Mercurial > emacs
view oldXMenu/X10.h @ 28230:8e330f701881
(Qx_charset_registry, Vface_default_registry):
Variables removed.
(clear_font_table, frame_update_line_height, load_face_font):
Adjusted for the change of fontset implementation.
(load_face_fontset_font): Function removed.
(pixel_point_size): New function.
(font_list): Argument type changed. Caller changed.
(LFACE_FONT): New macro.
(check_lface_attrs): Check attr[LFACE_FONT_INDEX].
(set_lface_from_font_name): Type of arg FONTNAME is changed to
Lisp_Object. Determine the font name by actually loading a font
by the specified pattern. Set LFACE_FONT (lface) to the specified
pattern. Even if a font is not found, don't try alternatives.
(Finternal_set_lisp_face_attribute): Handle `font' slot in lface.
(set_font_frame_param): If `font' is specified in lface, use it.
(Finternal_get_lisp_face_attribute): Handle `font' slot in lface.
(lface_same_font_attributes_p): Likewise.
(make_realized_face): Arguent changed. Caller changed. Set
face->ascii_face to face itself.
(free_realized_face): Free face->fontset if face is for ASCII.
(face_suitable_for_iso8859_1_p, face_suitable_for_charset_p,
deduce_unibyte_registry, x_charset_registry): Functions removed.
(free_realized_multibyte_face): New function.
(lookup_face, lookup_named_face, lookup_derived_face): Argument
changed. Caller changed.
(try_font_list): Argument type changed.
(face_fontset): Check `font' slot of ATTRS, not `family' slot.
(choose_face_font): Argument changed. Handle fontset properly.
(choose_face_fontset_font): Function removed.
(realize_default_face, realize_named_face): Don't remove the
former face here.
(realize_face): Argument changed. Caller changed. Remove face
with the arg former_face_id in advance. Load font for the new
face.
(realize_x_face): Argument changed. Caller changed. For a
multibyte character, share fontset with base_face. For a single
byte character, make a new realized fontset. Don't load a font
here.
(realize_tty_face): Argument changed. Caller changed.
(compute_char_face): Call FACE_FOR_CHAR, not FACE_FOR_CHARSET.
(face_at_buffer_position): Don't check multibyte_p for returning
DEFAULT_FACE_ID.
(face_at_string_position): Call FACE_SUITABLE_FOR_CHAR_P, not
FACE_SUITABLE_FOR_CHARSET_P.
(syms_of_xfaces): Remove code for Qx_charset_registry and
Vface_default_registry.
author | Kenichi Handa <handa@m17n.org> |
---|---|
date | Tue, 21 Mar 2000 00:43:10 +0000 |
parents | bbce331da1be |
children | 23a1cea22d13 |
line wrap: on
line source
/* $Header: /u/src/emacs/19.0/oldXMenu/RCS/X10.h,v 1.1 1992/04/11 22:10:21 jimb Exp $ */ /* * Copyright 1985, 1986, 1987 by the Massachusetts Institute of Technology * * Permission to use, copy, modify, and distribute this software and its * documentation for any purpose and without fee is hereby granted, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of M.I.T. not be used in advertising * or publicity pertaining to distribution of the software without specific, * written prior permission. M.I.T. makes no representations about the * suitability of this software for any purpose. It is provided "as is" * without express or implied warranty. * * The X Window System is a Trademark of MIT. * */ /* * X10.h - Header definition and support file for the C subroutine * interface library for V10 support routines. */ #ifndef _X10_H_ #define _X10_H_ /* Used in XDraw and XDrawFilled */ typedef struct { short x, y; unsigned short flags; } Vertex; /* The meanings of the flag bits. If the bit is 1 the predicate is true */ #define VertexRelative 0x0001 /* else absolute */ #define VertexDontDraw 0x0002 /* else draw */ #define VertexCurved 0x0004 /* else straight */ #define VertexStartClosed 0x0008 /* else not */ #define VertexEndClosed 0x0010 /* else not */ /*#define VertexDrawLastPoint 0x0020 */ /* else don't */ /* The VertexDrawLastPoint option has not been implemented in XDraw and XDrawFilled so it shouldn't be defined. */ /* * XAssoc - Associations used in the XAssocTable data structure. The * associations are used as circular queue entries in the association table * which is contains an array of circular queues (buckets). */ typedef struct _XAssoc { struct _XAssoc *next; /* Next object in this bucket. */ struct _XAssoc *prev; /* Previous obejct in this bucket. */ Display *display; /* Display which owns the id. */ XID x_id; /* X Window System id. */ char *data; /* Pointer to untyped memory. */ } XAssoc; /* * XAssocTable - X Window System id to data structure pointer association * table. An XAssocTable is a hash table whose buckets are circular * queues of XAssoc's. The XAssocTable is constructed from an array of * XAssoc's which are the circular queue headers (bucket headers). * An XAssocTable consists an XAssoc pointer that points to the first * bucket in the bucket array and an integer that indicates the number * of buckets in the array. */ typedef struct { XAssoc *buckets; /* Pointer to first bucket in bucket array.*/ int size; /* Table size (number of buckets). */ } XAssocTable; XAssocTable *XCreateAssocTable(); char *XLookUpAssoc(); #endif /* _X10_H_ */