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view lisp/window.el @ 3881:9d92b383b584
Separate parameter faces (those created and modified by the user)
from the computed faces (the combinations created by
compute_char_face), so that we don't waste global face id's.
* xterm.h (struct x_display): Replace the fields faces and n_faces
with fields param_faces, n_param_faces, computed_faces,
n_computed_faces, and size_computed_faces.
(FRAME_FACES, FRAME_N_FACES): Replaced by...
(FRAME_COMPUTED_FACES, FRAME_N_COMPUTED_FACES, FRAME_PARAM_FACES,
FRAME_N_PARAM_FACES): New macros.
* xfaces.c: Doc fixes.
(init_frame_faces): Call new_computed_face to create entries for
the default and mode line faces. Use the FRAME...PARAM_FACES
macros.
(free_frame_faces): Use the FRAME...PARAM_FACES and
FRAME...COMPUTED_FACES macros. Don't use the copy flag; all
parameter faces have real X resources, and all computed faces just
have copies. Free both the parameter and computed face arrays.
(new_computed_face): New function.
(intern_computed_face): Renamed from intern_frame_face; callers
changed. Call new_computed_face.
(ensure_face_ready, compute_char_face, compute_glyph_face): Use the
FRAME...PARAM_FACES macros.
(recompute_basic_faces): Use the FRAME...PARAM_FACES and
FRAME...COMPUTED_FACES macros. Produce the computed faces by
starting with the base faces and merging in the parameter faces.
(Fset_face_attribute_internal): Use the FRAME...PARAM_FACES
macros. Just call recompute_basic_faces if the default or mode
line faces have changed.
* xfns.c (Fx_list_fonts): Use the FRAME...PARAM_FACES macros.
* xterm.c (dumpglyphs): Use the FRAME...COMPUTED_FACES macros.
* dispextern.h (struct face): Remove the copy member. This is no
longer necessary; all computed faces are copies, and no parameter
faces are.
* xfns.c (Fx_open_connection): Remember to block input while
calling x_load_resources.
* xrdb.c: Undo change of June 19th; it was a BLOCK_INPUT problem,
not a server-specific bug.
author | Jim Blandy <jimb@redhat.com> |
---|---|
date | Tue, 22 Jun 1993 07:25:11 +0000 |
parents | dc73f3152d2f |
children | 69e5c2373d37 |
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;;; window.el --- GNU Emacs window commands aside from those written in C. ;;; Copyright (C) 1985, 1989, 1992 Free Software Foundation, Inc. ;; Maintainer: FSF ;; This file is part of GNU Emacs. ;; GNU Emacs is free software; you can redistribute it and/or modify ;; it under the terms of the GNU General Public License as published by ;; the Free Software Foundation; either version 2, or (at your option) ;; any later version. ;; GNU Emacs is distributed in the hope that it will be useful, ;; but WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ;; GNU General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with GNU Emacs; see the file COPYING. If not, write to ;; the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. ;;; Code: (defun count-windows (&optional minibuf) "Returns the number of visible windows. Optional arg NO-MINI non-nil means don't count the minibuffer even if it is active." (let ((count 0)) (walk-windows (function (lambda (w) (setq count (+ count 1)))) minibuf) count)) (defun balance-windows () "Makes all visible windows the same height (approximately)." (interactive) (let ((count -1) levels newsizes size) ;; Find all the different vpos's at which windows start, ;; then count them. But ignore levels that differ by only 1. (save-window-excursion (let (tops (prev-top -2)) (walk-windows (function (lambda (w) (setq tops (cons (nth 1 (window-edges w)) tops)))) 'nomini) (setq tops (sort tops '<)) (while tops (if (> (car tops) (1+ prev-top)) (setq prev-top (car tops) count (1+ count))) (setq levels (cons (cons (car tops) count) levels)) (setq tops (cdr tops))) (setq count (1+ count)))) ;; Subdivide the frame into that many vertical levels. (setq size (/ (frame-height) count)) (walk-windows (function (lambda (w) (select-window w) (let ((newtop (cdr (assq (nth 1 (window-edges)) levels))) (newbot (or (cdr (assq (+ (window-height) (nth 1 (window-edges))) levels)) count))) (setq newsizes (cons (cons w (* size (- newbot newtop))) newsizes)))))) (walk-windows (function (lambda (w) (select-window w) (let ((newsize (cdr (assq w newsizes)))) (enlarge-window (- newsize (window-height)))))) 'nomini))) ;;; I think this should be the default; I think people will prefer it--rms. (defvar split-window-keep-point t "*If non-nil, split windows keeps the original point in both children. This is often more convenient for editing. If nil, adjust point in each of the two windows to minimize redisplay. This is convenient on slow terminals, but point can move strangely.") (defun split-window-vertically (&optional arg) "Split current window into two windows, one above the other. The uppermost window gets ARG lines and the other gets the rest. With no argument, split equally or close to it. Both windows display the same buffer now current. If the variable split-window-keep-point is non-nil, both new windows will get the same value of point as the current window. This is often more convenient for editing. Otherwise, we chose window starts so as to minimize the amount of redisplay; this is convenient on slow terminals. The new selected window is the one that the current value of point appears in. The value of point can change if the text around point is hidden by the new mode line." (interactive "P") (let ((old-w (selected-window)) (old-point (point)) new-w bottom switch) (setq new-w (split-window nil (and arg (prefix-numeric-value arg)))) (or split-window-keep-point (progn (save-excursion (set-buffer (window-buffer)) (goto-char (window-start)) (vertical-motion (window-height)) (set-window-start new-w (point)) (if (> (point) (window-point new-w)) (set-window-point new-w (point))) (vertical-motion -1) (setq bottom (point))) (if (<= bottom (point)) (set-window-point old-w (1- bottom))) (if (< (window-start new-w) old-point) (progn (set-window-point new-w old-point) (select-window new-w))))) new-w)) (defun split-window-horizontally (&optional arg) "Split current window into two windows side by side. This window becomes the leftmost of the two, and gets ARG columns. No arg means split equally." (interactive "P") (split-window nil (and arg (prefix-numeric-value arg)) t)) (defun enlarge-window-horizontally (arg) "Make current window ARG columns wider." (interactive "p") (enlarge-window arg t)) (defun shrink-window-horizontally (arg) "Make current window ARG columns narrower." (interactive "p") (shrink-window arg t)) (defun shrink-window-if-larger-than-buffer (&optional window) "Shrink the WINDOW to be as small as possible to display its contents. Do nothing if the buffer contains more lines than the present window height, or if some of the window's contents are scrolled out of view." (interactive) (save-excursion (set-buffer (window-buffer window)) (let ((w (selected-window)) ;save-window-excursion can't win (buffer-file-name buffer-file-name) (p (point)) (n 0) (window-min-height 0) (buffer-read-only nil) (modified (buffer-modified-p)) (buffer (current-buffer))) (if (pos-visible-in-window-p (point-min)) (unwind-protect (progn (select-window (or window w)) (goto-char (point-min)) (while (pos-visible-in-window-p (point-max)) ;; defeat file locking... don't try this at home, kids! (setq buffer-file-name nil) (insert ?\n) (setq n (1+ n))) (if (> n 0) (shrink-window (1- n)))) (delete-region (point-min) (point)) (set-buffer-modified-p modified) (goto-char p) (select-window w) ;; Make sure we unbind buffer-read-only ;; with the proper current buffer. (set-buffer buffer)))))) (define-key ctl-x-map "2" 'split-window-vertically) (define-key ctl-x-map "3" 'split-window-horizontally) (define-key ctl-x-map "}" 'enlarge-window-horizontally) (define-key ctl-x-map "{" 'shrink-window-horizontally) (define-key ctl-x-map "-" 'shrink-window-if-larger-than-buffer) (define-key ctl-x-map "+" 'balance-windows) ;;; windows.el ends here