Mercurial > emacs
view lisp/talk.el @ 61216:9ec6d63a7605
(Troubleshooting Commands): Remove comment about installation.
(Installation): Remove section.
(Customizable Variables): New section.
(Basic Embedded Mode, Customizing Embedded Mode, Graphics)
(Graphical Devices): Add references to Customizable Variables.
author | Jay Belanger <jay.p.belanger@gmail.com> |
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date | Fri, 01 Apr 2005 21:45:36 +0000 |
parents | 695cf19ef79e |
children | 6fb026ad601f af2d6b850383 375f2633d815 |
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;;; talk.el --- allow several users to talk to each other through Emacs ;; Copyright (C) 1995 Free Software Foundation, Inc. ;; Maintainer: FSF ;; Keywords: comm, frames ;; This file is part of GNU Emacs. ;; GNU Emacs is free software; you can redistribute it and/or modify ;; it under the terms of the GNU General Public License as published by ;; the Free Software Foundation; either version 2, or (at your option) ;; any later version. ;; GNU Emacs is distributed in the hope that it will be useful, ;; but WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ;; GNU General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with GNU Emacs; see the file COPYING. If not, write to the ;; Free Software Foundation, Inc., 59 Temple Place - Suite 330, ;; Boston, MA 02111-1307, USA. ;;; Commentary: ;; This is a multi-user talk package that runs in Emacs. ;; Use talk-connect to bring a new person into the conversation. ;;; Code: (defvar talk-display-alist nil "Alist of displays on which Emacs talk is now running. Each element has the form (DISPLAY FRAME BUFFER).") ;;;###autoload (defun talk-connect (display) "Connect to display DISPLAY for the Emacs talk group." (interactive "sTalk to display: ") ;; Make sure we have an entry for the current display. (let ((mydisp (cdr (assq 'display (frame-parameters (selected-frame)))))) (talk-add-display mydisp)) ;; Make sure we have an entry for the specified display. (talk-add-display display) ;; Add the new buffers to all talk frames. (talk-update-buffers)) (defun talk-add-display (display) (let* ((elt (assoc display talk-display-alist)) (name (concat "*talk-" display "*")) buffer frame) (if (not (and elt (frame-live-p (setq frame (nth 1 elt))))) (setq frame (make-frame-on-display display (list (cons 'name name))))) (if (not (and elt (buffer-name (get-buffer (setq buffer (nth 2 elt)))))) (setq buffer (get-buffer-create name))) (setq talk-display-alist (cons (list display frame buffer) (delq elt talk-display-alist))))) (defun talk-disconnect () "Disconnect this display from the Emacs talk group." (interactive) (let* ((mydisp (cdr (assq 'display (frame-parameters (selected-frame))))) (elt (assoc mydisp talk-display-alist))) (delete-frame (nth 1 elt)) (kill-buffer (nth 2 elt)) (setq talk-display-alist (delq elt talk-display-alist)) (talk-update-buffers))) (defun talk-update-buffers () "Update all the talk frames so that each shows all the talk buffers." (let ((tail talk-display-alist)) (while tail (let ((frame (nth 1 (car tail))) (this-buffer (nth 2 (car tail))) (buffers (mapcar (function (lambda (elt) (nth 2 elt))) talk-display-alist))) ;; Put this display's own talk buffer ;; at the front of the list. (setq buffers (cons this-buffer (delq this-buffer buffers))) (talk-split-up-frame frame buffers)) (setq tail (cdr tail))))) (defun talk-split-up-frame (frame buffers) "Split FRAME into equal-sized windows displaying the buffers in BUFFERS. Select the first of these windows, displaying the first of the buffers." (let ((lines-per-buffer (/ (frame-height frame) (length buffers))) (old-frame (selected-frame))) (unwind-protect (progn (select-frame frame) (select-window (frame-first-window frame)) (delete-other-windows) (while (progn (switch-to-buffer (car buffers)) (setq buffers (cdr buffers))) (split-window-vertically lines-per-buffer) (other-window 1)) (select-window (frame-first-window frame))) (select-frame old-frame)))) (provide 'talk) ;;; arch-tag: 7ab0ad88-1788-4886-a44c-ae685e6f8a1a ;;; talk.el ends here