windows side by side. This window becomes the leftmost of the two, and gets ARG columns. No arg means split equally." (interactive "P") (split-window nil (and arg (prefix-numeric-value arg)) t)) (defun enlarge-window-horizontally (arg) "Make current window ARG columns wider." (interactive "p") (enlarge-window arg t)) (defun shrink-window-horizontally (arg) "Make current window ARG columns narrower." (interactive "p") (shrink-window arg t)) (define-key ctl-x-map "2" 'split-window-vertically) (define-key ctl-x-map "3" 'split-window-horizontally) (define-key ctl-x-map "}" 'enlarge-window-horizontally) (define-key ctl-x-map "{" 'shrink-window-horizontally) ;;; windows.el ends here