view oldXMenu/X10.h @ 28230:8e330f701881

(Qx_charset_registry, Vface_default_registry): Variables removed. (clear_font_table, frame_update_line_height, load_face_font): Adjusted for the change of fontset implementation. (load_face_fontset_font): Function removed. (pixel_point_size): New function. (font_list): Argument type changed. Caller changed. (LFACE_FONT): New macro. (check_lface_attrs): Check attr[LFACE_FONT_INDEX]. (set_lface_from_font_name): Type of arg FONTNAME is changed to Lisp_Object. Determine the font name by actually loading a font by the specified pattern. Set LFACE_FONT (lface) to the specified pattern. Even if a font is not found, don't try alternatives. (Finternal_set_lisp_face_attribute): Handle `font' slot in lface. (set_font_frame_param): If `font' is specified in lface, use it. (Finternal_get_lisp_face_attribute): Handle `font' slot in lface. (lface_same_font_attributes_p): Likewise. (make_realized_face): Arguent changed. Caller changed. Set face->ascii_face to face itself. (free_realized_face): Free face->fontset if face is for ASCII. (face_suitable_for_iso8859_1_p, face_suitable_for_charset_p, deduce_unibyte_registry, x_charset_registry): Functions removed. (free_realized_multibyte_face): New function. (lookup_face, lookup_named_face, lookup_derived_face): Argument changed. Caller changed. (try_font_list): Argument type changed. (face_fontset): Check `font' slot of ATTRS, not `family' slot. (choose_face_font): Argument changed. Handle fontset properly. (choose_face_fontset_font): Function removed. (realize_default_face, realize_named_face): Don't remove the former face here. (realize_face): Argument changed. Caller changed. Remove face with the arg former_face_id in advance. Load font for the new face. (realize_x_face): Argument changed. Caller changed. For a multibyte character, share fontset with base_face. For a single byte character, make a new realized fontset. Don't load a font here. (realize_tty_face): Argument changed. Caller changed. (compute_char_face): Call FACE_FOR_CHAR, not FACE_FOR_CHARSET. (face_at_buffer_position): Don't check multibyte_p for returning DEFAULT_FACE_ID. (face_at_string_position): Call FACE_SUITABLE_FOR_CHAR_P, not FACE_SUITABLE_FOR_CHARSET_P. (syms_of_xfaces): Remove code for Qx_charset_registry and Vface_default_registry.
author Kenichi Handa <handa@m17n.org>
date Tue, 21 Mar 2000 00:43:10 +0000
parents bbce331da1be
children 23a1cea22d13
line wrap: on
line source

/* $Header: /u/src/emacs/19.0/oldXMenu/RCS/X10.h,v 1.1 1992/04/11 22:10:21 jimb Exp $ */
/* 
 * Copyright 1985, 1986, 1987 by the Massachusetts Institute of Technology
 *
 * Permission to use, copy, modify, and distribute this software and its
 * documentation for any purpose and without fee is hereby granted, provided 
 * that the above copyright notice appear in all copies and that both that 
 * copyright notice and this permission notice appear in supporting 
 * documentation, and that the name of M.I.T. not be used in advertising
 * or publicity pertaining to distribution of the software without specific, 
 * written prior permission. M.I.T. makes no representations about the 
 * suitability of this software for any purpose.  It is provided "as is"
 * without express or implied warranty.
 *
 * The X Window System is a Trademark of MIT.
 *
 */


/*
 *	X10.h - Header definition and support file for the C subroutine
 *	interface library for V10 support routines.
 */
#ifndef _X10_H_
#define _X10_H_

/* Used in XDraw and XDrawFilled */

typedef struct {
	short x, y;
	unsigned short flags;
} Vertex;

/* The meanings of the flag bits.  If the bit is 1 the predicate is true */

#define VertexRelative		0x0001		/* else absolute */
#define VertexDontDraw		0x0002		/* else draw */
#define VertexCurved		0x0004		/* else straight */
#define VertexStartClosed	0x0008		/* else not */
#define VertexEndClosed		0x0010		/* else not */
/*#define VertexDrawLastPoint	0x0020 	*/      /* else don't */	

/*
The VertexDrawLastPoint option has not been implemented in XDraw and 
XDrawFilled so it shouldn't be defined. 
*/

/*
 * XAssoc - Associations used in the XAssocTable data structure.  The 
 * associations are used as circular queue entries in the association table
 * which is contains an array of circular queues (buckets).
 */
typedef struct _XAssoc {
	struct _XAssoc *next;	/* Next object in this bucket. */
	struct _XAssoc *prev;	/* Previous obejct in this bucket. */
	Display *display;	/* Display which owns the id. */
	XID x_id;		/* X Window System id. */
	char *data;		/* Pointer to untyped memory. */
} XAssoc;

/* 
 * XAssocTable - X Window System id to data structure pointer association
 * table.  An XAssocTable is a hash table whose buckets are circular
 * queues of XAssoc's.  The XAssocTable is constructed from an array of
 * XAssoc's which are the circular queue headers (bucket headers).  
 * An XAssocTable consists an XAssoc pointer that points to the first
 * bucket in the bucket array and an integer that indicates the number
 * of buckets in the array.
 */
typedef struct {
    XAssoc *buckets;		/* Pointer to first bucket in bucket array.*/
    int size;			/* Table size (number of buckets). */
} XAssocTable;

XAssocTable *XCreateAssocTable();
char *XLookUpAssoc();

#endif /* _X10_H_ */