Mercurial > emacs
view src/syntax.h @ 15747:a0933adcee9e
(vip-ms-style-os-p, vip-vms-os-p): Moved here from viper.el.
author | Karl Heuer <kwzh@gnu.org> |
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date | Sun, 21 Jul 1996 19:34:15 +0000 |
parents | ee40177f6c68 |
children | 1dfa84b25d3b |
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/* Declarations having to do with GNU Emacs syntax tables. Copyright (C) 1985, 1993, 1994 Free Software Foundation, Inc. This file is part of GNU Emacs. GNU Emacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ extern Lisp_Object Qsyntax_table_p; extern Lisp_Object Fsyntax_table_p (), Fsyntax_table (), Fset_syntax_table (); /* The standard syntax table is stored where it will automatically be used in all new buffers. */ #define Vstandard_syntax_table buffer_defaults.syntax_table /* A syntax table is a chartable whose elements are cons cells (CODE+FLAGS . MATCHING-CHAR). MATCHING-CHAR can be nil if the char is not a kind of parenthesis. The low 8 bits of CODE+FLAGS is a code, as follows: */ enum syntaxcode { Swhitespace, /* for a whitespace character */ Spunct, /* for random punctuation characters */ Sword, /* for a word constituent */ Ssymbol, /* symbol constituent but not word constituent */ Sopen, /* for a beginning delimiter */ Sclose, /* for an ending delimiter */ Squote, /* for a prefix character like Lisp ' */ Sstring, /* for a string-grouping character like Lisp " */ Smath, /* for delimiters like $ in Tex. */ Sescape, /* for a character that begins a C-style escape */ Scharquote, /* for a character that quotes the following character */ Scomment, /* for a comment-starting character */ Sendcomment, /* for a comment-ending character */ Sinherit, /* use the standard syntax table for this character */ Smax /* Upper bound on codes that are meaningful */ }; /* Fetch the syntax entry for char C from table TABLE. This returns the whole entry (normally a cons cell) and does not do any kind of inheritance. */ #if 1 #define RAW_SYNTAX_ENTRY(table, c) \ (XCHAR_TABLE (table)->contents[(unsigned char) (c)]) #define SET_RAW_SYNTAX_ENTRY(table, c, val) \ (XCHAR_TABLE (table)->contents[(unsigned char) (c)] = (val)) #else #define RAW_SYNTAX_ENTRY(table, c) \ ((c) >= 128 \ ? raw_syntax_table_lookup (table, c) \ : XCHAR_TABLE (table)->contents[(unsigned char) (c)]) #define SET_RAW_SYNTAX_ENTRY(table, c, val) \ ((c) >= 128 \ ? set_raw_syntax_table_lookup (table, c, (val)) \ : XCHAR_TABLE (table)->contents[(unsigned char) (c)] = (val)) #endif /* Extract the information from the entry for character C in syntax table TABLE. Do inheritance. */ #ifdef __GNUC__ #define SYNTAX_ENTRY(c) \ ({ Lisp_Object temp, table; \ unsigned char cc = (c); \ table = current_buffer->syntax_table; \ while (!NILP (table)) \ { \ temp = RAW_SYNTAX_ENTRY (table, cc); \ if (!NILP (temp)) \ break; \ table = XCHAR_TABLE (table)->parent; \ } \ temp; }) #define SYNTAX(c) \ ({ Lisp_Object temp; \ temp = SYNTAX_ENTRY (c); \ (CONSP (temp) \ ? (enum syntaxcode) (XINT (XCONS (temp)->car) & 0xff) \ : wrong_type_argument (Qconsp, temp)); }) #define SYNTAX_WITH_FLAGS(c) \ ({ Lisp_Object temp; \ temp = SYNTAX_ENTRY (c); \ (CONSP (temp) \ ? XINT (XCONS (temp)->car) \ : wrong_type_argument (Qconsp, temp)); }) #define SYNTAX_MATCH(c) \ ({ Lisp_Object temp; \ temp = SYNTAX_ENTRY (c); \ (CONSP (temp) \ ? XINT (XCONS (temp)->cdr) \ : wrong_type_argument (Qconsp, temp)); }) #else extern Lisp_Object syntax_temp; extern Lisp_Object syntax_parent_lookup (); #define SYNTAX_ENTRY(c) \ (syntax_temp \ = RAW_SYNTAX_ENTRY (current_buffer->syntax_table, (c)), \ (NILP (syntax_temp) \ ? (syntax_temp \ = syntax_parent_lookup (current_buffer->syntax_table, \ (unsigned char) (c))) \ : syntax_temp)) #define SYNTAX(c) \ (syntax_temp = SYNTAX_ENTRY ((c)), \ (CONSP (syntax_temp) \ ? (enum syntaxcode) (XINT (XCONS (syntax_temp)->car) & 0xff) \ : wrong_type_argument (Qconsp, syntax_temp))) #define SYNTAX_WITH_FLAGS(c) \ (syntax_temp = SYNTAX_ENTRY ((c)), \ (CONSP (syntax_temp) \ ? XINT (XCONS (syntax_temp)->car) \ : wrong_type_argument (Qconsp, syntax_temp))) #define SYNTAX_MATCH(c) \ (syntax_temp = SYNTAX_ENTRY ((c)), \ (CONSP (syntax_temp) \ ? XINT (XCONS (syntax_temp)->cdr) \ : wrong_type_argument (Qconsp, syntax_temp))) #endif /* Then there are six single-bit flags that have the following meanings: 1. This character is the first of a two-character comment-start sequence. 2. This character is the second of a two-character comment-start sequence. 3. This character is the first of a two-character comment-end sequence. 4. This character is the second of a two-character comment-end sequence. 5. This character is a prefix, for backward-prefix-chars. Note that any two-character sequence whose first character has flag 1 and whose second character has flag 2 will be interpreted as a comment start. bit 6 is used to discriminate between two different comment styles. Languages such as C++ allow two orthogonal syntax start/end pairs and bit 6 is used to determine whether a comment-end or Scommentend ends style a or b. Comment start sequences can start style a or b. Style a is always the default. */ #define SYNTAX_COMSTART_FIRST(c) ((SYNTAX_WITH_FLAGS (c) >> 16) & 1) #define SYNTAX_COMSTART_SECOND(c) ((SYNTAX_WITH_FLAGS (c) >> 17) & 1) #define SYNTAX_COMEND_FIRST(c) ((SYNTAX_WITH_FLAGS (c) >> 18) & 1) #define SYNTAX_COMEND_SECOND(c) ((SYNTAX_WITH_FLAGS (c) >> 19) & 1) #define SYNTAX_PREFIX(c) ((SYNTAX_WITH_FLAGS (c) >> 20) & 1) /* extract the comment style bit from the syntax table entry */ #define SYNTAX_COMMENT_STYLE(c) ((SYNTAX_WITH_FLAGS (c) >> 21) & 1) /* This array, indexed by a character, contains the syntax code which that character signifies (as a char). For example, (enum syntaxcode) syntax_spec_code['w'] is Sword. */ extern unsigned char syntax_spec_code[0400]; /* Indexed by syntax code, give the letter that describes it. */ extern char syntax_code_spec[14];